SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 Home
SMAPI: 4.1.10
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-01-20 10:45 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 72 errors
SMAPI 4.1.10 Pathoschild 6 errors
Always Hay 1.0.1 Omek97 no errors
Automate 2.3.2 Pathoschild no errors
AutomaticGates 2.5.4 Rakiin aKa ScheKaa no errors
Bigger Backpack 7.3.0 spacechase0, yoseiri, bcmpinc no errors
Button's Extra Trigger Action Stuff 2.11.0 Spiderbuttons no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.5.1
+ (CP) East Scarp 2.4.15
+ (CP) Events Expansion 1.4.0
+ (NPC) Rodney O'Brien 3.1.2
+ Always Raining in the Valley 1.0.7
+ Canon-Friendly Dialogue Expansion 3.0.5
+ Cornucopia - More Crops 1.5.6
+ DaisyNiko's Tilesheets 1.11.0
+ East Scarp NPCs 2.4.15
+ Elle's New Barn Animals 1.1.3
+ Frontier Farm 1.15.8
+ Immersive Saloon 1.1.0
+ Juliet, Jessie and Lodging House 1.5.6
+ Lance Expanded 1.8.0
+ Lasting CTs Pack 1.1.0
+ Lavril - East Scarp NPC (King's Raid) 2.2.0
+ Lumisteria Tilesheets - Indoor 1.4.0
+ Lumisteria Tilesheets - Outdoor 1.4.0
+ MissCoriel's NPC Unique Courtship Response 5.0.2
+ Monster Pack Narrative Overhaul 1.0.0
+ Nora The Herpetologist 1.0.9
+ NPC Jasper 1.8.3
+ Part of a Saloon Breakfast 2.1.10
+ Ridgeside Village (Content Patcher component) 2.5.17
+ Ridgeside Village Seasonal Outfits 1.1.3
+ Stardew Valley Expanded 1.15.8
+ Sword & Sorcery (CP) 2.2.5
+ Unique Winter Star 2.0.4
+ Unique Winter Star SVE 2.1.0
+ Wyrd's Seasonal Mailboxes 2.0.0
(+ 29 content packs)
Pathoschild
+ LemurKat
+ nraittanna
+ TheFrenchDodo
+ Hime Tarts
+ gizzymo (dialogue), WitchWeed (coding)
+ Cornucopia
+ DaisyNiko
+ Lemurkat
+ Elle/Junimods
+ FlashShifter
+ tiakall
+ Lemurkat
+ Aviroen
+ LenneDalben
+ Arknir27
+ Lumisteria
+ Lumisteria
+ MissCoriel
+ haywrites
+ Bagi
+ Lemurkat
+ Agent Lyoko
+ Rafseazz
+ Rafseazz
+ FlashShifter
+ DestyNova
+ Agent Lyoko
+ Agent Lyoko
+ logwyrd
no errors
Custom Bush 1.4.1 LeFauxMatt no errors
Custom Companions 5.0.0
+ ARV- Maximum 1.0.7
+ CustomCompanionVoid 2.2.0
+ Ridgeside Village (Custom Companions component) 2.5.17
(+ 3 content packs)
PeacefulEnd
+ Hime Tarts
+ Arknir27
+ Rafseazz
no errors
Custom NPC Exclusions 1.6.0 Esca no errors
Custom Tokens 1.6.1 TheMightyAmondee no errors
Deep Woods 4.0.1-alpha Max Vollmer no errors
Destroyable Bushes 1.5.1 Esca no errors
East Scarp C# 2.4.15 atravita no errors
Easy Island Puzzle 1.0.0 MindMeltMax no errors
Event Lookup 0.2.9 shekurika no errors
Event Repeater 6.5.9 MissCoriel no errors
Expanded Preconditions Utility 1.0.2-alpha.20240225 Cherry no errors
Farm Type Manager 1.24.0
+ Forage Settings East Scarp 2.4.15
+ Frontier Farm Forage Locations 1.15.8
+ Ridgeside Village (Farm Type Manager component) 2.5.17
+ Stardew Valley Expanded Farm Type Manager 1.15.8
(+ 4 content packs)
Esca
+ Lemurkat
+ FlashShifter
+ Rafseazz
+ FlashShifter
no errors
FastPetting 1.0.0 DerTod2 no errors
FauxCore 1.2.2 LeFauxMatt no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Horse Flute Anywhere 1.2.3 Pathoschild no errors
Item extensions 1.11.1 mistyspring no errors
Json Assets 1.11.9 spacechase0 no errors
Lasting Conversation Topics 0.3.0 sophie no errors
Lookup Anything 1.47.0 Pathoschild no errors
Mail Framework Mod 1.18.0
+ Always Raining in the Valley MFM 1.0.7
(+ 1 content packs)
Digus
+ Hime Tarts
no errors
Mail Services Mod 1.6.1 Digus no errors
Mapping Extensions and Extra Properties (MEEP) 2.4.5 DecidedlyHuman no errors
More Grass 1.2.2 Sonozuki no errors
Noclip Mode 1.3.16 Pathoschild no errors
Non Destructive NPCs - 1.6 Unofficial update 1.6.0 Madara Uchiha - IamSaulC no errors
Passable Crops 1.1.9 NCarigon no errors
PFMAutomate 1.5.0 Digus no errors
Producer Framework Mod 1.9.6 Digus no errors
Ridgeside Village (SMAPI component) 2.5.17 Rafseazz no errors
Save Backup 4.1.10 SMAPI no errors
SkullCavernElevator 1.6.2 lestoph no errors
SpaceCore 1.27.0 spacechase0 no errors
Stardew Valley Expanded Code 1.15.8 FlashShifter, Esca, super-aardvark, and kittycatcasey no errors
StardewHack 7.4.0 bcmpinc no errors
Sword and Sorcery (SMAPI Component) 2.2.5 KittyCatCasey, EnderTedi, 7thAxis no errors
Tractor Mod 4.21.0 Pathoschild no errors
UI Info Suite 2 2.3.7 Annosz no errors
Unique Response Core 2.1.5 MissCoriel no errors
Wear More Rings 7.7.0 bcmpinc no errors
What Does Trash Bear Want 1.0.1 John Peters (you know, the farmer?) no errors
[18:45:14 INFO  SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home
[18:45:14 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[18:45:14 TRACE SMAPI] Log started at 2025-01-20T10:45:14 UTC
[18:45:19 DEBUG SMAPI] Waiting for game to launch...
[18:45:21 TRACE game] Instance_Initialize() finished, elapsed = '00:00:01.8741643'
[18:45:21 DEBUG SMAPI] Loading mod metadata...
[18:45:21 TRACE SMAPI]   Ignored loose files: Read me.txt, vortex.deployment.json
[18:45:21 DEBUG SMAPI] Loading mods...
[18:45:22 TRACE SMAPI]    East Scarp (1.6)\[FTM] East Scarp\data (from Mods\East Scarp (1.6)\[FTM] East Scarp\data, ID: <unknown>)...
[18:45:22 TRACE SMAPI]       Failed: it contains files, but none of them are manifest.json.
[18:45:22 TRACE SMAPI]    SMAPI 4.0.8 installer (from Mods\SMAPI 4.0.8 installer, ID: <unknown>)...
[18:45:22 TRACE SMAPI]       Failed: the SMAPI installer isn't a mod (you can delete this folder after running the installer file).
[18:45:22 TRACE SMAPI]    Expanded Preconditions Utility (from Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility, assembly version: 1.0.2)...
[18:45:22 TRACE SMAPI]       Rewrote ExpandedPreconditionsUtility.dll to fix Game1.getCharacterFromName method...
[18:45:22 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.1)...
[18:45:22 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)...
[18:45:22 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Parser.dll'...
[18:45:22 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Engine.dll'...
[18:45:22 TRACE SMAPI]       Detected game patcher in assembly SpaceCore.dll.
[18:45:22 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll.
[18:45:22 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SpaceCore.dll.
[18:45:22 TRACE SMAPI]       Loading assembly 'SpaceCore.dll'...
[18:45:22 TRACE SMAPI]    Json Assets (from Mods\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets, assembly version: 1.11.9)...
[18:45:22 TRACE SMAPI]       Detected game patcher in assembly JsonAssets.dll.
[18:45:23 TRACE SMAPI]    Custom Companions (from Mods\CustomCompanions\CustomCompanions.dll, ID: PeacefulEnd.CustomCompanions, assembly version: 5.0.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly CustomCompanions.dll.
[18:45:23 TRACE SMAPI]    ARV- Maximum (from Mods\Always Raining in the Valley\[CC] Maximum, ID: Himetarts.ARVCC) [content pack]...
[18:45:23 TRACE SMAPI]    DaisyNiko's Tilesheets (from Mods\[CP] DaisyNiko's Tilesheets, ID: DaisyNiko.Tilesheets) [content pack]...
[18:45:23 TRACE SMAPI]    Lumisteria Tilesheets - Indoor (from Mods\[CP] Lumisteria Tilesheets - Indoor, ID: Lumisteria.LumiTilesheetsIndoor) [content pack]...
[18:45:23 TRACE SMAPI]    Lumisteria Tilesheets - Outdoor (from Mods\[CP] Lumisteria Tilesheets - Outdoor, ID: Lumisteria.TtilesheetsOutdoor) [content pack]...
[18:45:23 TRACE SMAPI]    Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[18:45:23 TRACE SMAPI]    Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly FarmTypeManager.dll.
[18:45:23 TRACE SMAPI]    Stardew Valley Expanded Farm Type Manager (from Mods\Stardew Valley Expanded\[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[18:45:23 TRACE SMAPI]    Stardew Valley Expanded Code (from Mods\Stardew Valley Expanded\Stardew Valley Expanded Code\StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)...
[18:45:23 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Stats.specificMonstersKilled field...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly StardewValleyExpanded.dll.
[18:45:23 TRACE SMAPI]    Stardew Valley Expanded (from Mods\Stardew Valley Expanded\[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[18:45:23 TRACE SMAPI]    (CP) East Scarp (from Mods\East Scarp\[CP] East Scarp, ID: LemurKat.EastScarpe.CP) [content pack]...
[18:45:23 TRACE SMAPI]    MissCoriel's NPC Unique Courtship Response (from Mods\[CP]UniqueDatingResponses, ID: misscoriel.courtship) [content pack]...
[18:45:23 TRACE SMAPI]    Mail Framework Mod (from Mods\MailFrameworkMod\MailFrameworkMod.dll, ID: DIGUS.MailFrameworkMod, assembly version: 1.0.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly MailFrameworkMod.dll.
[18:45:23 TRACE SMAPI]    Always Raining in the Valley (from Mods\Always Raining in the Valley\[CP] Always Raining in the Valley, ID: Himetarts.ARV.CP) [content pack]...
[18:45:23 TRACE SMAPI]    Always Raining in the Valley MFM (from Mods\Always Raining in the Valley\[MFM] Always Raining in the Valley, ID: Himetarts.ARV.MFM) [content pack]...
[18:45:23 TRACE SMAPI]    Always Hay (from Mods\AlwaysHay\AlwaysHay.dll, ID: omek97.always_hay, assembly version: 1.0.0)...
[18:45:23 TRACE SMAPI]       Rewrote AlwaysHay.dll to fix Game1.showRedMessage (added missing optional parameters)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly AlwaysHay.dll.
[18:45:23 TRACE SMAPI]    Automate (from Mods\Automate\Automate.dll, ID: Pathoschild.Automate, assembly version: 2.3.2)...
[18:45:23 TRACE SMAPI]    AutomaticGates (from Mods\AutomaticGates\AutomaticGates.dll, ID: Rakiin.AutomaticGates, assembly version: 1.0.0)...
[18:45:23 TRACE SMAPI]    Button's Extra Trigger Action Stuff (from Mods\BETAS\BETAS.dll, ID: Spiderbuttons.BETAS, assembly version: 2.0.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly BETAS.dll.
[18:45:23 TRACE SMAPI]    StardewHack (from Mods\StardewHack\StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly StardewHack.dll.
[18:45:23 TRACE SMAPI]    Bigger Backpack (from Mods\BiggerBackpack\BiggerBackpack.dll, ID: spacechase0.BiggerBackpack, assembly version: 7.3.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly BiggerBackpack.dll.
[18:45:23 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[18:45:23 TRACE SMAPI]    Custom Bush (from Mods\CustomBush\CustomBush.dll, ID: furyx639.CustomBush, assembly version: 1.4.1)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly CustomBush.dll.
[18:45:23 TRACE SMAPI]    Custom NPC Exclusions (from Mods\CustomNPCExclusions\CustomNPCExclusions.dll, ID: Esca.CustomNPCExclusions, assembly version: 1.0.0)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly CustomNPCExclusions.dll.
[18:45:23 TRACE SMAPI]    Custom Tokens (from Mods\CustomTokens\CustomTokens.dll, ID: TheMightyAmondee.CustomTokens, assembly version: 1.5.1)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly CustomTokens.dll.
[18:45:23 TRACE SMAPI]    Deep Woods (from Mods\DeepWoodsMod\DeepWoodsMod.dll, ID: maxvollmer.deepwoodsmod, assembly version: 2.0.0)...
[18:45:23 TRACE SMAPI]    Destroyable Bushes (from Mods\DestroyableBushes\DestroyableBushes.dll, ID: Esca.DestroyableBushes, assembly version: 1.5.1)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly DestroyableBushes.dll.
[18:45:23 TRACE SMAPI]    East Scarp C# (from Mods\East Scarp\EastScarp\EastScarp.dll, ID: atravita.EastScarp, assembly version: 0.1.2)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly EastScarp.dll.
[18:45:23 TRACE SMAPI]    Mapping Extensions and Extra Properties (MEEP) (from Mods\MappingExtensionsAndExtraProperties\MappingExtensionsAndExtraProperties.dll, ID: DecidedlyHuman.MappingExtensionsAndExtraProperties, assembly version: 2.4.5)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly MappingExtensionsAndExtraProperties.dll.
[18:45:23 TRACE SMAPI]    Sword and Sorcery (SMAPI Component) (from Mods\Sword & Sorcery\[SMAPI] Sword & Sorcery\SwordAndSorcerySMAPI.dll, ID: KCC.SnS, assembly version: 2.2.4)...
[18:45:23 TRACE SMAPI]       Detected game patcher in assembly SwordAndSorcerySMAPI.dll.
[18:45:23 TRACE SMAPI]    Sword & Sorcery (CP) (from Mods\Sword & Sorcery\[CP] Sword & Sorcery, ID: DN.SnS) [content pack]...
[18:45:23 TRACE SMAPI]    Juliet, Jessie and Lodging House (from Mods\[CP] Juliet & Jessie (1.6), ID: LemurKat.JulietHouse.NPC) [content pack]...
[18:45:23 TRACE SMAPI]    Ridgeside Village (Custom Companions component) (from Mods\Ridgeside Village\[CC] Ridgeside Village, ID: Rafseazz.RSVCC) [content pack]...
[18:45:23 TRACE SMAPI]    Ridgeside Village (Farm Type Manager component) (from Mods\Ridgeside Village\[FTM] Ridgeside Village, ID: Rafseazz.RSVFTM) [content pack]...
[18:45:23 TRACE SMAPI]    Ridgeside Village (SMAPI component) (from Mods\Ridgeside Village\RidgesideVillage\RidgesideVillage.dll, ID: Rafseazz.RidgesideVillage, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly RidgesideVillage.dll.
[18:45:24 TRACE SMAPI]    Ridgeside Village (Content Patcher component) (from Mods\Ridgeside Village\[CP] Ridgeside Village, ID: Rafseazz.RSVCP) [content pack]...
[18:45:24 TRACE SMAPI]    East Scarp NPCs (from Mods\East Scarp\[CP] East Scarp NPCs, ID: Lemurkat.EastScarpNPCs.CP) [content pack]...
[18:45:24 TRACE SMAPI]    Forage Settings East Scarp (from Mods\East Scarp\[FTM] East Scarp, ID: Lemurkat.EastScarpe.FTM) [content pack]...
[18:45:24 TRACE SMAPI]    Easy Island Puzzle (from Mods\EasyIslandPuzzle\EasyIslandPuzzle.dll, ID: MindMeltMax.EasyIslandPuzzle, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly EasyIslandPuzzle.dll.
[18:45:24 TRACE SMAPI]    Event Lookup (from Mods\EventLookup\EventTable.dll, ID: shekurika.EventLookup, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Rewrote EventTable.dll to fix ClickableTextureComponent.draw (added missing optional parameters)...
[18:45:24 TRACE SMAPI]    Event Repeater (from Mods\EventRepeater\EventRepeater.dll, ID: misscoriel.eventrepeater, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]    FastPetting (from Mods\FastPetting\FastPetting.dll, ID: de.dertod2.FastPetting, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Rewrote FastPetting.dll for OS...
[18:45:24 TRACE SMAPI]       Rewrote FastPetting.dll to fix HUDMessage..ctor method, NetFieldBase`2.op_Implicit method...
[18:45:24 TRACE SMAPI]       Rewrote FastPetting.dll to fix FarmAnimal.pet (added missing optional parameters)...
[18:45:24 TRACE SMAPI]    FauxCore (from Mods\FauxCore\FauxCore.dll, ID: furyx639.FauxCore, assembly version: 1.2.2)...
[18:45:24 TRACE SMAPI]       Loading assembly 'SimpleInjector.dll'...
[18:45:24 TRACE SMAPI]       Loading assembly 'Pidgin.dll'...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly FauxCore.dll.
[18:45:24 TRACE SMAPI]       Loading assembly 'FauxCore.dll'...
[18:45:24 TRACE SMAPI]    Frontier Farm (from Mods\Frontier Farm\[CP] Frontier Farm, ID: flashshifter.FrontierFarm) [content pack]...
[18:45:24 TRACE SMAPI]    Frontier Farm Forage Locations (from Mods\Frontier Farm\[FTM] Frontier Farm, ID: FlashShifter.FrontierFarmFTM) [content pack]...
[18:45:24 TRACE SMAPI]    Horse Flute Anywhere (from Mods\HorseFluteAnywhere\HorseFluteAnywhere.dll, ID: Pathoschild.HorseFluteAnywhere, assembly version: 1.2.3)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly HorseFluteAnywhere.dll.
[18:45:24 TRACE SMAPI]    Item extensions (from Mods\ItemExtensions\ItemExtensions.dll, ID: mistyspring.ItemExtensions, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Rewrote ItemExtensions.dll to fix ItemQueryContext..ctor method...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly ItemExtensions.dll.
[18:45:24 TRACE SMAPI]    Lasting Conversation Topics (from Mods\LastingConversationTopics\LastingConversationTopics.dll, ID: sophie.LastingConversationTopics, assembly version: 0.2.1)...
[18:45:24 TRACE SMAPI]    Lookup Anything (from Mods\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly version: 1.47.0)...
[18:45:24 TRACE SMAPI]    Mail Services Mod (from Mods\MailServicesMod\MailServicesMod.dll, ID: Digus.MailServicesMod, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly MailServicesMod.dll.
[18:45:24 TRACE SMAPI]    Monster Pack Narrative Overhaul (from Mods\Monster Pack, ID: haywrites.mpno) [content pack]...
[18:45:24 TRACE SMAPI]    More Grass (from Mods\MoreGrass\MoreGrass.dll, ID: EpicBellyFlop45.MoreGrass, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly MoreGrass.dll.
[18:45:24 TRACE SMAPI]    Noclip Mode (from Mods\NoclipMode\NoclipMode.dll, ID: Pathoschild.NoclipMode, assembly version: 1.3.16)...
[18:45:24 TRACE SMAPI]    Non Destructive NPCs - 1.6 Unofficial update (from Mods\NonDestructiveNPCs\NonDestructiveNPCs.dll, ID: IamSaulC.NonDestructiveNPCs, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly NonDestructiveNPCs.dll.
[18:45:24 TRACE SMAPI]    Passable Crops (from Mods\PassableCrops\PassableCrops.dll, ID: NCarigon.PassableCrops, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly PassableCrops.dll.
[18:45:24 TRACE SMAPI]    Producer Framework Mod (from Mods\ProducerFrameworkMod\ProducerFrameworkMod.dll, ID: Digus.ProducerFrameworkMod, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly ProducerFrameworkMod.dll.
[18:45:24 TRACE SMAPI]    PFMAutomate (from Mods\PFMAutomate\PFMAutomate.dll, ID: Digus.PFMAutomate, assembly version: 1.0.0)...
[18:45:24 TRACE SMAPI]       Detected game patcher in assembly PFMAutomate.dll.
[18:45:24 TRACE SMAPI]    Unique Response Core (from Mods\ResponseCore\ResponseCore.dll, ID: misscoriel.UCRFix, assembly version: 1.1.10)...
[18:45:24 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[18:45:24 TRACE SMAPI]    SkullCavernElevator (from Mods\SkullCavernElevator\SkullCavernElevator.dll, ID: SkullCavernElevator, assembly version: 1.6.0)...
[18:45:24 TRACE SMAPI]    Tractor Mod (from Mods\TractorMod\TractorMod.dll, ID: Pathoschild.TractorMod, assembly version: 4.21.0)...
[18:45:25 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[18:45:25 TRACE SMAPI]    Wear More Rings (from Mods\WearMoreRings\WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)...
[18:45:25 TRACE SMAPI]       Detected game patcher in assembly WearMoreRings.dll.
[18:45:25 TRACE SMAPI]    What Does Trash Bear Want (from Mods\WhatDoesTrashBearWant 1.0.1\WhatDoesTrashBearWant\WhatDoesTrashBearWant.dll, ID: JohnPeters.WhatDoesTrashBearWant, assembly version: 1.0.0)...
[18:45:25 TRACE SMAPI]       Detected game patcher in assembly WhatDoesTrashBearWant.dll.
[18:45:25 TRACE SMAPI]    Canon-Friendly Dialogue Expansion (from Mods\[CP] Canon Friendly Dialogue Expansion, ID: gizzymo.canonfriendlyexpansion) [content pack]...
[18:45:25 TRACE SMAPI]    Cornucopia - More Crops (from Mods\[CP] Cornucopia More Crops, ID: Cornucopia.MoreCrops) [content pack]...
[18:45:25 TRACE SMAPI]    Elle's New Barn Animals (from Mods\[CP] Elle's New Barn Animals, ID: Elle.NewBarnAnimals) [content pack]...
[18:45:25 TRACE SMAPI]    (CP) Events Expansion (from Mods\[CP] Events Expansion, ID: nraittanna.EventsExpansion) [content pack]...
[18:45:25 TRACE SMAPI]    Immersive Saloon (from Mods\[CP] ImmersiveSaloon, ID: tiakall.saloon) [content pack]...
[18:45:25 TRACE SMAPI]    NPC Jasper (from Mods\[CP] Jasper NPC (1.6), ID: Lemurkat.NPCJasper) [content pack]...
[18:45:25 TRACE SMAPI]    Lance Expanded (from Mods\[CP] LanceExpanded, ID: Aviroen.LanceExpanded) [content pack]...
[18:45:25 TRACE SMAPI]    Lasting CTs Pack (from Mods\[CP] Lasting CTs Pack, ID: LenneDalben.LastingCTsPack) [content pack]...
[18:45:25 TRACE SMAPI]    Part of a Saloon Breakfast (from Mods\[CP] Part of a Saloon Breakfast, ID: agentlyoko.stardropbreakfast) [content pack]...
[18:45:25 TRACE SMAPI]    (NPC) Rodney O'Brien (from Mods\[CP] Rodney O'Brien, ID: TheFrenchDodo.RodneyOBrien) [content pack]...
[18:45:25 TRACE SMAPI]    Ridgeside Village Seasonal Outfits (from Mods\[CP] RSV Seasonal Outfits, ID: Rafseazz.RSVSeasonalOutfits) [content pack]...
[18:45:25 TRACE SMAPI]    Unique Winter Star (from Mods\[CP] Unique Winter Star, ID: agentlyoko.uniquewinterstar) [content pack]...
[18:45:25 TRACE SMAPI]    Unique Winter Star SVE (from Mods\[CP] Unique Winter Star SVE, ID: agentlyoko.uniquewinterstarsve) [content pack]...
[18:45:25 TRACE SMAPI]    Wyrd's Seasonal Mailboxes (from Mods\[CP] Wyrd's Seasonal Mailboxes, ID: logwyrd.WyrdsSeasonalMailboxes) [content pack]...
[18:45:25 TRACE SMAPI]    Retext Lance Expanded Earrings (from Mods\[FS] LanceEarrings, ID: Aviroen.FS.LanceExpanded) [content pack]...
[18:45:25 TRACE SMAPI]       Failed: it requires mods which aren't installed (PeacefulEnd.FashionSense).
[18:45:25 TRACE SMAPI]    CustomCompanionVoid (from Mods\[NPC] Lavril\[CC] Void, ID: Arknir27.VoidCC) [content pack]...
[18:45:25 TRACE SMAPI]    Lavril - East Scarp NPC (King's Raid) (from Mods\[NPC] Lavril\[CP] Lavril, ID: Arknir27.Lavril) [content pack]...
[18:45:25 TRACE SMAPI]    Nora The Herpetologist (from Mods\[NPC] Nora the Herpetologist v.1.0.9\[CP] The Herpetologist, ID: Bagi.Nora.CP) [content pack]...
[18:45:25 INFO  SMAPI] Loaded 48 mods:
[18:45:25 INFO  SMAPI]    Always Hay 1.0.1 by Omek97 | Get hay from scything without having silos
[18:45:25 INFO  SMAPI]    Automate 2.3.2 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[18:45:25 INFO  SMAPI]    AutomaticGates 2.5.4 by Rakiin aKa ScheKaa | Opens and closes gates automatically
[18:45:25 INFO  SMAPI]    Bigger Backpack 7.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size.
[18:45:25 INFO  SMAPI]    Button's Extra Trigger Action Stuff 2.11.0 by Spiderbuttons | A whole bunch of triggers, actions, game state queries, and tokenizable strings for Content Patcher mod authors to utilize.
[18:45:25 INFO  SMAPI]    Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[18:45:25 INFO  SMAPI]    Content Patcher 2.5.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[18:45:25 INFO  SMAPI]    Custom Bush 1.4.1 by LeFauxMatt | Framework which allows custom bushes to be added to the game which work like the tea sapling.
[18:45:25 INFO  SMAPI]    Custom Companions 5.0.0 by PeacefulEnd | Framework for creating custom entities that can be spawned on maps or follow you around in Stardew Valley.
[18:45:25 INFO  SMAPI]    Custom NPC Exclusions 1.6.0 by Esca | Allows modders to exclude custom NPCs from quests and events via Content Patcher.
[18:45:25 INFO  SMAPI]    Custom Tokens 1.6.1 by TheMightyAmondee | Provides some custom tokens for use with Content Patcher
[18:45:25 INFO  SMAPI]    Deep Woods 4.0.1-alpha by Max Vollmer | Adds an explorable forest to the secret woods. How deep does it go?
[18:45:25 INFO  SMAPI]    Destroyable Bushes 1.5.1 by Esca | Allows the player to destroy bushes with an axe.
[18:45:25 INFO  SMAPI]    East Scarp C# 2.4.15 by atravita | ES C# component
[18:45:25 INFO  SMAPI]    Easy Island Puzzle 1.0.0 by MindMeltMax | Too lazy too actually crack this code
[18:45:25 INFO  SMAPI]    Event Lookup 0.2.9 by shekurika | Allows event lookup in an ingame menu or console. Also adds an ingame display of currently available heart events
[18:45:25 INFO  SMAPI]    Event Repeater 6.5.9 by MissCoriel | Adds Repeating capability to Content Patcher.
[18:45:25 INFO  SMAPI]    Expanded Preconditions Utility 1.0.2-alpha.20240225 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[18:45:25 INFO  SMAPI]    Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[18:45:25 INFO  SMAPI]    FastPetting 1.0.0 by DerTod2 | Pet all animals on the farm by simply pressing an button!
[18:45:25 INFO  SMAPI]    FauxCore 1.2.2 by LeFauxMatt | Framework that provides shared functionality for all of my mods.
[18:45:25 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[18:45:25 INFO  SMAPI]    Horse Flute Anywhere 1.2.3 by Pathoschild | Summon your horse anywhere at the press of a button.
[18:45:25 INFO  SMAPI]    Item extensions 1.11.1 by mistyspring | Framework which allows for more item capability.
[18:45:25 INFO  SMAPI]    Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game.
[18:45:25 INFO  SMAPI]    Lasting Conversation Topics 0.3.0 by sophie | Extends given conversation topics indefinitely.
[18:45:25 INFO  SMAPI]    Lookup Anything 1.47.0 by Pathoschild | View metadata about anything by pressing a button.
[18:45:25 INFO  SMAPI]    Mail Framework Mod 1.18.0 by Digus | Utility classes to send mail in the game.
[18:45:25 INFO  SMAPI]    Mail Services Mod 1.6.1 by Digus | Mail services to send and receive item using the mailbox.
[18:45:25 INFO  SMAPI]    Mapping Extensions and Extra Properties (MEEP) 2.4.5 by DecidedlyHuman | Extra map features and tile/map properties to spice up your custom maps.
[18:45:25 INFO  SMAPI]    More Grass 1.2.2 by Sonozuki | Loads custom grass sprites
[18:45:25 INFO  SMAPI]    Noclip Mode 1.3.16 by Pathoschild | Press a key to enable noclip mode (which lets you walk through anything).
[18:45:25 INFO  SMAPI]    Non Destructive NPCs - 1.6 Unofficial update 1.6.0 by Madara Uchiha - IamSaulC | NPCs no longer destroy placed objects in their paths. They would instead pass through them.
[18:45:25 INFO  SMAPI]    Passable Crops 1.1.9 by NCarigon | Allows farmers to pass through all crops and related objects.
[18:45:25 INFO  SMAPI]    PFMAutomate 1.5.0 by Digus | Integrate Producer Framework Mod to Automate
[18:45:25 INFO  SMAPI]    Producer Framework Mod 1.9.6 by Digus | Framework to add rules to produce objects or change the vanilla rules.
[18:45:25 INFO  SMAPI]    Ridgeside Village (SMAPI component) 2.5.17 by Rafseazz | Ridgeside Village SMAPI and Harmony Component
[18:45:25 INFO  SMAPI]    Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[18:45:25 INFO  SMAPI]    SkullCavernElevator 1.6.2 by lestoph | Elevator for the Skull Cavern
[18:45:25 INFO  SMAPI]    SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[18:45:25 INFO  SMAPI]    Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[18:45:25 INFO  SMAPI]    StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[18:45:25 INFO  SMAPI]    Sword and Sorcery (SMAPI Component) 2.2.5 by KittyCatCasey, EnderTedi, 7thAxis | C# code for Sword and Sorcery
[18:45:25 INFO  SMAPI]    Tractor Mod 4.21.0 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
[18:45:25 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[18:45:25 INFO  SMAPI]    Unique Response Core 2.1.5 by MissCoriel | Primary Core for use in Unique Courtship response.
[18:45:25 INFO  SMAPI]    Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory.
[18:45:25 INFO  SMAPI]    What Does Trash Bear Want 1.0.1 by John Peters (you know, the farmer?) | Shows the name of the item that Trash Bear wants.

[18:45:25 INFO  SMAPI] Loaded 37 content packs:
[18:45:25 INFO  SMAPI]    (CP) East Scarp 2.4.15 by LemurKat | for Content Patcher | Adds an area east of town.
[18:45:25 INFO  SMAPI]    (CP) Events Expansion 1.4.0 by nraittanna | for Content Patcher | A mod that adds more canon-friendly events for the townsfolk.
[18:45:25 INFO  SMAPI]    (NPC) Rodney O'Brien 3.1.2 by TheFrenchDodo | for Content Patcher | Adds a friendly writer that also happens to be Elliott's uncle.
[18:45:25 INFO  SMAPI]    Always Raining in the Valley 1.0.7 by Hime Tarts | for Content Patcher | A heartwarming expansion about three people making their way in the world.
[18:45:25 INFO  SMAPI]    Always Raining in the Valley MFM 1.0.7 by Hime Tarts | for Mail Framework Mod | Mail for ARV NPCS.
[18:45:25 INFO  SMAPI]    ARV- Maximum 1.0.7 by Hime Tarts | for Custom Companions | Henry's loyal pup!
[18:45:25 INFO  SMAPI]    Canon-Friendly Dialogue Expansion 3.0.5 by gizzymo (dialogue), WitchWeed (coding) | for Content Patcher | Adds about 4200 new lines of dialogue across all 34 characters who have a heart level
[18:45:25 INFO  SMAPI]    Cornucopia - More Crops 1.5.6 by Cornucopia | for Content Patcher | An additional Fruits and Veggies mod for Stardew Valley 1.6 Content Patcher
[18:45:25 INFO  SMAPI]    CustomCompanionVoid 2.2.0 by Arknir27 | for Custom Companions | Adds a haunted bunny doll to accompany a certain ghost girl.
[18:45:25 INFO  SMAPI]    DaisyNiko's Tilesheets 1.11.0 by DaisyNiko | for Content Patcher
[18:45:25 INFO  SMAPI]    East Scarp NPCs 2.4.15 by Lemurkat | for Content Patcher | Adds Dr Jacob, Eloise, Aideen, Rosa and more!
[18:45:25 INFO  SMAPI]    Elle's New Barn Animals 1.1.3 by Elle/Junimods | for Content Patcher | A CP replacement for all your barn animals!
[18:45:25 INFO  SMAPI]    Forage Settings East Scarp 2.4.15 by Lemurkat | for Farm Type Manager | Controls forage and monsters in East Scarp
[18:45:25 INFO  SMAPI]    Frontier Farm 1.15.8 by FlashShifter | for Content Patcher | A massive custom farm map for Stardew Valley Expanded.
[18:45:25 INFO  SMAPI]    Frontier Farm Forage Locations 1.15.8 by FlashShifter | for Farm Type Manager | Frontier Farm FTM Data.
[18:45:25 INFO  SMAPI]    Immersive Saloon 1.1.0 by tiakall | for Content Patcher | Adds additional, randomized dialogue to the Saloon talk.
[18:45:25 INFO  SMAPI]    Juliet, Jessie and Lodging House 1.5.6 by Lemurkat | for Content Patcher | Adds the NPC's Juliet and Jessie, plus their House and More!
[18:45:25 INFO  SMAPI]    Lance Expanded 1.8.0 by Aviroen | for Content Patcher | RRRR inspired for expanded romance for Lance.
[18:45:25 INFO  SMAPI]    Lasting CTs Pack 1.1.0 by LenneDalben | for Content Patcher | Pack of Lasting CTs, including completing the CC, Pumpkin Spice Madness, Host Trees, Platonic Letters, and Townies Need Artisan Goods.
[18:45:25 INFO  SMAPI]    Lavril - East Scarp NPC (King's Raid) 2.2.0 by Arknir27 | for Content Patcher | Adds a lonely ghost girl to the abandoned orchard in East Scarp
[18:45:25 INFO  SMAPI]    Lumisteria Tilesheets - Indoor 1.4.0 by Lumisteria | for Content Patcher | Custom Tilesheets for other mods to use. Don't include the tilesheets in your mod.
[18:45:25 INFO  SMAPI]    Lumisteria Tilesheets - Outdoor 1.4.0 by Lumisteria | for Content Patcher | Custom Tilesheets for other mods to use. Don't include the tilesheets in your mod.
[18:45:25 INFO  SMAPI]    MissCoriel's NPC Unique Courtship Response 5.0.2 by MissCoriel | for Content Patcher | Adds unique dialogue to Vanilla NPCs.
[18:45:25 INFO  SMAPI]    Monster Pack Narrative Overhaul 1.0.0 by haywrites | for Content Patcher | Complete narrative overhauls for Dwarf and Krobus!
[18:45:25 INFO  SMAPI]    Nora The Herpetologist 1.0.9 by Bagi | for Content Patcher | Adds a new NPC named Nora, an enthusiastic herpetologist, to East Scarp
[18:45:25 INFO  SMAPI]    NPC Jasper 1.8.3 by Lemurkat | for Content Patcher | Adds the NPC Jasper
[18:45:25 INFO  SMAPI]    Part of a Saloon Breakfast 2.1.10 by Agent Lyoko | for Content Patcher | Opens the Saloon for breakfast time in a lore friendly, story way with special orders, events, and new schedules.
[18:45:25 INFO  SMAPI]    Ridgeside Village (Content Patcher component) 2.5.17 by Rafseazz | for Content Patcher | Adds Ridgeside Village to the game. A Stardew Valley Expansion mod.
[18:45:25 INFO  SMAPI]    Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz | for Custom Companions | Custom Companions pack for Ridgeside Village.
[18:45:25 INFO  SMAPI]    Ridgeside Village (Farm Type Manager component) 2.5.17 by Rafseazz | for Farm Type Manager | Adds forage and monsters to Ridgeside Village.
[18:45:25 INFO  SMAPI]    Ridgeside Village Seasonal Outfits 1.1.3 by Rafseazz | for Content Patcher
[18:45:25 INFO  SMAPI]    Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[18:45:25 INFO  SMAPI]    Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[18:45:25 INFO  SMAPI]    Sword & Sorcery (CP) 2.2.5 by DestyNova | for Content Patcher | A fantasy expansion for East Scarp that includes NPCs, Skills, Crops, Weapons, Items & More!
[18:45:25 INFO  SMAPI]    Unique Winter Star 2.0.4 by Agent Lyoko | for Content Patcher | Gifters and giftees receive unique dialogue at the Winter Star!
[18:45:25 INFO  SMAPI]    Unique Winter Star SVE 2.1.0 by Agent Lyoko | for Content Patcher | Unique dialogue at the Winter Star for eligible SVE NPCs!
[18:45:25 INFO  SMAPI]    Wyrd's Seasonal Mailboxes 2.0.0 by logwyrd | for Content Patcher | Content Patcher mod that changes 1.6 mailbox textures for farmhouse and cabins.

[18:45:25 ERROR SMAPI]    Skipped mods
[18:45:25 ERROR SMAPI]    --------------------------------------------------
[18:45:25 ERROR SMAPI]       These mods could not be added to your game.

[18:45:25 ERROR SMAPI]       - East Scarp (1.6)\[FTM] East Scarp\data because it contains files, but none of them are manifest.json.
[18:45:25 ERROR SMAPI]       - Retext Lance Expanded Earrings 1.0.0 because it requires mods which aren't installed (PeacefulEnd.FashionSense).
[18:45:25 ERROR SMAPI]       - SMAPI 4.0.8 installer because the SMAPI installer isn't a mod (you can delete this folder after running the installer file).

[18:45:25 WARN  SMAPI]    Changed save serializer
[18:45:25 WARN  SMAPI]    --------------------------------------------------
[18:45:25 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[18:45:25 WARN  SMAPI]       you uninstall these mods.

[18:45:25 WARN  SMAPI]       - SpaceCore

[18:45:25 INFO  SMAPI]    Patched game code
[18:45:25 INFO  SMAPI]    --------------------------------------------------
[18:45:25 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[18:45:25 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[18:45:25 INFO  SMAPI]       - Always Hay
[18:45:25 INFO  SMAPI]       - Bigger Backpack
[18:45:25 INFO  SMAPI]       - Button's Extra Trigger Action Stuff
[18:45:25 INFO  SMAPI]       - Custom Bush
[18:45:25 INFO  SMAPI]       - Custom Companions
[18:45:25 INFO  SMAPI]       - Custom NPC Exclusions
[18:45:25 INFO  SMAPI]       - Custom Tokens
[18:45:25 INFO  SMAPI]       - Destroyable Bushes
[18:45:25 INFO  SMAPI]       - East Scarp C#
[18:45:25 INFO  SMAPI]       - Easy Island Puzzle
[18:45:25 INFO  SMAPI]       - Farm Type Manager
[18:45:25 INFO  SMAPI]       - FauxCore
[18:45:25 INFO  SMAPI]       - Horse Flute Anywhere
[18:45:25 INFO  SMAPI]       - Item extensions
[18:45:25 INFO  SMAPI]       - Json Assets
[18:45:25 INFO  SMAPI]       - Mail Framework Mod
[18:45:25 INFO  SMAPI]       - Mail Services Mod
[18:45:25 INFO  SMAPI]       - Mapping Extensions and Extra Properties (MEEP)
[18:45:25 INFO  SMAPI]       - More Grass
[18:45:25 INFO  SMAPI]       - Non Destructive NPCs - 1.6 Unofficial update
[18:45:25 INFO  SMAPI]       - Passable Crops
[18:45:25 INFO  SMAPI]       - PFMAutomate
[18:45:25 INFO  SMAPI]       - Producer Framework Mod
[18:45:25 INFO  SMAPI]       - Ridgeside Village (SMAPI component)
[18:45:25 INFO  SMAPI]       - SpaceCore
[18:45:25 INFO  SMAPI]       - Stardew Valley Expanded Code
[18:45:25 INFO  SMAPI]       - StardewHack
[18:45:25 INFO  SMAPI]       - Sword and Sorcery (SMAPI Component)
[18:45:25 INFO  SMAPI]       - Wear More Rings
[18:45:25 INFO  SMAPI]       - What Does Trash Bear Want

[18:45:25 TRACE SMAPI]    Direct console access
[18:45:25 TRACE SMAPI]    --------------------------------------------------
[18:45:25 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[18:45:25 TRACE SMAPI]       be logged by SMAPI.

[18:45:25 TRACE SMAPI]       - SpaceCore

[18:45:25 DEBUG SMAPI]    No update keys
[18:45:25 DEBUG SMAPI]    --------------------------------------------------
[18:45:25 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[18:45:25 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[18:45:25 DEBUG SMAPI]       - ARV- Maximum
[18:45:25 DEBUG SMAPI]       - East Scarp C#
[18:45:25 DEBUG SMAPI]       - Non Destructive NPCs - 1.6 Unofficial update
[18:45:25 DEBUG SMAPI]       - Sword and Sorcery (SMAPI Component)

[18:45:25 DEBUG SMAPI] Launching mods...
[18:45:25 TRACE SMAPI]    Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker).
[18:45:25 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[18:45:25 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'.
[18:45:25 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'.
[18:45:25 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'.
[18:45:25 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'.
[18:45:25 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'.
[18:45:25 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'.
[18:45:26 TRACE game] Registered event command: damageFarmer
[18:45:26 TRACE game] Registered event command: giveHat
[18:45:26 TRACE game] Registered event command: setDating
[18:45:26 TRACE game] Registered event command: setEngaged
[18:45:26 TRACE game] Registered event command: totemWarpEffect
[18:45:26 TRACE game] Registered event command: setActorScale
[18:45:26 TRACE game] Registered event command: cycleActorColors
[18:45:26 TRACE game] Registered event command: flash
[18:45:26 TRACE game] Registered event command: setRaining
[18:45:26 TRACE game] Registered event command: screenShake
[18:45:26 TRACE game] Registered event command: setZoom
[18:45:26 TRACE game] Registered event command: smoothZoom
[18:45:26 TRACE game] Registered event command: switchEventFull
[18:45:26 TRACE game] Registered event command: reSetUpCharacters
[18:45:26 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed.
[18:45:26 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten.
[18:45:26 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'.
[18:45:26 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'.
[18:45:26 TRACE SpaceCore] NPC.draw: inserting mul at 36
[18:45:26 TRACE SpaceCore] NPC.draw: inserting mul at 42
[18:45:26 TRACE SpaceCore] NPC.draw: inserting mul at 47
[18:45:26 TRACE SpaceCore] NPC.draw: replacing Color.White at 139
[18:45:26 TRACE SpaceCore] NPC.draw: replacing Color.White at 277
[18:45:26 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303
[18:45:26 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324
[18:45:26 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[18:45:26 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[18:45:26 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[18:45:26 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[18:45:26 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[18:45:26 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)!
[18:45:27 TRACE SMAPI]    Found mod-provided API (SpaceCore.Api).
[18:45:27 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[18:45:27 TRACE SMAPI]    Found mod-provided API (CustomCompanions.Framework.Interfaces.API.Api).
[18:45:27 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "GameLocation.isCollidingPosition".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()".
[18:45:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[18:45:27 INFO  Stardew Valley Expanded Code] Starting Installation Checker...
[18:45:27 INFO  Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[18:45:27 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5
[18:45:27 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI...
[18:45:27 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date.
[18:45:27 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher...
[18:45:27 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date.
[18:45:27 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)...
[18:45:27 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date.
[18:45:27 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded...
[18:45:27 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date.
[18:45:27 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded...
[18:45:27 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date.
[18:45:27 TRACE Stardew Valley Expanded Code] Number of missing mods: 0
[18:45:27 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0
[18:45:27 INFO  Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[18:45:27 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control.
[18:45:27 TRACE game] Registered event command: SVE_BadlandsDeath
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_TMXLLoadMapFacingDirection": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int)".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()".
[18:45:27 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)".
[18:45:28 TRACE SMAPI]    Found mod-provided API (MailFrameworkMod.Api.MailFrameworkModApi).
[18:45:28 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: AnimalPetted
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_AnimalPetted.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: BombExploded
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_BombExploded.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: BookRead
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_BookRead.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: CropHarvested
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_CropHarvested.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: DamageTaken
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_DamageTaken.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: DialogueOpened
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_DialogueOpened.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ExperienceGained
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ExperienceGained.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: FishCaught
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_FishCaught.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: FloraShaken
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_FloraShaken.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ForgeUsed
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ForgeUsed.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: GarbageChecked
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_GarbageChecked.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: GiftGiven
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_GiftGiven.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ItemBought
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ItemBought.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ItemEquipped
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ItemEquipped.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ItemSold
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ItemSold.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ItemUnequipped
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ItemUnequipped.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: LetterRead
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_LetterRead.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: LightningStruck
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_LightningStruck.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: MenuChanged
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_MenuChanged.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: MinecartUsed
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_MinecartUsed.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: MonsterKilled
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_MonsterKilled.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: MorningStarted
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_MorningStarted.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: MusicChanged
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_MusicChanged.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: NpcArrived
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_NpcArrived.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: NpcKissed
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_NpcKissed.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: PassedOut
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_PassedOut.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: QuestAdded
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_QuestAdded.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: RelationshipChanged
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_RelationshipChanged.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: ShopOpened
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_ShopOpened.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Trigger: SwimmingChanged
[18:45:28 TRACE game] Registered trigger type for Data/Triggers: Spiderbuttons.BETAS_SwimmingChanged.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: AddExperience
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_AddExperience'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: ChangeMusicTrack
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_ChangeMusicTrack'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: ClearObjects
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_ClearObjects'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: ClearTerrainFeatures
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_ClearTerrainFeatures'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: DelayedAction
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_DelayedAction'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: DialogueBox
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_DialogueBox'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: EatObject
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_EatObject'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: EmoteFarmer
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_EmoteFarmer'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: EmoteNpc
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_EmoteNpc'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: FadeToBlack
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_FadeToBlack'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: Lightning
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_Lightning'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: MakeMachineReady
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_MakeMachineReady'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: Message
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_Message'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: PatchUpdate
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_PatchUpdate'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: RandomAction
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_RandomAction'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: RegionalFriendship
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_RegionalFriendship'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: ReloadItemField
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_ReloadItemField'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: RemovePlayerModData
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_RemovePlayerModData'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: SetFriendshipPoints
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_SetFriendshipPoints'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: SetHealth
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_SetHealth'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: SetNewDialogue
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_SetNewDialogue'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: SetStamina
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_SetStamina'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: ShakeNpc
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_ShakeNpc'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: TextAboveHead
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_TextAboveHead'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: UpdateAppearance
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_UpdateAppearance'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: WarpFarmer
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_WarpFarmer'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: WarpNpc
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_WarpNpc'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: WeatherForTomorrow
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_WeatherForTomorrow'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Action: WritePlayerModData
[18:45:28 TRACE game] Registered trigger action handler 'Spiderbuttons.BETAS_WritePlayerModData'.
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: CURRENT_SONG
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: GOLD_CLOCK_ACTIVE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: GRANDPA_SCORE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: HAS_MOD
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: ITEM_ENCHANTMENTS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: ITEM_IN_WORLD
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: ITEM_MOD_DATA
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: ITEM_MOD_DATA_RANGE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: ITEM_MOD_DATA_CONTAINS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: LOCATION_HAS_FURNITURE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: LOCATION_HAS_NPC
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: LOCATION_MOD_DATA
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: LOCATION_MOD_DATA_RANGE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: LOCATION_MOD_DATA_CONTAINS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: NPC_LOCATION
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: NPC_NEAR_AREA
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: NPC_NEAR_NPC
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: NPC_NEAR_PLAYER
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_ANNIVERSARY_TODAY
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_BACKPACK_SIZE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_DAYS_MARRIED
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_EMPTY_INVENTORY_SLOTS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_FULL_INVENTORY_SLOTS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_HEALTH
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_MAX_HEALTH
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_HELD_ITEM
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_MOD_DATA
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_MOD_DATA_RANGE
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_MOD_DATA_CONTAINS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_MOUNTED
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_PERFECTION_ITEMS_SHIPPED
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_PERFECTION_FISH_CAUGHT
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_PERFECTION_RECIPES_COOKED
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_PERFECTION_RECIPES_CRAFTED
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_PERFECTION_FRIENDSHIP
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_SPEED
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_SPOUSE_GENDER
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_STAMINA
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_MAX_STAMINA
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_STARDROPS_FOUND
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_SWIMMING
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: PLAYER_WEDDING_TODAY
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: SALOON_DISH
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: TOTAL_CROPS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: TOTAL_PETS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: USING_SEPARATE_WALLETS
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: VOLUME
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Game State Query: WEATHER_FOR_TOMORROW
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Tokenizable String: CharacterCoordinate
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Tokenizable String: CharacterLocation
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Tokenizable String: NumberOffset
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Tokenizable String: PlayerModData
[18:45:28 TRACE Button's Extra Trigger Action Stuff] Registering BETAS Tokenizable String: VolumeLevel
[18:45:28 INFO  StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
[18:45:28 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack.
[18:45:28 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu.
[18:45:28 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32, StardewValley.Menus.ItemExitBehavior, Boolean) in StardewValley.Menus.MenuWithInventory.
[18:45:28 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[18:45:28 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[18:45:28 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu.
[18:45:28 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Inventories.IInventory]) in StardewValley.Menus.CraftingPage.
[18:45:28 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[18:45:28 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[18:45:28 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[18:45:28 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation.
[18:45:28 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem.
[18:45:28 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop.
[18:45:28 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_IslandVisit": prefixing SDV method "IslandSouth.SetupIslandSchedules()".
[18:45:28 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_IslandVisit": prefixing SDV method "IslandSouth.CanVisitIslandToday(NPC)".
[18:45:28 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_MovieInvitation": transpiling SDV method "NPC.tryToReceiveActiveObject(Farmer, bool)".
[18:45:28 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_Greetings": prefixing SDV method "NPC.sayHiTo(Character)".
[18:45:28 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_Fix_NullSoldItems": prefixing SDV method "Game1.UpdateShopPlayerItemInventory(string, HashSet<NPC>)".
[18:45:28 TRACE Custom Tokens] Initialising harmony patches...
[18:45:29 TRACE SMAPI]    Found mod-provided API (DeepWoodsMod.API.Impl.DeepWoodsAPI).
[18:45:29 TRACE game] Registered event command: addColouredSlime
[18:45:29 TRACE game] Registered event command: sns_rogueunlock
[18:45:29 TRACE game] Registered event command: sns_finale_phase1
[18:45:29 TRACE game] Registered event command: sns_finale_phase2
[18:45:29 TRACE game] Registered event command: sns_bardicsunlock
[18:45:29 TRACE game] Registered event command: sns_essenceunlock
[18:45:29 TRACE game] Registered event command: sns_magiccircle
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Number of dependencies to check: 5
[18:45:29 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking SMAPI...
[18:45:29 TRACE Ridgeside Village (SMAPI component)] SMAPI is out of date: False
[18:45:29 TRACE Ridgeside Village (SMAPI component)] SMAPI is loaded and up to date.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Content Patcher...
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Content Patcher: Local version (2.5.1) is older than required version (2.0.0): False
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Content Patcher is loaded and up to date.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking SpaceCore...
[18:45:29 TRACE Ridgeside Village (SMAPI component)] SpaceCore: Local version (1.27.0) is older than required version (1.19.0): False
[18:45:29 TRACE Ridgeside Village (SMAPI component)] SpaceCore is loaded and up to date.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Custom Companions...
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Custom Companions: Local version (5.0.0) is older than required version (4.1.1): False
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Custom Companions is loaded and up to date.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Farm Type Manager (FTM)...
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Farm Type Manager (FTM): Local version (1.24.0) is older than required version (1.17.0): False
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Farm Type Manager (FTM) is loaded and up to date.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Number of missing mods: 0
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Number of out of date mods: 0
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Animations".
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Backgrounds".
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Dateables.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "GameMenu_ChangeTab_PostFix.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Rings.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch from "SummitFarm".
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch from "TreasureItems".
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "UntimedSO" prefixing SDV method.
[18:45:29 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Music".
[18:45:29 TRACE FauxCore] Adding asset to theme helper: furyx639.FauxCore/UI
[18:45:29 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.addToStack()".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.actionWhenPurchased".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onEquip".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onUnequip".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Game1.pressActionButton"
[18:45:29 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Farmer.eatObject"
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.IsHeldOverHead()".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.maximumStackSize()".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenBeingHeld(Farmer)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenStopBeingHeld(Farmer)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performRemoveAction()".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.dropItem(GameLocation, Vector2, Vector2)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performToolAction".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.onExplosion".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.initializeLightSource".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (Vector2, string, bool)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (string, int, bool, int, int)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.canPlantThisSeedHere".
[18:45:29 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.plant".
[18:45:29 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": postfixing SDV method "HoeDirt.plant".
[18:45:29 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "FarmerPatches": prefixing SDV method "Farmer.eatObject".
[18:45:29 TRACE Item extensions] Applying Harmony patch "FarmerPatches": postfixing SDV method "Farmer.eatObject".
[18:45:29 TRACE Item extensions] Applying Harmony patch "FishingRodPatches": postfixing game method "FishingRod.openTreasureMenuEndFunction".
[18:45:29 TRACE Item extensions] Applying Harmony patch "PanPatches": postfixing mod method "Pan.getPanItems".
[18:45:29 TRACE Item extensions] Applying Harmony patch "TrainPatches": postfix SDV method "Train.Update(GameTime, GameLocation)".
[18:45:29 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.JumpFish".
[18:45:29 TRACE Item extensions] codes count: 33, insert count: 5
[18:45:29 TRACE Item extensions] Inserting method
[18:45:29 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.doAction".
[18:45:29 TRACE Item extensions] codes count: 367, insert count: 2
[18:45:29 TRACE Item extensions] Inserting method
[18:45:29 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.explode".
[18:45:29 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.spawnObjects".
[18:45:29 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": transpiling SDV method "GameLocation.spawnObjects".
[18:45:29 TRACE Item extensions] codes count: 555, insert count: 13
[18:45:29 TRACE Item extensions] Inserting method
[18:45:29 TRACE Item extensions] Applying Harmony patch "MineShaftPatches": postfixing SDV method "MineShaft.populateLevel()".
[18:45:30 WARN  Item extensions] Method not found. (OneHitBreakCheat:OnUpdated)
[18:45:30 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": postfixing SDV method "ResourceClump.OnAddedToLocation".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "ResourceClump.performToolAction".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "TerrainFeature.performToolAction".
[18:45:30 TRACE Item extensions] Applying Harmony patch "MountainPatches": postfixing SDV method "Mountain.quarryDayUpdate()".
[18:45:30 TRACE Item extensions] Applying Harmony patch "VolcanoPatches": postfixing SDV method "VolcanoDungeon.createStone()".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[18:45:30 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu.
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.cleanupBeforeExit".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "IClickableMenu.drawHoverText".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.receiveLeftClick".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.receiveLeftClick".
[18:45:30 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.tryToPurchaseItem".
[18:45:30 TRACE Item extensions] Applying Harmony patch "FarmTypeManagerPatches": postfixing mod method "FarmTypeManager.ModEntry.Utility:SpawnForage".
[18:45:30 TRACE Item extensions] Applying Harmony patch "TractorModPatches": postfixing mod method "Pathoschild.Stardew.TractorMod.Framework.TractorManager:UpdateAttachmentEffects".
[18:45:30 TRACE Item extensions] Applying Harmony patch "TractorModPatches": transpiling mod method "Pathoschild.Stardew.TractorMod.Framework.Attachments.SeedAttachment:Apply".
[18:45:30 TRACE Item extensions] Replacing method
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnBeingHeld.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnStopHolding.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnPurchased.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemRemoved.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDropped.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemAttached.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDetached.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnEquip.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnUnequip.
[18:45:30 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_AddedToStack.
[18:45:30 TRACE SMAPI]    Found mod-provided API (ItemExtensions.Api).
[18:45:30 TRACE Event Lookup] Loading TerrainFeatures/grass
[18:45:30 TRACE More Grass] Spring: Sprite pool contains: 3 default, 3 meadowlands, 0 custom.
[18:45:30 TRACE More Grass] Summer: Sprite pool contains: 3 default, 3 meadowlands, 0 custom.
[18:45:30 TRACE More Grass] Fall: Sprite pool contains: 3 default, 3 meadowlands, 0 custom.
[18:45:30 TRACE More Grass] Winter: Sprite pool contains: 3 default, 3 meadowlands, 0 custom.
[18:45:30 TRACE More Grass] Have default sprites been including in spring? True
[18:45:30 TRACE More Grass] Have default sprites been including in summer? True
[18:45:30 TRACE More Grass] Have default sprites been including in fall? True
[18:45:30 TRACE More Grass] Have default sprites been including in winter? True
[18:45:30 TRACE SMAPI]    Found mod-provided API (ProducerFrameworkMod.Api.ProducerFrameworkModApi).
[18:45:30 TRACE Tractor Mod] Requested cache invalidation for 'Data/Buildings'.
[18:45:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:30 TRACE Tractor Mod] Requested cache invalidation for 'Data/AudioChanges'.
[18:45:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:30 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings.
[18:45:30 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu.
[18:45:30 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage.
[18:45:30 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage.
[18:45:30 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[18:45:30 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[18:45:30 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[18:45:30 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[18:45:30 DEBUG SMAPI] Mods loaded and ready!
[18:45:30 TRACE SMAPI] Checking for known software conflicts...
[18:45:30 TRACE SMAPI]    None found!
[18:45:30 TRACE Save Backup] Backed up to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\save-backups\2025-01-20 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip.
[18:45:30 TRACE Save Backup] Deleting 2025-01-10 - SMAPI 4.1.10 with Stardew Valley 1.6.15.zip...
[18:45:30 TRACE SMAPI] Checking for updates...
[18:45:30 TRACE Event Lookup] Loading Data/BigCraftables
[18:45:30 TRACE Event Lookup] Loading Data/Objects
[18:45:30 TRACE SMAPI] Item extensions edited Data/Objects.
[18:45:30 TRACE Event Lookup] Loading Data/Crops
[18:45:30 TRACE Event Lookup] Loading Data/Characters
[18:45:30 TRACE Event Lookup] Loading Data/CustomNPCExclusions
[18:45:30 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'.
[18:45:30 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:30 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:30 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:30 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:30 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:30 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:30 TRACE Event Lookup] Loading Data/Pants
[18:45:30 TRACE Event Lookup] Loading Data/Shirts
[18:45:30 TRACE Event Lookup] Loading Data/Tools
[18:45:30 TRACE Event Lookup] Loading Data/Weapons
[18:45:30 TRACE Event Lookup] Loading Data/Achievements
[18:45:30 TRACE Event Lookup] Loading Data/Buildings
[18:45:30 TRACE SMAPI] Tractor Mod edited Data/Buildings.
[18:45:30 TRACE Event Lookup] Loading Data/FarmAnimals
[18:45:30 TRACE Event Lookup] Loading Data/FloorsAndPaths
[18:45:30 TRACE Event Lookup] Loading Data/FruitTrees
[18:45:30 TRACE Event Lookup] Loading Data/Locations
[18:45:30 TRACE Event Lookup] Loading Data/LocationContexts
[18:45:30 TRACE Event Lookup] Loading Data/Pets
[18:45:31 TRACE Event Lookup] Loading Data/NPCGiftTastes
[18:45:31 TRACE SMAPI] Deep Woods edited Data/NPCGiftTastes.
[18:45:31 TRACE Event Lookup] Loading Data/CraftingRecipes
[18:45:31 TRACE Event Lookup] Loading Data/CookingRecipes
[18:45:31 TRACE Event Lookup] Loading Data/JukeboxTracks
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Concessions
[18:45:31 TRACE Event Lookup] Loading LooseSprites/birds
[18:45:31 TRACE Event Lookup] Loading LooseSprites/daybg
[18:45:31 TRACE Event Lookup] Loading LooseSprites/nightbg
[18:45:31 TRACE Event Lookup] Loading Maps/MenuTiles
[18:45:31 TRACE Event Lookup] Loading Maps/MenuTilesUncolored
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Lighting/lantern
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Lighting/windowLight
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Lighting/sconceLight
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Lighting/greenLight
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Lighting/indoorWindowLight
[18:45:31 TRACE Event Lookup] Loading LooseSprites/shadow
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Cursors
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Cursors2
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Cursors_1_6
[18:45:31 TRACE Event Lookup] Loading LooseSprites/Giftbox
[18:45:31 TRACE Event Lookup] Loading LooseSprites/ControllerMaps
[18:45:31 TRACE Event Lookup] Loading TileSheets/animations
[18:45:31 TRACE Event Lookup] Loading Maps/springobjects
[18:45:31 TRACE Event Lookup] Loading TileSheets/Objects_2
[18:45:31 TRACE Event Lookup] Loading TileSheets/bobbers
[18:45:31 TRACE Event Lookup] Loading TileSheets/crops
[18:45:31 TRACE Event Lookup] Loading TileSheets/emotes
[18:45:31 TRACE Event Lookup] Loading TileSheets/debris
[18:45:31 TRACE Event Lookup] Loading TileSheets/Craftables
[18:45:31 TRACE Event Lookup] Loading TileSheets/rain
[18:45:31 TRACE Event Lookup] Loading TileSheets/BuffsIcons
[18:45:31 TRACE Event Lookup] Loading TileSheets/weapons
[18:45:31 TRACE Event Lookup] Loading Characters/Farmer/hairstyles
[18:45:31 TRACE Event Lookup] Loading Characters/Farmer/shirts
[18:45:31 TRACE Event Lookup] Loading Characters/Farmer/pants
[18:45:31 TRACE Event Lookup] Loading Characters/Farmer/hats
[18:45:31 TRACE Event Lookup] Loading Characters/Farmer/accessories
[18:45:31 TRACE Event Lookup] Loading TileSheets/ChairTiles
[18:45:31 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:45:31 TRACE Event Lookup] Loading LooseSprites/font_colored
[18:45:31 TRACE Event Lookup] Loading TileSheets/Projectiles
[18:45:31 TRACE Event Lookup] Loading Fonts/SpriteFont1
[18:45:31 TRACE Event Lookup] Loading Fonts/SmallFont
[18:45:31 TRACE Event Lookup] Loading Fonts/tinyFont
[18:45:31 TRACE Event Lookup] Loading Strings/StringsFromCSFiles
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3962!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3963!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3980!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4001!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3956!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3957!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3958!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3959!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3960!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3961!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3965!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3966!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3967!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3968!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3970!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3971!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3972!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3973!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3974!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3975!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4274!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4275!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4276!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4277!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4278!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4279!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4280!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4281!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3985!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4439!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4440!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4441!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4442!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4443!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4444!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4445!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4447!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4448!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4449!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4452!
[18:45:31 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[18:45:31 TRACE Event Lookup] Loading Data/Furniture
[18:45:31 TRACE Event Lookup] Loading Data/Boots
[18:45:31 TRACE Event Lookup] Loading Data/hats
[18:45:31 TRACE Event Lookup] Loading Data/Mannequins
[18:45:31 TRACE Event Lookup] Loading Data/Trinkets
[18:45:31 TRACE Event Lookup] Loading Data/AdditionalWallpaperFlooring
[18:45:31 TRACE Event Lookup] Loading Strings/Tools
[18:45:31 TRACE Event Lookup] Loading Strings/Weapons
[18:45:31 TRACE Event Lookup] Loading LooseSprites/PlayerStatusList
[18:45:31 TRACE Event Lookup] Loading spacechase0.SpaceCore/Dungeons
[18:45:31 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[18:45:31 TRACE Event Lookup] Loading Data/AudioChanges
[18:45:31 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.
[18:45:31 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[18:45:31 TRACE Event Lookup] Loading Minigames/Clouds
[18:45:31 TRACE Event Lookup] Loading Minigames/TitleButtons
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3962!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3963!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3980!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4001!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3956!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3957!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3958!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3959!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3960!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3961!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3965!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3966!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3967!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3968!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3970!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3971!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3972!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3973!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3974!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3975!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4274!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4275!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4276!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4277!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4278!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4279!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4280!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4281!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.3985!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4439!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4440!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4441!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4442!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4443!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4444!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4445!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4447!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4448!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4449!
[18:45:31 TRACE Unique Response Core] Edited NPC.cs.4452!
[18:45:31 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[18:45:31 TRACE SMAPI] Running on GPU: Intel(R) UHD Graphics
[18:45:31 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:10.0696069'
[18:45:32 TRACE game] Steam logged on: False
[18:45:32 TRACE game] Initializing GalaxySDK
[18:45:32 TRACE game] Requesting Steam app ticket
[18:45:32 TRACE SMAPI]    SMAPI okay.
[18:45:32 TRACE SMAPI]    Checking for updates to 84 mods...
[18:45:32 TRACE SMAPI] Got update-check errors for some mods:
   (CP) East Scarp: The value '????' isn't a valid Nexus mod ID, must be an integer ID.
   East Scarp NPCs: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   FauxCore: Found no Nexus mod with this ID.
   Forage Settings East Scarp: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Frontier Farm Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Noclip Mode: Found no CurseForge mod with this ID.
   Retext Lance Expanded Earrings: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Ridgeside Village (Custom Companions component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Ridgeside Village (Farm Type Manager component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Ridgeside Village (SMAPI component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Code: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Farm Type Manager: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
[18:45:32 TRACE SMAPI]    All mods up to date.
[18:45:33 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[18:45:33 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[18:45:33 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:33 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:33 TRACE Event Lookup] Loading Data/TriggerActions
[18:45:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/TextureOverrides
[18:45:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[18:45:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/CraftingRecipeOverrides
[18:45:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[18:45:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/CookingRecipeOverrides
[18:45:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[18:45:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/VirtualCurrencyData
[18:45:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'.
[18:45:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/WearableData
[18:45:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[18:45:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/TriggerActionExtensionData
[18:45:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'.
[18:45:33 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[18:45:33 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:33 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[18:45:33 TRACE Custom Companions] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[18:45:33 DEBUG Custom Companions] Successfully hooked into spacechase0.JsonAssets.
[18:45:33 TRACE Custom Companions] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:33 DEBUG Custom Companions] Successfully hooked into Pathoschild.ContentPatcher.
[18:45:33 DEBUG Custom Companions] Loading companions from pack: ARV- Maximum 1.0.7 by Hime Tarts
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Himetarts.ARVCC.HenryDogIdle
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.HenryDogIdle' (for the 'ARV- Maximum' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Himetarts.ARVCC.HenryDogOutside
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.HenryDogOutside' (for the 'ARV- Maximum' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Himetarts.ARVCC.HenryDogPath
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.HenryDogPath' (for the 'ARV- Maximum' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Himetarts.ARVCC.SleepDogOutside
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.SleepDogOutside' (for the 'ARV- Maximum' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Himetarts.ARVCC.SleepHenryDog
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.SleepHenryDog' (for the 'ARV- Maximum' content pack).
[18:45:33 TRACE Custom Companions] No summoning rings available from ARV- Maximum, this may be intended
[18:45:33 DEBUG Custom Companions] Loading companions from pack: Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest1
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest10
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest2
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest3
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest4
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest5
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest6
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest7
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest8
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest9
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Howdy
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.MistFox
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.MistFox' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.MistFoxRing
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.MistFoxRing' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Spirit1
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Spirit2
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Spirit3
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Spirit4
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFox
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFox' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFoxRing
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFoxRing' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WanderingChicken
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WanderingChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:33 TRACE Custom Companions] No summoning rings available from Ridgeside Village (Custom Companions component), this may be intended
[18:45:33 DEBUG Custom Companions] Loading companions from pack: CustomCompanionVoid 2.2.0 by Arknir27
[18:45:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Arknir27.VoidCC.VoidSoul
[18:45:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Arknir27.VoidCC.VoidSoul' (for the 'CustomCompanionVoid' content pack).
[18:45:33 TRACE SMAPI] Json Assets created dynamic content pack 'Json Assets (fake content pack: (NPC) Lavril\(CC) Void)' (unique ID: 75102a078db14d859890f82b68b2b994, path: [NPC] Lavril\[CC] Void).
[18:45:33 TRACE SMAPI] Json Assets created dynamic content pack 'CustomCompanionVoid' (unique ID: CustomCompanionVoid, path: [NPC] Lavril\[CC] Void).
[18:45:33 INFO  Json Assets] 	CustomCompanionVoid 2.2.0 by Arknir27 - Adds a haunted bunny doll to accompany a certain ghost girl.
[18:45:33 TRACE Farm Type Manager] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:33 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu (GMCM).
[18:45:33 TRACE Farm Type Manager] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[18:45:33 TRACE Farm Type Manager] API found: Expanded Preconditions Utility (EPU).
[18:45:33 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA).
[18:45:33 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:33 TRACE Farm Type Manager] API found: Content Patcher (CP).
[18:45:33 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF).
[18:45:33 TRACE Farm Type Manager] Accessed mod-provided API (ItemExtensions.Api) for Item extensions.
[18:45:33 TRACE Farm Type Manager] Optional API found: Item Extensions.
[18:45:33 TRACE Mail Framework Mod] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[18:45:33 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[18:45:33 TRACE Button's Extra Trigger Action Stuff] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[18:45:33 TRACE Bigger Backpack] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:33 TRACE Custom Bush] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:33 TRACE Custom Tokens] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:33 TRACE Event Lookup] Loading Maps/Festivals
[18:45:33 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_BushesAreDestroyable": transpiling SDV method "Bush.performToolAction(Tool, int, Vector2)".
[18:45:33 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_BushesAreDestroyable": postfixing SDV method "Bush.isDestroyable()".
[18:45:33 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_DestroyedBushBehavior": postfixing SDV method "Bush.performToolAction(Tool, int, Vector2)".
[18:45:33 TRACE Sword and Sorcery (SMAPI Component)] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:33 TRACE Sword and Sorcery (SMAPI Component)] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[18:45:33 TRACE Event Lookup] Loading DN.SnS/ArmorSlot
[18:45:33 TRACE SMAPI] Sword and Sorcery (SMAPI Component) loaded asset 'DN.SnS/ArmorSlot'.
[18:45:33 TRACE Event Lookup] Loading DN.SnS/OffhandSlot
[18:45:33 TRACE SMAPI] Sword and Sorcery (SMAPI Component) loaded asset 'DN.SnS/OffhandSlot'.
[18:45:33 TRACE Sword and Sorcery (SMAPI Component)] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:34 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage.
[18:45:34 TRACE Event Lookup] Loading KCC.SnS/WitchcraftResearch
[18:45:34 TRACE SMAPI] Sword and Sorcery (SMAPI Component) loaded asset 'KCC.SnS/WitchcraftResearch'.
[18:45:34 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:34 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[18:45:34 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE game] Registered event command: RSVShowImage
[18:45:34 TRACE game] Registered event command: RSVStopShowImage
[18:45:34 TRACE game] Registered precondition: rsvRidingHorse
[18:45:34 TRACE Event Lookup] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Event Repeater] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Event Repeater] Loaded a grand total of
	0 events
	0 mail
	0 responses.
[18:45:34 TRACE Horse Flute Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Item extensions] Getting resources for the first time...
[18:45:34 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/Resources
[18:45:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[18:45:34 TRACE Item extensions] Beginning to parse data. (Raw entries: 0)
[18:45:34 TRACE Item extensions] Loaded 0 custom nodes, and 0 resource clumps.
[18:45:34 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[18:45:34 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[18:45:34 TRACE Event Lookup] Loading Data/Objects
[18:45:34 TRACE SMAPI] Item extensions edited Data/Objects.
[18:45:34 TRACE SMAPI] Invalidated 1 asset names (Data/Objects).
Propagated 1 core assets (Data/Objects).
[18:45:34 TRACE Item extensions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Lookup Anything] Accessed mod-provided API (LeFauxMods.CustomBush.Services.ModApi) for Custom Bush.
[18:45:34 TRACE Lookup Anything] Accessed mod-provided API (ProducerFrameworkMod.Api.ProducerFrameworkModApi) for Producer Framework Mod.
[18:45:34 TRACE Lookup Anything] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[18:45:34 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Mail Services Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[18:45:34 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[18:45:34 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[18:45:34 TRACE Noclip Mode] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Passable Crops] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE PFMAutomate] Accessed mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI) for Automate.
[18:45:34 TRACE Automate] Adding automation factory: PFMAutomate.Automate.ProducerFrameworkAutomationFactory, PFMAutomate, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[18:45:34 TRACE SkullCavernElevator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE Tractor Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp
[18:45:34 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 INFO  UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[18:45:34 TRACE UI Info Suite 2] Accessed mod-provided API (LeFauxMods.CustomBush.Services.ModApi) for Custom Bush.
[18:45:34 INFO  UI Info Suite 2] Loaded API for mod furyx639.CustomBush
[18:45:34 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 TRACE FauxCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:34 ERROR game] Failed to retrieve encrypted app ticket: k_EResultNoConnection, False
[18:45:35 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters.
[18:45:35 TRACE Content Patcher] Sword and Sorcery (SMAPI Component) added 5 custom tokens with prefix 'KCC.SnS/': CirrusHair, HorseName, PaladinUnlocked, PocketDimensionUpgrade, SpecialOrderBoardBook.
[18:45:35 TRACE Content Patcher] Custom Companions added a custom token with prefix 'PeacefulEnd.CustomCompanions/': Companions.
[18:45:35 TRACE Content Patcher] Ridgeside Village (SMAPI component) added 22 custom tokens with prefix 'Rafseazz.RidgesideVillage/': BryleWeeklyVisitDays, Celebrant, CelebrantDisplayName, EasyIntroduction, EnableBetterBusStop, EnableOtherNPCsInCableCar, EnableRidgesideMusic, EnableTouristNPCs, ExpandedFestivalMaps, FoxbloomDay, FoxbloomSpawned, IreneTraveling, PoleAtBackwoods, ProgressiveStory, RepeatCableCarCutscene, RSVInstallDay, RSVNPCSAttendFestivals, SeasonalRSVMap, ShirtNameFromId, ShowVillagersOnMap, SpouseGender, ZayneWeeklyVisitDays.
[18:45:35 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY.
[18:45:35 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked.
[18:45:35 TRACE Content Patcher] Custom Tokens added 20 custom tokens with prefix 'TheMightyAmondee.CustomTokens/': AnniversaryDay, AnniversarySeason, Child, DeathCount, DeathCountMarried, DeathCountMarriedPK, DeathCountPK, DeepestMineLevel, DeepestNormalMineLevel, DeepestSkullCavernMineLevel, DeepestVolcanoFloor, MineLevel, PassOutCount, QuestIDsCompleted, QuestsCompleted, SOCompleted, SOCompleted, SOIDsCompleted, VolcanoFloor, YearsMarried.
[18:45:35 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- Elle's New Barn Animals
- Immersive Saloon
- Monster Pack Narrative Overhaul

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[18:45:35 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[18:45:42 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:45:42 TRACE Event Lookup] Loading spacechase0.SpaceCore/CraftingRecipeOverrides
[18:45:42 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[18:45:42 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/CraftingRecipeOverrides (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE Event Lookup] Loading spacechase0.SpaceCore/CookingRecipeOverrides
[18:45:42 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[18:45:42 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/CookingRecipeOverrides (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE Event Lookup] Loading spacechase0.SpaceCore/WearableData
[18:45:42 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[18:45:42 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/WearableData (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest8
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest9
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest10
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest3
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest2
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest5
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest7
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest6
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Howdy
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest4
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest1
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi
[18:45:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading KCC.SnS/WitchcraftResearch
[18:45:42 TRACE SMAPI] Sword and Sorcery (SMAPI Component) loaded asset 'KCC.SnS/WitchcraftResearch'.
[18:45:42 TRACE SMAPI] Content Patcher edited KCC.SnS/WitchcraftResearch (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/UI'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowDown'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowLeft'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowRight'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowUp'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Backpack'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Cancel'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Checked'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Chest'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Coin'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ColorPicker'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/DoNot'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Dropdown'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/EmptyHeart'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Fish'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/FishingChest'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Gift'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Heart'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Ok'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Organize'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Plus'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/QualityGold'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/QualityIridium'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/QualitySilver'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Shield'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Skull'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Sword'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Tool'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Trash'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Unchecked'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Vegetable'.
[18:45:42 TRACE SMAPI] Invalidated 0 cache entries.
[18:45:42 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[18:45:42 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0123844'
[18:45:42 TRACE Event Lookup] Loading LooseSprites/Cursors
[18:45:42 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack).
[18:45:42 TRACE Event Lookup] Loading Maps/springobjects
[18:45:42 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:45:42 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:45:42 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/BigCraftables
[18:45:42 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(NPC) Rodney O'Brien' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/Objects
[18:45:42 TRACE SMAPI] Item extensions edited Data/Objects.
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Lance Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Part of a Saloon Breakfast' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(NPC) Rodney O'Brien' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/Crops
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/Characters
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lance Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(NPC) Rodney O'Brien' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star SVE' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Nora The Herpetologist' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/CustomNPCExclusions
[18:45:42 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'.
[18:45:42 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Juliet, Jessie and Lodging House' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'East Scarp NPCs' content pack).
[18:45:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:42 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:45:42 TRACE Event Lookup] Loading Data/Shirts
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/Tools
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Tools (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/Weapons
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Sword & Sorcery (CP)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/Buildings
[18:45:42 TRACE SMAPI] Tractor Mod edited Data/Buildings.
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[18:45:42 TRACE Event Lookup] Loading Data/FarmAnimals
[18:45:42 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack).
[18:45:42 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'East Scarp NPCs' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/FloorsAndPaths
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FloorsAndPaths (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/FruitTrees
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/Locations
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations.
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(NPC) Rodney O'Brien' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/LocationContexts
[18:45:43 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the '(CP) East Scarp' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/NPCGiftTastes
[18:45:43 TRACE SMAPI] Deep Woods edited Data/NPCGiftTastes.
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Part of a Saloon Breakfast' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(NPC) Rodney O'Brien' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Nora The Herpetologist' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/CraftingRecipes
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Lance Expanded' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/CookingRecipes
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Part of a Saloon Breakfast' content pack).
[18:45:43 TRACE Event Lookup] Loading Data/JukeboxTracks
[18:45:43 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE Event Lookup] Loading Strings/StringsFromCSFiles
[18:45:43 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3962!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3963!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3980!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4001!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3956!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3957!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3958!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3959!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3960!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3961!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3965!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3966!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3967!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3968!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3970!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3971!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3972!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3973!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3974!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3975!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4274!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4275!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4276!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4277!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4278!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4279!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4280!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4281!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.3985!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4439!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4440!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4441!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4442!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4443!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4444!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4445!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4447!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4448!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4449!
[18:45:43 TRACE Unique Response Core] Edited NPC.cs.4452!
[18:45:43 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[18:45:43 TRACE Event Lookup] Loading Data/AudioChanges
[18:45:43 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Always Raining in the Valley' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Sword & Sorcery (CP)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(NPC) Rodney O'Brien' content pack).
[18:45:43 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Nora The Herpetologist' content pack).
[18:45:57 TRACE SMAPI] Invalidated 45 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/CustomNPCExclusions, Data/FarmAnimals, Data/FloorsAndPaths, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Shirts, Data/Tools, Data/TriggerActions, Data/Trinkets, Data/Weapons, KCC.SnS/WitchcraftResearch, LooseSprites/Cursors, LooseSprites/font_bold, Maps/springobjects, spacechase0.SpaceCore/CookingRecipeOverrides, spacechase0.SpaceCore/CraftingRecipeOverrides, spacechase0.SpaceCore/Dungeons, spacechase0.SpaceCore/WearableData, Strings/StringsFromCSFiles).
Propagated 26 core assets (Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FloorsAndPaths, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Shirts, Data/Tools, Data/TriggerActions, Data/Weapons, LooseSprites/Cursors, LooseSprites/font_bold, Maps/springobjects, Strings/StringsFromCSFiles).
[18:45:57 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'.
[18:45:57 TRACE Event Lookup] Loading Data/Locations
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations.
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(NPC) Rodney O'Brien' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[18:45:57 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.Tilesheets
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lumisteria.LumiTilesheetsIndoor
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of FlashShifter.StardewValleyExpandedCP
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LemurKat.EastScarpe.CP
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of misscoriel.courtship
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Himetarts.ARV.CP
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DN.SnS
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LemurKat.JulietHouse.NPC
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.EastScarpNPCs.CP
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of flashshifter.FrontierFarm
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of gizzymo.canonfriendlyexpansion
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Cornucopia.MoreCrops
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.NewBarnAnimals
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of tiakall.saloon
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.NPCJasper
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Aviroen.LanceExpanded
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of agentlyoko.stardropbreakfast
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of TheFrenchDodo.RodneyOBrien
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Rafseazz.RSVSeasonalOutfits
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of agentlyoko.uniquewinterstar
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of agentlyoko.uniquewinterstarsve
[18:45:57 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Arknir27.Lavril
[18:45:57 INFO  Json Assets] Loading content packs...
[18:45:57 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate.
[18:45:57 TRACE Event Lookup] Loading Data/Pants
[18:45:57 TRACE SMAPI] Json Assets edited Data/Pants.
[18:45:57 TRACE Event Lookup] Loading Data/CookingRecipes
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Part of a Saloon Breakfast' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[18:45:57 TRACE Event Lookup] Loading Data/CraftingRecipes
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Lance Expanded' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[18:45:57 TRACE Event Lookup] Loading Data/FruitTrees
[18:45:57 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/FruitTrees.
[18:45:57 TRACE Event Lookup] Loading Data/Weapons
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/Weapons.
[18:45:57 TRACE Event Lookup] Loading Data/Shirts
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/Shirts.
[18:45:57 TRACE Event Lookup] Loading Data/Crops
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/Crops.
[18:45:57 TRACE Event Lookup] Loading Data/Objects
[18:45:57 TRACE SMAPI] Item extensions edited Data/Objects.
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Lance Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Part of a Saloon Breakfast' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(NPC) Rodney O'Brien' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/Objects.
[18:45:57 TRACE Event Lookup] Loading Data/BigCraftables
[18:45:57 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Sword & Sorcery (CP)' content pack).
[18:45:57 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(NPC) Rodney O'Brien' content pack).
[18:45:57 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[18:45:57 TRACE SMAPI] Invalidated 9 asset names (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
Propagated 9 core assets (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
[18:45:57 TRACE Json Assets] Event: ItemsRegistered
[18:45:57 TRACE Custom Bush] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:57 TRACE FauxCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[18:45:59 TRACE Event Lookup] Loading Data/TriggerActions
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Sword & Sorcery (CP)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Lance Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Part of a Saloon Breakfast' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(NPC) Rodney O'Brien' content pack).
[18:45:59 TRACE Event Lookup] Loading Data/AdditionalLanguages
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Icons, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE Event Lookup] Loading furyx639.FauxCore/Icons
[18:45:59 TRACE SMAPI] FauxCore loaded asset 'furyx639.FauxCore/Icons'.
[18:45:59 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Icons'.
[18:45:59 TRACE Event Lookup] Loading furyx639.FauxCore/Icons
[18:45:59 TRACE SMAPI] FauxCore loaded asset 'furyx639.FauxCore/Icons'.
[18:45:59 TRACE SMAPI] Invalidated 1 asset names (furyx639.FauxCore/Icons).
Propagated 0 core assets ().
[18:45:59 TRACE FauxCore] Requested cache invalidation for 'LooseSprites/Cursors'.
[18:45:59 TRACE Event Lookup] Loading LooseSprites/Cursors
[18:45:59 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack).
[18:45:59 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/UI, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowDown, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowLeft, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowRight, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowUp, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Backpack, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Cancel, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Checked, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Chest, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Coin, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ColorPicker, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/DoNot, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Dropdown, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/EmptyHeart, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Fish, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/FishingChest, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Gift, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Heart, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Ok, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Organize, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Plus, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/QualityGold, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/QualityIridium, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/QualitySilver, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Shield, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Skull, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Sword, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Tool, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Trash, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Unchecked, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Vegetable, Mode: Load, Source: Func, Priority: Exclusive
[18:45:59 TRACE Button's Extra Trigger Action Stuff] Initializing patcher...
[18:45:59 TRACE Event Lookup] Loading Spiderbuttons.BETAS/HarmonyPatches
[18:45:59 TRACE SMAPI] Button's Extra Trigger Action Stuff loaded asset 'Spiderbuttons.BETAS/HarmonyPatches'.
[18:45:59 TRACE Button's Extra Trigger Action Stuff] No patches found.
[18:45:59 TRACE Event Lookup] Loading Mods/GenericModConfigMenu/ConfigButton
[18:45:59 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[18:45:59 TRACE Automate] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:45:59 TRACE Event Lookup] Loading Data/Furniture
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) East Scarp' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Sword & Sorcery (CP)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[18:45:59 TRACE Event Lookup] Loading Data/Boots
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:59 TRACE SMAPI] Json Assets edited Data/Boots.
[18:45:59 TRACE Event Lookup] Loading Data/hats
[18:45:59 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/hats (for the '(NPC) Rodney O'Brien' content pack).
[18:45:59 TRACE SMAPI] Json Assets edited Data/hats.
[18:45:59 TRACE Event Lookup] Loading Data/Trinkets
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Trinkets (for the 'Sword & Sorcery (CP)' content pack).
[18:45:59 TRACE Event Lookup] Loading Strings/Objects
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Cornucopia - More Crops' content pack).
[18:45:59 TRACE Event Lookup] Loading Data/Machines
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Sword & Sorcery (CP)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Cornucopia - More Crops' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(NPC) Rodney O'Brien' content pack).
[18:45:59 TRACE Event Lookup] Loading Strings/BigCraftables
[18:45:59 TRACE Event Lookup] Loading Strings/Buildings
[18:45:59 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:45:59 TRACE Event Lookup] Loading Strings/StringsFromCSFiles
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Sword & Sorcery (CP)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[18:45:59 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3962!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3963!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3980!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4001!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3956!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3957!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3958!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3959!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3960!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3961!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3965!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3966!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3967!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3968!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3970!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3971!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3972!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3973!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3974!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3975!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4274!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4275!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4276!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4277!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4278!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4279!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4280!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4281!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.3985!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4439!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4440!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4441!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4442!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4443!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4444!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4445!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4447!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4448!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4449!
[18:45:59 TRACE Unique Response Core] Edited NPC.cs.4452!
[18:45:59 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[18:46:00 TRACE Destroyable Bushes] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[18:46:18 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[18:46:18 TRACE SpaceCore] Reinitializing serializers for 3 mod types...
[18:46:22 TRACE Event Lookup] Loading spacechase0.SpaceCore/Dungeons
[18:46:22 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[18:46:22 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/Dungeons (for the 'Sword & Sorcery (CP)' content pack).
[18:46:23 TRACE Event Lookup] Loading Data/HairData
[18:46:23 TRACE SMAPI]    task complete.
[18:46:23 TRACE Event Lookup] Loading Strings/UI
[18:46:23 TRACE SMAPI] Item extensions edited Strings/UI.
[18:46:23 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Stardew Valley Expanded' content pack).
[18:46:23 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Frontier Farm' content pack).
[18:46:23 TRACE Event Lookup] Loading TileSheets/tools
[18:46:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:46:23 TRACE Event Lookup] Loading Characters/Farmer/farmer_girl_base
[18:46:23 TRACE Event Lookup] Loading Characters/Farmer/skinColors
[18:46:23 TRACE Event Lookup] Loading Characters/Farmer/shoeColors
[18:46:23 TRACE Event Lookup] Loading Strings/Shirts
[18:46:23 TRACE Event Lookup] Loading Strings/Pants
[18:46:26 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[18:46:26 TRACE SMAPI] Game loader synchronizing...
[18:46:26 TRACE game] getLoadEnumerator('Blackwood_388388212')
[18:46:26 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[18:46:28 TRACE Event Lookup] Loading Strings/1_6_Strings
[18:46:28 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Stardew Valley Expanded' content pack).
[18:46:28 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'East Scarp NPCs' content pack).
[18:46:28 TRACE Event Lookup] Loading TerrainFeatures/hoeDirt
[18:46:28 TRACE Event Lookup] Loading TerrainFeatures/hoeDirtDark
[18:46:28 TRACE Event Lookup] Loading TerrainFeatures/hoeDirtSnow
[18:46:29 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:46:29 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:29 TRACE Event Lookup] Loading Data/PassiveFestivals
[18:46:29 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'East Scarp NPCs' content pack).
[18:46:29 TRACE Event Lookup] Loading spacechase0.SpaceCore/NpcExtensionData
[18:46:29 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'.
[18:46:29 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/NpcExtensionData (for the 'Sword & Sorcery (CP)' content pack).
[18:46:29 TRACE Event Lookup] Loading Animals/horse
[18:46:29 TRACE Event Lookup] Loading Animals/dog
[18:46:29 TRACE Event Lookup] Loading Animals/cat
[18:46:29 TRACE Event Lookup] Loading Animals/cat3
[18:46:29 TRACE Event Lookup] Loading Strings/Characters
[18:46:29 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Stardew Valley Expanded' content pack).
[18:46:29 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Sword & Sorcery (CP)' content pack).
[18:46:29 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:29 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:29 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'NPC Jasper' content pack).
[18:46:29 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:46:29 TRACE Event Lookup] Loading Data/Fences
[18:46:29 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack).
[18:46:29 TRACE SMAPI] Json Assets edited Data/Fences.
[18:46:29 TRACE Event Lookup] Loading TileSheets/fruitTrees
[18:46:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees
[18:46:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees' (for the 'Stardew Valley Expanded' content pack).
[18:46:30 TRACE Event Lookup] Loading Characters/Baby
[18:46:30 TRACE Event Lookup] Loading Maps/FarmHouse
[18:46:30 TRACE Event Lookup] Loading Maps/townInterior
[18:46:30 TRACE Event Lookup] Loading Maps/farmhouse_tiles
[18:46:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[18:46:30 TRACE Event Lookup] Loading Maps/walls_and_floors
[18:46:30 TRACE Event Lookup] Loading Maps/wallpapers_2
[18:46:30 TRACE Event Lookup] Loading Characters/raccoon
[18:46:30 TRACE Event Lookup] Loading Portraits/Gil
[18:46:30 TRACE Event Lookup] Loading Strings/NPCNames
[18:46:30 TRACE Event Lookup] Loading Data/Bundles
[18:46:30 TRACE SMAPI] Content Patcher edited Data/Bundles (for the 'Stardew Valley Expanded' content pack).
[18:46:31 TRACE Event Lookup] Loading Cornucopia.MoreCrops/FruitTrees_Custom1
[18:46:31 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/FruitTrees_Custom1' (for the 'Cornucopia - More Crops' content pack).
[18:46:31 TRACE Event Lookup] Loading Cornucopia.MoreCrops/FruitTrees
[18:46:31 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/FruitTrees' (for the 'Cornucopia - More Crops' content pack).
[18:46:31 TRACE Event Lookup] Loading LooseSprites/GemBird
[18:46:32 TRACE Event Lookup] Loading Mods/Lemurkat.EastScarp/estrees
[18:46:32 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/estrees' (for the '(CP) East Scarp' content pack).
[18:46:32 TRACE Event Lookup] Loading Textures/DN.SnS/SnSTrees
[18:46:32 TRACE SMAPI] Content Patcher loaded asset 'Textures/DN.SnS/SnSTrees' (for the 'Sword & Sorcery (CP)' content pack).
[18:46:32 TRACE SMAPI]    task complete.
[18:46:32 TRACE Json Assets] Event: IdsAssigned
[18:46:32 TRACE Event Lookup] Loading Data/Shirts
[18:46:32 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Sword & Sorcery (CP)' content pack).
[18:46:32 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:32 TRACE SMAPI] Json Assets edited Data/Shirts.
[18:46:32 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:46:32 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:32 TRACE Event Lookup] Loading Data/AdditionalFarms
[18:46:32 TRACE SMAPI] Content Patcher edited Data/AdditionalFarms (for the 'Frontier Farm' content pack).
[18:46:33 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:46:33 TRACE Event Lookup] Loading spacechase0.SpaceCore/CraftingRecipeOverrides
[18:46:33 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[18:46:33 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/CraftingRecipeOverrides (for the 'Sword & Sorcery (CP)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest8
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest9
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest10
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest3
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest2
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest5
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest7
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest6
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Howdy
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest4
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest1
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi
[18:46:33 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE Event Lookup] Loading TileSheets/ChairTiles
[18:46:33 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[18:46:33 TRACE Event Lookup] Loading Data/AudioChanges
[18:46:33 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Always Raining in the Valley' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Sword & Sorcery (CP)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(NPC) Rodney O'Brien' content pack).
[18:46:33 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Nora The Herpetologist' content pack).
[18:46:49 TRACE Event Lookup] Loading Strings/StringsFromCSFiles
[18:46:49 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lance Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3962!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3963!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3980!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4001!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3956!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3957!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3958!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3959!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3960!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3961!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3965!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3966!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3967!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3968!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3970!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3971!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3972!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3973!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3974!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3975!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4274!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4275!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4276!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4277!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4278!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4279!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4280!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4281!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.3985!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4439!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4440!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4441!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4442!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4443!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4444!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4445!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4447!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4448!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4449!
[18:46:49 TRACE Unique Response Core] Edited NPC.cs.4452!
[18:46:49 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[18:46:49 TRACE Event Lookup] Loading Data/JukeboxTracks
[18:46:49 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE Event Lookup] Loading Data/Objects
[18:46:49 TRACE SMAPI] Item extensions edited Data/Objects.
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Lance Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Part of a Saloon Breakfast' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(NPC) Rodney O'Brien' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[18:46:49 TRACE SMAPI] Json Assets edited Data/Objects.
[18:46:49 TRACE Event Lookup] Loading Data/NPCGiftTastes
[18:46:49 TRACE SMAPI] Deep Woods edited Data/NPCGiftTastes.
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lance Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Part of a Saloon Breakfast' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(NPC) Rodney O'Brien' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Nora The Herpetologist' content pack).
[18:46:49 TRACE Event Lookup] Loading Data/Locations
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations.
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(NPC) Rodney O'Brien' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:46:49 TRACE Event Lookup] Loading Data/Characters
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lance Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(NPC) Rodney O'Brien' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star SVE' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Nora The Herpetologist' content pack).
[18:46:49 TRACE Event Lookup] Loading Data/CustomNPCExclusions
[18:46:49 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'.
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'East Scarp NPCs' content pack).
[18:46:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:46:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:46:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:46:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:46:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:46:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:46:49 TRACE Event Lookup] Loading Data/CraftingRecipes
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Lance Expanded' content pack).
[18:46:49 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[18:46:49 TRACE SMAPI] Invalidated 28 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Data/AudioChanges, Data/Characters, Data/CraftingRecipes, Data/CustomNPCExclusions, Data/JukeboxTracks, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/PassiveFestivals, Data/TriggerActions, Data/Trinkets, spacechase0.SpaceCore/CraftingRecipeOverrides, Strings/Characters, Strings/StringsFromCSFiles, TileSheets/ChairTiles).
Propagated 10 core assets (Data/AudioChanges, Data/Characters, Data/CraftingRecipes, Data/JukeboxTracks, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/TriggerActions, Strings/StringsFromCSFiles, TileSheets/ChairTiles).
[18:46:49 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[18:46:49 TRACE Json Assets] Loading stuff early (really super early)
[18:46:49 TRACE Event Lookup] Loading LooseSprites/chatBox
[18:46:49 TRACE Event Lookup] Loading LooseSprites/emojis
[18:46:49 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE Event Lookup] Loading Data/Trinkets
[18:46:49 TRACE SMAPI] Content Patcher edited Data/Trinkets (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE Event Lookup] Loading spacechase0.SpaceCore/ObjectExtensionData
[18:46:49 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'.
[18:46:49 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the '(CP) East Scarp' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Sword & Sorcery (CP)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Cornucopia - More Crops' content pack).
[18:46:49 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the '(NPC) Rodney O'Brien' content pack).
[18:46:49 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData.
[18:46:49 TRACE Event Lookup] Loading Maps/Farm_FrontierFarm
[18:46:49 TRACE Event Lookup] Loading Maps/paths
[18:46:49 TRACE Event Lookup] Loading Maps/spring_outdoorsTileSheet
[18:46:49 TRACE Event Lookup] Loading Maps/spring_outdoorsTileSheet2
[18:46:49 TRACE Event Lookup] Loading Maps/spring_Waterfalls
[18:46:49 TRACE Event Lookup] Loading Maps/spring_beach
[18:46:49 TRACE Event Lookup] Loading Maps/spring_island_tilesheet_1
[18:46:49 TRACE Event Lookup] Loading Maps/spring_SVE_Tilesheet2
[18:46:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE Event Lookup] Loading Maps/spring_town
[18:46:49 TRACE Event Lookup] Loading Maps/spring_z_extras
[18:46:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE Event Lookup] Loading Maps/z_SVEbuildingShadow
[18:46:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm_FrontierFarm' (for the 'Frontier Farm' content pack).
[18:46:50 TRACE Event Lookup] Loading Maps/fall_outdoorsTileSheet
[18:46:50 TRACE Event Lookup] Loading Maps/fall_town
[18:46:50 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack).
[18:46:50 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:50 TRACE Event Lookup] Loading Maps/spring_z_Waterfalls
[18:46:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[18:46:50 TRACE Event Lookup] Loading Maps/z_Leaves
[18:46:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Leaves' (for the 'Stardew Valley Expanded' content pack).
[18:46:52 TRACE SMAPI] Content Patcher edited Maps/Farm_FrontierFarm (for the 'Frontier Farm' content pack).
[18:46:52 TRACE Event Lookup] Loading Maps/zGrandpasFarm_CanopyShadow
[18:46:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:52 TRACE Event Lookup] Loading Maps/zGrandpasFarm_UnderCanopyShadow
[18:46:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:46:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher edited Maps/Farm_FrontierFarm (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Leaves' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE Event Lookup] Loading TileSheets/bushes
[18:46:53 TRACE Event Lookup] Loading Maps/FarmHouse
[18:46:53 TRACE Event Lookup] Loading Strings/Furniture
[18:46:53 TRACE Event Lookup] Loading TileSheets/furniture
[18:46:53 TRACE Event Lookup] Loading Maps/FarmCave
[18:46:53 TRACE Event Lookup] Loading Maps/Mines/mine
[18:46:53 TRACE Event Lookup] Loading Maps/Town
[18:46:53 TRACE Event Lookup] Loading Maps/spring_Shadows
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Leaves' (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack).
[18:46:53 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:46:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'NPC Jasper' content pack).
[18:46:54 TRACE Item extensions] Checking spawns made at Pelican Town
[18:46:54 TRACE Event Lookup] Loading Maps/JoshHouse
[18:46:54 TRACE Event Lookup] Loading Maps/townInterior
[18:46:54 TRACE Event Lookup] Loading Maps/townInterior_2
[18:46:54 TRACE Event Lookup] Loading Maps/VanillaFurniture
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/VanillaWallsAndFloors
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/JoshHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/JoshHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/HaleyHouse
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/HaleyHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/HaleyHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/SamHouse
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/SamHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/SamHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/Blacksmith
[18:46:54 TRACE Event Lookup] Loading Maps/VanillaCraftables
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/VanillaSpringObjects
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Blacksmith' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/ManorHouse
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/ManorHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/SeedShop
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/SeedShop (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/Saloon
[18:46:54 TRACE Event Lookup] Loading Maps/Arcade_Couch
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Immersive Saloon' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Part of a Saloon Breakfast' content pack).
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/Trailer
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Trailer (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/Hospital
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Hospital' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/HarveyRoom
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/HarveyRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/HarveyRoom (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/Beach
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Data/Fish
[18:46:54 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Data/Fish (for the '(CP) East Scarp' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Sword & Sorcery (CP)' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:54 TRACE Item extensions] Checking spawns made at Pelican Beach
[18:46:54 TRACE Event Lookup] Loading Maps/Beach-NightMarket
[18:46:54 TRACE Event Lookup] Loading Maps/night_market_tilesheet_objects
[18:46:54 TRACE Event Lookup] Loading Maps/winter_beach
[18:46:54 TRACE Event Lookup] Loading Maps/winter_Shadows
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Item extensions] Checking spawns made at BeachNightMarket
[18:46:54 TRACE Event Lookup] Loading Maps/ElliottHouse
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/ElliottHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/ElliottHouseTiles
[18:46:54 TRACE Event Lookup] Loading Maps/Mountain
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the '(CP) East Scarp' content pack).
[18:46:54 TRACE Item extensions] Checking spawns made at Mountains
[18:46:54 TRACE Event Lookup] Loading Maps/ScienceHouse
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/ScienceHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/SebastianRoom
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE SMAPI] Content Patcher edited Maps/SebastianRoom (for the 'Stardew Valley Expanded' content pack).
[18:46:54 TRACE Event Lookup] Loading Maps/Tent
[18:46:54 TRACE Event Lookup] Loading Maps/Forest
[18:46:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Frontier Farm' content pack).
[18:46:55 TRACE Item extensions] Checking spawns made at Cindersap Forest
[18:46:55 TRACE Event Lookup] Loading Animals/BabyBrown Cow
[18:46:55 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Cow (for the 'Elle's New Barn Animals' content pack).
[18:46:55 TRACE Event Lookup] Loading Maps/WizardHouse
[18:46:55 TRACE Event Lookup] Loading Maps/z_WizardTowerLights
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher edited Maps/WizardHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE Event Lookup] Loading Maps/AnimalShop
[18:46:55 TRACE Event Lookup] Loading Maps/z_FireLight
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/AnimalShop' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher edited Maps/AnimalShop (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE Event Lookup] Loading Maps/LeahHouse
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/LeahHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher edited Maps/LeahHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE Event Lookup] Loading Maps/BusStop
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack).
[18:46:55 TRACE Event Lookup] Loading Maps/spring_zridgesidebuildings
[18:46:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Frontier Farm' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:56 TRACE Item extensions] Checking spawns made at Bus Stop
[18:46:56 TRACE Event Lookup] Loading Maps/Mine
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/cave_daisyextras
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/Mine (for the 'NPC Jasper' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/Sewer
[18:46:56 TRACE Event Lookup] Loading Maps/SewerTiles
[18:46:56 TRACE Event Lookup] Loading Maps/BugLand
[18:46:56 TRACE Event Lookup] Loading Maps/bugLandTiles
[18:46:56 TRACE Event Lookup] Loading Maps/Desert
[18:46:56 TRACE Event Lookup] Loading Maps/DesertTiles_Extended
[18:46:56 TRACE Event Lookup] Loading Maps/DesertTiles
[18:46:56 TRACE Event Lookup] Loading Maps/desert_festival_tilesheet
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/VanillaFlooring
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/CastleVillage_Tilesheet
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'Frontier Farm' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/Club
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Club' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/SandyHouse
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/SandyHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/ArchaeologyHouse
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'East Scarp NPCs' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'NPC Jasper' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/WizardHouseBasement
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouseBasement' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/AdventureGuild
[18:46:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/AdventureGuild' (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE SMAPI] Content Patcher edited Maps/AdventureGuild (for the 'Stardew Valley Expanded' content pack).
[18:46:56 TRACE Event Lookup] Loading Maps/Woods
[18:46:57 TRACE Event Lookup] Loading Maps/spring_RedBaneberry_Tilesheet
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Deep Woods edited Maps/Woods.
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Frontier Farm' content pack).
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Item extensions] Checking spawns made at Secret Woods
[18:46:57 TRACE Event Lookup] Loading Maps/Railroad
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/fall_z_extras
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/spring_GrampletonSuburbsTilesheet
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Sword & Sorcery (CP)' content pack).
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/WitchSwamp
[18:46:57 TRACE Event Lookup] Loading Maps/witchSwampTiles
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/WitchSwamp (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/WitchHut
[18:46:57 TRACE Event Lookup] Loading Maps/WitchHutTiles
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/WitchHut (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/WitchWarpCave
[18:46:57 TRACE Event Lookup] Loading Maps/Mines/mine_dark
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/WitchWarpCave (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/Summit
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/FishShop
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/FishShop' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/BathHouse_Entry
[18:46:57 TRACE Event Lookup] Loading Maps/bathhouse_tiles
[18:46:57 TRACE Event Lookup] Loading Maps/BathHouse_MensLocker
[18:46:57 TRACE Event Lookup] Loading Maps/BathHouse_WomensLocker
[18:46:57 TRACE Event Lookup] Loading Maps/BathHouse_Pool
[18:46:57 TRACE Event Lookup] Loading Maps/CommunityCenter_Ruins
[18:46:57 TRACE Event Lookup] Loading Maps/JojaMart
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaMart' (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/JojaMart (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/JojaMart (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/Greenhouse
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Greenhouse' (for the 'Frontier Farm' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/SkullCave
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/SkullCave (for the 'Stardew Valley Expanded' content pack).
[18:46:57 TRACE Event Lookup] Loading Maps/Mines/mine_desert
[18:46:57 TRACE Event Lookup] Loading Maps/Backwoods
[18:46:57 TRACE Event Lookup] Loading Maps/spring_monsterGraveTiles
[18:46:57 TRACE Event Lookup] Loading Maps/springobjects
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:46:57 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:46:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Tunnel
[18:46:58 TRACE Event Lookup] Loading Maps/Trailer_big
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer_big' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Trailer_big (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Cellar
[18:46:58 TRACE Event Lookup] Loading Maps/MermaidHouse
[18:46:58 TRACE Event Lookup] Loading Maps/mermaid_house_tiles
[18:46:58 TRACE Event Lookup] Loading Maps/Submarine
[18:46:58 TRACE Event Lookup] Loading Maps/submarine_tilesheet
[18:46:58 TRACE Event Lookup] Loading Maps/AbandonedJojaMart
[18:46:58 TRACE Event Lookup] Loading Maps/JojaRuins_TileSheet
[18:46:58 TRACE Event Lookup] Loading Maps/MovieTheater
[18:46:58 TRACE Event Lookup] Loading Maps/MovieTheater_TileSheet
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Data/Movies
[18:46:58 TRACE Event Lookup] Loading Data/MoviesReactions
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Sword & Sorcery (CP)' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Juliet, Jessie and Lodging House' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'East Scarp NPCs' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'NPC Jasper' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the '(NPC) Rodney O'Brien' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Nora The Herpetologist' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Sunroom
[18:46:58 TRACE Event Lookup] Loading Maps/CarolineGreenhouseTiles
[18:46:58 TRACE Event Lookup] Loading Maps/BoatTunnel
[18:46:58 TRACE Event Lookup] Loading Maps/boatTunnelTiles
[18:46:58 TRACE Event Lookup] Loading Maps/Island_S
[18:46:58 TRACE Event Lookup] Loading Maps/z_Island_S_CoralReefs
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Island_S (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/island_tilesheet_1
[18:46:58 TRACE Event Lookup] Loading Maps/summer_outdoorsTileSheet
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading LooseSprites/parrots
[18:46:58 TRACE Event Lookup] Loading Maps/Island_SE
[18:46:58 TRACE Event Lookup] Loading Maps/z_Island_SE_CoralReefs
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/island_tilesheet_2
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/IslandSouthEastCave
[18:46:58 TRACE Event Lookup] Loading Maps/Island_E
[18:46:58 TRACE Event Lookup] Loading Maps/Island_W
[18:46:58 TRACE Event Lookup] Loading Maps/z_Island_W_CoralReefs
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Cornucopia - More Crops' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/summer_outdoorsTileSheet2
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Island_N
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Cornucopia - More Crops' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Island_Hut
[18:46:58 TRACE Event Lookup] Loading Maps/Island_Hut_tilesheet
[18:46:58 TRACE Event Lookup] Loading Maps/IslandWestCave1
[18:46:58 TRACE Event Lookup] Loading Maps/cave
[18:46:58 TRACE Event Lookup] Loading Maps/IslandNorthCave1
[18:46:58 TRACE Event Lookup] Loading Maps/Island_FieldOffice
[18:46:58 TRACE Event Lookup] Loading Maps/Island_FieldOffice_Tilesheet
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Island_FieldOffice (for the 'NPC Jasper' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/IslandFarmHouse
[18:46:58 TRACE Event Lookup] Loading Data/PassiveFestivals
[18:46:58 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'East Scarp NPCs' content pack).
[18:46:58 TRACE Event Lookup] Loading spacechase0.SpaceCore/FurnitureExtensionData
[18:46:58 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'.
[18:46:58 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/FurnitureExtensionData (for the 'Sword & Sorcery (CP)' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Island_CaptainRoom
[18:46:58 TRACE Event Lookup] Loading Maps/Island_Shrine
[18:46:58 TRACE Event Lookup] Loading Maps/Island_FarmCave
[18:46:58 TRACE Event Lookup] Loading Maps/Caldera
[18:46:58 TRACE Event Lookup] Loading Maps/Mines/volcano_dungeon
[18:46:58 TRACE Event Lookup] Loading Maps/Mines/volcano_caldera
[18:46:58 TRACE Event Lookup] Loading Maps/z_CalderaLights
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Caldera (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/LeoTreeHouse
[18:46:58 TRACE Event Lookup] Loading Maps/LeoTreeHouse_Tilesheet
[18:46:58 TRACE Event Lookup] Loading Maps/QiNutRoom
[18:46:58 TRACE Event Lookup] Loading Maps/qiNutRoom_tilesheet
[18:46:58 TRACE Event Lookup] Loading Maps/MasteryCave
[18:46:58 TRACE Event Lookup] Loading Maps/masteryCaveTilesheet
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/MasteryCave' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Desert-Festival
[18:46:58 TRACE Event Lookup] Loading Maps/desert_festival_tilesheet_text
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert-Festival' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Item extensions] Checking spawns made at DesertFestival
[18:46:58 TRACE Event Lookup] Loading Maps/LewisBasement
[18:46:58 TRACE Event Lookup] Loading Maps/Custom_AuroraVineyardRefurbished
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Custom_AuroraVineyardCellarRefurbished
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardCellarRefurbished' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Custom_AuroraVineyardCellarRefurbished (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Custom_GrandpasShedRuins
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedRuins (for the 'Stardew Valley Expanded' content pack).
[18:46:58 TRACE Event Lookup] Loading Maps/Custom_GrandpasShed
[18:46:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShed (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_TownEast
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_TownEast (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Item extensions] Checking spawns made at Custom_TownEast
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_FakeEnchantedGrove
[18:46:59 TRACE Event Lookup] Loading Maps/EnchantedGrove_CrimsonLight
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/EnchantedGrove_Shadows
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/EnchantedGrove_WarpLights
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_FakeEnchantedGrove2
[18:46:59 TRACE Event Lookup] Loading Maps/EnchantedGrove_Colors
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove2' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_WillyRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WillyRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_MarnieShed
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_AndyHouse
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_AndyHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_AndyCellar
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyCellar' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_SusanHouse
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_JenkinsHouse
[18:46:59 TRACE Event Lookup] Loading Maps/BathroomTilesheet
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_JenkinsHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_OliviaCellar
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_SophiaHouse
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_SophiaHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_SophiaCellar
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaCellar' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_CrimsonBadlandsMap
[18:46:59 TRACE Event Lookup] Loading Maps/CrimsonBadlandsMap
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_MovieTheaterScreen_ClaireEvent
[18:46:59 TRACE Event Lookup] Loading Maps/MovieTheaterScreen_TileSheet
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MovieTheaterScreen_ClaireEvent' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_CastleVillage_DayEnd_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillage_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_AuroraVineyardPictureMap
[18:46:59 TRACE Event Lookup] Loading Maps/AuroraVineyardPicture
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardPictureMap' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_StardustFarmPictureMap
[18:46:59 TRACE Event Lookup] Loading Maps/StardustFarmPicture
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_StardustFarmPictureMap' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_GaldoranVoid
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GaldoranVoid' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Claire_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Claire_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Martin_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Martin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Camilla_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Camilla_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Alesia_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Alesia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Isaac_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Isaac_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Lance_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Lance_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Jadu_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jadu_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Apples_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Apples_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Peaches_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Peaches_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Charlie_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Charlie_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Morgan_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Morgan_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Scarlett_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Scarlett_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Sandy_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sandy_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_ApplesRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_GunthersRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GunthersRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Countryside_BusStop_Bus
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_Bus' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Countryside_BusStop_NoBus
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Countryside_ClaireHouse
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_ClaireHouse
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_JojaEmporium
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_GuntherExpedition1
[18:46:59 TRACE Event Lookup] Loading Maps/z_mine
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition1' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_GuntherExpedition2
[18:46:59 TRACE Event Lookup] Loading Maps/GuntherExpedition2_Shadows
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition2' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_GrampletonFields_Small
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_BusStop_NoBus
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_SakuraVineyardCottageInterior
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottageInterior' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Highway
[18:46:59 TRACE Event Lookup] Loading Maps/VanillaCursors
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highway' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Sawyer_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sawyer_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Jolyne_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jolyne_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Edmund_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Edmund_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Gale_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gale_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Gertrude_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gertrude_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Brock_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brock_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Cordelia_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cordelia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Freya_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Freya_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Cassandra_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cassandra_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Emin_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Emin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Brianna_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brianna_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_Drake_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Drake_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_HighlandsDwarf_WarpRoom
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsDwarf_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_MorrisHouse
[18:46:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE SMAPI] Content Patcher edited Maps/Custom_MorrisHouse (for the 'Stardew Valley Expanded' content pack).
[18:46:59 TRACE Event Lookup] Loading Maps/Custom_ForestWestOld
[18:46:59 TRACE Event Lookup] Loading Maps/ForestWest_Shadow
[18:47:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWestOld' (for the 'Stardew Valley Expanded' content pack).
[18:47:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:00 TRACE Item extensions] Checking spawns made at Custom_ForestWestOld
[18:47:00 TRACE Event Lookup] Loading Maps/Custom_LanceSecretWarp
[18:47:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LanceSecretWarp' (for the 'Stardew Valley Expanded' content pack).
[18:47:00 TRACE Event Lookup] Loading Maps/summer_z_extras
[18:47:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:47:00 TRACE Event Lookup] Loading Maps/Custom_Krobus_WarpRoom
[18:47:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Krobus_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:47:00 TRACE Event Lookup] Loading Maps/Custom_VoidDen
[18:47:06 TRACE Event Lookup] Loading Maps/VoidDen_Tilesheet
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VoidDen' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_ScarlettHouse
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher edited Maps/Custom_ScarlettHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_HanksGarage
[18:47:06 TRACE Event Lookup] Loading Maps/HanksGarage_Tilesheet
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_WoodsCompat
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_VictorSummit
[18:47:06 TRACE Event Lookup] Loading Maps/spring_ValleyBackdrop
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VictorSummit' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_AuroraVineyard
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_FrontierFarm_HiddenCave
[18:47:06 TRACE Event Lookup] Loading Maps/HiddenCave_Copper
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/HiddenCave_Gems
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/HiddenCave_Gold
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/HiddenCave_Iron
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/HiddenCave_Shadow
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FrontierFarm_HiddenCave' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Copper' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gems' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Gold' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Iron' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/HiddenCave_Shadow' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_FrontierFarm_UndergroundTunnel
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FrontierFarm_UndergroundTunnel' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_FerngillRepublicFrontier_HotSpring
[18:47:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier_HotSpring' (for the 'Frontier Farm' content pack).
[18:47:06 TRACE Event Lookup] Loading Maps/Custom_FerngillRepublicFrontier_Cave
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier_Cave' (for the 'Frontier Farm' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_ArkOrchard
[18:47:07 TRACE Event Lookup] Loading Maps/spring_cottage
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/spring_daisyextras
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ArkOrchard' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_DayEnd_WarpRoom
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_Atlantis
[18:47:07 TRACE Event Lookup] Loading Maps/AtlantisTilesheet
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/AtlantisTilesheetRuins
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/AtlantisTilesheet_MaskEffect
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Atlantis' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_DesertRailway
[18:47:07 TRACE Event Lookup] Loading Maps/z_RailwayTilesheet
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_EnchantedGrove
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/JojaEmporiumWarpCircle
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaEmporiumWarpCircle' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaEmporiumWarpCircle' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_FirstSlashGuestRoom
[18:47:07 TRACE Event Lookup] Loading Maps/FirstSlashGuildBuilding
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_GrampletonCoast
[18:47:07 TRACE Event Lookup] Loading Maps/Lighthouse
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonCoast' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_GrampletonTrainStation
[18:47:07 TRACE Event Lookup] Loading Maps/GrampletonTrainStationTilesheet
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonTrainStation' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_GrenvilleFalls
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrenvilleFalls' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/Custom_HighlandsCavernPrison
[18:47:07 TRACE Event Lookup] Loading Maps/HighlandsCavern_LightingTilesheet
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/HighlandsCavern_OreTilesheet
[18:47:07 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:07 TRACE Event Lookup] Loading Maps/HighlandsCavern_ShadowTilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsCavernPrison (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_HighlandsCavernPrisonEvent
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrisonEvent' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_IridiumQuarry
[18:47:08 TRACE Event Lookup] Loading Maps/IridiumQuarry
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/IridiumQuarry_Shadow
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_JojaPetStore
[18:47:08 TRACE Event Lookup] Loading Maps/JojaPetStore
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_SakuraVineyard
[18:47:08 TRACE Event Lookup] Loading Maps/SakuraVineyardTilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_SakuraVineyardCellar
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCellar' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_SakuraVineyardCottage
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottage' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_SakuraVineyardDiningRoom
[18:47:08 TRACE Event Lookup] Loading Maps/SakuraVineyardDiningRoomTilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardDiningRoom' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_SpriteSpringCave
[18:47:08 TRACE Event Lookup] Loading Maps/Mines/mine_frost_dangerous
[18:47:08 TRACE Event Lookup] Loading Maps/SpriteSpringCave_Effects
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpringCave' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_TreasureCave
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher edited Maps/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_Void
[18:47:08 TRACE Event Lookup] Loading Maps/Festivals
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Void' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_ZCCC_Entrance
[18:47:08 TRACE Event Lookup] Loading Maps/ZCCC_Entrance_Tilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Entrance' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_ZCCC_FoodCourt
[18:47:08 TRACE Event Lookup] Loading Maps/ZCCC_FoodCourt_Tilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_FoodCourt' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_ZCCC_MainHall
[18:47:08 TRACE Event Lookup] Loading Maps/ZCCC_MainHall_Tilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_MainHall' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_ZCCC_Stage
[18:47:08 TRACE Event Lookup] Loading Maps/ZCCC_Stage_Tilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Stage' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_ZCCC_VendorFloor
[18:47:08 TRACE Event Lookup] Loading Maps/ZCCC_VendorFloor_Tilesheet
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_VendorFloor' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:08 TRACE Event Lookup] Loading Maps/Custom_ZuzuCityStreet
[18:47:08 TRACE Event Lookup] Loading Maps/ZuzuCityStreet_Tilesheet
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZuzuCityStreet' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE Event Lookup] Loading Maps/Custom_HighlandsOutpost
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE Event Lookup] Loading Maps/Custom_CastleVillageOutpost
[18:47:09 TRACE Event Lookup] Loading Maps/Outpost_CrimsonLight
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE Event Lookup] Loading Maps/Custom_FirstSlashGuild
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashGuild (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE Event Lookup] Loading Maps/Custom_FirstSlashHallway
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashHallway' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashHallway (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE Event Lookup] Loading Maps/Custom_WizardBasement
[18:47:09 TRACE Event Lookup] Loading Maps/z_WizardBasementLights
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher edited Maps/Custom_WizardBasement (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[18:47:09 TRACE Event Lookup] Loading Maps/Custom_ZCCC_Courtyard
[18:47:09 TRACE Event Lookup] Loading Maps/CherryBlossomPetals
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE Event Lookup] Loading Maps/ZCCC_Courtyard_NPCs
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Courtyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE Event Lookup] Loading Maps/Custom_SVESummit
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SVESummit' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher edited Maps/Custom_SVESummit (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE Event Lookup] Loading Maps/Custom_AdventurerSummit
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the '(CP) East Scarp' content pack).
[18:47:10 TRACE Event Lookup] Loading Maps/Custom_BlueMoonVineyard
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher edited Maps/Custom_BlueMoonVineyard (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE Event Lookup] Loading Maps/Custom_ForbiddenMaze
[18:47:10 TRACE Event Lookup] Loading Maps/ForbiddenMaze_Darkness
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE Event Lookup] Loading Maps/ForbiddenMaze_Shadow
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher edited Maps/Custom_ForbiddenMaze (for the 'Stardew Valley Expanded' content pack).
[18:47:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE Event Lookup] Loading Maps/Custom_HenchmanBackyard
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanBackyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher edited Maps/Custom_HenchmanBackyard (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE Event Lookup] Loading Maps/Custom_HenchmanHouse
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE Event Lookup] Loading Maps/Custom_DinoIsland_South
[18:47:11 TRACE Event Lookup] Loading Maps/summer_beach
[18:47:11 TRACE Event Lookup] Loading Maps/summer_SVE_Tilesheet2
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_South' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE Event Lookup] Loading Maps/Custom_DinoIsland_North
[18:47:11 TRACE Event Lookup] Loading Maps/DinoIsland_North_Mask
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_North' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE Event Lookup] Loading Maps/Custom_CrimsonBadlands
[18:47:11 TRACE Event Lookup] Loading Maps/z_CastleVillage
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE Event Lookup] Loading Maps/z_RedEyes
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack).
[18:47:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlands' (for the 'Stardew Valley Expanded' content pack).
[18:47:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Stardew Valley Expanded' content pack).
[18:47:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack).
[18:47:12 TRACE Event Lookup] Loading Maps/Custom_FableReef
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher edited Maps/Custom_FableReef (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GrandpasShedGreenhouse
[18:47:13 TRACE Event Lookup] Loading Maps/VanillaFloors
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedGreenhouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_ForestWest
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_Garden
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher edited Maps/Custom_Garden (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbsTrainStation
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbsTrainStation (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbsOutskirts
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsOutskirts' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GoGoatRanch
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GoGoatRanch_Interior
[18:47:13 TRACE Event Lookup] Loading Maps/coopTiles
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch_Interior' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_GrandpasShedOutside
[18:47:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedOutside (for the 'Stardew Valley Expanded' content pack).
[18:47:13 TRACE Event Lookup] Loading Maps/Custom_Highlands
[18:47:14 TRACE Event Lookup] Loading Maps/Highlands_CanopyTreeShadows
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Event Lookup] Loading Maps/Custom_HighlandsCavern
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Event Lookup] Loading Maps/Custom_DiamondCavern
[18:47:14 TRACE Event Lookup] Loading Maps/Mines/mine_frost
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DiamondCavern' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Event Lookup] Loading Maps/Custom_JunimoWoods
[18:47:14 TRACE Event Lookup] Loading Maps/JunimoWoods_Shadow
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher edited Maps/Custom_JunimoWoods (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Event Lookup] Loading Maps/Custom_MorrisProperty
[18:47:14 TRACE Event Lookup] Loading Maps/spring_MorrisModernHouse
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Event Lookup] Loading Maps/Custom_ShearwaterBridge
[18:47:14 TRACE Event Lookup] Loading Maps/ShearwaterBridgeConeBarricade
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher edited Maps/Custom_ShearwaterBridge (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher edited Maps/Custom_ShearwaterBridge (for the '(CP) East Scarp' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Item extensions] Checking spawns made at Shearwater Bridge
[18:47:14 TRACE Event Lookup] Loading Maps/Custom_SpriteSpring2
[18:47:14 TRACE Event Lookup] Loading Maps/SpriteSpring_Effects
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher edited Maps/Custom_SpriteSpring2 (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[18:47:14 TRACE Event Lookup] Loading Maps/EastScarp_DeepMountains
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepMountains' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/Desty_Hector_Tilesheet
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desty_Hector_Tilesheet' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_z_Hector
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the 'East Scarp NPCs' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desty_Hector_Tilesheet' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/EastScarp_Village
[18:47:15 TRACE Event Lookup] Loading Maps/balcony_house
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/balcony_house' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_EastScarpe
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_EastScarpe' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_inn
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_inn' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/Flooring
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Flooring' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/lemur_coffeeshop
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemur_coffeeshop' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_lighthouse
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_lighthouse' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_rockpools
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_rockpools' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_himeoutdoors
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_himeoutdoors' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Village' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Always Raining in the Valley' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_CoastalGuild
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_CoastalGuild' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/NEACustom
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/NEACustom' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_LionsManeBroken
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_LionsManeBroken' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'East Scarp NPCs' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_silo
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_silo' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(NPC) Rodney O'Brien' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/spring_PizzaVan
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_PizzaVan' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/balcony_house' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_EastScarpe' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_inn' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Flooring' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemur_coffeeshop' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_lighthouse' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_rockpools' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/NEACustom' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_himeoutdoors' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_silo' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_CoastalGuild' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_LionsManeBroken' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_PizzaVan' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/EastScarp_SeaCave
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_SeaCave' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/fall_beach
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_SeaCave (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/EastScarp_DeepDark
[18:47:15 TRACE Event Lookup] Loading Maps/DeepDark_outdoorsTileSheet
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark_outdoorsTileSheet' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/ES_mine_desert
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDark' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/DeepDarkTiles_1
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDarkTiles_1' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepDark (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark_outdoorsTileSheet' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDarkTiles_1' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/EastScarp_Orchard
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Orchard' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Orchard (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE Event Lookup] Loading Maps/EastScarp_ClearingHouse
[18:47:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ClearingHouse' (for the '(CP) East Scarp' content pack).
[18:47:15 TRACE SMAPI] Content Patcher edited Maps/EastScarp_ClearingHouse (for the 'East Scarp NPCs' content pack).
[18:47:15 TRACE Item extensions] Checking spawns made at Scarp Crossing
[18:47:15 TRACE Event Lookup] Loading Maps/EastScarp_SmugglerDen
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_SmugglerDen' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_MineEntrance
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MineEntrance' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_House1
[18:47:16 TRACE Event Lookup] Loading Maps/LemurCustom
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/LemurCustom' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/lemurfurniture
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/lumi_towninterior
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/walls_and_floors
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_House1' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/LemurCustom' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_BirdHide
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_BirdHide' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/fall_EastScarpe
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_EastScarpe' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher edited Maps/EastScarp_BirdHide (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_EastScarpe' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_VetHouse
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VetHouse' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher edited Maps/EastScarp_VetHouse (for the 'East Scarp NPCs' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_JacobOffice
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_JacobOffice' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_JacobBarn
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_JacobBarn' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_LanternRoom
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LanternRoom' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_Silo
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Silo' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_LumaHut
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LumaHut' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_OrchardHouse
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_OrchardHouse' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher edited Maps/EastScarp_OrchardHouse (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE SMAPI] Content Patcher edited Maps/EastScarp_OrchardHouse (for the 'East Scarp NPCs' content pack).
[18:47:16 TRACE SMAPI] Content Patcher edited Maps/EastScarp_OrchardHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_Shack
[18:47:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Shack' (for the '(CP) East Scarp' content pack).
[18:47:16 TRACE Event Lookup] Loading Maps/EastScarp_VillageInn
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VillageInn' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE SMAPI] Content Patcher edited Maps/EastScarp_VillageInn (for the 'East Scarp NPCs' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_InnBath
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_InnBath' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_UnderwaterLexi
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_UnderwaterLexi' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_EyvinderCave
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_EyvinderCave' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_InnRoomRosa
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_InnRoomRosa' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_ToriSlimeBasement
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ToriSlimeBasement' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_RosJulesHouse
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RosJulesHouse' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_ArkOrchard
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ArkOrchard' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE Event Lookup] Loading Maps/EastScarp_NTHouse
[18:47:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_NTHouse' (for the '(CP) East Scarp' content pack).
[18:47:18 TRACE SMAPI] Content Patcher edited Maps/EastScarp_NTHouse (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/EastScarp_NTHouse (for the 'Nora The Herpetologist' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/Custom_HenryWarp
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenryWarp' (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_Lighthouse
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Lighthouse' (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Lighthouse (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_MeadowFarm
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowFarm' (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/EastScarp_MeadowFarm (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_MeadowShed
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowShed' (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_MeadowShed_Ruins
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowShed_Ruins' (for the '(CP) East Scarp' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/Custom_ARVHouse
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ARVHouse' (for the 'Always Raining in the Valley' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/Custom_ARVHouse (for the 'Always Raining in the Valley' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_MateoHome
[18:47:19 TRACE Event Lookup] Loading Maps/Matts_tent_by_Tiara
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Matts_tent_by_Tiara' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MateoHome' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Matts_tent_by_Tiara' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_CoastalGuild
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_thefrenchdodo-tilesheet-books
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_thefrenchdodo-tilesheet-books' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_Underforge
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Underforge' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/FlashShifter_Extras
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/FlashShifter_Extras' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/Lumisteria_Extras
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lumisteria_Extras' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/MadDog_Extras
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/MadDog_Extras' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_CoastalGuild' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/EastScarp_CoastalGuild (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_thefrenchdodo-tilesheet-books' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Underforge' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/FlashShifter_Extras' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lumisteria_Extras' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/MadDog_Extras' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_DruidTower
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_CropDecor
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_CropDecor' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DruidTower' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DruidTower (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_CropDecor' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_DruidGrove
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_BigFern
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_BigFern' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/DestyCommission_TreeNormal
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DestyCommission_TreeNormal' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SNS_MountainBackground
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SNS_MountainBackground' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_Hector
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/Nova_WaterFall
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Nova_WaterFall' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/spring_mod_lumisteria_tilesheetsoutdoor_tiles
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_tiles' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DruidGrove' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DruidGrove (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_BigFern' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DestyCommission_TreeNormal' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SNS_MountainBackground' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Nova_WaterFall' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_tiles' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_RiverStage1
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RiverStage1' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_RiverStage2
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RiverStage2' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_RiverStage3
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RiverStage3' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_RiverStage4
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RiverStage4' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_DateMine
[18:47:19 TRACE Event Lookup] Loading Maps/DeepDark-watercaustics_fading
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-watercaustics_fading' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_Motes
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Motes' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DateMine' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-watercaustics_fading' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Motes' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_LavaMine
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_mine_lava
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_mine_lava' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_volcano_dungeon
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_volcano_dungeon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LavaMine' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_mine_lava' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_volcano_dungeon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_IntroMine
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_IntroMine' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_HectorForest
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_EastScarp_Forest
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_EastScarp_Forest' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_HectorForest' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_EastScarp_Forest' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_VanInterior
[18:47:19 TRACE Event Lookup] Loading Maps/PizzaVanInterior
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/PizzaVanInterior' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VanInterior' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/PizzaVanInterior' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:19 TRACE Event Lookup] Loading Maps/EastScarp_LionsMane
[18:47:19 TRACE Event Lookup] Loading Maps/DN.SnS_Logophile_Rugs
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Logophile_Rugs' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/LionsMane
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/LionsMane' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LionsMane' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Logophile_Rugs' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/LionsMane' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_Planetarium
[18:47:20 TRACE Event Lookup] Loading Maps/PlanetariumCustomInterior
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/PlanetariumCustomInterior' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Planetarium' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/PlanetariumCustomInterior' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_Underforge
[18:47:20 TRACE Event Lookup] Loading Maps/DN.SnS_mine_backup
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_mine_backup' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Underforge' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Underforge (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_mine_backup' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DeepDarkEntrance
[18:47:20 TRACE Event Lookup] Loading Maps/DeepDark-fog
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-fog' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDarkEntrance' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepDarkEntrance (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-fog' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DeepDarkLv1
[18:47:20 TRACE Event Lookup] Loading Maps/DeepDark-roots
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-roots' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/DeepDark-Fires
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-Fires' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDarkLv1' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-roots' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark-Fires' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DeepDarkLv2
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDarkLv2' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DeepDarkLv3
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDarkLv3' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DeepDarkLv4
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDarkLv4' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DeepDarkLv5
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDarkLv5' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/EastScarp_DuskspireLair
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DuskspireLair' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DuskspireLair (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/SolomonMagicalCavern
[18:47:20 TRACE Event Lookup] Loading Maps/MadDog_PlanetariumScreen
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/MadDog_PlanetariumScreen' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/roslin_wizard_furniture
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/roslin_wizard_furniture' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/DN.SnS_Water
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Water' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/SolomonMagicalCavern' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/MadDog_PlanetariumScreen' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/roslin_wizard_furniture' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Water' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:20 TRACE Event Lookup] Loading Maps/VioletMoon
[18:47:21 TRACE Event Lookup] Loading Maps/characterSheet
[18:47:21 TRACE Event Lookup] Loading Maps/DN.SnS_ESBoat
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_ESBoat' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/DN.SnS_Festivals
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Festivals' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/DN.SnS_NightSky
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_NightSky' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/DN.SnS_VioletMoon_Booths
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_VioletMoon_Booths' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack).
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/DN.SnS_PurpleOverlay
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_PurpleOverlay' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/VioletMoon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_ESBoat' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_Festivals' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_NightSky' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_VioletMoon_Booths' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/DN.SnS_PurpleOverlay' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/VioletMoon_Blank
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/VioletMoon_Blank' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/PocketDimension2
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/PocketDimension2' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_LK_ClearingHouse
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_ClearingHouse' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/Custom_LK_ClearingHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE Item extensions] Checking spawns made at Jessie's Garden
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_LK_LodgingHouse
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_LodgingHouse' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_LK_JojaBreakRoom
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_JojaBreakRoom' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_LK_TheaterBreakroom
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_TheaterBreakroom' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/Custom_LK_TheaterBreakroom (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_LK_LodgingHouseBasement
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_LodgingHouseBasement' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCliff_AlissaDate
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:47:22 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/spring_zrsvcablecar
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/spring_zrsvcliffhouse
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/spring_zrsvwideview
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/zrsvshadows
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvshadows' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/z_rsvinterior
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvinterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff_AlissaDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvshadows' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvinterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCliff_FayeDate
[18:47:22 TRACE Event Lookup] Loading Maps/RafNPCSheet
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/RafNPCSheet' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/zrsvfestivals
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvfestivals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff_FayeDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/RafNPCSheet' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvfestivals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCorineDate
[18:47:22 TRACE Event Lookup] Loading Maps/zrsvCorineDate
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/spring_zridgetiles
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage_Event
[18:47:22 TRACE Event Lookup] Loading Maps/RVanimals
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/RVanimals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/spring_zridgeside
[18:47:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:22 TRACE Event Lookup] Loading Maps/zridgesideCraftables
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesideCraftables' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/zrsvspecialeffects
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspecialeffects' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/zrsvspiritrealm
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_Event' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/RVanimals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesideCraftables' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspecialeffects' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage_CookOff
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_CookOff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage_Fashion
[18:47:23 TRACE Event Lookup] Loading Maps/zridgesidefurniture
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesidefurniture' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_Fashion' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesidefurniture' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_Ridge_KennethDate_OFF
[18:47:23 TRACE Event Lookup] Loading Maps/zrsvcolorlights
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvcolorlights' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge_KennethDate_OFF' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvcolorlights' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVEvacuationCenter
[18:47:23 TRACE Event Lookup] Loading Maps/zrsvwallsfloorcopy
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvwallsfloorcopy' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVEvacuationCenter' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvwallsfloorcopy' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_Ridge_KennethDate_ON
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge_KennethDate_ON' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_PurpleMansion_Ball
[18:47:23 TRACE Event Lookup] Loading Maps/farmhouse_tiles
[18:47:23 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion_Ball' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AmethyneCorp
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneCorp' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AmethyneJewelry
[18:47:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneJewelry' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:23 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AmethyneMine
[18:47:24 TRACE Event Lookup] Loading Maps/z_rsvAmethyneCave
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCave' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/z_rsvAmethyneCrystals
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCrystals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneMine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCave' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCrystals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AguarCave
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCave' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarCave (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_EzekielPic
[18:47:24 TRACE Event Lookup] Loading Maps/EzekielPicFinal
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EzekielPicFinal' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/MenuTiles
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EzekielPic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EzekielPic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EzekielPicFinal' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LolaShed
[18:47:24 TRACE Event Lookup] Loading Maps/FreddieShedItems
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/FreddieShedItems' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LolaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LolaShed (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/FreddieShedItems' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_TortsRealm
[18:47:24 TRACE Event Lookup] Loading Maps/zrsvSpacerockTiles
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvSpacerockTiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_TortsRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_TortsRealm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvSpacerockTiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVAbandonedHouse
[18:47:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVAbandonedHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVAbandonedHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:24 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_JuneNPC_ResortDate
[18:47:24 TRACE Event Lookup] Loading Maps/pirates_tilesheet
[18:47:26 TRACE Event Lookup] Loading Maps/fire
[18:47:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/fire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_JuneNPC_ResortDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/fire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:26 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_PrincessVilleDate
[18:47:26 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[18:47:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PrincessVilleDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:26 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PrincessVilleDate (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:26 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVWestCliff
[18:47:26 TRACE Event Lookup] Loading Maps/zRSVVerdeView
[18:47:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVVerdeView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVWestCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVVerdeView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVGreenhouse1
[18:47:27 TRACE Event Lookup] Loading Maps/z_rsvgarden
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvgarden' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvgarden' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVGreenhouse2
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVTheRide
[18:47:27 TRACE Event Lookup] Loading Maps/spring_zrsvscene1
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVTheRide_static
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide_static' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinEventHall_Ballroom
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_Ballroom' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinEventHall_Birthday
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_Birthday' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinEventHall_Birthday (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinEventHall_NightParty
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_NightParty' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_EmberNight
[18:47:27 TRACE Event Lookup] Loading Maps/RSVBonfire
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVBonfire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/winter_zridgesidebuildings
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EmberNight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EmberNight (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVBonfire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:27 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVGathering
[18:47:28 TRACE Event Lookup] Loading Maps/fall_zridgeside
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/fall_zridgesidebuildings
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/zrsvgatheringtiles
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvgatheringtiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGathering' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGathering (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvgatheringtiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AguarBasement
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarBasement' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarBasement (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AguarLab
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarLab' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarLab (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AlissaHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AlissaShed
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaShed (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_BertHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BertHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BertHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_BertHouse2ndFloor
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BertHouse2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BertHouse2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_EzekielHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EzekielHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EzekielHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_FreddieHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_FreddieHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_FreddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_IanHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_IanHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_IanHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_JericHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_JericHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_JericHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_KennethHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KennethHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_KennethHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LennyHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LennyHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LennyHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinHotel2ndFloor
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinHotel3rdFloor
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel3rdFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel3rdFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinHotelLobby
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotelLobby' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotelLobby (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_MaddieHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MaddieHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MaddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_PikaHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PikaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PikaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVNinjaHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVNinjaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVNinjaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_ShiroHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_ShiroHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_ShiroHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinEventHall
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinEventHall (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_BlairHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BlairHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BlairHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_FayeHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_FayeHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_FayeHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_PurpleMansion
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PurpleMansion (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_PurpleMansion2ndFloor
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PurpleMansion2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_3Bros
[18:47:28 TRACE Event Lookup] Loading Maps/zrsv3brosInterior
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsv3brosInterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_3Bros' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_3Bros (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsv3brosInterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_3Bros2ndFloor
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_3Bros2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_3Bros2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVSewers
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSewers' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_PaulaClinic
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PaulaClinic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PaulaClinic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVSummitHouse
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSummitHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVSummitHouseNew
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitHouseNew' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSummitHouseNew (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVSummitShed
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitShed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_MysticFalls1
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_MysticFalls2
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_MysticFalls3
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls3' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVSpiritRealm
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSpiritRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSpiritRealm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/summer_zridgeside
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgePond
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgePond' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgePond (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_Ridge
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_Ridge (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgeFalls
[18:47:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgeFalls' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgeFalls (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:28 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgeForest
[18:47:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgeForest' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:30 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgeForest (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:30 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCableCar
[18:47:31 TRACE Event Lookup] Loading Maps/spring_zrsvwideviewnight
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCableCar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCliff
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVTheHike
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheHike' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheHike (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_SummitFarm
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_SummitFarm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_SummitFarm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVRoad
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVRoad' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVHiddenWarp
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVHiddenWarp' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVHiddenWarp (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVHiddenWarp2
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVHiddenWarp2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVHiddenWarp2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_WeddingReceptionPic
[18:47:31 TRACE Event Lookup] Loading Maps/spring_zRSVbg
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zRSVbg' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/z_RSVspousePic
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/z_RSVspousePic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_WeddingReceptionPic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zRSVbg' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/z_RSVspousePic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_KiarraPick
[18:47:31 TRACE Event Lookup] Loading Maps/zKiarraPickDesign
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zKiarraPickDesign' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KiarraPick' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zKiarraPickDesign' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_OldRSVKids
[18:47:31 TRACE Event Lookup] Loading Maps/zRSVOldKids
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVOldKids' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_OldRSVKids' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVOldKids' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVSkyGazing
[18:47:31 TRACE Event Lookup] Loading Maps/zRSVSkyGazing
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_ZuzuCableCarView
[18:47:31 TRACE Event Lookup] Loading Maps/zRSVZuzuCableCarView
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_ZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AguarCaveFixed
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCaveFixed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_AguarCaveFixed_alt
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCaveFixed_alt' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/EastScarp_VetAwayWarpRoom
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VetAwayWarpRoom' (for the 'East Scarp NPCs' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/EastScarp_TNPCWaitingWarpRoom
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_TNPCWaitingWarpRoom' (for the 'East Scarp NPCs' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/EastScarp_CatWarpRoom
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_CatWarpRoom' (for the 'East Scarp NPCs' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/EastScarp_AbyssCoop
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_AbyssCoop' (for the 'East Scarp NPCs' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/EastScarpeInn_SpiritEve
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarpeInn_SpiritEve' (for the 'East Scarp NPCs' content pack).
[18:47:31 TRACE SMAPI] Content Patcher edited Maps/EastScarpeInn_SpiritEve (for the 'East Scarp NPCs' content pack).
[18:47:31 TRACE Event Lookup] Loading Maps/Custom_FerngillRepublicFrontier
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier' (for the 'Frontier Farm' content pack).
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Frontier Farm' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/Custom_LK_Museum2
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_Museum2' (for the 'NPC Jasper' content pack).
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/Custom_LK_Museum2 (for the 'NPC Jasper' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/EastScarp_RodneysHouse
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/thefrenchdodo-tilesheet
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/thefrenchdodo-tilesheet' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RodneysHouse' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/EastScarp_RodneysHouse (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/thefrenchdodo-tilesheet' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/EastScarp_RodneysBasement
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's New Barn Animals' content pack).
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RodneysBasement' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/EastScarp_RodneysBasement (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/EastScarp_FerngillNationalLibrary
[18:47:35 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/samshowtiles
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_FerngillNationalLibrary' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/EastScarp_LibraryExterior
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_tiles' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/stadium_tiles
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:35 TRACE Event Lookup] Loading Maps/spring_mod_lumisteria_tilesheetsoutdoor_buildings
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_buildings' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LibraryExterior' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_buildings' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:35 TRACE Event Lookup] Loading spacechase0.SpaceCore/FarmExtensionData
[18:47:35 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'.
[18:47:35 TRACE Event Lookup] Loading Maps/DeepWoodsMaxHouse
[18:47:35 TRACE Event Lookup] Loading Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/Craftables
[18:47:35 TRACE Event Lookup] Loading TileSheets/Craftables
[18:47:35 TRACE SMAPI] Deep Woods loaded asset 'Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/Craftables'.
[18:47:35 TRACE Event Lookup] Loading Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/Floors
[18:47:35 TRACE Event Lookup] Loading TileSheets/Floors
[18:47:35 TRACE SMAPI] Deep Woods loaded asset 'Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/Floors'.
[18:47:35 TRACE Event Lookup] Loading Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/furniture
[18:47:35 TRACE SMAPI] Deep Woods loaded asset 'Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/furniture'.
[18:47:35 TRACE Event Lookup] Loading Maps/Mines/mine_quarryshaft
[18:47:36 TRACE SMAPI] Deep Woods loaded asset 'Maps/DeepWoodsMaxHouse'.
[18:47:36 TRACE SMAPI] Deep Woods loaded asset 'Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/Craftables'.
[18:47:36 TRACE SMAPI] Deep Woods loaded asset 'Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/Floors'.
[18:47:36 TRACE SMAPI] Deep Woods loaded asset 'Maps/DW_Redirect_SMAPI_To_Content_Root/TileSheets/furniture'.
[18:47:36 TRACE Event Lookup] Loading Data/Quests
[18:47:36 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack).
[18:47:36 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:36 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'East Scarp NPCs' content pack).
[18:47:36 TRACE SpaceCore] Event: OnBlankSave
[18:47:36 TRACE SMAPI]    task complete.
[18:47:36 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[18:47:36 TRACE SMAPI]    task complete.
[18:47:36 TRACE Event Lookup] Loading Maps/fall_outdoorsTileSheet2
[18:47:36 TRACE Event Lookup] Loading Maps/fall_Shadows
[18:47:36 TRACE Event Lookup] Loading Maps/fall_Waterfalls
[18:47:36 TRACE Event Lookup] Loading Maps/fall_SVE_Tilesheet2
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_town
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_z_extras
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:47:37 TRACE Event Lookup] Loading Data/Characters
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Sword & Sorcery (CP)' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lance Expanded' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(NPC) Rodney O'Brien' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star SVE' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Nora The Herpetologist' content pack).
[18:47:37 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:47:37 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:47:37 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:47:37 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:47:37 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:47:37 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[18:47:37 TRACE Event Lookup] Loading Maps/Mine
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/Mine (for the 'NPC Jasper' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/EastScarp_OrchardHouse
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_OrchardHouse' (for the '(CP) East Scarp' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/EastScarp_OrchardHouse (for the '(CP) East Scarp' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/EastScarp_OrchardHouse (for the 'East Scarp NPCs' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/EastScarp_OrchardHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCableCar
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCableCar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_zridgeside
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_zridgesidebuildings
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_zrsvcablecar
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_zrsvcliffhouse
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_zrsvwideview
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/fall_zrsvwideviewnight
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE SMAPI] Invalidated 4 asset names (Data/Characters, Maps/Custom_Ridgeside_RSVCableCar, Maps/EastScarp_OrchardHouse, Maps/Mine).
Propagated 4 core assets (Data/Characters, Maps/Custom_Ridgeside_RSVCableCar, Maps/EastScarp_OrchardHouse, Maps/Mine).
Updated NPC warp route cache.
[18:47:37 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[18:47:37 TRACE Event Lookup] Loading Maps/Lance_Spouse_Area
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lance_Spouse_Area' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE Event Lookup] Loading Data/ChairTiles
[18:47:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Lumisteria Tilesheets - Indoor' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/FarmHouse2_marriage
[18:47:37 TRACE Event Lookup] Loading Maps/FarmHouse_Cellar
[18:47:37 TRACE Event Lookup] Loading Maps/Custom_LancesRoom
[18:47:37 TRACE Event Lookup] Loading Maps/townInterior
[18:47:37 TRACE Event Lookup] Loading Maps/paths
[18:47:37 TRACE Event Lookup] Loading Maps/spring_z_extras
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/VanillaFurniture
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/VanillaWallsAndFloors
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[18:47:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LancesRoom' (for the 'Lance Expanded' content pack).
[18:47:37 TRACE Event Lookup] Loading Maps/Forest_RaccoonHouse
[18:47:43 TRACE Event Lookup] Loading Maps/Island_Resort
[18:47:43 TRACE Event Lookup] Loading Maps/Island_House_Restored
[18:47:43 TRACE Event Lookup] Loading Maps/Island_House_Bin
[18:47:43 TRACE Event Lookup] Loading Maps/Island_House_Cave
[18:47:43 TRACE Event Lookup] Loading Maps/Island_W_Obelisk
[18:47:43 TRACE Event Lookup] Loading Maps/Farm Obelisk
[18:47:43 TRACE Event Lookup] Loading Maps/Island_Bridge_Repaired
[18:47:43 TRACE Event Lookup] Loading Maps/Shed2
[18:47:43 TRACE Event Lookup] Loading Maps/Barn3
[18:47:43 TRACE Event Lookup] Loading Maps/SVE_PremiumCoop
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumCoop' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumCoop' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumCoop' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/Brown Chicken
[18:47:43 TRACE Event Lookup] Loading Animals/White Chicken
[18:47:43 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Goose
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/Duck
[18:47:43 TRACE Event Lookup] Loading Animals/Dinosaur
[18:47:43 TRACE Event Lookup] Loading Animals/Rabbit
[18:47:43 TRACE Event Lookup] Loading Animals/Void Chicken
[18:47:43 TRACE Event Lookup] Loading Maps/SVE_PremiumBarn
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumBarn' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumBarn' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumBarn' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/Brown Cow
[18:47:43 TRACE SMAPI] Content Patcher edited Animals/Brown Cow (for the 'Elle's New Barn Animals' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/White Cow
[18:47:43 TRACE SMAPI] Content Patcher edited Animals/White Cow (for the 'Elle's New Barn Animals' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/Ostrich
[18:47:43 TRACE SMAPI] Content Patcher edited Animals/Ostrich (for the 'Elle's New Barn Animals' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/Goat
[18:47:43 TRACE SMAPI] Content Patcher edited Animals/Goat (for the 'Elle's New Barn Animals' content pack).
[18:47:43 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Camel
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Camel' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumBarn' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_PremiumBarn' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE Event Lookup] Loading Animals/Pig
[18:47:43 TRACE SMAPI] Content Patcher edited Animals/Pig (for the 'Elle's New Barn Animals' content pack).
[18:47:43 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Bear
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bear' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE Event Lookup] Loading Maps/SVE_Winery
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_Winery' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher edited Maps/SVE_Winery (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_Winery' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher edited Maps/SVE_Winery (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/SVE_Winery' (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE SMAPI] Content Patcher edited Maps/SVE_Winery (for the 'Stardew Valley Expanded' content pack).
[18:47:43 TRACE Event Lookup] Loading Maps/Shed
[18:47:43 TRACE Event Lookup] Loading Maps/CommunityCenter_Joja
[18:47:43 TRACE Event Lookup] Loading Characters/Monsters/Truffle Crab
[18:47:43 TRACE Event Lookup] Loading Portraits/Robin
[18:47:43 TRACE Event Lookup] Loading Characters/Robin
[18:47:43 TRACE Event Lookup] Loading Characters/schedules/Robin
[18:47:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Robin (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Robin
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Robin.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the '(NPC) Rodney O'Brien' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Unique Winter Star' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Lance_Fall
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lance_Fall' (for the 'Lance Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Lance_Fall
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lance_Fall' (for the 'Lance Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Lance
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lance' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Lance (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Lance (for the 'Lance Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Monsters/Tiger Slime
[18:47:44 TRACE Event Lookup] Loading Data/Monsters
[18:47:44 TRACE SMAPI] Content Patcher edited Data/Monsters (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Data/Monsters (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Monsters/Green Slime
[18:47:44 TRACE Event Lookup] Loading Portraits/George
[18:47:44 TRACE Event Lookup] Loading Characters/George
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/George
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Evelyn
[18:47:44 TRACE Event Lookup] Loading Characters/Evelyn
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Evelyn
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Evelyn (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Evelyn (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Alex
[18:47:44 TRACE Event Lookup] Loading Characters/Alex
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Alex
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Alex (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Alex (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Haley
[18:47:44 TRACE Event Lookup] Loading Characters/Haley
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Haley
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Haley (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Haley (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Emily
[18:47:44 TRACE Event Lookup] Loading Characters/Emily
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Emily
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Kent
[18:47:44 TRACE Event Lookup] Loading Characters/Kent
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Kent
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Kent (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Jodi
[18:47:44 TRACE Event Lookup] Loading Characters/Jodi
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Jodi
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Jodi (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Vincent
[18:47:44 TRACE Event Lookup] Loading Characters/Vincent
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Vincent
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Sam
[18:47:44 TRACE Event Lookup] Loading Characters/Sam
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Sam
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Clint
[18:47:44 TRACE Event Lookup] Loading Characters/Clint
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Clint
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Lewis
[18:47:44 TRACE Event Lookup] Loading Characters/Lewis
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Lewis
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Lewis (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Pierre
[18:47:44 TRACE Event Lookup] Loading Characters/Pierre
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Pierre
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Pierre (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Abigail
[18:47:44 TRACE Event Lookup] Loading Characters/Abigail
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Abigail
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Caroline
[18:47:44 TRACE Event Lookup] Loading Characters/Caroline
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Caroline
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Caroline (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Gus
[18:47:44 TRACE Event Lookup] Loading Characters/Gus
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Gus
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Penny
[18:47:44 TRACE Event Lookup] Loading Characters/Penny
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Penny
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Penny (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Penny (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Pam
[18:47:44 TRACE Event Lookup] Loading Characters/Pam
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Pam
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Pam (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Harvey
[18:47:44 TRACE Event Lookup] Loading Characters/Harvey
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Harvey
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Nora The Herpetologist' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Elliott
[18:47:44 TRACE Event Lookup] Loading Characters/Elliott
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Elliott
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Maru
[18:47:44 TRACE Event Lookup] Loading Characters/Maru
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Maru
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Nora The Herpetologist' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Demetrius
[18:47:44 TRACE Event Lookup] Loading Characters/Demetrius
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Demetrius
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Demetrius (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Sebastian
[18:47:44 TRACE Event Lookup] Loading Characters/Sebastian
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Sebastian
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Linus
[18:47:44 TRACE Event Lookup] Loading Characters/Linus
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Linus
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Linus (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Wizard
[18:47:44 TRACE SMAPI] Content Patcher edited Portraits/Wizard (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Wizard
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Wizard (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Wizard
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Wizard (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Jas
[18:47:44 TRACE Event Lookup] Loading Characters/Jas
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Jas
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Shane
[18:47:44 TRACE Event Lookup] Loading Characters/Shane
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Shane
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Marnie
[18:47:44 TRACE Event Lookup] Loading Characters/Marnie
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Marnie
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Leah
[18:47:44 TRACE Event Lookup] Loading Characters/Leah
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Leah
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Bryle_fall
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bryle_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Bryle_fall
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bryle_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Bryle
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Bryle
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bryle.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Dwarf
[18:47:44 TRACE Event Lookup] Loading Characters/Dwarf
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Dwarf
[18:47:44 TRACE Event Lookup] Loading Portraits/Armor_Mateo
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Armor_Mateo' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Portraits/Armor_Mateo (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Armor_Mateo
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Armor_Mateo' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Armor_Mateo (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Mateo
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Mateo' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Mateo (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Mateo (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Mateo
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Mateo' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Mateo.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Mateo (for the 'Sword & Sorcery (CP)' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Mateo (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Krobus
[18:47:44 TRACE Event Lookup] Loading Characters/Krobus
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Krobus
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Krobus' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Krobus (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/MrQi
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MrQi' (for the 'Lance Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/MrQi
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Mister Qi
[18:47:44 TRACE Event Lookup] Loading Portraits/Sandy
[18:47:44 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Sandy
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Sandy
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sandy' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sandy (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sandy (for the 'Part of a Saloon Breakfast' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Gunther
[18:47:44 TRACE Event Lookup] Loading Characters/Gunther
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Gunther
[18:47:44 TRACE Event Lookup] Loading Portraits/GuntherSilvian
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/GuntherSilvian
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/GuntherSilvian
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/GuntherSilvian
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/GuntherSilvian.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the '(NPC) Rodney O'Brien' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'Nora The Herpetologist' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Marlon
[18:47:44 TRACE Event Lookup] Loading Characters/Marlon
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Marlon
[18:47:44 TRACE Event Lookup] Loading Portraits/MarlonFay
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/MarlonFay
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/MarlonFay
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Willy
[18:47:44 TRACE Event Lookup] Loading Characters/Willy
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Willy
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Willy (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Birdie
[18:47:44 TRACE Event Lookup] Loading Characters/Birdie
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Birdie
[18:47:44 TRACE Event Lookup] Loading Portraits/ParrotBoy
[18:47:44 TRACE Event Lookup] Loading Characters/ParrotBoy
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/LeoMainland
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/LeoMainland (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/LeoMainland
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/LeoMainland.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/LeoMainland (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/LeoMainland (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Fizz
[18:47:44 TRACE Event Lookup] Loading Characters/Fizz
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Fizz
[18:47:44 TRACE Event Lookup] Loading Characters/Monsters/Bat
[18:47:44 TRACE Event Lookup] Loading Portraits/Andy
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Andy
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Andy
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Andy' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Andy (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Andy
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Andy' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Andy.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the '(NPC) Rodney O'Brien' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Unique Winter Star SVE' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Susan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Susan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Susan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Susan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Susan (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Susan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Susan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Susan.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the '(NPC) Rodney O'Brien' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Unique Winter Star SVE' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Victor
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Victor
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Victor
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Victor' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Victor (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Victor
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Victor' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Victor.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the '(NPC) Rodney O'Brien' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Unique Winter Star SVE' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Olivia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Olivia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Olivia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Olivia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Olivia (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Sophia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Sophia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Sophia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sophia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Sophia (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Sophia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sophia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sophia.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the '(NPC) Rodney O'Brien' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'Unique Winter Star SVE' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Scarlett
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Scarlett
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Scarlett
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Scarlett (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Scarlett
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Scarlett.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Scarlett (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Scarlett (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Claire
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Claire
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Claire
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Claire' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Claire (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Claire
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Claire' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Claire.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'Unique Winter Star SVE' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Martin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Martin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Martin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Martin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Martin (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Martin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Martin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Martin.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Camilla
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Camilla
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Camilla
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Camilla' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Camilla (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Alesia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Alesia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Alesia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Alesia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Alesia (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Isaac
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Isaac
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Isaac
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Isaac' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Isaac (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Jadu
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Jadu
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Jadu
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jadu' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/Jadu (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Peaches
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Peaches' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Peaches
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Peaches' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Peaches
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Peaches' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/CharlieChicken
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/CharlieChicken
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/CharlieChicken
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/CharlieChicken (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/CharlieChicken
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/CharlieChicken.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/CharlieChicken (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Morgan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Morgan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Morgan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Morgan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Morgan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Morgan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Dialogue/Morgan
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Morgan' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Morgan.
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Morgan (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Morgan (for the 'East Scarp NPCs' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/ScarlettFake
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/ScarlettFake
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/ScarlettFake
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Sawyer
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Sawyer
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Sawyer
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Edmund
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Edmund' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Edmund
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Edmund' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Edmund
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Edmund' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Gertrude
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Gertrude
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Gertrude
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Brock
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brock' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Brock
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brock' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Brock
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Brock' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Cordelia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Cordelia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Cordelia
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Freya
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freya' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Freya
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freya' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Freya
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Freya' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Cassandra
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Cassandra
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Cassandra
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/Emin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/Emin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/Emin
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Emin' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/HighlandsDwarf
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/HighlandsDwarf
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/HighlandsDwarf
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Portraits/MorrisTod
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/MorrisTod
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE Event Lookup] Loading Characters/schedules/MorrisTod
[18:47:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[18:47:44 TRACE SMAPI] Content Patcher edited Characters/schedules/MorrisTod (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/MorrisTod
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MorrisTod.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MorrisTod (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Treyvon
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Treyvon
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Treyvon
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Treyvon
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Treyvon.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Treyvon (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/HankSVE
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/HankSVE
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/HankSVE
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/HankSVE
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/HankSVE.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HankSVE (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Jolyne
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Jolyne
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Jolyne
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Jolyne (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Jolyne
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jolyne.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jolyne (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Brianna
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brianna' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Brianna
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brianna' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Brianna
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Brianna' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Brianna
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brianna' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Brianna.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brianna (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Drake
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Drake' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Drake
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Drake' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Drake
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Drake' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Drake (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Drake
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Drake' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Drake.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Drake (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Henchman
[18:47:45 TRACE Event Lookup] Loading Characters/SVE_Henchman
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/SVE_Henchman' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/SVE_Henchman
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/SVE_Henchman' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/SVE_Henchman (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/SVE_Henchman
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/SVE_Henchman' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/SVE_Henchman.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/SVE_Henchman (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Gale
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gale' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Gale
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gale' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Gale
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gale' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Gale
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gale' (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gale.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gale (for the 'Stardew Valley Expanded' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/DuckNPC
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/DuckNPC' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/DuckNPC
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/DuckNPC' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/DuckNPC
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/DuckNPC' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Duck2NPC
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Duck2NPC' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Duck2NPC
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Duck2NPC' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Duck2NPC
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Duck2NPC' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Leximonster
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leximonster' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Leximonster
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leximonster' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Leximonster
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Leximonster' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Void
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Void' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Void
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Void' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Void
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Void' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:45 WARN  SpaceCore] A warp from Custom_ARVHouse references EastScarpe which could not be found.
[18:47:45 TRACE Event Lookup] Loading Portraits/Aideen
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aideen' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Aideen
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aideen' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Aideen
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Aideen' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Aideen (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/RichieTheMacaw
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/RichieTheMacaw' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/RichieTheMacaw
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/RichieTheMacaw' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/RichieTheMacaw
[18:47:45 TRACE Event Lookup] Loading Portraits/Jacob
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jacob' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/Jacob (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Jacob
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jacob' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Jacob (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Jacob
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jacob' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Eloise
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eloise' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/Eloise (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Eloise
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eloise' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Eloise (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Eloise
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Eloise' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Eloise (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/LumaJunimo
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/LumaJunimo' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/LumaJunimo
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/LumaJunimo' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/LumaJunimo
[18:47:45 TRACE Event Lookup] Loading Portraits/Lavril
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lavril' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Lavril
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lavril' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Lavril
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lavril' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/OliverK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/OliverK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/OliverK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/OliverK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/OliverK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/OliverK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/OliverK (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/OliverK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/OliverK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/OliverK.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/OliverK (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/JosephineK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/JosephineK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/JosephineK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/JosephineK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/JosephineK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/JosephineK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/JosephineK (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/JosephineK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/JosephineK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/JosephineK.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/JosephineK (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/LittleGruff
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/LittleGruff' (for the '(CP) East Scarp' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/LittleGruff
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/LittleGruff' (for the '(CP) East Scarp' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/LittleGruff
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/LittleGruff' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/LittleGruff (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Eyvinder
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eyvinder' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/Eyvinder (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Eyvinder
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eyvinder' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Eyvinder (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Eyvinder
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Eyvinder' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Eyvinder (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/HappySlime
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HappySlime' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/HappySlime
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/HappySlime' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/HappySlime
[18:47:45 TRACE Event Lookup] Loading Portraits/ToriLK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ToriLK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/ToriLK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/ToriLK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/ToriLK
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/ToriLK' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Nora
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Nora' (for the 'Nora The Herpetologist' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Nora (for the 'Nora The Herpetologist' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Beatrice
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Beatrice' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/Beatrice (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Beatrice
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Beatrice' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Beatrice (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Beatrice
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Beatrice' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Mia
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Mia' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Mia
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Mia' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Mia
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Mia' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Mia (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Sterling
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sterling' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Sterling
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sterling' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Sterling
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sterling' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Sterling (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Henry
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Henry' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Henry
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Henry' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Henry
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Henry' (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Henry (for the 'Always Raining in the Valley' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/fall_Hector
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/fall_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/fall_Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/fall_Hector
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/fall_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/fall_Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Hector
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/fall_Cirrus
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/fall_Cirrus' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/fall_Cirrus (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/fall_Cirrus
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/fall_Cirrus' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/fall_Cirrus (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Cirrus
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cirrus' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Cirrus (for the 'Sword & Sorcery (CP)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Gremlin
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gremlin' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Gremlin
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gremlin' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Gremlin
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gremlin' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Gremlin (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Gremlin (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Jessie
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Jessie
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Jessie
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Jessie (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Rosa
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Rosa' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Rosa
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Rosa' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Rosa
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Rosa' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Rosa (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Rosa
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Rosa' (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Rosa.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Rosa (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Juliet
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Portraits/Juliet (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Juliet
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Juliet (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Juliet
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Juliet (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Juliet (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Undreya_1
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Undreya_1' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Undreya_1
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Undreya_1' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Undreya
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Undreya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Aguar_2
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Aguar
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Aguar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Malaya_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Malaya_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Malaya_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Malaya_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Malaya
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Malaya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Malaya
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Malaya.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Malaya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Malaya (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Alissa_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alissa_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Alissa_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alissa_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Alissa
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Alissa (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Kimpoi_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kimpoi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Kimpoi_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kimpoi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Kimpoi
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Kimpoi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Kimpoi
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kimpoi.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kimpoi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kimpoi (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Bert_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bert_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Bert_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bert_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Bert
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Bert (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Olga_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olga_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Olga_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olga_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Olga
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Olga (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Trinnie_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Trinnie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Trinnie_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Trinnie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Trinnie
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Trinnie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Corine_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Corine_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Corine_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Corine_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Corine
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Corine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Ezekiel
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Ezekiel (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Freddie_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freddie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Freddie_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freddie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Freddie
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Freddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Lola_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lola_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Lola_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lola_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Lola
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Lola (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Sean_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sean_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Sean_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sean_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Sean
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Sean (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Sean
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sean.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sean (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sean (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Ian_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ian_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Ian_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ian_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Ian
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Ian (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/Ian
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ian.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ian (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ian (for the 'East Scarp NPCs' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Jeric_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jeric_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Jeric_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jeric_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Jeric
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Jeric (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Kenneth_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kenneth_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Kenneth_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kenneth_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Kenneth
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Kenneth (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Lenny_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lenny_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Lenny_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lenny_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Lenny
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Lenny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/June_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/June_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/June_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/June_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/June
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/June' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/June (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Dialogue/June
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/June' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/June.
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/June (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE Event Lookup] Loading Portraits/Philip_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Philip_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/Philip_fall
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Philip_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:45 TRACE Event Lookup] Loading Characters/schedules/Philip
[18:47:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:45 TRACE SMAPI] Content Patcher edited Characters/schedules/Philip (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Ysabelle_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ysabelle_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Ysabelle_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ysabelle_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Ysabelle
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Ysabelle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Flor_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Flor_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Flor_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Flor_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Flor
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Flor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Irene_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Irene
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Irene (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Irene
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Irene.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Irene (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Irene (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Richard_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Richard_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Richard_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Richard_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Richard
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Richard (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Maddie_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maddie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Maddie_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maddie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Maddie
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Maddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Keahi_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Keahi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Keahi_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Keahi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Keahi
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Keahi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Pika_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pika_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Pika_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pika_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Pika
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Pika (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Jio_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jio_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Portraits/Jio_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Jio_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jio_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Jio_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Jio
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Jio (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Daia_ninja
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Daia_ninja' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Daia_ninja
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Daia_ninja' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Daia
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Daia (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Daia
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Daia.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Yuuma_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Yuuma_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Yuuma_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Yuuma_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Yuuma
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Yuuma (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Shiro_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shiro_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Shiro_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shiro_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Shiro
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Shiro (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Naomi_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Naomi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Naomi_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Naomi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Naomi
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Naomi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Naomi
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Naomi.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Naomi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Naomi (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Carmen_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Carmen_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Carmen_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Carmen_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Carmen
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Carmen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Blair_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Blair_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Blair_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Blair_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Blair
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Blair (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Faye_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Faye_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Faye_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Faye_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Faye
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Faye (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Sonny
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Sonny
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Sonny
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Sonny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Louie_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Louie
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Louie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Ariah_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ariah_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Ariah_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ariah_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Ariah
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Ariah (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Maive_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maive_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Maive_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maive_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Maive
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Maive (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Zayne_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Zayne_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Zayne_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Zayne_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Zayne
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Zayne (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Zayne
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Zayne.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zayne (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zayne (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Kiarra_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kiarra_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Kiarra_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kiarra_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Kiarra
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Kiarra (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Shanice_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shanice_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Shanice_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shanice_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Shanice
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Shanice' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Shanice (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Lorenzo_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lorenzo_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Lorenzo_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lorenzo_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Lorenzo
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Lorenzo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Anton_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Anton_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Anton_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Anton_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Anton
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Anton (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Paula_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Paula_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Paula_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Paula_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Paula
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Paula (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Belinda
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Belinda
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Belinda
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Belinda (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Belinda
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Belinda.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Belinda (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Belinda (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Raeriyala
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Raeriyala
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Raeriyala
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Raeriyala (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Raeriyala
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Raeriyala.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/RelicSpirit
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/RelicSpirit
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/RelicSpirit
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/RelicSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/RelicSpirit
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RelicSpirit.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RelicSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RelicSpirit (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Torts
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Torts
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Torts
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Torts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Althea
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Althea
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Althea
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Althea (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Lorraine
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Lorraine
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Lorraine
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Lorraine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Nadaline
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Nadaline
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Nadaline
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Nadaline (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Zachary
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Zachary
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Zachary
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Zachary (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/TreehouseGirl
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/TreehouseGirl
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/TreehouseGirl
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/TreehouseGirl (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Kiwi_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kiwi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Kiwi_fall
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kiwi_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Kiwi
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kiwi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Kiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Sari
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Sari
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Sari
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Sari (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Pipo
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Pipo
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Pipo
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Pipo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Acorn
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Acorn
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Acorn
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Acorn (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Helen
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Helen
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Helen
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Helen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Bliss
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Bliss
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Bliss
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Bliss (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/VivienneLK
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/VivienneLK' (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/VivienneLK
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/VivienneLK' (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/VivienneLK
[18:47:46 TRACE Event Lookup] Loading Portraits/Solomon
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Solomon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Solomon
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Solomon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Solomon
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Solomon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Solomon (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Solomon
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Solomon' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Solomon.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Solomon (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/HoodDown/fall_Roslin
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HoodDown/fall_Roslin' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/HoodDown/fall_Roslin
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/HoodDown/fall_Roslin' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Roslin
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Roslin' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Roslin (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Roslin
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Roslin' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Roslin.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Roslin (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/fall_Dandelion
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/fall_Dandelion' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/fall_Dandelion
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/fall_Dandelion' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Dandelion
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Dandelion' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Dandelion (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Dialogue/Dandelion
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Dandelion' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Dandelion.
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dandelion (for the 'Sword & Sorcery (CP)' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/KatarynaLK
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/KatarynaLK
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/KatarynaLK
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/KatarynaLK (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE Event Lookup] Loading Portraits/Jasper
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jasper' (for the 'NPC Jasper' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/Jasper
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jasper' (for the 'NPC Jasper' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/Jasper
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jasper' (for the 'NPC Jasper' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Jasper (for the 'East Scarp NPCs' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/Jasper (for the 'NPC Jasper' content pack).
[18:47:46 TRACE Event Lookup] Loading Characters/schedules/RodneyOBrien
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/RodneyOBrien' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Characters/schedules/RodneyOBrien (for the '(NPC) Rodney O'Brien' content pack).
[18:47:46 TRACE SMAPI]    task complete.
[18:47:46 TRACE Json Assets] Fixing IDs
[18:47:46 TRACE Event Lookup] Loading Data/WildTrees
[18:47:46 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Stardew Valley Expanded' content pack).
[18:47:46 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Cornucopia - More Crops' content pack).
[18:47:46 TRACE Event Lookup] Loading Maps/fall_island_tilesheet_1
[18:47:46 TRACE Event Lookup] Loading Maps/fall_z_Waterfalls
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[18:47:46 TRACE Event Lookup] Loading Maps/fall_RedBaneberry_Tilesheet
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:46 TRACE Event Lookup] Loading Maps/fall_GrampletonSuburbsTilesheet
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:46 TRACE Event Lookup] Loading Maps/fall_monsterGraveTiles
[18:47:46 TRACE Event Lookup] Loading Maps/fall_ValleyBackdrop
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack).
[18:47:46 TRACE Event Lookup] Loading Maps/fall_cottage
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_cottage' (for the '(CP) East Scarp' content pack).
[18:47:46 TRACE Event Lookup] Loading Maps/fall_daisyextras
[18:47:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_MorrisModernHouse
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_z_Hector
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_z_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_inn
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_inn' (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_lighthouse
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_lighthouse' (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_rockpools
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_rockpools' (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_mod_lumisteria_tilesheetsoutdoor_decorations
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_himeoutdoors
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_himeoutdoors' (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_silo
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_silo' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_CoastalGuild
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_CoastalGuild' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_LionsManeBroken
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_LionsManeBroken' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_PizzaVan
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_PizzaVan' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_mod_lumisteria_tilesheetsoutdoor_tiles
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_mod_lumisteria_tilesheetsoutdoor_tiles' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_zridgetiles
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_zrsvscene1
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/fall_mod_lumisteria_tilesheetsoutdoor_buildings
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_mod_lumisteria_tilesheetsoutdoor_buildings' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[18:47:47 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[18:47:47 TRACE Event Lookup] Loading Data/TriggerActions
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Lance Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Part of a Saloon Breakfast' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(NPC) Rodney O'Brien' content pack).
[18:47:47 TRACE Event Lookup] Loading Data/MonsterSlayerQuests
[18:47:47 TRACE game] getLoadEnumerator() exited, elapsed = '00:01:20.7192186'
[18:47:47 TRACE Event Lookup] Loading Data/Festivals/fall15
[18:47:47 TRACE Event Lookup] Loading Data/Events/FarmHouse
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'East Scarp NPCs' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'NPC Jasper' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Lance Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:47 TRACE Event Lookup] Loading Data/AquariumFish
[18:47:47 TRACE SMAPI] Content Patcher edited Data/AquariumFish (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/AquariumFish (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/AquariumFish (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/AquariumFish (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/KittyfishAquariumFish
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/KittyfishAquariumFish' (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/DaggerAquariumFish
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/DaggerAquariumFish' (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE Event Lookup] Loading LooseSprites/AquariumFish
[18:47:47 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/GingerIslandAquariumFish
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/GingerIslandAquariumFish' (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE Event Lookup] Loading TileSheets/furniture_2
[18:47:47 TRACE Event Lookup] Loading TileSheets/companions
[18:47:47 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/TheresEvenMoreAquariumFish
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/TheresEvenMoreAquariumFish' (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE Event Lookup] Loading Mods/DN.SnS/snsaquariumfish
[18:47:47 TRACE SMAPI] Content Patcher loaded asset 'Mods/DN.SnS/snsaquariumfish' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_Bedroom_Open
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_SouthernRoom_Add
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_CornerRoom_Remove
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_DiningRoom_Add
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_Cubby_Remove
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_FarUpperRoom_Add
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_DiningRoomWall_Add
[18:47:47 TRACE Event Lookup] Loading Maps/FarmHouse_Crib_1
[18:47:47 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:47:47 TRACE Event Lookup] Loading Data/Locations
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations.
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(NPC) Rodney O'Brien' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:47:47 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[18:47:47 TRACE game] setGameMode( 'playingGameMode (3)' )
[18:47:47 TRACE SMAPI] Game loader done.
[18:47:47 TRACE Json Assets] Adding default recipes
[18:47:47 TRACE Event Lookup] Loading Data/animationDescriptions
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Stardew Valley Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Always Raining in the Valley' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Sword & Sorcery (CP)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'East Scarp NPCs' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'NPC Jasper' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Lance Expanded' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the '(NPC) Rodney O'Brien' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:47 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Nora The Herpetologist' content pack).
[18:47:48 TRACE Event Lookup] Loading Characters/MrsRaccoon
[18:47:48 TRACE game] Applied trigger action 'SVE_ChallengingBadlands' with actions [AddMail Current SVE_ChallengingBadlands received].
[18:47:48 TRACE game] Applied trigger action 'SVE_ChallengingMarshlands' with actions [AddMail Current SVE_ChallengingMarshlands received].
[18:47:48 TRACE game] Applied trigger action 'SVE_ChallengingHighlandsCavern' with actions [AddMail Current SVE_ChallengingHighlandsCavern received].
[18:47:48 TRACE game] Applied trigger action 'SVE_LowMemoryBadlands' with actions [RemoveMail Current SVE_LowMemoryBadlands received].
[18:47:48 TRACE game] Applied trigger action 'SVE_LowMemoryHighlands' with actions [RemoveMail Current SVE_LowMemoryHighlands received].
[18:47:48 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice].
[18:47:48 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetHerbsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedCropsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedTreesPackFlags false], [RemoveMail All Cornucopia.MoreCrops_HerbsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled all].
[18:47:48 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedCropsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled received].
[18:47:48 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedTreesPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled received].
[18:47:48 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetHerbsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_HerbsPackEnabled received].
[18:47:48 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RemoveConfigFlags false].
[18:47:48 TRACE Event Lookup] Loading Characters/Dialogue/MarriageDialogueLance
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarriageDialogueLance' (for the 'Stardew Valley Expanded' content pack).
[18:47:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MarriageDialogueLance.
[18:47:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarriageDialogueLance (for the 'Stardew Valley Expanded' content pack).
[18:47:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarriageDialogueLance (for the 'Lance Expanded' content pack).
[18:47:48 TRACE Event Lookup] Loading Characters/Dialogue/MarriageDialogue
[18:47:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MarriageDialogue.
[18:47:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarriageDialogue (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarriageDialogue (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:47:48 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:47:48 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:48 TRACE Event Lookup] Loading Data/LostItemsShop
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.Pentacle1 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key GilMinecarts has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.Pentacle2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.FixMinecart has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Wizard has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.Pentacle3 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Linus has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Robin has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.DaiaQuest has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Clint2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.Pentacle4 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.AideenFlowers3 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key DwarfCaveShortcut has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Gunther has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Wizard2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Demetrius2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key DesertFestivalMarlon3 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key DesertFestivalMarlon2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key MarlonFay has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalGreen has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key MarlonFay2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalRed has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalPurple has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalBlue has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalYellow has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalOrange has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.ColorCrystalGray has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Willy has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Robin3 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key QiChallenge7 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key HenchmanHouseRepaired has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Robin2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Lance has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.JosephineJelly has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key QiChallenge4 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key QiChallenge9 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.JojaCola has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Lewis has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key QiChallenge5 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Mateo.SpecialOrders.BuildGuild has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key LegendaryTrio has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Clint has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key QiChallenge10 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Mateo.SpecialOrders.AQ2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Mateo.SpecialOrders.AQ4 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Gus has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.BeatriceQuartz has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key MorrisTod2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.SlayCrabs has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.AideenFlowers2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Gus_BreakfastPrep has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Susan has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.JacobCorn has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Willy2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.JacobHay has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.SpecialOrder.CrabPot has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.SpiritRealmFlames has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Lemurkat.SpecialOrders.JasperDevices has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.River1 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.River2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Emily has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Sophia has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.SpecialOrder.MythFlower has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Wizard_BreakfastBundle has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.UntimedSpecialOrder.HauntedGH has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Wizard_BonusBundle1 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Krobus has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Wizard_BonusBundle2 has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key RSV.SpecialOrder.SlayViperial has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key EastScarp.SpecialOrders.LadySheba has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Caroline has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key Olivia has been completed
[18:47:48 TRACE Custom Tokens] Special Order with key CAGQuest.UntimedSpecialOrder.LionsMane has been completed
[18:47:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:47:48 TRACE Event Lookup] Loading TileSheets/junimo_furniture
[18:47:48 TRACE Event Lookup] Loading TileSheets/wizard_furniture
[18:47:48 TRACE Event Lookup] Loading TileSheets/retro_furniture
[18:47:48 TRACE Event Lookup] Loading Characters/Farmer/farmer_girl_base
[18:47:48 TRACE Event Lookup] Loading Characters/Farmer/skinColors
[18:47:48 TRACE Event Lookup] Loading Characters/Farmer/shoeColors
[18:47:48 TRACE Event Lookup] Loading TileSheets/FreeCactuses
[18:47:48 TRACE Event Lookup] Loading TileSheets/furniture_3
[18:47:48 TRACE Event Lookup] Loading RSV/Objects/PortraitFrames
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'RSV/Objects/PortraitFrames' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:48 TRACE Event Lookup] Loading Mods/Lemurkat.EastScarp/esfurniture
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/esfurniture' (for the '(CP) East Scarp' content pack).
[18:47:48 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/SVE_Furniture_TileSheet
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVE_Furniture_TileSheet' (for the 'Stardew Valley Expanded' content pack).
[18:47:48 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/SVE_Portraits
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVE_Portraits' (for the 'Stardew Valley Expanded' content pack).
[18:47:48 TRACE Event Lookup] Loading Mods/Sword & Sorcery/Handbook_Table_Oak
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'Mods/Sword & Sorcery/Handbook_Table_Oak' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:48 TRACE Event Lookup] Loading Mods/Rafseazz.RSVCP/Objects/Weapons
[18:47:48 TRACE SMAPI] Content Patcher loaded asset 'Mods/Rafseazz.RSVCP/Objects/Weapons' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:48 TRACE SMAPI] Context: loaded save 'Blackwood_388388212', starting fall 15 Y4, locale set to . Single-player.
[18:47:48 TRACE Event Lookup] Loading Animals/BabyWhite Cow
[18:47:48 TRACE SMAPI] Content Patcher edited Animals/BabyWhite Cow (for the 'Elle's New Barn Animals' content pack).
[18:47:48 TRACE Event Lookup] Loading Animals/BabyGoat
[18:47:48 TRACE SMAPI] Content Patcher edited Animals/BabyGoat (for the 'Elle's New Barn Animals' content pack).
[18:47:48 TRACE Event Lookup] Loading Animals/BabyPig
[18:47:48 TRACE SMAPI] Content Patcher edited Animals/BabyPig (for the 'Elle's New Barn Animals' content pack).
[18:47:48 TRACE Mail Framework Mod] Reading content pack: Always Raining in the Valley MFM 1.0.7 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Always Raining in the Valley\[MFM] Always Raining in the Valley
[18:47:48 TRACE Deep Woods] SaveEvents_AfterLoad
[18:47:48 TRACE Deep Woods] InitGameIfNecessary(False)
[18:47:48 TRACE Deep Woods] DeepWoodsSettings.DoLoad()
[18:47:48 TRACE Deep Woods] DeepWoodsSettings.DoLoad: Loading settings.
[18:47:48 TRACE Deep Woods] Settings loaded successfully.
[18:47:48 TRACE Deep Woods] DeepWoodsSettings.DoLoad: Done.
[18:47:48 TRACE Event Lookup] Loading Maps/deepWoodsInfestedOutdoorsTileSheet
[18:47:48 TRACE SMAPI] Deep Woods loaded asset 'Maps/deepWoodsInfestedOutdoorsTileSheet'.
[18:47:48 TRACE Event Lookup] Loading Maps/deepWoodsLakeTilesheet
[18:47:48 TRACE SMAPI] Deep Woods loaded asset 'Maps/deepWoodsLakeTilesheet'.
[18:47:48 WARN  game] Field 'myDeepWoodsName' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'exitDir' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'location' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'targetDeepWoodsName' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'targetLocation' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'myDeepWoodsName' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'exitDir' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'location' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'targetDeepWoodsName' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:48 WARN  game] Field 'targetLocation' was added to the 'DeepWoodsExit' net fields before SetOwner was called.
[18:47:49 TRACE Deep Woods] WoodsObelisk.RestoreAllInGame()
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Farm, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Deluxe Barn, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumCoop, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumBarn, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumBarn, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_Winery, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Shed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FarmHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FarmCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Town, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(JoshHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(HaleyHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SamHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Blacksmith, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ManorHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SeedShop, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Saloon, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Trailer, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Hospital, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(HarveyRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Beach, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BeachNightMarket, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ElliottHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Mountain, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ScienceHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SebastianRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Tent, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Forest, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WizardHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AnimalShop, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LeahHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BusStop, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Mine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Sewer, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BugLand, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Desert, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Club, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SandyHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ArchaeologyHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WizardHouseBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AdventureGuild, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Woods, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Railroad, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchSwamp, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchHut, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchWarpCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Summit, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FishShop, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_Entry, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_MensLocker, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_WomensLocker, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_Pool, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(CommunityCenter, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(JojaMart, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Greenhouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SkullCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Backwoods, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Tunnel, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Trailer_Big, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MermaidHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Submarine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AbandonedJojaMart, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MovieTheater, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Sunroom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BoatTunnel, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouth, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouthEast, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouthEastCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandEast, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandWest, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandNorth, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandHut, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandWestCave1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandNorthCave1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFieldOffice, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFarmHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(CaptainRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandShrine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFarmCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Caldera, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LeoTreeHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(QiNutRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MasteryCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DesertFestival, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LewisBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardRefurbished, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardCellarRefurbished, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedRuins, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_TownEast, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FakeEnchantedGrove, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FakeEnchantedGrove2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WillyRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MarnieShed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AndyHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AndyCellar, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SusanHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JenkinsHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_OliviaCellar, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SophiaHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SophiaCellar, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CrimsonBadlandsMap, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MovieTheaterScreen_ClaireEvent, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CastleVillage_DayEnd_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardPictureMap, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_StardustFarmPictureMap, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GaldoranVoid, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Claire_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Martin_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Camilla_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Alesia_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Isaac_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Lance_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Jadu_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Apples_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Peaches_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Charlie_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Morgan_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Scarlett_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Sandy_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ApplesRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GunthersRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_BusStop_Bus, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_BusStop_NoBus, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_ClaireHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ClaireHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JojaEmporium, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GuntherExpedition1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GuntherExpedition2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonFields_Small, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_BusStop_NoBus, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCottageInterior, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Highway, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Sawyer_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Jolyne_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Edmund_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Gale_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Gertrude_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Brock_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Cordelia_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Freya_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Cassandra_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Emin_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Brianna_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Drake_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsDwarf_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MorrisHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForestWestOld, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LanceSecretWarp, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Krobus_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_VoidDen, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ScarlettHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HanksGarage, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WoodsCompat, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_VictorSummit, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FrontierFarm_HiddenCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FrontierFarm_UndergroundTunnel, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier_HotSpring, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier_Cave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ArkOrchard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DayEnd_WarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Atlantis, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DesertRailway, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_EnchantedGrove, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashGuestRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonCoast, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonTrainStation, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrenvilleFalls, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavernPrison, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavernPrisonEvent, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_IridiumQuarry, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JojaPetStore, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCellar, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCottage, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardDiningRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SpriteSpringCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_TreasureCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Void, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Entrance, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_FoodCourt, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_MainHall, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Stage, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_VendorFloor, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZuzuCityStreet, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsOutpost, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CastleVillageOutpost, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashGuild, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashHallway, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WizardBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Courtyard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SVESummit, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AdventurerSummit, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_BlueMoonVineyard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForbiddenMaze, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenchmanBackyard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenchmanHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DinoIsland_South, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DinoIsland_North, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CrimsonBadlands, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FableReef, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedGreenhouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForestWest, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Garden, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbs, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbsTrainStation, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbsOutskirts, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GoGoatRanch, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GoGoatRanch_Interior, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedOutside, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Highlands, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavern, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DiamondCavern, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JunimoWoods, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MorrisProperty, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ShearwaterBridge, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SpriteSpring2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepMountains, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Village, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SeaCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDark, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Orchard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ClearingHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SmugglerDen, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MineEntrance, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_House1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_BirdHide, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VetHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_JacobOffice, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_JacobBarn, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LanternRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Silo, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LumaHut, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_OrchardHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Shack, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VillageInn, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_InnBath, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_UnderwaterLexi, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_EyvinderCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_InnRoomRosa, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ToriSlimeBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RosJulesHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ArkOrchard, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_NTHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenryWarp, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Lighthouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowFarm, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowShed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowShed_Ruins, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ARVHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MateoHome, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_CoastalGuild, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DruidTower, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DruidGrove, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage3, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage4, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DateMine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LavaMine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_IntroMine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_HectorForest, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VanInterior, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LionsMane, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Planetarium, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Underforge, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkEntrance, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv3, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv4, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv5, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DuskspireLair, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SolomonCavern, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VioletMoonFestivalGrounds, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VioletMoonFestivalGroundsBlank, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_PocketDimension, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_ClearingHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_LodgingHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_JojaBreakRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_TheaterBreakroom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_LodgingHouseBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff_AlissaDate, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff_FayeDate, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCorineDate, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_Event, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_CookOff, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_Fashion, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge_KennethDate_OFF, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVEvacuationCenter, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge_KennethDate_ON, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion_Ball, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneCorp, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneJewelry, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneMine, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCave, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EzekielPic, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LolaShed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_TortsRealm, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVAbandonedHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_JuneNPC_ResortDate, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PrincessVilleDate, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVWestCliff, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGreenhouse1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGreenhouse2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheRide, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheRide_static, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_WeddingReception, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_Ballroom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_Birthday, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_NightParty, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EmberNight, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGathering, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarLab, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AlissaHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AlissaShed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BertHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BertHouse2ndFloor, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EzekielHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_FreddieHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_IanHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_JericHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_KennethHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LennyHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotel2ndFloor, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotel3rdFloor, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotelLobby, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MaddieHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PikaHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVNinjaHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_ShiroHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BlairHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_FayeHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion2ndFloor, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_3Bros, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_3Bros2ndFloor, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSewers, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PaulaClinic, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitHouseNew, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitShed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls1, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls3, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSpiritRealm, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgePond, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgeFalls, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgeForest, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCableCar, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheHike, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_SummitFarm, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVRoad, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVHiddenWarp, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVHiddenWarp2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_WeddingReceptionPic, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_KiarraPick, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_OldRSVKids, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSkyGazing, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_ZuzuCableCarView, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCaveFixed, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCaveFixed_alt, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VetAwayWarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_TNPCWaitingWarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_CatWarpRoom, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_AbyssCoop, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VillageInn_SpiritEve, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_Museum2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RodneysHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RodneysBasement, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_FerngillNationalLibrary, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LibraryExterior, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar2, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar3, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar4, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar5, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar6, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar7, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar8, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DeepWoodsMaxHouse, Restore)
[18:47:49 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DeepWoods, Restore)
[18:47:49 TRACE Ridgeside Village (SMAPI component)] Adding pedestals
[18:47:49 TRACE Event Lookup] Loading LooseSprites/RSVIcon
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites/RSVIcon' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited LooseSprites/RSVIcon (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Ridgeside Village (SMAPI component)] dailies Done: 24,6,14,15,16,11,12,100,17,1,101,8,104,105,18,19,,20,107,106,7,108,9,25,102,111,112,110,113,115,116,72860006,72860007,122,123,125,72860001,72860004,72860003,72861006,578743,72861028,72860502,72861019,72860500,72861013
[18:47:49 TRACE Ridgeside Village (SMAPI component)] RSV: Greenhouse Custom_Ridgeside_AguarCaveTemporary could not be found
[18:47:49 TRACE Ridgeside Village (SMAPI component)] RSV: Custom_Ridgeside_RSVGreenhouse1 set to greenhouse
[18:47:49 TRACE Ridgeside Village (SMAPI component)] RSV: Custom_Ridgeside_RSVGreenhouse2 set to greenhouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/Farm
[18:47:49 TRACE SMAPI] Lasting Conversation Topics edited Data/Events/Farm.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Frontier Farm' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Cornucopia - More Crops' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Lance Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/FarmCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/Town
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Always Raining in the Valley' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Lance Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Unique Winter Star' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Town (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/JoshHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/JoshHouse (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/HaleyHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/HaleyHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/HaleyHouse (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/SamHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SamHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SamHouse (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Blacksmith
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Blacksmith' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Blacksmith (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Blacksmith (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Blacksmith (for the 'NPC Jasper' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/ManorHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ManorHouse (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ManorHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ManorHouse (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/SeedShop
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SeedShop (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SeedShop (for the 'Always Raining in the Valley' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SeedShop (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SeedShop (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SeedShop (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Saloon
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the 'Part of a Saloon Breakfast' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Saloon (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Trailer
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Trailer (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Hospital
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Hospital (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Hospital (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Hospital (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Hospital (for the 'Lance Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Hospital (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/HarveyRoom
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/HarveyRoom (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Beach
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Beach (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/BeachNightMarket
[18:47:49 TRACE Event Lookup] Loading Data/Events/ElliottHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/Mountain
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mountain (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mountain (for the 'Always Raining in the Valley' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mountain (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mountain (for the 'NPC Jasper' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/ScienceHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ScienceHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/SebastianRoom
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SebastianRoom (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/SebastianRoom (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Tent
[18:47:49 TRACE Event Lookup] Loading Data/Events/Forest
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'Lance Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Forest (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/WizardHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/WizardHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/WizardHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/WizardHouse (for the 'Lance Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/WizardHouse (for the 'Part of a Saloon Breakfast' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/AnimalShop
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AnimalShop (for the 'Always Raining in the Valley' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AnimalShop (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/LeahHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/LeahHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/LeahHouse (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/BusStop
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Mine
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mine (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mine (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Mine (for the 'NPC Jasper' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Sewer
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Sewer (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Sewer (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/BugLand
[18:47:49 TRACE Event Lookup] Loading Data/Events/Desert
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Desert' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Desert (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Club
[18:47:49 TRACE Event Lookup] Loading Data/Events/SandyHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/ArchaeologyHouse
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/ArchaeologyHouse (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/WizardHouseBasement
[18:47:49 TRACE Event Lookup] Loading Data/Events/AdventureGuild
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/AdventureGuild' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AdventureGuild (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AdventureGuild (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AdventureGuild (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AdventureGuild (for the 'Frontier Farm' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/AdventureGuild (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Woods
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Woods (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Woods (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Woods (for the 'NPC Jasper' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Railroad
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Railroad (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Railroad (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Railroad (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/WitchSwamp
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/WitchSwamp' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/WitchHut
[18:47:49 TRACE Event Lookup] Loading Data/Events/WitchWarpCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/Summit
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Summit' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/FishShop
[18:47:49 TRACE Event Lookup] Loading Data/Events/BathHouse_Entry
[18:47:49 TRACE Event Lookup] Loading Data/Events/BathHouse_MensLocker
[18:47:49 TRACE Event Lookup] Loading Data/Events/BathHouse_WomensLocker
[18:47:49 TRACE Event Lookup] Loading Data/Events/BathHouse_Pool
[18:47:49 TRACE Event Lookup] Loading Data/Events/CommunityCenter
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/CommunityCenter (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/CommunityCenter (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/JojaMart
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/JojaMart' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/JojaMart (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/JojaMart (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/JojaMart (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Greenhouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/SkullCave
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/SkullCave' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Backwoods
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Backwoods (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Tunnel
[18:47:49 TRACE Event Lookup] Loading Data/Events/Trailer_Big
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar
[18:47:49 TRACE Event Lookup] Loading Data/Events/MermaidHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/Submarine
[18:47:49 TRACE Event Lookup] Loading Data/Events/AbandonedJojaMart
[18:47:49 TRACE Event Lookup] Loading Data/Events/MovieTheater
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/MovieTheater' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/MovieTheater (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Sunroom
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Sunroom (for the '(CP) Events Expansion' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/BoatTunnel
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandSouth
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandSouth (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandSouth (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandSouth (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandSouth (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandSouthEast
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/IslandSouthEast' (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandSouthEast (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandSouthEastCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandEast
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandWest
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandWest (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandWest (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandNorth
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandHut
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandWestCave1
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandNorthCave1
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandFieldOffice
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/IslandFieldOffice' (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/IslandFieldOffice (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandFarmHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/CaptainRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandShrine
[18:47:49 TRACE Event Lookup] Loading Data/Events/IslandFarmCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/Caldera
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Caldera' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Caldera (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Caldera (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/LeoTreeHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/QiNutRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/MasteryCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/DesertFestival
[18:47:49 TRACE Event Lookup] Loading Data/Events/LewisBasement
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardRefurbished
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_AuroraVineyardRefurbished (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardCellarRefurbished
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShedRuins
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_GrandpasShedRuins (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShed
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_GrandpasShed (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_TownEast
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FakeEnchantedGrove
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FakeEnchantedGrove2
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_WillyRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_MarnieShed
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_MarnieShed (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AndyHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_AndyHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AndyCellar
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SusanHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_SusanHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_JenkinsHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_JenkinsHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_OliviaCellar
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SophiaHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_SophiaHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SophiaCellar
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_CrimsonBadlandsMap
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_MovieTheaterScreen_ClaireEvent
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_CastleVillage_DayEnd_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardPictureMap
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_StardustFarmPictureMap
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GaldoranVoid
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Claire_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Martin_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Camilla_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Alesia_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Isaac_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Lance_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Jadu_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Apples_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Peaches_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Charlie_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Morgan_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Scarlett_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Sandy_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ApplesRoom
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GunthersRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_BusStop_Bus
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_BusStop_NoBus
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_ClaireHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ClaireHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_JojaEmporium
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GuntherExpedition1
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GuntherExpedition2
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonFields_Small
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_BusStop_NoBus
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCottageInterior
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Highway
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Sawyer_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Jolyne_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Edmund_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Gale_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Gertrude_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Brock_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Cordelia_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Freya_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Cassandra_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Emin_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Brianna_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Drake_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsDwarf_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_MorrisHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ForestWestOld
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LanceSecretWarp
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Krobus_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_VoidDen
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ScarlettHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_ScarlettHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HanksGarage
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_WoodsCompat
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_VictorSummit
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyard
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_AuroraVineyard (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FrontierFarm_HiddenCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FrontierFarm_UndergroundTunnel
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier_HotSpring
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier_Cave
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ArkOrchard
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_DayEnd_WarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Atlantis
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_DesertRailway
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_DesertRailway (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_EnchantedGrove
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FirstSlashGuestRoom
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_FirstSlashGuestRoom (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonCoast
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonTrainStation
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrenvilleFalls
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsCavernPrison
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_HighlandsCavernPrison (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsCavernPrisonEvent
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_IridiumQuarry
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_JojaPetStore
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyard
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCellar
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCottage
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardDiningRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SpriteSpringCave
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_TreasureCave
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Void
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_Void' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Entrance
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_FoodCourt
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_MainHall
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Stage
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_VendorFloor
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZuzuCityStreet
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsOutpost
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_HighlandsOutpost (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_CastleVillageOutpost
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FirstSlashGuild
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FirstSlashHallway
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_WizardBasement
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_WizardBasement (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Courtyard
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SVESummit
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_AdventurerSummit
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_AdventurerSummit (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_AdventurerSummit (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_BlueMoonVineyard
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_BlueMoonVineyard (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ForbiddenMaze
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_ForbiddenMaze (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HenchmanBackyard
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HenchmanHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_HenchmanHouse (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_DinoIsland_South
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_DinoIsland_North
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_CrimsonBadlands
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FableReef
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_FableReef (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShedGreenhouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ForestWest
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Garden
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_Garden' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonSuburbs
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonSuburbsTrainStation
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_GrampletonSuburbsTrainStation (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonSuburbsOutskirts
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GoGoatRanch
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GoGoatRanch_Interior
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShedOutside
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Highlands
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Highlands (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsCavern
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_HighlandsCavern (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_DiamondCavern
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_JunimoWoods
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_JunimoWoods (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_MorrisProperty
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_MorrisProperty (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ShearwaterBridge
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_ShearwaterBridge (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_ShearwaterBridge (for the 'Lance Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_SpriteSpring2
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_SpriteSpring2 (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepMountains
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_DeepMountains' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_DeepMountains (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_DeepMountains (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_DeepMountains (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Village
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_Village' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Village (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Village (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Village (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Village (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_SeaCave
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_SeaCave' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_SeaCave (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDark
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_DeepDark' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Orchard
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_Orchard' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Orchard (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Orchard (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_ClearingHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_ClearingHouse' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_SmugglerDen
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_SmugglerDen' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_SmugglerDen (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_MineEntrance
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_MineEntrance' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_MineEntrance (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_House1
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_House1' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_House1 (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_BirdHide
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_BirdHide' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_BirdHide (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VetHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_VetHouse' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VetHouse (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VetHouse (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VetHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VetHouse (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VetHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_JacobOffice
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_JacobBarn
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_LanternRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Silo
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_Silo' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_LumaHut
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_OrchardHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_OrchardHouse' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_OrchardHouse (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_OrchardHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Shack
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VillageInn
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_VillageInn' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VillageInn (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VillageInn (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VillageInn (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_InnBath
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_UnderwaterLexi
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_EyvinderCave
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_EyvinderCave' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_InnRoomRosa
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_ToriSlimeBasement
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RosJulesHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_ArkOrchard
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_NTHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_NTHouse' (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_NTHouse (for the 'Nora The Herpetologist' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_HenryWarp
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Lighthouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_Lighthouse' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Lighthouse (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowFarm
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_MeadowFarm' (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_MeadowFarm (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_MeadowFarm (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowShed
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowShed_Ruins
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_ARVHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_ARVHouse' (for the 'Always Raining in the Valley' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_ARVHouse (for the 'Always Raining in the Valley' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_MateoHome
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_MateoHome' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_CoastalGuild
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_CoastalGuild' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_CoastalGuild (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DruidTower
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_DruidTower' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_DruidTower (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DruidGrove
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage1
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage2
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage3
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage4
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DateMine
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_LavaMine
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_IntroMine
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_HectorForest
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VanInterior
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_VanInterior' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_LionsMane
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_LionsMane' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_LionsMane (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Planetarium
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_Underforge
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_Underforge' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_Underforge (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkEntrance
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv1
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv2
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv3
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv4
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv5
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_DuskspireLair
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_DuskspireLair' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_DuskspireLair (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_SolomonCavern
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VioletMoonFestivalGrounds
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_VioletMoonFestivalGrounds' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VioletMoonFestivalGroundsBlank
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_PocketDimension
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LK_ClearingHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_LK_ClearingHouse' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_LK_ClearingHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LK_LodgingHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_LK_LodgingHouse' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_LK_LodgingHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LK_JojaBreakRoom
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_LK_JojaBreakRoom' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_LK_JojaBreakRoom (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LK_TheaterBreakroom
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LK_LodgingHouseBasement
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_LK_LodgingHouseBasement' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVCliff_AlissaDate
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVCliff_AlissaDate'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVCliff_FayeDate
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVCliff_FayeDate'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVCorineDate
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVCorineDate'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgesideVillage_Event
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgesideVillage_Event'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgesideVillage_CookOff
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgesideVillage_CookOff'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgesideVillage_Fashion
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgesideVillage_Fashion'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_Ridge_KennethDate_OFF
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_Ridge_KennethDate_OFF'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVEvacuationCenter
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVEvacuationCenter'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_Ridge_KennethDate_ON
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_Ridge_KennethDate_ON'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_PurpleMansion_Ball
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_PurpleMansion_Ball'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AmethyneCorp
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AmethyneCorp'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AmethyneJewelry
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AmethyneJewelry'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AmethyneMine
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AmethyneMine'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AguarCave
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AguarCave'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_EzekielPic
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_EzekielPic'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LolaShed
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LolaShed'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_LolaShed (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_TortsRealm
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_TortsRealm'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVAbandonedHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVAbandonedHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVAbandonedHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_JuneNPC_ResortDate
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_JuneNPC_ResortDate'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_PrincessVilleDate
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_PrincessVilleDate'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVWestCliff
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVWestCliff'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVGreenhouse1
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVGreenhouse1'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVGreenhouse1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVGreenhouse2
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVGreenhouse2'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVGreenhouse2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVTheRide
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVTheRide'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVTheRide_static
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVTheRide_static'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinEventHall_WeddingReception
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinEventHall_WeddingReception'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinEventHall_Ballroom
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinEventHall_Ballroom'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinEventHall_Birthday
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinEventHall_Birthday'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinEventHall_NightParty
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinEventHall_NightParty'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_EmberNight
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_EmberNight'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVGathering
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVGathering'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AguarBasement
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AguarBasement'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_AguarBasement (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AguarLab
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AguarLab'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_AguarLab (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AlissaHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AlissaHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_AlissaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AlissaShed
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AlissaShed'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_AlissaShed (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_BertHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_BertHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_BertHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_BertHouse2ndFloor
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_BertHouse2ndFloor'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_EzekielHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_EzekielHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_EzekielHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_FreddieHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_FreddieHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_FreddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_IanHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_IanHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_IanHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_JericHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_JericHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_JericHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_KennethHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_KennethHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_KennethHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LennyHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LennyHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_LennyHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinHotel2ndFloor
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinHotel2ndFloor'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_LogCabinHotel2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinHotel3rdFloor
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinHotel3rdFloor'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_LogCabinHotel3rdFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinHotelLobby
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinHotelLobby'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_LogCabinHotelLobby (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_MaddieHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_MaddieHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_MaddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_PikaHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_PikaHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_PikaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVNinjaHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVNinjaHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVNinjaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_ShiroHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_ShiroHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_ShiroHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_LogCabinEventHall
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_LogCabinEventHall'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_BlairHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_BlairHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_BlairHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_FayeHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_FayeHouse'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_FayeHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_PurpleMansion
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_PurpleMansion'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_PurpleMansion (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_PurpleMansion2ndFloor
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_PurpleMansion2ndFloor'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_PurpleMansion2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_3Bros
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_3Bros'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_3Bros (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_3Bros2ndFloor
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_3Bros2ndFloor'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_3Bros2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVSewers
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVSewers'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_PaulaClinic
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_PaulaClinic'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_PaulaClinic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVSummitHouse
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVSummitHouse'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVSummitHouseNew
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVSummitHouseNew'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVSummitShed
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVSummitShed'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_MysticFalls1
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_MysticFalls1'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_MysticFalls2
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_MysticFalls2'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_MysticFalls3
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_MysticFalls3'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVSpiritRealm
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVSpiritRealm'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVSpiritRealm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgePond
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgePond'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_Ridge
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_Ridge'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_Ridge (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgeFalls
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgeFalls'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RidgeFalls (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgeForest
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgeForest'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RidgeForest (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgesideVillage
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgesideVillage'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVCableCar
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVCableCar'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVCliff
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVCliff'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVTheHike
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVTheHike'.
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVTheHike (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_SummitFarm
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_SummitFarm'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVRoad
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVRoad'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVHiddenWarp
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVHiddenWarp'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVHiddenWarp2
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVHiddenWarp2'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_WeddingReceptionPic
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_WeddingReceptionPic'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_KiarraPick
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_KiarraPick'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_OldRSVKids
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_OldRSVKids'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVSkyGazing
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVSkyGazing'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_ZuzuCableCarView
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_ZuzuCableCarView'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AguarCaveFixed
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AguarCaveFixed'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_AguarCaveFixed_alt
[18:47:49 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_AguarCaveFixed_alt'.
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VetAwayWarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_TNPCWaitingWarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_CatWarpRoom
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_AbyssCoop
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_VillageInn_SpiritEve
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_VillageInn_SpiritEve' (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_VillageInn_SpiritEve (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier
[18:47:49 TRACE Event Lookup] Loading Data/Events/Custom_LK_Museum2
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/Custom_LK_Museum2' (for the 'NPC Jasper' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/Custom_LK_Museum2 (for the 'NPC Jasper' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RodneysHouse
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_RodneysHouse' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_RodneysHouse (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_RodneysBasement
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_RodneysBasement' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Events/EastScarp_RodneysBasement (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_FerngillNationalLibrary
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_FerngillNationalLibrary' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/EastScarp_LibraryExterior
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Data/Events/EastScarp_LibraryExterior' (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar2
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar3
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar4
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar5
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar6
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar7
[18:47:49 TRACE Event Lookup] Loading Data/Events/Cellar8
[18:47:49 TRACE Event Lookup] Loading Data/Events/DeepWoodsMaxHouse
[18:47:49 TRACE Event Lookup] Loading Data/Events/DeepWoods
[18:47:49 TRACE Event Lookup] Event collection took 142ms
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/Data
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Data'.
[18:47:49 DEBUG Item extensions] Loaded 0 item data.
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/EatingAnimations
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/EatingAnimations'.
[18:47:49 DEBUG Item extensions] Loaded 14 eating animations.
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/Mines/Terrain
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Mines/Terrain'.
[18:47:49 DEBUG Item extensions] Loaded 0 mineshaft terrain features.
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MixedSeeds
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/MixedSeeds'.
[18:47:49 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/MixedSeeds (for the 'Cornucopia - More Crops' content pack).
[18:47:49 TRACE Item extensions] Checking 770 data...
[18:47:49 DEBUG Item extensions] Loaded 1 mixed seeds data.
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/Panning
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Panning'.
[18:47:49 DEBUG Item extensions] Loaded 0 panning data.
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/Train
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Train'.
[18:47:49 DEBUG Item extensions] Loaded 0 custom train drops.
[18:47:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/Treasure
[18:47:49 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Treasure'.
[18:47:49 TRACE Item extensions] Button: X
[18:47:49 TRACE Item extensions] Button: Right-Click
[18:47:49 TRACE Item extensions] Total 2
[18:47:49 INFO  UI Info Suite 2] Setting up icon sheet
[18:47:49 TRACE Event Lookup] Loading Data/TV/CookingChannel
[18:47:49 INFO  Wear More Rings] Save loaded for Daisy.
[18:47:49 TRACE Wear More Rings] Deprecated save data not available.
[18:47:49 DEBUG Event Repeater] 847, 0
[18:47:49 TRACE Event Lookup] Loading Mods/EventRepeater/EventsToRepeat
[18:47:49 TRACE SMAPI] Event Repeater loaded asset 'Mods/EventRepeater/EventsToRepeat'.
[18:47:49 TRACE Event Repeater] No repeatable events were removed
[18:47:49 TRACE Event Lookup] Loading Mods/EventRepeater/MailToRepeat
[18:47:49 TRACE SMAPI] Event Repeater loaded asset 'Mods/EventRepeater/MailToRepeat'.
[18:47:49 TRACE Event Repeater] No repeatable mail found for removal.
[18:47:49 TRACE Event Lookup] Loading Mods/EventRepeater/ResponsesToRepeat
[18:47:49 TRACE SMAPI] Event Repeater loaded asset 'Mods/EventRepeater/ResponsesToRepeat'.
[18:47:49 TRACE Event Repeater] No repeatable responses found.
[18:47:49 TRACE Event Lookup] Loading Maps/HighlandsBackground
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Maps/HighlandsBackground (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'.
[18:47:49 TRACE SMAPI] Invalidated 0 cache entries.
[18:47:49 TRACE Event Lookup] Loading Data/Shops
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Stardew Valley Expanded' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(CP) East Scarp' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Cornucopia - More Crops' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Part of a Saloon Breakfast' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the '(NPC) Rodney O'Brien' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited Data/Shops (for the 'Cornucopia - More Crops' content pack).
[18:47:49 TRACE Custom Tokens] Trackers set to update
[18:47:49 TRACE Custom Tokens] Daisy has been married for 1 year(s)
[18:47:49 TRACE Custom Tokens] Anniversary is the 16 of Spring
[18:47:49 TRACE Deep Woods] TimeEvents_AfterDayStarted
[18:47:49 TRACE Deep Woods] InitGameIfNecessary(True)
[18:47:49 TRACE Event Lookup] Loading MEEP/FarmAnimals/SpawnData
[18:47:49 TRACE SMAPI] Mapping Extensions and Extra Properties (MEEP) loaded asset 'MEEP/FarmAnimals/SpawnData'.
[18:47:49 TRACE SMAPI] Content Patcher edited MEEP/FarmAnimals/SpawnData (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 TRACE SMAPI] Content Patcher edited MEEP/FarmAnimals/SpawnData (for the 'East Scarp NPCs' content pack).
[18:47:49 TRACE Event Lookup] Loading Characters/BookDryad_MEEP
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/BookDryad_MEEP' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal DN.SnS.BookOutside spawned in EastScarp_DeepMountains.
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Book was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Book was false. Skipping!
[18:47:49 TRACE Event Lookup] Loading Characters/MateoEmeritus_MEEP
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/MateoEmeritus_MEEP' (for the 'Sword & Sorcery (CP)' content pack).
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal DN.SnS.Emeritus spawned in EastScarp_Village.
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emeritus was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emeritus was false. Skipping!
[18:47:49 TRACE Event Lookup] Loading Animals/Alpaca2
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Animals/Alpaca2' (for the '(CP) East Scarp' content pack).
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Alpaca spawned in EastScarp_Village.
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Alpaca spawned in EastScarp_Village.
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Alpaca was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Alpaca was false. Skipping!
[18:47:49 TRACE Event Lookup] Loading Animals/BabyWhite Chicken
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_BabyChickWhite spawned in EastScarp_Village.
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_BabyChickWhite spawned in EastScarp_Village.
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn BabyChick was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn BabyChick was false. Skipping!
[18:47:49 TRACE Event Lookup] Loading Animals/Reginald
[18:47:49 TRACE SMAPI] Content Patcher loaded asset 'Animals/Reginald' (for the '(CP) East Scarp' content pack).
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Reginald spawned in EastScarp_Village.
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Baron_Reginald was false. Skipping!
[18:47:49 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_BrownChicken spawned in EastScarp_Village.
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn BrownChicken was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emperor_Duckling was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emperor_Duckling was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Fairy_Penguin was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Fairy_Penguin was false. Skipping!
[18:47:49 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Fairy_Penguin_Chick was false. Skipping!
[18:47:49 TRACE Event Lookup] Loading Characters/LexiFriendGull
[18:47:50 TRACE SMAPI] Content Patcher loaded asset 'Characters/LexiFriendGull' (for the 'East Scarp NPCs' content pack).
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_FriendGull spawned in EastScarp_SeaCave.
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_HappySlime spawned in EastScarp_ToriSlimeBasement.
[18:47:50 TRACE Event Lookup] Loading Characters/Munchboi
[18:47:50 TRACE SMAPI] Content Patcher loaded asset 'Characters/Munchboi' (for the 'East Scarp NPCs' content pack).
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Munchboi spawned in EastScarp_House1.
[18:47:50 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Munchington was false. Skipping!
[18:47:50 TRACE Event Lookup] Loading Animals/VoidBilly
[18:47:50 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidBilly' (for the '(CP) East Scarp' content pack).
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidBilly spawned in EastScarp_DeepMountains.
[18:47:50 TRACE Event Lookup] Loading Animals/VoidNanny
[18:47:50 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidNanny' (for the '(CP) East Scarp' content pack).
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[18:47:50 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[18:47:50 TRACE Event Lookup] Loading Animals/VoidKid
[18:47:51 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidKid' (for the '(CP) East Scarp' content pack).
[18:47:51 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidKid spawned in EastScarp_DeepMountains.
[18:47:51 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidKid spawned in EastScarp_DeepMountains.
[18:47:51 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_WhiteChicken spawned in EastScarp_Village.
[18:47:51 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn WhiteChicken was false. Skipping!
[18:47:51 TRACE Ridgeside Village (SMAPI component)] Removed all repeatable events
[18:47:51 TRACE Event Lookup] repopulation took 17ms
[18:47:51 DEBUG Unique Response Core] Checking CORE Dialog
[18:47:51 DEBUG Unique Response Core] Checking 40 dialog entries
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3962!
 Should be: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet]
 Is: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3962 verified! 1 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3963!
 Should be: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet]
 Is: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3963 verified! 2 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3980!
 Should be: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me?
 Is: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3980 verified! 3 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4001!
 Should be: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me?
 Is: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me?
[18:47:51 TRACE Unique Response Core] NPC.cs.4001 verified! 4 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3956!
 Should be: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet]
 Is: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3956 verified! 5 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3957!
 Should be: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet]
 Is: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3957 verified! 6 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3958!
 Should be: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet]
 Is: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3958 verified! 7 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3959!
 Should be: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet]
 Is: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3959 verified! 8 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3960!
 Should be: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet]
 Is: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3960 verified! 9 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3961!
 Should be: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet]
 Is: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet]
[18:47:51 TRACE Unique Response Core] NPC.cs.3961 verified! 10 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3965!
 Should be: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me?
 Is: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3965 verified! 11 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3966!
 Should be: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me?
 Is: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3966 verified! 12 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3967!
 Should be: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me?
 Is: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3967 verified! 13 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3968!
 Should be: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me?
 Is: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3968 verified! 14 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3970!
 Should be: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me?
 Is: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3970 verified! 15 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3971!
 Should be: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me?
 Is: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3971 verified! 16 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3972!
 Should be: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me?
 Is: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3972 verified! 17 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3973!
 Should be: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me?
 Is: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3973 verified! 18 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3974!
 Should be: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me?
 Is: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3974 verified! 19 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3975!
 Should be: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me?
 Is: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me?
[18:47:51 TRACE Unique Response Core] NPC.cs.3975 verified! 20 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4274!
 Should be: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday]
 Is: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4274 verified! 21 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4275!
 Should be: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday]
 Is: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4275 verified! 22 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4276!
 Should be: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday]
 Is: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4276 verified! 23 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4277!
 Should be: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday]
 Is: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4277 verified! 24 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4278!
 Should be: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday]
 Is: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4278 verified! 25 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4279!
 Should be: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday]
 Is: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4279 verified! 26 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4280!
 Should be: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday]
 Is: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4280 verified! 27 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4281!
 Should be: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday]
 Is: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday]
[18:47:51 TRACE Unique Response Core] NPC.cs.4281 verified! 28 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.3985!
 Should be: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie)
 Is: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie)
[18:47:51 TRACE Unique Response Core] NPC.cs.3985 verified! 29 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4439!
 Should be: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear?
 Is: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4439 verified! 30 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4440!
 Should be: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear?
 Is: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4440 verified! 31 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4441!
 Should be: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear?
 Is: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4441 verified! 32 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4442!
 Should be: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear?
 Is: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4442 verified! 33 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4443!
 Should be: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear?
 Is: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4443 verified! 34 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4444!
 Should be: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear?
 Is: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4444 verified! 35 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4445!
 Should be: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear?
 Is: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4445 verified! 36 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4447!
 Should be: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear?
 Is: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4447 verified! 37 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4448!
 Should be: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear?
 Is: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4448 verified! 38 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4449!
 Should be: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear?
 Is: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4449 verified! 39 out of 40 verified!
[18:47:51 TRACE Unique Response Core] Verifying NPC.cs.4452!
 Should be: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear?
 Is: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear?
[18:47:51 TRACE Unique Response Core] NPC.cs.4452 verified! 40 out of 40 verified!
[18:47:51 INFO  Unique Response Core] CORE Dialog has been verified!
 If you have no UCR dialog after this, please run a patch export of the npc in question:
 example: patch export Characters/Dialogue/Haley
 Also prepare a log at SMAPI.io/log and Contact MissCoriel through Discord!
[18:47:51 TRACE Event Lookup] Loading Mods/Pathoschild.TractorMod/Garage
[18:47:52 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/Garage'.
[18:47:52 TRACE Event Lookup] Loading Mods/Pathoschild.TractorMod/BuffIcon
[18:47:52 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/BuffIcon'.
[18:47:52 TRACE Event Lookup] Loading Mods/Pathoschild.TractorMod/Tractor
[18:47:54 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/Tractor'.
[18:48:00 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:48:00 TRACE Event Lookup] Loading Data/Locations
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations.
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Sword & Sorcery (CP)' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Frontier Farm' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(NPC) Rodney O'Brien' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[18:48:00 TRACE Event Lookup] Loading Characters/schedules/Bryle
[18:48:00 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:00 TRACE SMAPI] Content Patcher edited Characters/schedules/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:01 TRACE SMAPI] Invalidated 6 asset names (Characters/schedules/Bryle, Data/Events/BusStop, Data/Events/Custom_Ridgeside_RidgesideVillage, Data/Events/Custom_Ridgeside_RSVTheHike, Data/Events/Farm, Data/Locations).
Propagated 2 core assets (Characters/schedules/Bryle, Data/Locations).
[18:48:01 TRACE Farm Type Manager] Day is starting. Loading config data.
[18:48:01 TRACE Farm Type Manager] Beginning file loading process...
[18:48:01 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Farm Type Manager
[18:48:02 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Farm Type Manager
[18:48:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:48:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:48:02 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Farm Type Manager
[18:48:02 TRACE Farm Type Manager] Checking file conditions...
[18:48:02 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[18:48:02 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[18:48:02 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[18:48:02 TRACE Farm Type Manager] Content pack loaded successfully.
[18:48:02 TRACE Farm Type Manager] Loading files from content pack: Ridgeside Village (Farm Type Manager component)
[18:48:02 TRACE Farm Type Manager] Validating data from content pack: Ridgeside Village (Farm Type Manager component)
[18:48:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:48:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:48:02 TRACE Farm Type Manager] Validation complete for content pack: Ridgeside Village (Farm Type Manager component)
[18:48:02 TRACE Farm Type Manager] Checking file conditions...
[18:48:02 TRACE Farm Type Manager] Content pack loaded successfully.
[18:48:02 TRACE Farm Type Manager] Loading files from content pack: Forage Settings East Scarp
[18:48:02 TRACE Farm Type Manager] Validating data from content pack: Forage Settings East Scarp
[18:48:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:48:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:48:02 TRACE Farm Type Manager] Validation complete for content pack: Forage Settings East Scarp
[18:48:02 TRACE Farm Type Manager] Checking file conditions...
[18:48:02 TRACE Farm Type Manager] Content pack loaded successfully.
[18:48:02 TRACE Farm Type Manager] Loading files from content pack: Frontier Farm Forage Locations
[18:48:02 TRACE Farm Type Manager] Validating data from content pack: Frontier Farm Forage Locations
[18:48:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:48:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:48:02 TRACE Farm Type Manager] Validation complete for content pack: Frontier Farm Forage Locations
[18:48:02 TRACE Farm Type Manager] Checking file conditions...
[18:48:02 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[18:48:02 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[18:48:02 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[18:48:02 TRACE Farm Type Manager] Mod check successful: "flashshifter.FrontierFarm" does exist.
[18:48:02 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[18:48:02 TRACE Farm Type Manager] Content pack loaded successfully.
[18:48:02 TRACE Farm Type Manager] All available content packs checked.
[18:48:02 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[18:48:02 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[18:48:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:48:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:48:02 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[18:48:02 TRACE Farm Type Manager] Checking file conditions...
[18:48:02 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[18:48:02 TRACE Farm Type Manager] Checking for saved objects that went missing overnight.
[18:48:02 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[18:48:02 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/Big Slime
[18:48:03 TRACE Farm Type Manager] Missing objects: 20. Respawned: 20. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[18:48:03 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[18:48:03 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[18:48:03 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Wand Chest" (Custom_HighlandsOutpost)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=67363138". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Monster Splitter Chest" (Custom_CastleVillageOutpost)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=67363139". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Heavy Shield Chest" (Custom_CastleVillageOutpost)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=67363139". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=9514263". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave SVE fruit spawns" (FarmCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: FarmCave". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 1" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 2" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 3" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Pelican Town" (Town)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Bus Stop" (BusStop)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Backwoods" (Backwoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Forest" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Forest" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Mountain" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Mountain" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 15. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_AdventurerSummit: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Tide Pool Spawns" (Custom_FableReef)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 5
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Tide Pool Spawns" (Custom_FableReef)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 7
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Beach Spawns" (Custom_FableReef)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 18
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Beach Spawns" (Custom_FableReef)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Dried Sand Dollar spawns" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Beach: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Dried Sand Dollar spawns" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Big Conch spawns" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Beach: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Desert forage spawns" (Desert)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Desert: 4
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Desert forage spawns" (Desert)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at BackWoods: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "SVESummit forage area 1" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "SVESummit forage area 1" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 4
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 3
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Winter Star Rose SVEsummit spawns" (Custom_SVESummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Summit: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 2" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 3" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Summit: 4
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 3" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 4" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Summit: 3
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 4" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 5" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 6" (Summit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Mountain: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Mountain: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at RailRoad: 3
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_BlueMoonVineyard: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Garden forage area 1" (Custom_Garden)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Garden forage area 1" (Custom_Garden)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 19
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 13
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 17
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Extra forage in expanded secret woods" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Woods: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Extra forage in expanded secret woods" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Bearberrys Spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 1" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 2" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ancient Ferns Spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Woods: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Ancient Ferns Spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Salal Berry Spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Smelly Rafflesia spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Poison berry spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "poison mushroom spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Woods: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "poison mushroom spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "mushroom colony spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Woods: 4
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "mushroom colony spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 3
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods sweet gem berry seed" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=7134028". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 37
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 23
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn - double chance to spawn with challenging config" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Fern and mushroom spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 11
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Fern and mushroom spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 9. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 45
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 113
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 33
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 61
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 18
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 19
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360186". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 13
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 4
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 8
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 13
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 11
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 6
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 12
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Sword Spawn" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Rapier Spawn" (Railroad)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 15
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 60
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 60
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[18:48:03 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Starting forage generation for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Hike Forage" (Custom_Ridgeside_RSVTheHike)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVTheHike: 13
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Hike Forage" (Custom_Ridgeside_RSVTheHike)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Village Forage" (Custom_Ridgeside_RidgesideVillage)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgesideVillage: 5
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Village Forage" (Custom_Ridgeside_RidgesideVillage)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forage" (Custom_Ridgeside_Ridge)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_Ridge: 7
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forage" (Custom_Ridgeside_Ridge)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Falls Forage" (Custom_Ridgeside_RidgeFalls)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeFalls: 10
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Falls Forage" (Custom_Ridgeside_RidgeFalls)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Forage" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 26
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Forage" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest Mid-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV RidgeForest Mid-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest Good-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 18. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV RidgeForest Good-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest God-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Mistbloom" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Yellow Wood Sculpture" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Silver Fish Bones" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Silver Fish Bones" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Inked Fossil" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Inked Fossil" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Nightblack Diamond" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Nightblack Diamond" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Shell Bracelet" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Aguar Fruit Cave" (Custom_Ridgeside_AguarCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasDialogueAnswer, HasDialogueAnswer:|contains=751600641". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Aguar Flower Cave" (Custom_Ridgeside_AguarCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 14. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_AguarCave: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Aguar Flower Cave" (Custom_Ridgeside_AguarCave)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm Forage" (Custom_Ridgeside_SummitFarm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_SummitFarm: 13
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Summit Farm Forage" (Custom_Ridgeside_SummitFarm)
[18:48:03 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Starting forage generation for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeLand" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 2
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarpeLand" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeBeach" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarpeBeach" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpe (summer extras)" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "DeepDark Foraging Area 1" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "DeepDark Foraging Area 1" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Underground1 forage area 1" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Underground1 forage area 1" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "JacobBarn" (EastScarp_JacobBarn)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_JacobBarn: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "JacobBarn" (EastScarp_JacobBarn)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "ESOrchard Beach" (EastScarp_Orchard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: 0
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "ESOrchard Beach" (EastScarp_Orchard)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "SmugglerDen" (EastScarp_SmugglerDen)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarp_SmugglerDen forage area 1" (EastScarp_SmugglerDen)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Starting forage generation for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Forage" (Farm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Farm: 3
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Forage" (Farm)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Frontier Farm Sapling Spawns 1" (Farm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Frontier Farm Sapling Spawns 2" (Farm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Diggable Sapling Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 1
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Diggable Sapling Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Tree Coin Spots" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Tide Pool Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 12
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Tide Pool Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Forage" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Fall Mushrooms" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:48:03 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 24
[18:48:03 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Fall Mushrooms" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Spring, Summer, Winter forest spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[18:48:03 TRACE Farm Type Manager] Forage generation is disabled for this file.
[18:48:03 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[18:48:03 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Day conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=611439". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 7.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Log Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360185". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Stump Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360185". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Woods Stump Spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Woods: 9.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Woods Stump Spawns" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Forest West Log" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=7134028". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360185". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Starting large object generation for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "RSV Ridge Log" (Custom_Ridgeside_Ridge)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Starting large object generation for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "ESOrchard" (EastScarp_Orchard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: 0.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "ESOrchard" (EastScarp_Orchard)
[18:48:03 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Starting large object generation for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Log Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Boulder Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Stump Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Recurring Stump Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 20.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Ferngill Republic Frontier Recurring Stump Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Farm Meteorite" (Farm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Year conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Cauliflower Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Giant Melon Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Giant Pumpkin Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:48:03 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:48:03 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:48:03 TRACE Farm Type Manager] Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 1.
[18:48:03 TRACE Farm Type Manager] Large object generation complete for this area: "Giant Pumpkin Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking large object settings for this area: "Secondary Meteorite Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[18:48:03 TRACE Farm Type Manager] Large object generation is disabled for this file.
[18:48:03 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[18:48:03 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 66.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 77.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 88.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 3.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 330.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns - Low Memory" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_HighlandsCavern). Next area...
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 9.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 8.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 55.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Starting ore generation for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "RSV Ridge Forest Ore" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 49.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "RSV Ridge Forest Ore" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "RSV Summit Farm Ore Area" (Custom_Ridgeside_SummitFarm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_Ridgeside_SummitFarm). Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Starting ore generation for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "DeepDark Ore Area 1" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 12.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "DeepDark Ore Area 1" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "EastScarp_SmugglerDen ore area 1" (EastScarp_SmugglerDen)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_SmugglerDen: 4.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "EastScarp_SmugglerDen ore area 1" (EastScarp_SmugglerDen)
[18:48:03 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Starting ore generation for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Hidden Cave ore spawns" (Custom_FrontierFarm_HiddenCave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FrontierFarm_HiddenCave: 2.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Hidden Cave ore spawns" (Custom_FrontierFarm_HiddenCave)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Underground Tunnel Omnio Geode Spawns" (Custom_FrontierFarm_UndergroundTunnel)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FrontierFarm_UndergroundTunnel: 4.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Underground Tunnel Omnio Geode Spawns" (Custom_FrontierFarm_UndergroundTunnel)
[18:48:03 TRACE Farm Type Manager] Checking ore settings for this area: "Ferngill Republic Frontier Cave Ore and Mineral Spawns" (Custom_FerngillRepublicFrontier_Cave)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:48:03 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier_Cave: 11.
[18:48:03 TRACE Farm Type Manager] Ore generation process complete for this area: "Ferngill Republic Frontier Cave Ore and Mineral Spawns" (Custom_FerngillRepublicFrontier_Cave)
[18:48:03 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[18:48:03 TRACE Farm Type Manager] Ore generation is disabled for this file.
[18:48:03 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[18:48:03 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 1" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 2" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 3" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "green slime" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Woods: 15.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Secret Wood slime spawns 3" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 4" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SwampFlowerCrab
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 7.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/LegendaryPurpleMushroomCrab
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Wilderness Golem" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SwampGolem
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 108.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 43.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Wilderness Golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 52.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Ghost" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/ToxicBubble
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 102.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - after crimson badlands treasure cave event" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SwampPutridGhost
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 7.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - more spawn after treasure cave event" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Haunted Skull" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/ToxicBubble_Variant
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 36.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (1)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (2)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (3)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (5)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (6)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (7)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (8)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (9)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (10)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (11)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (12)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (13)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (14)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (15)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (17)" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Rare Swarm" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/Poltergeist
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 22.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SwampLurk
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 25.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SkeletonDangerous
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/EvilMummy
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SkeletonMageDangerous
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CastleVillageOutpost: 35.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/BadlandsSerpent
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 22.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 38.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/CorruptMummy
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 18.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/FallenAdventurerMale
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/FallenAdventurerFemale
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory - Void Salmon Sushi" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Red Slime Aggro Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns Starting Area - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards - Low Memory" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 100.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 89.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 120.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RoyalBadlandsSerpent
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 12.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/SandScorpion
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 70.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 35.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 21.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 25.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/LegendarySandScorpion
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/CorruptSerpent
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 9.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging - Void Salmon Sushi" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/CorruptSpirit
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 5.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 50.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 16.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/LegendarySlime
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - low memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed - low memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/WildernessGolemFall
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 120.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter - Low Memory" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Spring" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Summer" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Fall" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Winter" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/DustSpiritDangerous
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 4.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 5" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom green mushrooms - rain drop" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 6.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SPRING]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SUMMER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [WINTER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SPRING]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [WINTER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SPRING]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [WINTER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - betrayed" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_HighlandsCavern monster area 1" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Aggros - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/DangerousMetalHead
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/StoneGolemDangerous
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 26.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 270.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 50.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/DangerousBat
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 54.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 1" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 2" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 6" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 7" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 8" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 9" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 10" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 23.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 30.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 14" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/CopperCrab
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/IronCrab
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/GoldCrab
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 131.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 400.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 800.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds - betrayed" (Custom_HighlandsCavern)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 11.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Fungus Seed - winter" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 29.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Boss" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134259". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/BullyRex
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/Apophis
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster - Rare Boss Rush Event where players are not meant to survive" (Custom_CrimsonBadlands)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Town" (Town)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Town" (Town)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town" (Town)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town - betrayed" (Town)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Backwoods" (Backwoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Backwoods" (Backwoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods" (Backwoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods - betrayed" (Backwoods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Mountain" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Mountain" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain - betrayed" (Mountain)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Railroad" (Railroad)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Railroad" (Railroad)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad" (Railroad)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad - betrayed" (Railroad)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit - betrayed" (Custom_AdventurerSummit)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest - betrayed" (Forest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Beach" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Beach" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach - betrayed" (Beach)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Bus Stop" (BusStop)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Bus Stop" (BusStop)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop" (BusStop)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop - betrayed" (BusStop)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Squid Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard - betrayed" (Custom_BlueMoonVineyard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest West" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest West" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West - betrayed" (Custom_ForestWest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Woods" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Woods" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods - betrayed" (Woods)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[18:48:03 TRACE Farm Type Manager] Starting monster generation for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Corrupted Spirit" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVCorruptSpirit
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 48.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Corrupted Spirit" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV RidgeForest Wraith" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVWraith
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 24.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV RidgeForest Wraith" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Viperial" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "pepper rex" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVViperial
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Viperial" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV RidgeForest Extra Viperials" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] CP conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "pepper rex" is 0. Setting it to 1.
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 10.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV RidgeForest Extra Viperials" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Serpentine Beasts" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVBeast3
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVBeast2
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVBeast1
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 50.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Serpentine Beasts" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Serperial" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "royal serpent" is 0. Setting it to 1.
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/RSVSerperial
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 6.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Serperial" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Vanilla Ghosts" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 27.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Vanilla Ghosts" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Vanilla Grounded Monsters" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 95.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Vanilla Grounded Monsters" (Custom_Ridgeside_RidgeForest)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Corrupted Spirit" (Custom_Ridgeside_RSVSpiritRealm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Wraith" (Custom_Ridgeside_RSVSpiritRealm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Viperial" (Custom_Ridgeside_RSVSpiritRealm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Serpentine Beasts" (Custom_Ridgeside_RSVSpiritRealm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Serperial" (Custom_Ridgeside_RSVSpiritRealm)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[18:48:03 TRACE Farm Type Manager] Starting monster generation for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarpe monster area 1" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 15.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarpe monster area 1" (EastScarp_Village)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Underground Monster Area" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 17.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Underground Monster Area" (EastScarp_DeepDark)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Abandoned Mine Monsters" (EastScarp_MineEntrance)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/ESMineBatIridium
[18:48:03 TRACE Event Lookup] Loading Characters/Monsters/ESMineBat
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_MineEntrance: 21.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Abandoned Mine Monsters" (EastScarp_MineEntrance)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "ESOrchard monster area 1" (EastScarp_Orchard)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Smugglers Den" (EastScarp_SmugglerDen)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:48:03 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:48:03 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimeBasement" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimeBasement" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 1" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 1" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 2" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 2" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 3" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 2.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 3" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 4" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 3.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 4" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 5" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] GSQ conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimeBasement monster area 6" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 1.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimeBasement monster area 6" (EastScarp_ToriSlimebasement)
[18:48:03 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Forage Settings East Scarp
[18:48:03 TRACE Farm Type Manager] Starting monster generation for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Spring Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Summer Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Fall Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[18:48:03 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:48:03 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:48:03 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 12.
[18:48:03 TRACE Farm Type Manager] Monster spawn process complete for this area: "Wilderness Golem Fall Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Winter Spawns" (Custom_FerngillRepublicFrontier)
[18:48:03 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:48:03 TRACE Farm Type Manager] Season conditions found. Checking...
[18:48:03 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[18:48:03 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:48:03 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Frontier Farm Forage Locations
[18:48:03 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[18:48:03 TRACE Farm Type Manager] Monster generation is disabled for this file.
[18:48:03 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[18:48:03 TRACE Farm Type Manager] Spawning objects set to appear at time: 600...
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Wilderness Golem
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Royal Serpent
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/Apophis' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Pepper Rex
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BullyRex' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WildernessGolemFall' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Dust Spirit
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/DustSpiritDangerous' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Skeleton
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SkeletonDangerous' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Mummy
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/EvilMummy' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Skeleton Mage
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SkeletonMageDangerous' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Rock Crab
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/GoldCrab' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/IronCrab' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CopperCrab' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Metal Head
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/DangerousMetalHead' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Stone Golem
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/StoneGolemDangerous' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Squid Kid
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Iridium Golem
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/LegendarySlime' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptMummy' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Carbon Ghost
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptSpirit' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE Event Lookup] Loading Characters/Monsters/Serpent
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptSerpent' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/LegendarySandScorpion' (for the 'Stardew Valley Expanded' content pack).
[18:48:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SandScorpion' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/FallenAdventurerFemale' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/FallenAdventurerMale' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE Event Lookup] Loading Characters/Monsters/Shadow Shaman
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BadlandsSerpent' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE Event Lookup] Loading Characters/Monsters/Lava Lurk
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampLurk' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/Poltergeist' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampGolem' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE Event Lookup] Loading Characters/Monsters/Iridium Crab
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/LegendaryPurpleMushroomCrab' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampFlowerCrab' (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE Event Lookup] Loading Data/GiantCrops
[18:48:10 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the '(CP) East Scarp' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the 'Sword & Sorcery (CP)' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the 'Cornucopia - More Crops' content pack).
[18:48:10 TRACE SMAPI] Json Assets edited Data/GiantCrops.
[18:48:10 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects spawned: 2464.
[18:48:10 TRACE Lasting Conversation Topics] Requested cache invalidation for 'sophie.ConversationTopics'.
[18:48:10 TRACE SMAPI] Invalidated 0 cache entries.
[18:48:10 TRACE Event Lookup] Loading sophie.ConversationTopics
[18:48:10 TRACE SMAPI] Lasting Conversation Topics loaded asset 'sophie.ConversationTopics'.
[18:48:10 TRACE SMAPI] Content Patcher edited sophie.ConversationTopics (for the 'Lasting CTs Pack' content pack).
[18:48:10 TRACE Event Lookup] Loading Mods/EastScarp/DurationOverride
[18:48:10 TRACE SMAPI] East Scarp C# loaded asset 'Mods/EastScarp/DurationOverride'.
[18:48:10 TRACE SMAPI] Content Patcher edited Mods/EastScarp/DurationOverride (for the 'East Scarp NPCs' content pack).
[18:48:10 TRACE Event Lookup] Loading Data/SpecialOrders
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Sword & Sorcery (CP)' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'East Scarp NPCs' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Frontier Farm' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'NPC Jasper' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Part of a Saloon Breakfast' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the '(NPC) Rodney O'Brien' content pack).
[18:48:10 TRACE Event Lookup] Loading Data/Powers
[18:48:10 TRACE SMAPI] Content Patcher edited Data/Powers (for the 'Sword & Sorcery (CP)' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/Powers (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:10 TRACE Ridgeside Village (SMAPI component)] Refreshed RSV SpecialOrders
[18:48:10 TRACE Ridgeside Village (SMAPI component)] Gus_BreakfastSpecial, 
[18:48:10 TRACE Ridgeside Village (SMAPI component)] EastScarp.SpecialOrders.EloiseRealMacaw, 
[18:48:10 TRACE Ridgeside Village (SMAPI component)] Mateo.SpecialOrders.AQ4, SwordSorcery
[18:48:10 TRACE Ridgeside Village (SMAPI component)] Mateo.SpecialOrders.AQ3, SwordSorcery
[18:48:10 TRACE Ridgeside Village (SMAPI component)] QiChallenge10, Qi
[18:48:10 TRACE Ridgeside Village (SMAPI component)] QiChallenge8, Qi
[18:48:10 TRACE Ridgeside Village (SMAPI component)] RSV.UntimedSpecialOrder.LinkedFishes, RSVNinjaSO
[18:48:10 TRACE Ridgeside Village (SMAPI component)] RSV.SpecialOrder.TownFish, RSVTownSO
[18:48:10 TRACE Ridgeside Village (SMAPI component)] RSV.SpecialOrder.HotelPower, RSVTownSO
[18:48:10 TRACE Ridgeside Village (SMAPI component)] Player has done following quests: 24,6,14,15,16,11,12,100,17,1,101,8,104,105,18,19,,20,107,106,7,108,9,25,102,111,112,110,113,115,116,72860006,72860007,122,123,125,72860001,72860004,72860003,72861006,578743,72861028,72860502,72861019,72860500,72861013
[18:48:10 TRACE Ridgeside Village (SMAPI component)] RSV questfactory rolled 0.822219006168758
[18:48:10 TRACE Event Lookup] Loading data/quests
[18:48:10 TRACE SMAPI] Content Patcher edited data/quests (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited data/quests (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited data/quests (for the 'East Scarp NPCs' content pack).
[18:48:10 TRACE Ridgeside Village (SMAPI component)] 30 candidates for daily Quest
[18:48:10 TRACE Ridgeside Village (SMAPI component)] chose 72861015
[18:48:10 TRACE Ridgeside Village (SMAPI component)] Trying to load quest 72861015
[18:48:10 TRACE Event Lookup] Loading Characters/Monsters/Lava Crab
[18:48:10 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:10 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'East Scarp NPCs' content pack).
[18:48:11 TRACE Deep Woods] Local Player (5151025561886709606) warped from: , to: FarmHouse
[18:48:11 TRACE Event Lookup] Loading Data/Events/Farm
[18:48:12 TRACE SMAPI] Lasting Conversation Topics edited Data/Events/Farm.
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Stardew Valley Expanded' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'East Scarp NPCs' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Frontier Farm' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Cornucopia - More Crops' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'NPC Jasper' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Lance Expanded' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the '(NPC) Rodney O'Brien' content pack).
[18:48:12 TRACE Event Lookup] Loading Data/Events/FarmCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/BeachNightMarket
[18:48:12 TRACE Event Lookup] Loading Data/Events/BusStop
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Stardew Valley Expanded' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Sword & Sorcery (CP)' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the 'East Scarp NPCs' content pack).
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/BusStop (for the '(NPC) Rodney O'Brien' content pack).
[18:48:12 TRACE Event Lookup] Loading Data/Events/BugLand
[18:48:12 TRACE Event Lookup] Loading Data/Events/Club
[18:48:12 TRACE Event Lookup] Loading Data/Events/WizardHouseBasement
[18:48:12 TRACE Event Lookup] Loading Data/Events/WitchHut
[18:48:12 TRACE Event Lookup] Loading Data/Events/WitchWarpCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/BathHouse_Entry
[18:48:12 TRACE Event Lookup] Loading Data/Events/BathHouse_MensLocker
[18:48:12 TRACE Event Lookup] Loading Data/Events/BathHouse_WomensLocker
[18:48:12 TRACE Event Lookup] Loading Data/Events/Greenhouse
[18:48:12 TRACE Event Lookup] Loading Data/Events/Tunnel
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar
[18:48:12 TRACE Event Lookup] Loading Data/Events/MermaidHouse
[18:48:12 TRACE Event Lookup] Loading Data/Events/Submarine
[18:48:12 TRACE Event Lookup] Loading Data/Events/IslandSouthEastCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/IslandEast
[18:48:12 TRACE Event Lookup] Loading Data/Events/IslandWestCave1
[18:48:12 TRACE Event Lookup] Loading Data/Events/IslandNorthCave1
[18:48:12 TRACE Event Lookup] Loading Data/Events/CaptainRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/IslandShrine
[18:48:12 TRACE Event Lookup] Loading Data/Events/IslandFarmCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/LeoTreeHouse
[18:48:12 TRACE Event Lookup] Loading Data/Events/MasteryCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/LewisBasement
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardCellarRefurbished
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FakeEnchantedGrove
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FakeEnchantedGrove2
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_WillyRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_AndyCellar
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SophiaCellar
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_CrimsonBadlandsMap
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_MovieTheaterScreen_ClaireEvent
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_CastleVillage_DayEnd_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardPictureMap
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_StardustFarmPictureMap
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GaldoranVoid
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Claire_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Martin_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Camilla_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Alesia_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Isaac_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Lance_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Jadu_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Apples_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Peaches_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Charlie_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Morgan_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Scarlett_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Sandy_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GunthersRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_BusStop_Bus
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_BusStop_NoBus
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_ClaireHouse
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GuntherExpedition1
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GuntherExpedition2
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_BusStop_NoBus
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCottageInterior
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Highway
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Sawyer_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Jolyne_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Edmund_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Gale_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Gertrude_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Brock_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Cordelia_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Freya_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Cassandra_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Emin_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Brianna_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Drake_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsDwarf_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ForestWestOld
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_LanceSecretWarp
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Krobus_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_VoidDen
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_HanksGarage
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_VictorSummit
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FrontierFarm_HiddenCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FrontierFarm_UndergroundTunnel
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier_HotSpring
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier_Cave
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ArkOrchard
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_DayEnd_WarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Atlantis
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonCoast
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonTrainStation
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GrenvilleFalls
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsCavernPrisonEvent
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_IridiumQuarry
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_JojaPetStore
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyard
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCellar
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCottage
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardDiningRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SpriteSpringCave
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Entrance
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_FoodCourt
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_MainHall
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Stage
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_VendorFloor
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZuzuCityStreet
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FirstSlashHallway
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Courtyard
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_SVESummit
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_HenchmanBackyard
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_DinoIsland_South
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_DinoIsland_North
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_CrimsonBadlands
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShedGreenhouse
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonSuburbsOutskirts
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GoGoatRanch
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_GoGoatRanch_Interior
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_DiamondCavern
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_JacobOffice
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_JacobBarn
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_LanternRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_LumaHut
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_Shack
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_InnBath
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_UnderwaterLexi
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_InnRoomRosa
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_ToriSlimeBasement
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_RosJulesHouse
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_ArkOrchard
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_HenryWarp
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowShed
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowShed_Ruins
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DruidGrove
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage1
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage2
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage3
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage4
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DateMine
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_LavaMine
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_IntroMine
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_HectorForest
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_Planetarium
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkEntrance
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv1
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv2
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv3
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv4
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv5
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_SolomonCavern
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_VioletMoonFestivalGroundsBlank
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_PocketDimension
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_LK_TheaterBreakroom
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RidgesideVillage
[18:48:12 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RidgesideVillage'.
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_Ridgeside_RSVTheHike
[18:48:12 TRACE SMAPI] Ridgeside Village (SMAPI component) loaded asset 'Data/Events/Custom_Ridgeside_RSVTheHike'.
[18:48:12 TRACE SMAPI] Content Patcher edited Data/Events/Custom_Ridgeside_RSVTheHike (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_VetAwayWarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_TNPCWaitingWarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_CatWarpRoom
[18:48:12 TRACE Event Lookup] Loading Data/Events/EastScarp_AbyssCoop
[18:48:12 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar2
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar3
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar4
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar5
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar6
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar7
[18:48:12 TRACE Event Lookup] Loading Data/Events/Cellar8
[18:48:12 TRACE Event Lookup] Loading Data/Events/DeepWoods
[18:48:12 TRACE Event Lookup] Loading Data/Events/DeepWoodsMaxHouse
[18:48:18 TRACE Event Lookup] Loading Data/IncomingPhoneCalls
[18:48:18 TRACE SMAPI] Content Patcher edited Data/IncomingPhoneCalls (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Data/IncomingPhoneCalls (for the '(CP) East Scarp' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Kent
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kent.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Immersive Saloon' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Part of a Saloon Breakfast' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Unique Winter Star' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Pam
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pam.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Always Raining in the Valley' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Immersive Saloon' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Part of a Saloon Breakfast' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Unique Winter Star' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Marnie
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Marnie.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Sword & Sorcery (CP)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Immersive Saloon' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Part of a Saloon Breakfast' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Unique Winter Star' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Marlon
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Marlon' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Marlon.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'Sword & Sorcery (CP)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'NPC Jasper' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/MarlonFay
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MarlonFay.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'NPC Jasper' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Unique Winter Star SVE' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Olivia
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olivia' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Olivia.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Unique Winter Star SVE' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/ScarlettFake
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/ScarlettFake.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ScarlettFake (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Edmund
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Edmund' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Edmund.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Edmund (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Cordelia
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cordelia.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cordelia (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/HighlandsDwarf
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/HighlandsDwarf.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HighlandsDwarf (for the 'Stardew Valley Expanded' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/DuckNPC
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/DuckNPC' (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/DuckNPC.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/DuckNPC (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Duck2NPC
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Duck2NPC' (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Duck2NPC.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Duck2NPC (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/RichieTheMacaw
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RichieTheMacaw' (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RichieTheMacaw.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RichieTheMacaw (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/LittleGruff
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/LittleGruff' (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/LittleGruff.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/LittleGruff (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Eyvinder
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Eyvinder' (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Eyvinder.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eyvinder (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Nora
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Nora' (for the 'Nora The Herpetologist' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Nora.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nora (for the 'Nora The Herpetologist' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Beatrice
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Beatrice' (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Beatrice.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Beatrice (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Sterling
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sterling' (for the 'Always Raining in the Valley' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sterling.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sterling (for the 'Always Raining in the Valley' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sterling (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sterling (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Henry
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Henry' (for the 'Always Raining in the Valley' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Henry.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Henry (for the 'Always Raining in the Valley' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Cirrus
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cirrus' (for the 'Sword & Sorcery (CP)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cirrus.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cirrus (for the 'Sword & Sorcery (CP)' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Jessie
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jessie.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jessie (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jessie (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Undreya
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Undreya.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Aguar
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Aguar.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Alissa
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alissa.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alissa (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alissa (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Bert
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bert.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bert (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bert (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Corine
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Corine.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Corine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Corine (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Ezekiel
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ezekiel.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ezekiel (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ezekiel (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Jeric
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jeric.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jeric (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jeric (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Lenny
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lenny.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lenny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lenny (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Philip
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Philip.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Philip (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Philip (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Ysabelle
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ysabelle.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ysabelle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ysabelle (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Flor
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Flor.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Flor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Flor (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Pika
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pika.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pika (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pika (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Jio
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jio.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jio (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jio (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Shiro
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shiro.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shiro (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shiro (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Carmen
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Carmen.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Carmen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Carmen (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Sonny
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sonny.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sonny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sonny (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Shanice
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Shanice' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shanice.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shanice (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shanice (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Torts
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Torts.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Torts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Torts (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Althea
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Althea.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Althea (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Althea (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Kiwi
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kiwi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kiwi.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiwi (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Sari
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sari.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sari (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sari (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Acorn
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Acorn.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Acorn (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Acorn (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Bliss
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bliss.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bliss (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bliss (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/Jasper
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jasper' (for the 'NPC Jasper' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jasper.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jasper (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jasper (for the 'East Scarp NPCs' content pack).
[18:48:18 TRACE Event Lookup] Loading Characters/Dialogue/RodneyOBrien
[18:48:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RodneyOBrien' (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RodneyOBrien.
[18:48:18 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RodneyOBrien (for the '(NPC) Rodney O'Brien' content pack).
[18:48:18 TRACE Event Lookup] Loading spacechase0.SpaceCore/ScheduleAnimationExtensionData
[18:48:18 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'.
[18:48:18 TRACE Farm Type Manager] Spawning objects set to appear at time: 610...
[18:48:18 TRACE Farm Type Manager] Spawn process complete. Time: 610. Total objects spawned: 2.
[18:48:19 TRACE Event Lookup] Loading TileSheets/Mannequins
[18:48:19 TRACE Event Lookup] Loading Characters/Farmer/farmer_base_mannequin_cursed
[18:48:19 TRACE Event Lookup] Loading Characters/Farmer/skinColors
[18:48:19 TRACE Event Lookup] Loading Characters/Farmer/shoeColors
[18:48:22 TRACE Event Lookup] Loading Characters/Dialogue/Lance
[18:48:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lance' (for the 'Stardew Valley Expanded' content pack).
[18:48:22 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lance.
[18:48:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lance (for the 'Stardew Valley Expanded' content pack).
[18:48:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lance (for the 'East Scarp NPCs' content pack).
[18:48:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lance (for the 'Lance Expanded' content pack).
[18:48:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lance (for the '(NPC) Rodney O'Brien' content pack).
[18:48:22 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lance (for the 'Lance Expanded' content pack).
[18:48:27 TRACE SpaceCore] Event: BeforeWarp
[18:48:27 TRACE game] Warping to Farm
[18:48:28 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:48:28 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:28 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FarmHouse, to: Farm
[18:48:28 TRACE Event Lookup] Loading Buildings/Shipping Bin
[18:48:28 TRACE Event Lookup] Loading Buildings/Shipping Bin_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Big Shed
[18:48:28 TRACE Event Lookup] Loading Buildings/Big Shed_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Silo
[18:48:28 TRACE Event Lookup] Loading Buildings/Silo_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Stable
[18:48:28 TRACE Event Lookup] Loading Buildings/Stable_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Fish Pond
[18:48:28 TRACE Event Lookup] Loading Buildings/Fish Pond_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Island Obelisk
[18:48:28 TRACE Event Lookup] Loading Buildings/Island Obelisk_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Scarp_Obelisk
[18:48:28 TRACE SMAPI] Content Patcher loaded asset 'Buildings/Scarp_Obelisk' (for the '(CP) East Scarp' content pack).
[18:48:28 TRACE Event Lookup] Loading Buildings/Scarp_Obelisk_PaintMask
[18:48:28 TRACE Event Lookup] Loading Mods/Pathoschild.TractorMod/Garage_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/SVE_Winery
[18:48:28 TRACE SMAPI] Content Patcher loaded asset 'Buildings/SVE_Winery' (for the 'Stardew Valley Expanded' content pack).
[18:48:28 TRACE Event Lookup] Loading Buildings/SVE_Winery_PaintMask
[18:48:28 TRACE SMAPI] Content Patcher loaded asset 'Buildings/SVE_Winery_PaintMask' (for the 'Stardew Valley Expanded' content pack).
[18:48:28 TRACE Event Lookup] Loading Buildings/Gold Clock
[18:48:28 TRACE Event Lookup] Loading Buildings/Gold Clock_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Water Obelisk
[18:48:28 TRACE Event Lookup] Loading Buildings/Water Obelisk_PaintMask
[18:48:28 TRACE Event Lookup] Loading Buildings/Shed
[18:48:28 TRACE Event Lookup] Loading Buildings/Shed_PaintMask
[18:48:28 TRACE Event Lookup] Loading TerrainFeatures/Flooring
[18:48:29 TRACE Event Lookup] Loading LooseSprites/Fence5
[18:48:29 TRACE SMAPI] Content Patcher edited LooseSprites/Fence5 (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Mystic Node
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mystic Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Jade Node
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Jade Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Gem Node
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gem Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Bone Node 2
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bone Node 2' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Cinder Shard Node 1
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cinder Shard Node 1' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Aquamarine Node
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Aquamarine Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Buildings/houses
[18:48:29 TRACE Event Lookup] Loading Buildings/houses_PaintMask
[18:48:29 TRACE Event Lookup] Loading Buildings/Mailbox
[18:48:29 TRACE SMAPI] Content Patcher edited Buildings/Mailbox (for the 'Wyrd's Seasonal Mailboxes' content pack).
[18:48:29 TRACE Event Lookup] Loading TerrainFeatures/tree1_fall
[18:48:29 TRACE Event Lookup] Loading TerrainFeatures/mystic_tree
[18:48:29 TRACE Event Lookup] Loading TerrainFeatures/tree2_fall
[18:48:29 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/fall_Fir_Tree
[18:48:29 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/fall_Fir_Tree' (for the 'Stardew Valley Expanded' content pack).
[18:48:29 TRACE Event Lookup] Loading Mods/EastScarp/LocationMetadata
[18:48:30 TRACE SMAPI] East Scarp C# loaded asset 'Mods/EastScarp/LocationMetadata'.
[18:48:31 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:48:31 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:48:31 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:48:31 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:31 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:48:31 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:48:31 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:48:31 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:31 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:31 TRACE Event Lookup] Loading Characters/Aguar_2
[18:48:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:31 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:31 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Characters/Irene_fall
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Portraits/Sonny
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Characters/Sonny
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Characters/Louie_fall
[18:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:32 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:48:32 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:48:32 TRACE SMAPI] Invalidated 14 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:48:33 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Topaz Node
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Topaz Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Evelyn
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Evelyn.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Always Raining in the Valley' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Part of a Saloon Breakfast' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the '(NPC) Rodney O'Brien' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Unique Winter Star' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Vincent
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Vincent.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Part of a Saloon Breakfast' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the '(NPC) Rodney O'Brien' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Unique Winter Star' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Nora The Herpetologist' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Penny
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Penny.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Part of a Saloon Breakfast' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the '(NPC) Rodney O'Brien' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Unique Winter Star' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Nora The Herpetologist' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Shane
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shane.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Always Raining in the Valley' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Part of a Saloon Breakfast' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the '(NPC) Rodney O'Brien' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Unique Winter Star' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Mister Qi
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Mister Qi.
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Jadu
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jadu' (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jadu.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jadu (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Gremlin
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gremlin' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gremlin.
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Juliet
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Juliet.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Lola
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lola.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Kiarra
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kiarra.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiarra (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiarra (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE Event Lookup] Loading Characters/Dialogue/Lorraine
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lorraine.
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorraine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:33 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorraine (for the 'East Scarp NPCs' content pack).
[18:48:33 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Amethyst Node
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Amethyst Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato Crop
[18:48:33 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato Crop' (for the 'Stardew Valley Expanded' content pack).
[18:48:33 TRACE Farm Type Manager] Spawning objects set to appear at time: 620...
[18:48:33 TRACE Farm Type Manager] Spawn process complete. Time: 620. Total objects spawned: 0.
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Omni Geode Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Omni Geode Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Magma Geode Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Magma Geode Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Frozen Geode Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frozen Geode Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Geode Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Geode Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Iridium Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Iridium Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:34 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Iron Node
[18:48:34 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Iron Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:36 TRACE Event Lookup] Loading Data/mail
[18:48:36 TRACE SMAPI] Deep Woods edited Data/mail.
[18:48:36 TRACE SMAPI] Mail Framework Mod edited Data/mail.
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Stardew Valley Expanded' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Always Raining in the Valley' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Sword & Sorcery (CP)' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'East Scarp NPCs' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Cornucopia - More Crops' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'NPC Jasper' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Lance Expanded' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Part of a Saloon Breakfast' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the '(NPC) Rodney O'Brien' content pack).
[18:48:36 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Nora The Herpetologist' content pack).
[18:48:36 TRACE Event Lookup] Loading LooseSprites/letterBG
[18:48:39 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/fall_Birch_Tree
[18:48:39 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/fall_Birch_Tree' (for the 'Stardew Valley Expanded' content pack).
[18:48:40 TRACE Event Lookup] Loading TerrainFeatures/tree3_fall
[18:48:40 TRACE Event Lookup] Loading TerrainFeatures/tree2_greenRain_fall
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/George
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/George.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Part of a Saloon Breakfast' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the '(NPC) Rodney O'Brien' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Unique Winter Star' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Jodi
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jodi.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Part of a Saloon Breakfast' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the '(NPC) Rodney O'Brien' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Unique Winter Star' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Nora The Herpetologist' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Abigail
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Abigail.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Sword & Sorcery (CP)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Part of a Saloon Breakfast' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the '(NPC) Rodney O'Brien' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Unique Winter Star' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Dwarf
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Dwarf' (for the 'Monster Pack Narrative Overhaul' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Dwarf.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the 'NPC Jasper' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Dwarf (for the '(NPC) Rodney O'Brien' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Birdie
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Camilla
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Camilla' (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Camilla.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Gertrude
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gertrude.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gertrude (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Brock
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brock' (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Brock.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brock (for the 'Stardew Valley Expanded' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Lavril
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lavril' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lavril.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lavril (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lavril (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Freddie
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Freddie.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freddie (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Kenneth
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kenneth.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Louie
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Louie.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Louie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Louie (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/Ariah
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ariah.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ariah (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ariah (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE Event Lookup] Loading Characters/Dialogue/KatarynaLK
[18:48:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/KatarynaLK.
[18:48:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/KatarynaLK (for the 'East Scarp NPCs' content pack).
[18:48:48 TRACE Farm Type Manager] Spawning objects set to appear at time: 630...
[18:48:48 TRACE Farm Type Manager] Spawn process complete. Time: 630. Total objects spawned: 0.
[18:48:49 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Ruby Node
[18:48:49 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ruby Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:49 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Copper Node
[18:48:49 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Copper Node' (for the 'Stardew Valley Expanded' content pack).
[18:48:51 TRACE Event Lookup] Loading Strings/Lexicon
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Caroline
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Caroline.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Stardew Valley Expanded' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Always Raining in the Valley' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Sword & Sorcery (CP)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Part of a Saloon Breakfast' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the '(NPC) Rodney O'Brien' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Unique Winter Star' content pack).
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Elliott
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Elliott.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Stardew Valley Expanded' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Part of a Saloon Breakfast' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the '(NPC) Rodney O'Brien' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Unique Winter Star' content pack).
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Linus
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Linus.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Stardew Valley Expanded' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Part of a Saloon Breakfast' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the '(NPC) Rodney O'Brien' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Unique Winter Star' content pack).
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Leah
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Leah.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Stardew Valley Expanded' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Juliet, Jessie and Lodging House' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Part of a Saloon Breakfast' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the '(NPC) Rodney O'Brien' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Unique Winter Star' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Nora The Herpetologist' content pack).
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Sandy
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sandy.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Stardew Valley Expanded' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Part of a Saloon Breakfast' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the '(NPC) Rodney O'Brien' content pack).
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Void
[18:48:58 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Void' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Void.
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Eloise
[18:48:58 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Eloise' (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Eloise.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eloise (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eloise (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:48:58 TRACE Event Lookup] Loading Characters/Dialogue/Blair
[18:48:58 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Blair.
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Blair (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Blair (for the 'East Scarp NPCs' content pack).
[18:48:58 TRACE Farm Type Manager] Spawning objects set to appear at time: 640...
[18:48:58 TRACE Farm Type Manager] Spawn process complete. Time: 640. Total objects spawned: 0.
[18:48:58 TRACE SpaceCore] Event: BeforeWarp
[18:48:58 TRACE game] Warping to FarmHouse
[18:48:58 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:48:58 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:58 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: FarmHouse
[18:48:59 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:48:59 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:48:59 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:48:59 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:59 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:48:59 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:48:59 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Characters/Aguar_2
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Characters/Irene_fall
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Portraits/Sonny
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:59 TRACE Event Lookup] Loading Characters/Sonny
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:48:59 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Characters/Louie_fall
[18:48:59 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:48:59 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:48:59 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:49:02 TRACE SpaceCore] Event: BeforeWarp
[18:49:02 TRACE game] Warping to Cellar
[18:49:02 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:49:02 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:02 TRACE Event Lookup] Loading Data/Events/Cellar
[18:49:02 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FarmHouse, to: Cellar
[18:49:02 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:49:02 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:49:02 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:49:02 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:02 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit).
Propagated 0 core assets ().
[18:49:05 TRACE Event Lookup] Loading Data/Buffs
[18:49:05 TRACE SMAPI] Content Patcher edited Data/Buffs (for the 'Sword & Sorcery (CP)' content pack).
[18:49:07 TRACE SpaceCore] Event: BeforeWarp
[18:49:07 TRACE game] Warping to Farmhouse
[18:49:07 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:49:07 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:07 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Cellar, to: FarmHouse
[18:49:07 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:49:07 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:49:07 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:49:07 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:07 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit).
Propagated 0 core assets ().
[18:49:11 TRACE SpaceCore] Event: BeforeWarp
[18:49:11 TRACE game] Warping to Farm
[18:49:11 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:49:11 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:11 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FarmHouse, to: Farm
[18:49:11 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:49:11 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:49:11 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:49:11 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:11 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:49:11 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:49:11 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:49:11 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:49:11 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:11 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:11 TRACE Event Lookup] Loading Characters/Aguar_2
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Characters/Irene_fall
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Portraits/Sonny
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Characters/Sonny
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Characters/Louie_fall
[18:49:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:12 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:49:12 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:49:12 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:49:13 TRACE Event Lookup] Loading Characters/Dialogue/Jas
[18:49:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jas.
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Stardew Valley Expanded' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'East Scarp NPCs' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Part of a Saloon Breakfast' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the '(NPC) Rodney O'Brien' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Unique Winter Star' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jas (for the 'Nora The Herpetologist' content pack).
[18:49:13 TRACE Event Lookup] Loading Characters/Dialogue/LumaJunimo
[18:49:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/LumaJunimo' (for the 'East Scarp NPCs' content pack).
[18:49:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/LumaJunimo.
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/LumaJunimo (for the 'East Scarp NPCs' content pack).
[18:49:13 TRACE Event Lookup] Loading Characters/Dialogue/Mia
[18:49:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Mia' (for the 'Always Raining in the Valley' content pack).
[18:49:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Mia.
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Mia (for the 'Always Raining in the Valley' content pack).
[18:49:13 TRACE Event Lookup] Loading Characters/Dialogue/Maddie
[18:49:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maddie.
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maddie (for the 'East Scarp NPCs' content pack).
[18:49:13 TRACE Event Lookup] Loading Characters/Dialogue/Keahi
[18:49:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Keahi.
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Keahi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Keahi (for the 'East Scarp NPCs' content pack).
[18:49:13 TRACE Event Lookup] Loading Characters/Dialogue/Helen
[18:49:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Helen.
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Helen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Helen (for the 'East Scarp NPCs' content pack).
[18:49:13 TRACE Farm Type Manager] Spawning objects set to appear at time: 650...
[18:49:13 TRACE Farm Type Manager] Spawn process complete. Time: 650. Total objects spawned: 0.
[18:49:15 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Diamond Carp
[18:49:15 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Carp' (for the 'Stardew Valley Expanded' content pack).
[18:49:15 TRACE Event Lookup] Loading TerrainFeatures/tree1_greenRain_fall
[18:49:17 TRACE Event Lookup] Loading Buildings/Greenhouse
[18:49:17 TRACE Event Lookup] Loading Buildings/Greenhouse_PaintMask
[18:49:17 TRACE Event Lookup] Loading Buildings/SVE_PremiumCoop
[18:49:17 TRACE SMAPI] Content Patcher loaded asset 'Buildings/SVE_PremiumCoop' (for the 'Stardew Valley Expanded' content pack).
[18:49:17 TRACE Event Lookup] Loading Buildings/SVE_PremiumCoop_PaintMask
[18:49:17 TRACE SMAPI] Content Patcher loaded asset 'Buildings/SVE_PremiumCoop_PaintMask' (for the 'Stardew Valley Expanded' content pack).
[18:49:19 TRACE SpaceCore] Event: BeforeWarp
[18:49:19 TRACE game] Warping to Greenhouse
[18:49:20 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:49:20 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:20 TRACE Event Lookup] Loading Data/Events/Greenhouse
[18:49:20 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Greenhouse
[18:49:20 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Joja Berry Crop
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Joja Berry Crop' (for the 'Stardew Valley Expanded' content pack).
[18:49:20 TRACE Event Lookup] Loading Cornucopia.MoreCrops/Crops
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/Crops' (for the 'Cornucopia - More Crops' content pack).
[18:49:20 TRACE Event Lookup] Loading Mods/Lemurkat.EastScarp/escrops
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/escrops' (for the '(CP) East Scarp' content pack).
[18:49:20 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:49:20 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:49:20 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:49:20 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:20 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:49:20 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:49:20 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Characters/Aguar_2
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Characters/Irene_fall
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Portraits/Sonny
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:20 TRACE Event Lookup] Loading Characters/Sonny
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:20 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Characters/Louie_fall
[18:49:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:49:20 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:49:20 TRACE SMAPI] Invalidated 14 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Pierre
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pierre.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Stardew Valley Expanded' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Always Raining in the Valley' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Sword & Sorcery (CP)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Part of a Saloon Breakfast' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the '(NPC) Rodney O'Brien' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Unique Winter Star' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Harvey
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Harvey.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Stardew Valley Expanded' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Always Raining in the Valley' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Sword & Sorcery (CP)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'NPC Jasper' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Part of a Saloon Breakfast' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the '(NPC) Rodney O'Brien' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Unique Winter Star' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Nora The Herpetologist' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Willy
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Willy.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Stardew Valley Expanded' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Sword & Sorcery (CP)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Part of a Saloon Breakfast' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the '(NPC) Rodney O'Brien' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Unique Winter Star' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Freya
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freya' (for the 'Stardew Valley Expanded' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Freya.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freya (for the 'Stardew Valley Expanded' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Leximonster
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Leximonster' (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Leximonster.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leximonster (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Aideen
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Aideen' (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Aideen.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aideen (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Jacob
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jacob' (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jacob.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jacob (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jacob (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Olga
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Olga.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olga (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olga (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Trinnie
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Trinnie.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Trinnie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Trinnie (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Richard
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Richard.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Richard (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Richard (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Faye
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Faye.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Faye (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Faye (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Event Lookup] Loading Characters/Dialogue/Paula
[18:49:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Paula.
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Paula (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Paula (for the 'East Scarp NPCs' content pack).
[18:49:21 TRACE Farm Type Manager] Spawning objects set to appear at time: 700...
[18:49:21 TRACE Farm Type Manager] Spawn process complete. Time: 700. Total objects spawned: 0.
[18:49:23 TRACE Event Lookup] Loading Textures/DN.SnS/SnSArsenal
[18:49:23 TRACE SMAPI] Content Patcher loaded asset 'Textures/DN.SnS/SnSArsenal' (for the 'Sword & Sorcery (CP)' content pack).
[18:49:25 TRACE Event Lookup] Loading spacechase0.SpaceCore/CropExtensionData
[18:49:25 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CropExtensionData'.
[18:49:25 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/CropExtensionData (for the 'Cornucopia - More Crops' content pack).
[18:49:25 TRACE Event Lookup] Loading Textures/DN.SnS/SnSObjects
[18:49:25 TRACE SMAPI] Content Patcher loaded asset 'Textures/DN.SnS/SnSObjects' (for the 'Sword & Sorcery (CP)' content pack).
[18:49:29 TRACE Event Lookup] Loading Characters/Dialogue/Alex
[18:49:29 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alex.
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Stardew Valley Expanded' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'East Scarp NPCs' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Part of a Saloon Breakfast' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the '(NPC) Rodney O'Brien' content pack).
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Unique Winter Star' content pack).
[18:49:29 TRACE Event Lookup] Loading Characters/Dialogue/Peaches
[18:49:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Peaches' (for the 'Stardew Valley Expanded' content pack).
[18:49:29 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Peaches.
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Peaches (for the 'Stardew Valley Expanded' content pack).
[18:49:29 TRACE Event Lookup] Loading Characters/Dialogue/Emin
[18:49:29 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Emin' (for the 'Stardew Valley Expanded' content pack).
[18:49:29 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Emin.
[18:49:29 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emin (for the 'Stardew Valley Expanded' content pack).
[18:49:29 TRACE Farm Type Manager] Spawning objects set to appear at time: 710...
[18:49:29 TRACE Farm Type Manager] Spawn process complete. Time: 710. Total objects spawned: 0.
[18:49:29 TRACE Event Lookup] Loading Cornucopia.MoreCrops/Objects
[18:49:29 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/Objects' (for the 'Cornucopia - More Crops' content pack).
[18:49:30 TRACE Event Lookup] Loading Textures/DN.SnS/SnSCrops
[18:49:30 TRACE SMAPI] Content Patcher loaded asset 'Textures/DN.SnS/SnSCrops' (for the 'Sword & Sorcery (CP)' content pack).
[18:49:32 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Joja Berry
[18:49:32 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Joja Berry' (for the 'Stardew Valley Expanded' content pack).
[18:49:36 TRACE Event Lookup] Loading Characters/Dialogue/HappySlime
[18:49:36 TRACE Event Lookup] Loading Characters/Dialogue/Nadaline
[18:49:36 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:36 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Nadaline.
[18:49:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nadaline (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nadaline (for the 'East Scarp NPCs' content pack).
[18:49:36 TRACE Farm Type Manager] Spawning objects set to appear at time: 720...
[18:49:36 TRACE Farm Type Manager] Spawn process complete. Time: 720. Total objects spawned: 0.
[18:49:44 TRACE Event Lookup] Loading Characters/Dialogue/Lewis
[18:49:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lewis.
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Stardew Valley Expanded' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Sword & Sorcery (CP)' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'East Scarp NPCs' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Immersive Saloon' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Part of a Saloon Breakfast' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the '(NPC) Rodney O'Brien' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Unique Winter Star' content pack).
[18:49:44 TRACE Event Lookup] Loading Characters/Dialogue/Gus
[18:49:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gus.
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Stardew Valley Expanded' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Always Raining in the Valley' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Sword & Sorcery (CP)' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'East Scarp NPCs' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Immersive Saloon' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Part of a Saloon Breakfast' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the '(NPC) Rodney O'Brien' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Unique Winter Star' content pack).
[18:49:44 TRACE Event Lookup] Loading Characters/Dialogue/Gunther
[18:49:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gunther' (for the 'Stardew Valley Expanded' content pack).
[18:49:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gunther.
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Stardew Valley Expanded' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Sword & Sorcery (CP)' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Juliet, Jessie and Lodging House' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'East Scarp NPCs' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'NPC Jasper' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the '(NPC) Rodney O'Brien' content pack).
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Nora The Herpetologist' content pack).
[18:49:44 TRACE Event Lookup] Loading Characters/Dialogue/Isaac
[18:49:44 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Isaac' (for the 'Stardew Valley Expanded' content pack).
[18:49:44 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Isaac.
[18:49:44 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Isaac (for the 'Stardew Valley Expanded' content pack).
[18:49:44 TRACE Farm Type Manager] Spawning objects set to appear at time: 730...
[18:49:44 TRACE Farm Type Manager] Spawn process complete. Time: 730. Total objects spawned: 0.
[18:49:46 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Nectarine
[18:49:46 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine' (for the 'Stardew Valley Expanded' content pack).
[18:49:46 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Pear
[18:49:46 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pear' (for the 'Stardew Valley Expanded' content pack).
[18:50:04 TRACE SpaceCore] Event: BeforeWarp
[18:50:04 TRACE game] Warping to Farm
[18:50:05 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:50:05 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:05 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Greenhouse, to: Farm
[18:50:05 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:50:05 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:50:05 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:05 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:50:05 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:50:05 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Characters/Aguar_2
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Characters/Irene_fall
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Portraits/Sonny
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Characters/Sonny
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Characters/Louie_fall
[18:50:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:05 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:50:05 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:50:05 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:50:07 TRACE Event Lookup] Loading Characters/Dialogue/Raccoon
[18:50:07 TRACE Event Lookup] Loading Characters/Dialogue/Sawyer
[18:50:07 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[18:50:07 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sawyer.
[18:50:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sawyer (for the 'Stardew Valley Expanded' content pack).
[18:50:07 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:50:07 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:50:07 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:50:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:50:07 TRACE Event Lookup] Loading Characters/Dialogue/Lorenzo
[18:50:07 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:07 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lorenzo.
[18:50:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorenzo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorenzo (for the 'East Scarp NPCs' content pack).
[18:50:07 TRACE Event Lookup] Loading Characters/Dialogue/TreehouseGirl
[18:50:07 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:07 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/TreehouseGirl.
[18:50:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/TreehouseGirl (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/TreehouseGirl (for the 'East Scarp NPCs' content pack).
[18:50:07 TRACE Farm Type Manager] Spawning objects set to appear at time: 740...
[18:50:07 TRACE Farm Type Manager] Spawn process complete. Time: 740. Total objects spawned: 0.
[18:50:08 TRACE SpaceCore] Event: BeforeWarp
[18:50:08 TRACE game] Warping to Shed7980a7f3-ebdd-406f-a335-51f7af4fa8da
[18:50:08 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:50:08 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:08 TRACE Event Lookup] Loading Data/Events/Big Shed
[18:50:08 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[18:50:08 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:50:08 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:50:08 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:50:08 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Characters/Aguar_2
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Characters/Irene_fall
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Portraits/Sonny
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:08 TRACE Event Lookup] Loading Characters/Sonny
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:08 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Characters/Louie_fall
[18:50:08 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:08 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:50:08 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:50:10 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Butternut Squash
[18:50:10 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butternut Squash' (for the 'Stardew Valley Expanded' content pack).
[18:50:10 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato
[18:50:10 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sweet Potato' (for the 'Stardew Valley Expanded' content pack).
[18:50:44 TRACE SpaceCore] Event: BeforeWarp
[18:50:44 TRACE game] Warping to Farm
[18:50:44 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:50:44 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:44 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[18:50:45 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:50:45 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:50:45 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:50:45 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Characters/Aguar_2
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Characters/Irene_fall
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Portraits/Sonny
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Characters/Sonny
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Characters/Louie_fall
[18:50:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:50:45 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:50:45 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:50:45 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:50:46 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:50:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:50:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:50:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:50:51 TRACE Event Lookup] Loading Characters/Dialogue/Maru
[18:50:51 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maru.
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Stardew Valley Expanded' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Juliet, Jessie and Lodging House' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'East Scarp NPCs' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'NPC Jasper' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Part of a Saloon Breakfast' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the '(NPC) Rodney O'Brien' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Unique Winter Star' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Nora The Herpetologist' content pack).
[18:50:51 TRACE Event Lookup] Loading Characters/Dialogue/Demetrius
[18:50:51 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Demetrius.
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Stardew Valley Expanded' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Juliet, Jessie and Lodging House' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'East Scarp NPCs' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Part of a Saloon Breakfast' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the '(NPC) Rodney O'Brien' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Unique Winter Star' content pack).
[18:50:51 TRACE Event Lookup] Loading Characters/Dialogue/Yuuma
[18:50:51 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:51 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Yuuma.
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Yuuma (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:50:51 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Yuuma (for the 'East Scarp NPCs' content pack).
[18:50:51 TRACE Event Lookup] Loading TileSheets/critters
[18:50:51 TRACE Farm Type Manager] Spawning objects set to appear at time: 750...
[18:50:51 TRACE Farm Type Manager] Spawn process complete. Time: 750. Total objects spawned: 0.
[18:50:53 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Bass
[18:50:53 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Radioactive Bass' (for the 'Stardew Valley Expanded' content pack).
[18:50:53 TRACE Event Lookup] Loading Data/FishPondData
[18:50:53 TRACE SMAPI] Content Patcher edited Data/FishPondData (for the 'Stardew Valley Expanded' content pack).
[18:50:53 TRACE SMAPI] Content Patcher edited Data/FishPondData (for the '(CP) East Scarp' content pack).
[18:50:53 TRACE SMAPI] Content Patcher edited Data/FishPondData (for the 'Sword & Sorcery (CP)' content pack).
[18:50:53 TRACE SMAPI] Content Patcher edited Data/FishPondData (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:09 TRACE SpaceCore] Event: BeforeWarp
[18:51:09 TRACE game] Warping to Shed2086504a-5682-4e6d-be3b-9c6c5cd98d7e
[18:51:10 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:51:10 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:10 TRACE Event Lookup] Loading Data/Events/Big Shed
[18:51:10 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[18:51:10 TRACE Event Lookup] Loading furyx639.CustomBush/Data
[18:51:10 TRACE SMAPI] Custom Bush loaded asset 'furyx639.CustomBush/Data'.
[18:51:10 TRACE SMAPI] Content Patcher edited furyx639.CustomBush/Data (for the 'Cornucopia - More Crops' content pack).
[18:51:10 TRACE SMAPI] Custom Bush edited furyx639.CustomBush/Data.
[18:51:10 TRACE Event Lookup] Loading Cornucopia.MoreCrops/teabushes_indoors
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/teabushes_indoors' (for the 'Cornucopia - More Crops' content pack).
[18:51:10 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:51:10 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:51:10 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:51:10 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Characters/Aguar_2
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Characters/Irene_fall
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Portraits/Sonny
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:10 TRACE Event Lookup] Loading Characters/Sonny
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:10 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Characters/Louie_fall
[18:51:10 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:10 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:51:10 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:51:12 TRACE Event Lookup] Loading Characters/Dialogue/Haley
[18:51:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Haley.
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Stardew Valley Expanded' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Always Raining in the Valley' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Sword & Sorcery (CP)' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Juliet, Jessie and Lodging House' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'East Scarp NPCs' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Part of a Saloon Breakfast' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the '(NPC) Rodney O'Brien' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Unique Winter Star' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Nora The Herpetologist' content pack).
[18:51:12 TRACE Event Lookup] Loading Characters/Dialogue/Emily
[18:51:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Emily.
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Stardew Valley Expanded' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Always Raining in the Valley' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Juliet, Jessie and Lodging House' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'East Scarp NPCs' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Immersive Saloon' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Part of a Saloon Breakfast' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the '(NPC) Rodney O'Brien' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Unique Winter Star' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Nora The Herpetologist' content pack).
[18:51:12 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:51:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:51:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:51:12 TRACE Event Lookup] Loading Characters/Dialogue/ToriLK
[18:51:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ToriLK' (for the 'East Scarp NPCs' content pack).
[18:51:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/ToriLK.
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ToriLK (for the 'East Scarp NPCs' content pack).
[18:51:12 TRACE Event Lookup] Loading Characters/Dialogue/Maive
[18:51:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maive.
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maive (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maive (for the 'East Scarp NPCs' content pack).
[18:51:12 TRACE Farm Type Manager] Spawning objects set to appear at time: 800...
[18:51:12 TRACE Farm Type Manager] Spawn process complete. Time: 800. Total objects spawned: 0.
[18:51:17 TRACE SpaceCore] Event: BeforeWarp
[18:51:17 TRACE game] Warping to Farm
[18:51:18 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:51:18 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:18 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[18:51:18 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:51:18 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:51:18 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:51:18 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Characters/Aguar_2
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Characters/Irene_fall
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Portraits/Sonny
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Characters/Sonny
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Characters/Louie_fall
[18:51:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:18 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:51:18 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:51:18 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:51:23 TRACE Event Lookup] Loading Data/Minecarts
[18:51:23 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'Stardew Valley Expanded' content pack).
[18:51:23 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:23 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'East Scarp NPCs' content pack).
[18:51:23 TRACE SMAPI] Content Patcher edited Data/Minecarts (for the 'Frontier Farm' content pack).
[18:51:23 TRACE Event Lookup] Loading Strings/Locations
[18:51:23 TRACE SMAPI] Content Patcher edited Strings/Locations (for the 'Stardew Valley Expanded' content pack).
[18:51:25 TRACE SpaceCore] Event: BeforeWarp
[18:51:25 TRACE game] Warping to Farm
[18:51:26 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:51:26 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:26 TRACE Farm Type Manager] Spawning objects set to appear at time: 810...
[18:51:26 TRACE Farm Type Manager] Spawn process complete. Time: 810. Total objects spawned: 0.
[18:51:30 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Money Bag
[18:51:30 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Money Bag' (for the 'Stardew Valley Expanded' content pack).
[18:51:33 TRACE SpaceCore] Event: BeforeWarp
[18:51:33 TRACE game] Warping to Custom_GrandpasShed
[18:51:34 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:51:34 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:34 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Custom_GrandpasShed
[18:51:34 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:51:34 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:51:34 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:51:34 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:34 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:51:34 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:51:34 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Characters/Aguar_2
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Characters/Irene_fall
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Portraits/Sonny
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:34 TRACE Event Lookup] Loading Characters/Sonny
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:34 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Characters/Louie_fall
[18:51:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:51:34 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:51:34 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:51:40 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:40 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/MenuActions/None'.
[18:51:40 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:40 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:40 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:40 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:40 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:40 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:40 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:40 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:40 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:41 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:41 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:42 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:42 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:43 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:43 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:44 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:44 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:45 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:45 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:46 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:46 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:47 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:47 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:48 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:48 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:49 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:49 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:50 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:50 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:51 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:51 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:52 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:52 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:53 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:53 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:54 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:54 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:54 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:51:54 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:51:56 TRACE Farm Type Manager] Spawning objects set to appear at time: 820...
[18:51:56 TRACE Farm Type Manager] Spawn process complete. Time: 820. Total objects spawned: 0.
[18:51:58 TRACE SpaceCore] Event: BeforeWarp
[18:51:58 TRACE game] Warping to Custom_GrandpasShedGreenhouse
[18:51:58 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:51:58 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:58 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShedGreenhouse
[18:51:58 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Custom_GrandpasShed, to: Custom_GrandpasShedGreenhouse
[18:51:58 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:51:58 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:51:58 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:51:58 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:51:58 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit).
Propagated 0 core assets ().
[18:52:05 TRACE Event Lookup] Loading Characters/Dialogue/Clint
[18:52:05 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Clint.
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Stardew Valley Expanded' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Juliet, Jessie and Lodging House' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'East Scarp NPCs' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Immersive Saloon' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Part of a Saloon Breakfast' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the '(NPC) Rodney O'Brien' content pack).
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Unique Winter Star' content pack).
[18:52:05 TRACE Event Lookup] Loading Characters/Dialogue/Alesia
[18:52:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alesia' (for the 'Stardew Valley Expanded' content pack).
[18:52:05 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alesia.
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alesia (for the 'Stardew Valley Expanded' content pack).
[18:52:05 TRACE Event Lookup] Loading Characters/Dialogue/Cassandra
[18:52:05 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[18:52:05 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cassandra.
[18:52:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cassandra (for the 'Stardew Valley Expanded' content pack).
[18:52:05 TRACE Farm Type Manager] Spawning objects set to appear at time: 830...
[18:52:05 TRACE Farm Type Manager] Spawn process complete. Time: 830. Total objects spawned: 0.
[18:52:13 TRACE Event Lookup] Loading Characters/Dialogue/Wizard
[18:52:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Wizard.
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Stardew Valley Expanded' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Juliet, Jessie and Lodging House' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'East Scarp NPCs' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Part of a Saloon Breakfast' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the '(NPC) Rodney O'Brien' content pack).
[18:52:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Unique Winter Star SVE' content pack).
[18:52:13 TRACE Farm Type Manager] Spawning objects set to appear at time: 840...
[18:52:13 TRACE Farm Type Manager] Spawn process complete. Time: 840. Total objects spawned: 0.
[18:52:14 TRACE SpaceCore] Event: BeforeWarp
[18:52:14 TRACE game] Warping to Custom_GrandpasShed
[18:52:15 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:52:15 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:15 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Custom_GrandpasShedGreenhouse, to: Custom_GrandpasShed
[18:52:15 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:52:15 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:52:15 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:52:15 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:15 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit).
Propagated 0 core assets ().
[18:52:18 TRACE SpaceCore] Event: BeforeWarp
[18:52:18 TRACE game] Warping to Farm
[18:52:18 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:52:18 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:18 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Custom_GrandpasShed, to: Farm
[18:52:18 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:52:18 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:52:18 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:52:18 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:18 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:52:18 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:52:18 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:52:18 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:52:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:18 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:18 TRACE Event Lookup] Loading Characters/Aguar_2
[18:52:18 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:18 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:18 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:52:18 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Characters/Irene_fall
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Portraits/Sonny
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Characters/Sonny
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Characters/Louie_fall
[18:52:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:19 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:52:19 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:52:19 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:52:23 TRACE Event Lookup] Loading Characters/Dialogue/MrsRaccoon
[18:52:23 TRACE Event Lookup] Loading Characters/Dialogue/VivienneLK
[18:52:23 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/VivienneLK' (for the 'East Scarp NPCs' content pack).
[18:52:23 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/VivienneLK.
[18:52:23 TRACE SMAPI] Content Patcher edited Characters/Dialogue/VivienneLK (for the 'East Scarp NPCs' content pack).
[18:52:23 TRACE Farm Type Manager] Spawning objects set to appear at time: 850...
[18:52:23 TRACE Farm Type Manager] Spawn process complete. Time: 850. Total objects spawned: 0.
[18:52:25 TRACE SpaceCore] Event: BeforeWarp
[18:52:25 TRACE game] Warping to SVE_Winery8445f441-c9f2-4b56-8540-7d82588ec791
[18:52:25 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:52:25 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:25 TRACE Event Lookup] Loading Data/Events/FlashShifter.StardewValleyExpandedCP_Winery
[18:52:25 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: FlashShifter.StardewValleyExpandedCP_Winery
[18:52:25 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:52:25 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:52:25 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:52:25 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:25 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:52:25 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:52:25 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:52:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:25 TRACE Event Lookup] Loading Characters/Aguar_2
[18:52:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:25 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:52:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:25 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:52:25 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:25 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:52:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:25 TRACE Event Lookup] Loading Characters/Irene_fall
[18:52:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:26 TRACE Event Lookup] Loading Portraits/Sonny
[18:52:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:26 TRACE Event Lookup] Loading Characters/Sonny
[18:52:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:26 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:52:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:26 TRACE Event Lookup] Loading Characters/Louie_fall
[18:52:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:26 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:52:26 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:52:30 TRACE SpaceCore] Event: BeforeWarp
[18:52:30 TRACE game] Warping to Farm
[18:52:31 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:52:31 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:31 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FlashShifter.StardewValleyExpandedCP_Winery, to: Farm
[18:52:31 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:52:31 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:52:31 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:31 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:52:31 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:52:31 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Characters/Aguar_2
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Characters/Irene_fall
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Portraits/Sonny
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Characters/Sonny
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Characters/Louie_fall
[18:52:31 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:52:31 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:52:31 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:52:31 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:52:33 TRACE Event Lookup] Loading TerrainFeatures/mushroom_tree
[18:52:34 TRACE Event Lookup] Loading TerrainFeatures/tree8_fall
[18:52:35 TRACE Event Lookup] Loading Buildings/Deluxe Barn
[18:52:35 TRACE Event Lookup] Loading Buildings/Deluxe Barn_PaintMask
[18:52:36 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:52:36 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:52:36 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:52:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:52:36 TRACE Event Lookup] Loading Characters/Dialogue/Anton
[18:52:36 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:36 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Anton.
[18:52:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Anton (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Anton (for the 'East Scarp NPCs' content pack).
[18:52:36 TRACE Event Lookup] Loading Characters/Dialogue/Pipo
[18:52:36 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:36 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pipo.
[18:52:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:52:36 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'East Scarp NPCs' content pack).
[18:52:36 TRACE Farm Type Manager] Spawning objects set to appear at time: 900...
[18:52:36 TRACE Farm Type Manager] Spawn process complete. Time: 900. Total objects spawned: 0.
[18:52:37 TRACE Event Lookup] Loading Buildings/SVE_PremiumBarn
[18:52:37 TRACE SMAPI] Content Patcher loaded asset 'Buildings/SVE_PremiumBarn' (for the 'Stardew Valley Expanded' content pack).
[18:52:37 TRACE Event Lookup] Loading Buildings/SVE_PremiumBarn_PaintMask
[18:52:37 TRACE SMAPI] Content Patcher loaded asset 'Buildings/SVE_PremiumBarn_PaintMask' (for the 'Stardew Valley Expanded' content pack).
[18:52:41 TRACE Event Lookup] Loading TerrainFeatures/grass
[18:52:44 TRACE Farm Type Manager] Spawning objects set to appear at time: 910...
[18:52:44 TRACE Farm Type Manager] Spawn process complete. Time: 910. Total objects spawned: 0.
[18:52:51 TRACE Farm Type Manager] Spawning objects set to appear at time: 920...
[18:52:51 TRACE Farm Type Manager] Spawn process complete. Time: 920. Total objects spawned: 0.
[18:52:58 TRACE Event Lookup] Loading Portraits/Shane_JojaMart
[18:52:58 TRACE Event Lookup] Loading Characters/Shane_JojaMart
[18:52:58 TRACE Farm Type Manager] Spawning objects set to appear at time: 930...
[18:52:58 TRACE Farm Type Manager] Spawn process complete. Time: 930. Total objects spawned: 0.
[18:53:06 TRACE SpaceCore] Event: BeforeWarp
[18:53:06 TRACE game] Warping to SVE_PremiumBarnd567d608-42fc-4517-ab28-87e9fc4505e3
[18:53:06 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:53:06 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:06 TRACE Event Lookup] Loading Data/Events/FlashShifter.StardewValleyExpandedCP_PremiumBarn
[18:53:06 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: FlashShifter.StardewValleyExpandedCP_PremiumBarn
[18:53:06 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:53:06 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:53:06 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:53:06 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:06 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:53:06 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:53:06 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Characters/Aguar_2
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Characters/Irene_fall
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Portraits/Sonny
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:06 TRACE Event Lookup] Loading Characters/Sonny
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:06 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Characters/Louie_fall
[18:53:06 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:06 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:53:06 TRACE SMAPI] Invalidated 14 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:53:07 TRACE Event Lookup] Loading Characters/Dialogue/Sebastian
[18:53:07 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sebastian.
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Stardew Valley Expanded' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Juliet, Jessie and Lodging House' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'East Scarp NPCs' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Part of a Saloon Breakfast' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Unique Winter Star' content pack).
[18:53:07 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Nora The Herpetologist' content pack).
[18:53:07 TRACE Farm Type Manager] Spawning objects set to appear at time: 940...
[18:53:07 TRACE Farm Type Manager] Spawn process complete. Time: 940. Total objects spawned: 0.
[18:53:08 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Honey Jar
[18:53:08 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Honey Jar' (for the 'Stardew Valley Expanded' content pack).
[18:53:19 TRACE SpaceCore] Event: BeforeWarp
[18:53:19 TRACE game] Warping to Farm
[18:53:19 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:53:19 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:19 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FlashShifter.StardewValleyExpandedCP_PremiumBarn, to: Farm
[18:53:20 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:53:20 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:53:20 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:20 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:53:20 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:53:20 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Characters/Aguar_2
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Characters/Irene_fall
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Portraits/Sonny
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Characters/Sonny
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Characters/Louie_fall
[18:53:20 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:53:20 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:53:20 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:53:20 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:53:25 TRACE Farm Type Manager] Spawning objects set to appear at time: 950...
[18:53:25 TRACE Farm Type Manager] Spawn process complete. Time: 950. Total objects spawned: 0.
[18:53:46 TRACE Event Lookup] Loading Characters/Dialogue/Sam
[18:53:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sam.
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Stardew Valley Expanded' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Juliet, Jessie and Lodging House' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'East Scarp NPCs' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Part of a Saloon Breakfast' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the '(NPC) Rodney O'Brien' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Unique Winter Star' content pack).
[18:53:46 TRACE Event Lookup] Loading Characters/Dialogue/Krobus
[18:53:46 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Krobus' (for the 'Monster Pack Narrative Overhaul' content pack).
[18:53:46 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Krobus.
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Stardew Valley Expanded' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Sword & Sorcery (CP)' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'East Scarp NPCs' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:53:46 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the '(NPC) Rodney O'Brien' content pack).
[18:53:46 TRACE Farm Type Manager] Spawning objects set to appear at time: 1000...
[18:53:46 TRACE Farm Type Manager] Spawn process complete. Time: 1000. Total objects spawned: 0.
[18:53:50 TRACE Event Lookup] Loading Mods/Aviroen.LanceExpanded/items
[18:53:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/Aviroen.LanceExpanded/items' (for the 'Lance Expanded' content pack).
[18:53:50 TRACE Event Lookup] Loading Mods/Rafseazz.RSVCP/Objects/Objects
[18:53:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/Rafseazz.RSVCP/Objects/Objects' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:53:50 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Golden Ocean Flower
[18:53:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Ocean Flower' (for the 'Stardew Valley Expanded' content pack).
[18:53:50 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Monster Splitter
[18:53:50 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Splitter' (for the 'Stardew Valley Expanded' content pack).
[18:54:00 TRACE SpaceCore] Event: BeforeWarp
[18:54:00 TRACE game] Warping to Shed2086504a-5682-4e6d-be3b-9c6c5cd98d7e
[18:54:01 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:01 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:01 TRACE Event Lookup] Loading Data/Events/Big Shed
[18:54:01 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[18:54:01 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:01 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:54:01 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:54:01 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Characters/Aguar_2
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Characters/Irene_fall
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Portraits/Sonny
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:01 TRACE Event Lookup] Loading Characters/Sonny
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:01 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Characters/Louie_fall
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:01 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:54:01 TRACE Event Lookup] Loading Maps/Forest
[18:54:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[18:54:02 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[18:54:02 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Frontier Farm' content pack).
[18:54:02 TRACE Event Lookup] Loading Maps/Forest-SewerClean
[18:54:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest-SewerClean' (for the 'Stardew Valley Expanded' content pack).
[18:54:02 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Forest, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Forest, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:54:03 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:54:03 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:54:03 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:54:03 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:54:03 TRACE Farm Type Manager] Spawning objects set to appear at time: 1010...
[18:54:03 TRACE Farm Type Manager] Spawn process complete. Time: 1010. Total objects spawned: 0.
[18:54:06 TRACE Event Lookup] Loading Portraits/Philip_work
[18:54:06 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Philip_work' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:06 TRACE Event Lookup] Loading Characters/Philip_work
[18:54:06 TRACE SMAPI] Content Patcher loaded asset 'Characters/Philip_work' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:10 TRACE Farm Type Manager] Spawning objects set to appear at time: 1020...
[18:54:10 TRACE Farm Type Manager] Spawn process complete. Time: 1020. Total objects spawned: 0.
[18:54:14 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Birch Seed
[18:54:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Seed' (for the 'Stardew Valley Expanded' content pack).
[18:54:14 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Fir Cone
[18:54:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fir Cone' (for the 'Stardew Valley Expanded' content pack).
[18:54:14 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Swamp Flower
[18:54:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Flower' (for the 'Stardew Valley Expanded' content pack).
[18:54:14 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Diamond Flower
[18:54:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Flower' (for the 'Stardew Valley Expanded' content pack).
[18:54:14 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Green Mushroom
[18:54:14 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Green Mushroom' (for the 'Stardew Valley Expanded' content pack).
[18:54:18 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Birch Water
[18:54:18 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Water' (for the 'Stardew Valley Expanded' content pack).
[18:54:18 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Fir Wax
[18:54:18 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fir Wax' (for the 'Stardew Valley Expanded' content pack).
[18:54:21 TRACE SpaceCore] Event: BeforeWarp
[18:54:21 TRACE game] Warping to Farm
[18:54:22 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:22 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:22 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[18:54:22 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:22 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:54:22 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:54:22 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Characters/Aguar_2
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Characters/Irene_fall
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Portraits/Sonny
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Characters/Sonny
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Characters/Louie_fall
[18:54:22 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:22 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:54:22 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:54:22 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:54:24 TRACE Farm Type Manager] Spawning objects set to appear at time: 1030...
[18:54:24 TRACE Farm Type Manager] Spawn process complete. Time: 1030. Total objects spawned: 0.
[18:54:24 TRACE Event Lookup] Loading Buildings/Pet Bowl
[18:54:24 TRACE Event Lookup] Loading Buildings/Pet Bowl_PaintMask
[18:54:25 TRACE SpaceCore] Event: BeforeWarp
[18:54:25 TRACE game] Warping to Sheddca1ca27-6051-4954-b3ec-64e1d80718be
[18:54:26 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:26 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:26 TRACE Event Lookup] Loading Data/Events/Big Shed
[18:54:26 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[18:54:26 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:26 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:54:26 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:54:26 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Characters/Aguar_2
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Characters/Irene_fall
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Portraits/Sonny
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:26 TRACE Event Lookup] Loading Characters/Sonny
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:26 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Characters/Louie_fall
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:26 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:54:26 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[18:54:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[18:54:26 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[18:54:26 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Custom_GrampletonSuburbs, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Custom_GrampletonSuburbs, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:54:33 TRACE SpaceCore] Event: BeforeWarp
[18:54:33 TRACE game] Warping to Farm
[18:54:33 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:33 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:33 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[18:54:33 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:33 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:54:33 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:54:33 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Characters/Aguar_2
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Characters/Irene_fall
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Portraits/Sonny
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Characters/Sonny
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Characters/Louie_fall
[18:54:33 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:33 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:54:33 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:54:33 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:54:38 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:54:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:54:38 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:54:38 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:54:38 TRACE Farm Type Manager] Spawning objects set to appear at time: 1040...
[18:54:38 TRACE Farm Type Manager] Spawn process complete. Time: 1040. Total objects spawned: 0.
[18:54:38 TRACE SpaceCore] Event: BeforeWarp
[18:54:38 TRACE game] Warping to FarmHouse
[18:54:39 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:39 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:39 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: FarmHouse
[18:54:39 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:39 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:54:39 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:54:39 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:39 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:54:39 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:54:39 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Characters/Aguar_2
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Characters/Irene_fall
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Portraits/Sonny
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:39 TRACE Event Lookup] Loading Characters/Sonny
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:39 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Characters/Louie_fall
[18:54:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:54:39 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:54:39 TRACE SMAPI] Invalidated 14 asset names (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Dialogue/Hector, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:54:42 TRACE SpaceCore] Event: BeforeWarp
[18:54:42 TRACE game] Warping to Cellar
[18:54:43 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:43 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:43 TRACE Event Lookup] Loading Data/Events/Cellar
[18:54:43 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FarmHouse, to: Cellar
[18:54:43 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:43 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:54:43 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:54:43 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:43 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit).
Propagated 0 core assets ().
[18:54:47 TRACE SpaceCore] Event: BeforeWarp
[18:54:47 TRACE game] Warping to Farmhouse
[18:54:48 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:54:48 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:48 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Cellar, to: FarmHouse
[18:54:48 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:54:48 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:54:48 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:54:48 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:54:48 TRACE SMAPI] Invalidated 1 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit).
Propagated 0 core assets ().
[18:54:51 TRACE Farm Type Manager] Spawning objects set to appear at time: 1050...
[18:54:51 TRACE Farm Type Manager] Spawn process complete. Time: 1050. Total objects spawned: 0.
[18:54:52 TRACE Event Lookup] Loading Characters/Farmer/farmer_base_mannequin_cursed
[18:54:52 TRACE Event Lookup] Loading Characters/Farmer/skinColors
[18:54:53 TRACE Event Lookup] Loading Characters/Farmer/shoeColors
[18:54:55 TRACE Event Lookup] Loading TileSheets/joja_furniture
[18:54:55 TRACE Event Lookup] Loading Mods/DN.SnS/SnSFurniture
[18:54:55 TRACE SMAPI] Content Patcher loaded asset 'Mods/DN.SnS/SnSFurniture' (for the 'Sword & Sorcery (CP)' content pack).
[18:54:55 TRACE Event Lookup] Loading Cornucopia.MoreCrops/Furniture
[18:54:55 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/Furniture' (for the 'Cornucopia - More Crops' content pack).
[18:54:55 TRACE Event Lookup] Loading spacechase0.SpaceCore/ShopExtensionData
[18:54:55 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ShopExtensionData'.
[18:54:55 TRACE Json Assets] Adding objects for shop IDs 'AnyOrNone', 'JunimoFurnitureCatalogue'.
[18:54:55 TRACE Json Assets] Event: AddedItemsToShop
[18:54:58 TRACE Json Assets] Adding objects for shop IDs 'AnyOrNone', 'JunimoFurnitureCatalogue'.
[18:54:58 TRACE Json Assets] Event: AddedItemsToShop
[18:55:01 TRACE Farm Type Manager] Spawning objects set to appear at time: 1100...
[18:55:01 TRACE Farm Type Manager] Spawn process complete. Time: 1100. Total objects spawned: 0.
[18:55:10 TRACE Farm Type Manager] Spawning objects set to appear at time: 1110...
[18:55:10 TRACE Farm Type Manager] Spawn process complete. Time: 1110. Total objects spawned: 0.
[18:55:13 TRACE SpaceCore] Event: BeforeWarp
[18:55:13 TRACE game] Warping to Farm
[18:55:14 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:55:14 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:14 TRACE Deep Woods] Local Player (5151025561886709606) warped from: FarmHouse, to: Farm
[18:55:14 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:55:14 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:55:14 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:14 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:55:14 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:55:14 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Characters/Aguar_2
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Characters/Irene_fall
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Portraits/Sonny
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Characters/Sonny
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Characters/Louie_fall
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:14 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:55:14 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:55:14 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[18:55:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[18:55:14 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[18:55:14 TRACE SMAPI] Invalidated 14 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/Custom_GrampletonSuburbs, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Custom_GrampletonSuburbs, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Emerald Node
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Emerald Node' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Diamond Node
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Diamond Node' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading spacechase0.SpaceCore/ExtraEquipmentIcon
[18:55:16 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ExtraEquipmentIcon'.
[18:55:16 TRACE Event Lookup] Loading Characters/Henchman
[18:55:16 TRACE Event Lookup] Loading Data/WorldMap
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the '(CP) East Scarp' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Sword & Sorcery (CP)' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Frontier Farm' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the '(NPC) Rodney O'Brien' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Nora The Herpetologist' content pack).
[18:55:16 TRACE Event Lookup] Loading LooseSprites/map_fall
[18:55:16 TRACE SMAPI] Content Patcher edited LooseSprites/map_fall (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE SMAPI] Content Patcher edited LooseSprites/map_fall (for the 'Frontier Farm' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.FrontierFarm/WorldMap_fall
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.FrontierFarm/WorldMap
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.FrontierFarm/WorldMap' (for the 'Frontier Farm' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Armor Elixir
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Armor Elixir' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Haste Elixir
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Haste Elixir' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Hero Elixir
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hero Elixir' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Seed Cookie
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seed Cookie' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Small Hardwood Fence
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Small Hardwood Fence' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Hedge Fence
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Hedge Fence' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Bombardier Elixir
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bombardier Elixir' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Butter Churner
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter Churner' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Yarn Spooler
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn Spooler' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Sun Totem
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sun Totem' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Wind Totem
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wind Totem' (for the 'Stardew Valley Expanded' content pack).
[18:55:16 TRACE Event Lookup] Loading Textures/DN.SnS/BlessedTools
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Textures/DN.SnS/BlessedTools' (for the 'Sword & Sorcery (CP)' content pack).
[18:55:16 TRACE Event Lookup] Loading Cornucopia.MoreCrops/Objects-Artisan
[18:55:16 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/Objects-Artisan' (for the 'Cornucopia - More Crops' content pack).
[18:55:16 TRACE Event Lookup] Loading Mods/AgentLyoko.SaloonBreakfast/Objects
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/AgentLyoko.SaloonBreakfast/Objects' (for the 'Part of a Saloon Breakfast' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/HimeTarts.ARV/Objects
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/HimeTarts.ARV/Objects' (for the 'Always Raining in the Valley' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Alligator
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Alligator' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Amber
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Amber' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Ancient Fiber
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ancient Fiber' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Arrowhead Shark
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Arrowhead Shark' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Baby Lunaloo
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baby Lunaloo' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Baked Berry Oatmeal Supreme
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Berry Oatmeal Supreme' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Baked Potato
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Baked Potato' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Barred Knifejaw
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Barred Knifejaw' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Bearberrys
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bearberrys' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Big Bark Burger
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Bark Burger' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Big Conch
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Conch' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Birch Syrup
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Birch Syrup' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Blue Tang
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Blue Tang' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Bonefish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bonefish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Boomerang
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Boomerang' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Bull Trout
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Bull Trout' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Butter
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butter' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Butterfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Butterfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Camel Wool
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Camel Wool' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Candy
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Candy' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Cheese Charcuterie
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cheese Charcuterie' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Chocolate Truffle Bar
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Chocolate Truffle Bar' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Clownfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Clownfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Cucumber
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Cucumber' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Daggerfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Daggerfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Dried Sand Dollar
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dried Sand Dollar' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Dulse Seaweed
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dulse Seaweed' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Faded Button
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Faded Button' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Ferngill Primrose
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ferngill Primrose' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Fiber Goby
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fiber Goby' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Fish Dumpling
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fish Dumpling' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Flower Cookie
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Flower Cookie' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Fossilized Apple
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Fossilized Apple' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Frog
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Frog Legs
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Frog Legs' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Gar
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gar' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Gemfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gemfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Gingerbread Man
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gingerbread Man' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Glazed Butterfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Butterfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Glazed Pear
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Glazed Pear' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Gold Carrot
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Carrot' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Gold Slime Egg
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Gold Slime Egg' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Golden Goose Egg
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Golden Goose Egg' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Goldenfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Goldenrod
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldenrod' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Goldfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goldfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Goose Egg
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Egg' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Goose Mayonnaise
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Goose Mayonnaise' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Grass Carp
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grass Carp' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Grilled Cheese Sandwich
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Grilled Cheese Sandwich' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Highlands Bass
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Highlands Bass' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Ice Cream Sundae
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ice Cream Sundae' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/King Salmon
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/King Salmon' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Kittyfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Kittyfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Lucky Four Leaf Clover
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lucky Four Leaf Clover' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Lunaloo
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Lunaloo' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Magic Lamp
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Magic Lamp' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Mega Purple Mushroom
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mega Purple Mushroom' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Meteor Carp
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Meteor Carp' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Minnow
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Minnow' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Mixed Berry Pie
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mixed Berry Pie' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Monster Fruit
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Fruit' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Monster Mushroom
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Monster Mushroom' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Berry Rice
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Berry Rice' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Colony
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Mushroom Colony' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Nectarine Fruit Bread
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Nectarine Fruit Bread' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Ocean Sunfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ocean Sunfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Old Coin
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Old Coin' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Persimmon
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Persimmon' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Pineapple Custard Crepe
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Pineapple Custard Crepe' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Poison Mushroom
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Poison Mushroom' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Prismatic Pop
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Prismatic Pop' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Puppyfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Puppyfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Ramen
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Ramen' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Red Baneberry
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Red Baneberry' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Rusty Blade
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Blade' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Rusty Shield
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Rusty Shield' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Salal Berry
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Salal Berry' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Sea Sponge
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sea Sponge' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Seahorse
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seahorse' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Seaweed Salad
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Seaweed Salad' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Shark
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Shark Tooth
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shark Tooth' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Shiny Lunaloo
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Shiny Lunaloo' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Slime Berry
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Slime Berry' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Sludge
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Sludge' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Smelly Rafflesia
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Smelly Rafflesia' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Snatcher Worm
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Snatcher Worm' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Starfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Starfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Stone of Yoba
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stone of Yoba' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Stuffed Persimmon
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Stuffed Persimmon' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Supernatural Goo
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Supernatural Goo' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Swamp Crab
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Crab' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Swamp Essence
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swamp Essence' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Swirl Stone
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Swirl Stone' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Tadpole
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Tadpole' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Thistle
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Thistle' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Torpedo Trout
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Torpedo Trout' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Turretfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Turretfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Undeadfish
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Undeadfish' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Vegan Cone
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Vegan Cone' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Viper Eel
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Viper Eel' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Delight
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Delight' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Eel
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Eel' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Pebble
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Pebble' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Root
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Root' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Salmon Sushi
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Salmon Sushi' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Shard
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Shard' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Void Soul
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Void Soul' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Water Grub
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Water Grub' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Winter Star Rose
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Winter Star Rose' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Wolf Snapper
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Wolf Snapper' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Yarn
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Yarn' (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE Event Lookup] Loading Mods/Lemurkat.EastScarp/esobjects
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/esobjects' (for the '(CP) East Scarp' content pack).
[18:55:17 TRACE Event Lookup] Loading Textures/DN.SnS/VioletMoonFood
[18:55:17 TRACE SMAPI] Content Patcher loaded asset 'Textures/DN.SnS/VioletMoonFood' (for the 'Sword & Sorcery (CP)' content pack).
[18:55:17 TRACE Event Lookup] Loading Data/SecretNotes
[18:55:17 TRACE SMAPI] Content Patcher edited Data/SecretNotes (for the 'Sword & Sorcery (CP)' content pack).
[18:55:17 TRACE SMAPI] Content Patcher edited Data/SecretNotes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:17 TRACE Event Lookup] Loading TileSheets/SecretNotesImages
[18:55:17 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack).
[18:55:17 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Sword & Sorcery (CP)' content pack).
[18:55:17 TRACE Event Lookup] Loading Strings/BundleNames
[18:55:17 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:55:17 TRACE Event Lookup] Loading Maps/summer_town
[18:55:17 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Stardew Valley Expanded' content pack).
[18:55:26 TRACE Event Lookup] Loading Portraits/Daia_fall
[18:55:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Daia_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:26 TRACE Event Lookup] Loading Characters/Daia_fall
[18:55:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Daia_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:27 TRACE Event Lookup] Loading Portraits/Maddie_Lab
[18:55:27 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maddie_Lab' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:27 TRACE Event Lookup] Loading Characters/Maddie_Lab
[18:55:27 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maddie_Lab' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:28 TRACE Farm Type Manager] Spawning objects set to appear at time: 1120...
[18:55:28 TRACE Farm Type Manager] Spawn process complete. Time: 1120. Total objects spawned: 0.
[18:55:34 TRACE SpaceCore] Event: BeforeWarp
[18:55:34 TRACE game] Warping to Shed29b84f13-20e9-4480-b772-ea6dbb8a4810
[18:55:34 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:55:34 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:34 TRACE Event Lookup] Loading Data/Events/Big Shed
[18:55:34 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[18:55:34 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:55:34 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:55:34 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:55:34 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Characters/Aguar_2
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Characters/Irene_fall
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Portraits/Sonny
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:34 TRACE Event Lookup] Loading Characters/Sonny
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:34 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Characters/Louie_fall
[18:55:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:34 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:55:34 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:55:39 TRACE Farm Type Manager] Spawning objects set to appear at time: 1130...
[18:55:39 TRACE Farm Type Manager] Spawn process complete. Time: 1130. Total objects spawned: 0.
[18:55:39 TRACE SpaceCore] Event: BeforeWarp
[18:55:39 TRACE game] Warping to Farm
[18:55:40 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:55:40 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:40 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[18:55:40 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:55:40 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:55:40 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:55:40 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Characters/Aguar_2
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Characters/Irene_fall
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Portraits/Sonny
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Characters/Sonny
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Characters/Louie_fall
[18:55:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:55:40 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:55:40 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:55:40 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:55:50 TRACE Farm Type Manager] Spawning objects set to appear at time: 1140...
[18:55:50 TRACE Farm Type Manager] Spawn process complete. Time: 1140. Total objects spawned: 1.
[18:56:00 TRACE SpaceCore] Event: BeforeWarp
[18:56:00 TRACE game] Warping to Shed2086504a-5682-4e6d-be3b-9c6c5cd98d7e
[18:56:01 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:56:01 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:01 TRACE Event Lookup] Loading Data/Events/Big Shed
[18:56:01 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[18:56:01 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:56:01 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:56:01 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:56:01 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Characters/Aguar_2
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Characters/Irene_fall
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Portraits/Sonny
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:01 TRACE Event Lookup] Loading Characters/Sonny
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:01 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Characters/Louie_fall
[18:56:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:01 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:56:01 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:56:03 TRACE Farm Type Manager] Spawning objects set to appear at time: 1150...
[18:56:03 TRACE Farm Type Manager] Spawn process complete. Time: 1150. Total objects spawned: 0.
[18:56:04 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Galdoran Gem
[18:56:04 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Galdoran Gem' (for the 'Stardew Valley Expanded' content pack).
[18:56:05 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:56:05 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:56:05 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:56:05 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:56:05 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:56:05 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:56:05 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:56:05 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:56:06 TRACE Event Lookup] Loading Mods/mistyspring.ItemExtensions/MenuActions/None
[18:56:06 TRACE Item extensions] Found conversion data for item. (Mouse/empty action)
[18:56:09 TRACE SpaceCore] Event: BeforeWarp
[18:56:09 TRACE game] Warping to Farm
[18:56:09 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:56:09 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:09 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[18:56:09 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:56:09 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:56:09 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[18:56:09 TRACE Event Lookup] Loading Portraits/Aguar_2
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Characters/Aguar_2
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Portraits/Irene_fall
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Characters/Irene_fall
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Portraits/Sonny
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Characters/Sonny
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Portraits/Louie_fall
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Characters/Louie_fall
[18:56:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[18:56:09 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[18:56:09 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[18:56:09 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[18:56:16 TRACE Event Lookup] Loading Characters/Dialogue/Fizz
[18:56:16 TRACE Farm Type Manager] Spawning objects set to appear at time: 1200...
[18:56:16 TRACE Farm Type Manager] Spawn process complete. Time: 1200. Total objects spawned: 0.
[18:56:23 TRACE Farm Type Manager] Spawning objects set to appear at time: 1210...
[18:56:23 TRACE Farm Type Manager] Spawn process complete. Time: 1210. Total objects spawned: 0.
[18:56:23 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:56:23 TRACE SMAPI] Invalidated 5 asset names (Characters/Dialogue/Clint, Characters/Dialogue/Kent, Characters/Dialogue/Lewis, Characters/Dialogue/Marnie, Characters/Dialogue/Pam).
Propagated 5 core assets (Characters/Dialogue/Clint, Characters/Dialogue/Kent, Characters/Dialogue/Lewis, Characters/Dialogue/Marnie, Characters/Dialogue/Pam).
[18:56:30 TRACE Farm Type Manager] Spawning objects set to appear at time: 1220...
[18:56:30 TRACE Farm Type Manager] Spawn process complete. Time: 1220. Total objects spawned: 0.
[18:56:33 TRACE Event Lookup] Loading Mods/FlashShifter.FrontierFarm/WorldMap_fall
[18:56:33 TRACE Event Lookup] Loading TileSheets/SecretNotesImages
[18:56:33 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack).
[18:56:33 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Sword & Sorcery (CP)' content pack).
[18:56:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:56:35 TRACE Event Lookup] Loading Characters/Dialogue/Kent
[18:56:35 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kent.
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Stardew Valley Expanded' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Juliet, Jessie and Lodging House' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'East Scarp NPCs' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Immersive Saloon' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Part of a Saloon Breakfast' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the '(NPC) Rodney O'Brien' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kent (for the 'Unique Winter Star' content pack).
[18:56:35 TRACE Event Lookup] Loading Characters/Dialogue/Clint
[18:56:35 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Clint.
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Stardew Valley Expanded' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Juliet, Jessie and Lodging House' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'East Scarp NPCs' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Immersive Saloon' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Part of a Saloon Breakfast' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the '(NPC) Rodney O'Brien' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Unique Winter Star' content pack).
[18:56:35 TRACE Event Lookup] Loading Characters/Dialogue/Lewis
[18:56:35 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lewis.
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Stardew Valley Expanded' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Sword & Sorcery (CP)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Juliet, Jessie and Lodging House' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'East Scarp NPCs' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Immersive Saloon' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Part of a Saloon Breakfast' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the '(NPC) Rodney O'Brien' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Unique Winter Star' content pack).
[18:56:35 TRACE Event Lookup] Loading Characters/Dialogue/Marnie
[18:56:35 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Marnie.
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Stardew Valley Expanded' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Sword & Sorcery (CP)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Juliet, Jessie and Lodging House' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'East Scarp NPCs' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Immersive Saloon' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Part of a Saloon Breakfast' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the '(NPC) Rodney O'Brien' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marnie (for the 'Unique Winter Star' content pack).
[18:56:35 TRACE Event Lookup] Loading Characters/Dialogue/Pam
[18:56:35 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pam.
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Stardew Valley Expanded' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'MissCoriel's NPC Unique Courtship Response' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Always Raining in the Valley' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Juliet, Jessie and Lodging House' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'East Scarp NPCs' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Canon-Friendly Dialogue Expansion' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Immersive Saloon' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Part of a Saloon Breakfast' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the '(NPC) Rodney O'Brien' content pack).
[18:56:35 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Unique Winter Star' content pack).
[18:56:51 TRACE Farm Type Manager] Spawning objects set to appear at time: 1230...
[18:56:51 TRACE Farm Type Manager] Spawn process complete. Time: 1230. Total objects spawned: 0.
[18:57:04 TRACE Farm Type Manager] Spawning objects set to appear at time: 1240...
[18:57:04 TRACE Farm Type Manager] Spawn process complete. Time: 1240. Total objects spawned: 0.
[18:57:11 TRACE Event Lookup] Loading Portraits/Sam_JojaMart
[18:57:11 TRACE Event Lookup] Loading Characters/Sam_JojaMart
[18:57:11 TRACE Event Lookup] Loading Characters/Dialogue/Zachary
[18:57:11 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:57:11 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Zachary.
[18:57:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zachary (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:57:11 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zachary (for the 'East Scarp NPCs' content pack).
[18:57:11 TRACE Farm Type Manager] Spawning objects set to appear at time: 1250...
[18:57:11 TRACE Farm Type Manager] Spawn process complete. Time: 1250. Total objects spawned: 2.
[18:57:19 TRACE Farm Type Manager] Spawning objects set to appear at time: 1300...
[18:57:19 TRACE Farm Type Manager] Spawn process complete. Time: 1300. Total objects spawned: 0.
[18:57:20 TRACE SpaceCore] Event: BeforeWarp
[18:57:20 TRACE game] Warping to BusStop
[18:57:20 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:57:20 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:57:20 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: BusStop
[18:57:20 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:57:20 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:57:20 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:57:20 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:57:20 TRACE Event Lookup] Loading Portraits/Scarlett
[18:57:20 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[18:57:20 TRACE SMAPI] Content Patcher edited Portraits/Scarlett (for the 'Stardew Valley Expanded' content pack).
[18:57:20 TRACE Event Lookup] Loading Maps/Custom_ForestWest
[18:57:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[18:57:20 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[18:57:20 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[18:57:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[18:57:20 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[18:57:20 TRACE SMAPI] Invalidated 4 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Maps/Custom_ForestWest, Maps/Custom_GrampletonSuburbs, Portraits/Scarlett).
Propagated 3 core assets (Maps/Custom_ForestWest, Maps/Custom_GrampletonSuburbs, Portraits/Scarlett).
[18:57:25 TRACE SpaceCore] Event: BeforeWarp
[18:57:25 TRACE game] Warping to Town
[18:57:25 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[18:57:25 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:57:25 TRACE Event Lookup] Loading LooseSprites/Movies
[18:57:25 TRACE Event Lookup] Loading Characters/asldkfjsquaskutanfsldk
[18:57:25 TRACE Event Lookup] Loading Maps/Town-TrashGone
[18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town-TrashGone' (for the 'Stardew Valley Expanded' content pack).
[18:57:25 TRACE Event Lookup] Loading Maps/Town-DogHouse
[18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town-DogHouse' (for the 'Stardew Valley Expanded' content pack).
[18:57:25 TRACE Event Lookup] Loading Maps/Town-TheaterCC
[18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town-TheaterCC' (for the 'Stardew Valley Expanded' content pack).
[18:57:25 TRACE SMAPI] Content Patcher edited Maps/Town-TheaterCC (for the 'Juliet, Jessie and Lodging House' content pack).
[18:57:25 TRACE Deep Woods] Local Player (5151025561886709606) warped from: BusStop, to: Town
[18:57:26 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:57:26 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[18:57:26 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[18:57:26 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:57:26 TRACE Event Lookup] Loading LooseSprites/font_bold
[18:57:26 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[18:57:26 TRACE Event Lookup] Loading Portraits/Scarlett
[18:57:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[18:57:26 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Portraits/Scarlett).
Propagated 2 core assets (LooseSprites/font_bold, Portraits/Scarlett).
[18:57:27 TRACE Event Lookup] Loading Portraits/Mateo_Seasonal_Fall_1
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Mateo_Seasonal_Fall_1' (for the 'Sword & Sorcery (CP)' content pack).
[18:57:27 TRACE SMAPI] Content Patcher edited Portraits/Mateo_Seasonal_Fall_1 (for the 'Sword & Sorcery (CP)' content pack).
[18:57:27 TRACE Event Lookup] Loading Characters/Mateo_Seasonal_Fall_1
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Characters/Mateo_Seasonal_Fall_1' (for the 'Sword & Sorcery (CP)' content pack).
[18:57:27 TRACE SMAPI] Content Patcher edited Characters/Mateo_Seasonal_Fall_1 (for the 'Sword & Sorcery (CP)' content pack).
[18:57:28 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:28 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:28 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:28 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:28 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:28 TRACE Farm Type Manager] Spawning objects set to appear at time: 1310...
[18:57:28 TRACE Farm Type Manager] Spawn process complete. Time: 1310. Total objects spawned: 1.
[18:57:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:30 TRACE SpaceCore] Event: BombExploded
[18:57:32 TRACE SpaceCore] Event: BombExploded
[18:57:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:33 TRACE SpaceCore] Event: BombExploded
[18:57:34 TRACE SpaceCore] Event: BombExploded
[18:57:35 TRACE SpaceCore] Event: BombExploded
[18:57:36 TRACE Farm Type Manager] Spawning objects set to appear at time: 1320...
[18:57:36 TRACE Farm Type Manager] Spawn process complete. Time: 1320. Total objects spawned: 0.
[18:57:36 TRACE SpaceCore] Event: BombExploded
[18:57:37 TRACE SpaceCore] Event: BombExploded
[18:57:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:43 TRACE SpaceCore] Event: BombExploded
[18:57:43 TRACE Farm Type Manager] Spawning objects set to appear at time: 1330...
[18:57:43 TRACE Farm Type Manager] Spawn process complete. Time: 1330. Total objects spawned: 0.
[18:57:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:44 TRACE SpaceCore] Event: BombExploded
[18:57:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:46 TRACE SpaceCore] Event: BombExploded
[18:57:49 TRACE SpaceCore] Event: BombExploded
[18:57:50 TRACE Farm Type Manager] Spawning objects set to appear at time: 1340...
[18:57:50 TRACE Farm Type Manager] Spawn process complete. Time: 1340. Total objects spawned: 0.
[18:57:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:52 TRACE SpaceCore] Event: BombExploded
[18:57:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:57:58 TRACE Farm Type Manager] Spawning objects set to appear at time: 1350...
[18:57:58 TRACE Farm Type Manager] Spawn process complete. Time: 1350. Total objects spawned: 0.
[18:58:02 TRACE Event Lookup] Loading LooseSprites/SpecialOrdersBoard
[18:58:02 TRACE Event Lookup] Loading Strings/SpecialOrderStrings
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Stardew Valley Expanded' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Sword & Sorcery (CP)' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'East Scarp NPCs' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Frontier Farm' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'NPC Jasper' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the 'Part of a Saloon Breakfast' content pack).
[18:58:02 TRACE SMAPI] Content Patcher edited Strings/SpecialOrderStrings (for the '(NPC) Rodney O'Brien' content pack).
[18:58:02 TRACE Event Lookup] Loading LooseSprites/RSVemojis
[18:58:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites/RSVemojis' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[18:58:02 TRACE Event Lookup] Loading Mods/EastScarp/EmojiOverride
[18:58:02 TRACE SMAPI] East Scarp C# loaded asset 'Mods/EastScarp/EmojiOverride'.
[18:58:02 TRACE SMAPI] Content Patcher edited Mods/EastScarp/EmojiOverride (for the 'East Scarp NPCs' content pack).
[18:58:02 TRACE Event Lookup] Loading Mods/EastScarpe/Emojis
[18:58:02 TRACE SMAPI] Content Patcher loaded asset 'Mods/EastScarpe/Emojis' (for the 'East Scarp NPCs' content pack).
[18:58:02 TRACE Stardew Valley Expanded Code] Added 9 custom NPC names to the special orders board emoji list.
[18:58:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:08 TRACE SpaceCore] Event: BombExploded
[18:58:08 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[18:58:08 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[18:58:08 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[18:58:08 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[18:58:08 TRACE Farm Type Manager] Spawning objects set to appear at time: 1400...
[18:58:08 TRACE Farm Type Manager] Spawn process complete. Time: 1400. Total objects spawned: 0.
[18:58:09 TRACE SpaceCore] Event: BombExploded
[18:58:10 TRACE SpaceCore] Event: BombExploded
[18:58:10 TRACE SpaceCore] Event: BombExploded
[18:58:11 TRACE SpaceCore] Event: BombExploded
[18:58:11 TRACE SpaceCore] Event: BombExploded
[18:58:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 TRACE SpaceCore] Event: BombExploded
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:15 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:16 TRACE Farm Type Manager] Spawning objects set to appear at time: 1410...
[18:58:16 TRACE Farm Type Manager] Spawn process complete. Time: 1410. Total objects spawned: 0.
[18:58:16 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:19 TRACE SpaceCore] Event: BombExploded
[18:58:19 TRACE SpaceCore] Event: BombExploded
[18:58:20 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:20 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:23 TRACE Farm Type Manager] Spawning objects set to appear at time: 1420...
[18:58:23 TRACE Farm Type Manager] Spawn process complete. Time: 1420. Total objects spawned: 0.
[18:58:25 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:25 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:25 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:26 TRACE SpaceCore] Event: BombExploded
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 TRACE Farm Type Manager] Spawning objects set to appear at time: 1430...
[18:58:30 TRACE Farm Type Manager] Spawn process complete. Time: 1430. Total objects spawned: 0.
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:31 TRACE SpaceCore] Event: BombExploded
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:32 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:37 TRACE SpaceCore] Event: BombExploded
[18:58:38 TRACE Farm Type Manager] Spawning objects set to appear at time: 1440...
[18:58:38 TRACE Farm Type Manager] Spawn process complete. Time: 1440. Total objects spawned: 0.
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:40 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:45 TRACE Farm Type Manager] Spawning objects set to appear at time: 1450...
[18:58:45 TRACE Farm Type Manager] Spawn process complete. Time: 1450. Total objects spawned: 0.
[18:58:45 TRACE SpaceCore] Event: BombExploded
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 TRACE SpaceCore] Event: BombExploded
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:46 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:47 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:48 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:50 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:50 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:50 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:50 TRACE SpaceCore] Event: BombExploded
[18:58:50 TRACE SpaceCore] Event: BombExploded
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 TRACE Farm Type Manager] Spawning objects set to appear at time: 1500...
[18:58:52 TRACE Farm Type Manager] Spawn process complete. Time: 1500. Total objects spawned: 0.
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:52 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:53 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:55 TRACE SpaceCore] Event: BombExploded
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:56 TRACE SpaceCore] Event: BombExploded
[18:58:56 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:59 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:58:59 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 TRACE Farm Type Manager] Spawning objects set to appear at time: 1510...
[18:59:00 TRACE Farm Type Manager] Spawn process complete. Time: 1510. Total objects spawned: 0.
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:00 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:03 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:04 TRACE SpaceCore] Event: BombExploded
[18:59:04 TRACE SpaceCore] Event: BombExploded
[18:59:04 TRACE SpaceCore] Event: BombExploded
[18:59:05 TRACE SpaceCore] Event: BombExploded
[18:59:05 TRACE SpaceCore] Event: BombExploded
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:06 TRACE SpaceCore] Event: BombExploded
[18:59:06 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 TRACE SpaceCore] Event: BombExploded
[18:59:07 TRACE Farm Type Manager] Spawning objects set to appear at time: 1520...
[18:59:07 TRACE Farm Type Manager] Spawn process complete. Time: 1520. Total objects spawned: 0.
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 TRACE SpaceCore] Event: BombExploded
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:07 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:08 TRACE SpaceCore] Event: BombExploded
[18:59:09 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:09 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:09 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:09 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:09 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:10 TRACE SpaceCore] Event: BombExploded
[18:59:11 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:11 TRACE SpaceCore] Event: BombExploded
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:12 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:13 TRACE SpaceCore] Event: BombExploded
[18:59:13 TRACE SpaceCore] Event: BombExploded
[18:59:13 TRACE SpaceCore] Event: BombExploded
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 TRACE Farm Type Manager] Spawning objects set to appear at time: 1530...
[18:59:14 TRACE Farm Type Manager] Spawn process complete. Time: 1530. Total objects spawned: 0.
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:14 TRACE SpaceCore] Event: BombExploded
[18:59:14 TRACE SpaceCore] Event: BombExploded
[18:59:15 TRACE SpaceCore] Event: BombExploded
[18:59:16 TRACE SpaceCore] Event: BombExploded
[18:59:17 TRACE SpaceCore] Event: BombExploded
[18:59:17 TRACE SpaceCore] Event: BombExploded
[18:59:18 TRACE SpaceCore] Event: BombExploded
[18:59:18 TRACE SpaceCore] Event: BombExploded
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 TRACE SpaceCore] Event: BombExploded
[18:59:18 TRACE SpaceCore] Event: BombExploded
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:18 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:19 TRACE SpaceCore] Event: BombExploded
[18:59:19 TRACE SpaceCore] Event: BombExploded
[18:59:19 TRACE SpaceCore] Event: BombExploded
[18:59:19 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:19 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:19 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:19 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:19 TRACE SpaceCore] Event: BombExploded
[18:59:20 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:20 TRACE SpaceCore] Event: BombExploded
[18:59:21 TRACE Farm Type Manager] Spawning objects set to appear at time: 1540...
[18:59:21 TRACE Farm Type Manager] Spawn process complete. Time: 1540. Total objects spawned: 0.
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:23 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 TRACE SpaceCore] Event: BombExploded
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:24 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:26 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:28 TRACE SpaceCore] Event: BombExploded
[18:59:29 TRACE Farm Type Manager] Spawning objects set to appear at time: 1550...
[18:59:29 TRACE Farm Type Manager] Spawn process complete. Time: 1550. Total objects spawned: 1.
[18:59:29 TRACE SpaceCore] Event: BombExploded
[18:59:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:30 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:31 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:31 TRACE SpaceCore] Event: BombExploded
[18:59:31 TRACE SpaceCore] Event: BombExploded
[18:59:32 TRACE SpaceCore] Event: BombExploded
[18:59:32 TRACE SpaceCore] Event: BombExploded
[18:59:32 TRACE SpaceCore] Event: BombExploded
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 TRACE SpaceCore] Event: BombExploded
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:33 TRACE SpaceCore] Event: BombExploded
[18:59:34 TRACE SpaceCore] Event: BombExploded
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:34 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 TRACE SpaceCore] Event: BombExploded
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 TRACE SpaceCore] Event: BombExploded
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 TRACE Farm Type Manager] Spawning objects set to appear at time: 1600...
[18:59:36 TRACE Farm Type Manager] Spawn process complete. Time: 1600. Total objects spawned: 0.
[18:59:36 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:59:36 TRACE Event Lookup] Loading Maps/Saloon
[18:59:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack).
[18:59:36 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Immersive Saloon' content pack).
[18:59:36 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Part of a Saloon Breakfast' content pack).
[18:59:36 TRACE SMAPI] Invalidated 1 asset names (Maps/Saloon).
Propagated 1 core assets (Maps/Saloon).
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 TRACE Farm Type Manager] Spawning objects set to appear at time: 1610...
[18:59:43 TRACE Farm Type Manager] Spawn process complete. Time: 1610. Total objects spawned: 0.
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 TRACE SpaceCore] Event: BombExploded
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 TRACE SpaceCore] Event: BombExploded
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 TRACE Farm Type Manager] Spawning objects set to appear at time: 1620...
[18:59:51 TRACE Farm Type Manager] Spawn process complete. Time: 1620. Total objects spawned: 0.
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 TRACE Farm Type Manager] Spawning objects set to appear at time: 1630...
[18:59:59 TRACE Farm Type Manager] Spawn process complete. Time: 1630. Total objects spawned: 0.
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[18:59:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 TRACE Farm Type Manager] Spawning objects set to appear at time: 1640...
[19:00:12 TRACE Farm Type Manager] Spawn process complete. Time: 1640. Total objects spawned: 0.
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:13 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:14 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:15 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:16 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:17 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:00:19 TRACE SpaceCore] Event: BeforeWarp
[19:00:19 TRACE game] Warping to Farm
[19:00:19 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:00:19 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:00:19 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Town, to: Farm
[19:00:19 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:00:19 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:00:19 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:00:19 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:00:19 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:00:19 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:00:19 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[19:00:19 TRACE Event Lookup] Loading Maps/Forest
[19:00:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[19:00:20 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[19:00:20 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Frontier Farm' content pack).
[19:00:20 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[19:00:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[19:00:20 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[19:00:20 TRACE SMAPI] Invalidated 5 asset names (Characters/Dialogue/Hector, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/Custom_GrampletonSuburbs, Maps/Forest).
Propagated 4 core assets (Characters/Dialogue/Hector, LooseSprites/font_bold, Maps/Custom_GrampletonSuburbs, Maps/Forest).
[19:00:22 TRACE Farm Type Manager] Spawning objects set to appear at time: 1650...
[19:00:22 TRACE Farm Type Manager] Spawn process complete. Time: 1650. Total objects spawned: 0.
[19:00:28 TRACE SpaceCore] Event: BeforeWarp
[19:00:28 TRACE game] Warping to Shed2086504a-5682-4e6d-be3b-9c6c5cd98d7e
[19:00:28 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:00:28 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:00:28 TRACE Event Lookup] Loading Data/Events/Big Shed
[19:00:28 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Big Shed
[19:00:28 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:00:28 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:00:28 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:00:28 TRACE Event Lookup] Loading Portraits/Aguar_2
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Characters/Aguar_2
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Portraits/Irene_fall
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Characters/Irene_fall
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Portraits/Sonny
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:00:28 TRACE Event Lookup] Loading Characters/Sonny
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:00:28 TRACE Event Lookup] Loading Portraits/Louie_fall
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Characters/Louie_fall
[19:00:28 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:00:28 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[19:00:28 TRACE SMAPI] Invalidated 12 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[19:00:34 TRACE Farm Type Manager] Spawning objects set to appear at time: 1700...
[19:00:34 TRACE Farm Type Manager] Spawn process complete. Time: 1700. Total objects spawned: 0.
[19:00:38 TRACE Event Lookup] Loading Mods/FlashShifter.StardewValleyExpandedCP/Razor Trout
[19:00:38 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Razor Trout' (for the 'Stardew Valley Expanded' content pack).
[19:00:58 TRACE Farm Type Manager] Spawning objects set to appear at time: 1710...
[19:00:58 TRACE Farm Type Manager] Spawn process complete. Time: 1710. Total objects spawned: 0.
[19:01:00 TRACE SpaceCore] Event: BeforeWarp
[19:01:00 TRACE game] Warping to Farm
[19:01:01 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:01:01 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:01 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Big Shed, to: Farm
[19:01:01 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:01:01 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:01:01 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[19:01:01 TRACE Event Lookup] Loading Portraits/Aguar_2
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Portraits/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Characters/Aguar_2
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Characters/Aguar_2 (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Portraits/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Characters/Ezekiel_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Portraits/Irene_fall
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Portraits/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Characters/Irene_fall
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Characters/Irene_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Portraits/Sonny
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Portraits/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Characters/Sonny
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Characters/Sonny (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Portraits/Louie_fall
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Portraits/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Characters/Louie_fall
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Characters/Louie_fall (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:01:01 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[19:01:01 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[19:01:01 TRACE Event Lookup] Loading Maps/Custom_CastleVillageOutpost
[19:01:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[19:01:01 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[19:01:01 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Custom_CastleVillageOutpost, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 13 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/Custom_CastleVillageOutpost, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[19:01:10 TRACE Event Lookup] Loading Mods/FlashShifter.FrontierFarm/WorldMap_fall
[19:01:10 TRACE Event Lookup] Loading TileSheets/SecretNotesImages
[19:01:10 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack).
[19:01:10 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Sword & Sorcery (CP)' content pack).
[19:01:10 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[19:01:15 TRACE Event Lookup] Loading Mods/FlashShifter.FrontierFarm/WorldMap_fall
[19:01:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[19:01:16 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[19:01:16 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[19:01:16 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[19:01:16 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[19:01:27 TRACE Farm Type Manager] Spawning objects set to appear at time: 1720...
[19:01:27 TRACE Farm Type Manager] Spawn process complete. Time: 1720. Total objects spawned: 0.
[19:01:34 TRACE Farm Type Manager] Spawning objects set to appear at time: 1730...
[19:01:34 TRACE Farm Type Manager] Spawn process complete. Time: 1730. Total objects spawned: 1.
[19:01:34 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:01:34 TRACE SMAPI] Invalidated 0 cache entries.
[19:01:41 TRACE Farm Type Manager] Spawning objects set to appear at time: 1740...
[19:01:41 TRACE Farm Type Manager] Spawn process complete. Time: 1740. Total objects spawned: 1.
[19:01:44 TRACE Event Lookup] Loading Mods/shekurika.EventLookup/blocklist
[19:01:44 TRACE SMAPI] Event Lookup loaded asset 'Mods/shekurika.EventLookup/blocklist'.
[19:01:44 TRACE SMAPI] Content Patcher edited Mods/shekurika.EventLookup/blocklist (for the 'Stardew Valley Expanded' content pack).
[19:01:44 TRACE SMAPI] Content Patcher edited Mods/shekurika.EventLookup/blocklist (for the '(CP) East Scarp' content pack).
[19:01:44 TRACE SMAPI] Content Patcher edited Mods/shekurika.EventLookup/blocklist (for the 'Sword & Sorcery (CP)' content pack).
[19:01:44 TRACE SMAPI] Content Patcher edited Mods/shekurika.EventLookup/blocklist (for the '(NPC) Rodney O'Brien' content pack).
[19:01:44 TRACE Event Lookup] Stardrop Saloon when Kataryna is there.
[19:01:44 TRACE Event Lookup] Log Cabin Hotel Lobby 6:00-14:00
[19:01:44 TRACE Event Lookup] Ridgeside Village 7:00-10:00
[19:01:44 TRACE Event Lookup] Loading LooseSprites/letterBG
[19:01:49 TRACE SpaceCore] Event: BeforeWarp
[19:01:49 TRACE game] Warping to BusStop
[19:01:50 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:01:50 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:50 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: BusStop
[19:01:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:01:50 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:01:50 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:01:50 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:50 TRACE Event Lookup] Loading Portraits/Scarlett
[19:01:50 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[19:01:50 TRACE SMAPI] Content Patcher edited Portraits/Scarlett (for the 'Stardew Valley Expanded' content pack).
[19:01:50 TRACE SMAPI] Invalidated 3 asset names (Characters/Dialogue/Hector, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Portraits/Scarlett).
Propagated 2 core assets (Characters/Dialogue/Hector, Portraits/Scarlett).
[19:01:51 TRACE Farm Type Manager] Spawning objects set to appear at time: 1750...
[19:01:51 TRACE Farm Type Manager] Spawn process complete. Time: 1750. Total objects spawned: 0.
[19:01:57 TRACE SpaceCore] Event: BeforeWarp
[19:01:57 TRACE game] Warping to Town
[19:01:57 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:01:57 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:57 TRACE Event Lookup] Loading LooseSprites/Movies
[19:01:57 TRACE Deep Woods] Local Player (5151025561886709606) warped from: BusStop, to: Town
[19:01:57 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:01:57 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:01:57 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:01:57 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:01:57 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:01:57 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:01:57 TRACE Event Lookup] Loading Portraits/Scarlett
[19:01:57 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[19:01:57 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Portraits/Scarlett).
Propagated 2 core assets (LooseSprites/font_bold, Portraits/Scarlett).
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:01:59 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 TRACE Event Lookup] Loading LooseSprites/Lighting/fishTankLight
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 TRACE Farm Type Manager] Spawning objects set to appear at time: 1800...
[19:02:00 TRACE Event Lookup] Loading Characters/Monsters/Lava Bat
[19:02:00 TRACE Event Lookup] Loading Characters/Monsters/ESMineBat
[19:02:00 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/ESMineBat' (for the 'East Scarp NPCs' content pack).
[19:02:00 TRACE Farm Type Manager] Spawn process complete. Time: 1800. Total objects spawned: 4.
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:00 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:01 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:02 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:03 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:04 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:05 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:06 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 TRACE Farm Type Manager] Spawning objects set to appear at time: 1810...
[19:02:07 TRACE Farm Type Manager] Spawn process complete. Time: 1810. Total objects spawned: 0.
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:07 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:08 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:09 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:10 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:11 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:12 TRACE SpaceCore] Event: BeforeWarp
[19:02:12 TRACE game] Warping to BusStop
[19:02:13 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:02:13 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:13 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Town, to: BusStop
[19:02:13 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:02:13 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:02:13 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:02:13 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:13 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:02:13 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:02:13 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE Event Lookup] Loading Portraits/Scarlett
[19:02:13 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE SMAPI] Content Patcher edited Portraits/Scarlett (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[19:02:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE Event Lookup] Loading Maps/Custom_HanksGarage
[19:02:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE SMAPI] Content Patcher edited Maps/Custom_HanksGarage (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE Event Lookup] Loading Maps/Custom_ForestWest
[19:02:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[19:02:13 TRACE SMAPI] Invalidated 6 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/Custom_ForestWest, Maps/Custom_GrampletonSuburbs, Maps/Custom_HanksGarage, Portraits/Scarlett).
Propagated 5 core assets (LooseSprites/font_bold, Maps/Custom_ForestWest, Maps/Custom_GrampletonSuburbs, Maps/Custom_HanksGarage, Portraits/Scarlett).
[19:02:16 TRACE Farm Type Manager] Spawning objects set to appear at time: 1820...
[19:02:16 TRACE Event Lookup] Loading Characters/Monsters/Frost Bat
[19:02:16 TRACE Farm Type Manager] Spawn process complete. Time: 1820. Total objects spawned: 1.
[19:02:20 TRACE SpaceCore] Event: BeforeWarp
[19:02:20 TRACE game] Warping to Custom_Ridgeside_RSVCableCar
[19:02:21 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:02:21 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:21 TRACE Deep Woods] Local Player (5151025561886709606) warped from: BusStop, to: Custom_Ridgeside_RSVCableCar
[19:02:21 TRACE Custom Companions] Spawning [Rafseazz.RSVCC.Howdy] x1 on tile (24, 11) for map Custom_Ridgeside_RSVCableCar
[19:02:21 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:02:21 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:02:21 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:02:21 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:21 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:02:21 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:02:21 TRACE Event Lookup] Loading Portraits/Scarlett
[19:02:21 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[19:02:21 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Portraits/Scarlett).
Propagated 2 core assets (LooseSprites/font_bold, Portraits/Scarlett).
[19:02:24 TRACE SpaceCore] Event: BeforeWarp
[19:02:24 TRACE game] Warping to Custom_Ridgeside_RSVCliff
[19:02:25 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:02:25 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:25 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Custom_Ridgeside_RSVCableCar, to: Custom_Ridgeside_RSVCliff
[19:02:26 TRACE Farm Type Manager] Spawning objects set to appear at time: 1830...
[19:02:26 TRACE Farm Type Manager] Spawn process complete. Time: 1830. Total objects spawned: 0.
[19:02:27 TRACE Event Lookup] Stardrop Saloon when Kataryna is there.
[19:02:27 TRACE Event Lookup] Log Cabin Hotel Lobby 6:00-14:00
[19:02:27 TRACE Event Lookup] Ridgeside Village 7:00-10:00
[19:02:27 TRACE Event Lookup] Loading LooseSprites/letterBG
[19:02:31 TRACE SpaceCore] Event: BeforeWarp
[19:02:31 TRACE game] Warping to Custom_Ridgeside_RSVCableCar
[19:02:31 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:02:31 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:31 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Custom_Ridgeside_RSVCliff, to: Custom_Ridgeside_RSVCableCar
[19:02:31 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:02:31 TRACE SMAPI] Invalidated 0 cache entries.
[19:02:35 TRACE SpaceCore] Event: BeforeWarp
[19:02:35 TRACE game] Warping to BusStop
[19:02:35 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:02:35 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:35 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Custom_Ridgeside_RSVCableCar, to: BusStop
[19:02:35 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:02:35 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:02:35 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:02:35 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:35 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:02:35 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:02:35 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[19:02:35 TRACE Event Lookup] Loading Portraits/Scarlett
[19:02:35 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[19:02:35 TRACE SMAPI] Content Patcher edited Portraits/Scarlett (for the 'Stardew Valley Expanded' content pack).
[19:02:35 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Portraits/Scarlett).
Propagated 2 core assets (LooseSprites/font_bold, Portraits/Scarlett).
[19:02:38 TRACE Farm Type Manager] Spawning objects set to appear at time: 1840...
[19:02:38 TRACE Farm Type Manager] Spawn process complete. Time: 1840. Total objects spawned: 1.
[19:02:39 TRACE SpaceCore] Event: BeforeWarp
[19:02:39 TRACE game] Warping to Town
[19:02:40 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:02:40 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:40 TRACE Event Lookup] Loading LooseSprites/Movies
[19:02:40 TRACE Deep Woods] Local Player (5151025561886709606) warped from: BusStop, to: Town
[19:02:40 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:02:40 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:02:40 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:02:40 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:02:40 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:02:40 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:02:40 TRACE Event Lookup] Loading Portraits/Scarlett
[19:02:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett' (for the 'Stardew Valley Expanded' content pack).
[19:02:40 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Portraits/Scarlett).
Propagated 2 core assets (LooseSprites/font_bold, Portraits/Scarlett).
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:44 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 TRACE Farm Type Manager] Spawning objects set to appear at time: 1850...
[19:02:47 TRACE Farm Type Manager] Spawn process complete. Time: 1850. Total objects spawned: 0.
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:53 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:54 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 TRACE Farm Type Manager] Spawning objects set to appear at time: 1900...
[19:02:55 TRACE Farm Type Manager] Spawn process complete. Time: 1900. Total objects spawned: 2.
[19:02:55 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:02:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:55 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:56 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:57 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:02:58 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:00 TRACE SpaceCore] Event: BeforeWarp
[19:03:00 TRACE game] Warping to Farm
[19:03:00 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:03:00 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:00 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Town, to: Farm
[19:03:00 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:00 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:03:00 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:00 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:00 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:03:00 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:03:00 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[19:03:00 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVTheRide
[19:03:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:00 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:00 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage
[19:03:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:00 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:00 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCliff
[19:03:00 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:01 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:01 TRACE SMAPI] Invalidated 5 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide).
Propagated 4 core assets (LooseSprites/font_bold, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide).
[19:03:04 TRACE Farm Type Manager] Spawning objects set to appear at time: 1910...
[19:03:04 TRACE Farm Type Manager] Spawn process complete. Time: 1910. Total objects spawned: 3.
[19:03:04 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:04 TRACE SMAPI] Invalidated 0 cache entries.
[19:03:11 TRACE Farm Type Manager] Spawning objects set to appear at time: 1920...
[19:03:11 TRACE Farm Type Manager] Spawn process complete. Time: 1920. Total objects spawned: 0.
[19:03:12 TRACE SpaceCore] Event: BeforeWarp
[19:03:12 TRACE game] Warping to Forest
[19:03:13 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:03:13 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: Forest
[19:03:13 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:13 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:03:13 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:13 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_HighlandsOutpost
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_CastleVillageOutpost
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[19:03:13 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_Highlands
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[19:03:13 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCliff
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVTheRide
[19:03:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:13 TRACE SMAPI] Invalidated 8 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, Maps/Custom_CastleVillageOutpost, Maps/Custom_GrampletonSuburbs, Maps/Custom_Highlands, Maps/Custom_HighlandsOutpost, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide).
Propagated 7 core assets (Maps/Custom_CastleVillageOutpost, Maps/Custom_GrampletonSuburbs, Maps/Custom_Highlands, Maps/Custom_HighlandsOutpost, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide).
[19:03:21 TRACE Farm Type Manager] Spawning objects set to appear at time: 1930...
[19:03:21 TRACE Farm Type Manager] Spawn process complete. Time: 1930. Total objects spawned: 0.
[19:03:31 TRACE Farm Type Manager] Spawning objects set to appear at time: 1940...
[19:03:31 TRACE Farm Type Manager] Spawn process complete. Time: 1940. Total objects spawned: 0.
[19:03:32 TRACE SpaceCore] Event: BeforeWarp
[19:03:32 TRACE game] Warping to Town
[19:03:33 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:03:33 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:33 TRACE Event Lookup] Loading LooseSprites/Movies
[19:03:33 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Forest, to: Town
[19:03:33 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:33 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:03:33 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:03:33 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/font_bold).
Propagated 1 core assets (LooseSprites/font_bold).
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:33 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:34 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:35 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:36 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:37 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:38 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 WARN  Sword and Sorcery (SMAPI Component)] -1, 0
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:39 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 TRACE Farm Type Manager] Spawning objects set to appear at time: 1950...
[19:03:40 TRACE Farm Type Manager] Spawn process complete. Time: 1950. Total objects spawned: 0.
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:40 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:41 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:42 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:43 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:44 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:45 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:46 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 TRACE Farm Type Manager] Spawning objects set to appear at time: 2000...
[19:03:47 TRACE Farm Type Manager] Spawn process complete. Time: 2000. Total objects spawned: 2.
[19:03:47 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:47 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow
[19:03:47 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:47 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:47 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow
[19:03:47 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:47 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:47 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken
[19:03:47 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:47 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:47 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken
[19:03:47 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:47 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:47 TRACE SMAPI] Invalidated 4 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken, CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow, CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken, CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow).
Propagated 0 core assets ().
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:47 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:48 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:49 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:50 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:51 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:52 ERROR game] An error occurred in the base update loop: OverflowException: Negating the minimum value of a twos complement number is invalid.
   at StardewValley.Monsters.Monster.MovePosition_PatchedBy<NCarigon.PassableCrops>(Monster this, GameTime time, Rectangle viewport, GameLocation currentLocation)
   at StardewValley.Monsters.Monster.updateMovement(GameLocation location, GameTime time)
   at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move)
   at StardewValley.Character.update(GameTime time, GameLocation location)
   at StardewValley.NPC.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.Monster.update(GameTime time, GameLocation location)
   at StardewValley.Monsters.GreenSlime.update(GameTime time, GameLocation location)
   at StardewValley.GameLocation.updateCharacters(GameTime time)
   at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time)
   at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location)
   at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated)
   at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[19:03:54 TRACE SpaceCore] Event: BeforeWarp
[19:03:54 TRACE game] Warping to Farm
[19:03:54 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:03:54 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:54 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Town, to: Farm
[19:03:54 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:54 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:03:54 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:54 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:54 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:03:54 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:03:54 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[19:03:54 TRACE Event Lookup] Loading Maps/Custom_BlueMoonVineyard
[19:03:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[19:03:55 TRACE SMAPI] Content Patcher edited Maps/Custom_BlueMoonVineyard (for the 'Stardew Valley Expanded' content pack).
[19:03:55 TRACE SMAPI] Invalidated 3 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/Custom_BlueMoonVineyard).
Propagated 2 core assets (LooseSprites/font_bold, Maps/Custom_BlueMoonVineyard).
[19:03:56 TRACE SpaceCore] Event: BeforeWarp
[19:03:56 TRACE game] Warping to FarmHouse
[19:03:57 TRACE Event Lookup] Loading Data/Festivals/FestivalDates
[19:03:57 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:57 TRACE Deep Woods] Local Player (5151025561886709606) warped from: Farm, to: FarmHouse
[19:03:57 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:57 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:03:57 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:03:57 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:57 TRACE Event Lookup] Loading LooseSprites/font_bold
[19:03:57 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[19:03:57 TRACE Event Lookup] Loading Portraits/Aguar_2
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Characters/Aguar_2
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Portraits/Ezekiel_fall
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Characters/Ezekiel_fall
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Portraits/Irene_fall
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Characters/Irene_fall
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Portraits/Sonny
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:57 TRACE Event Lookup] Loading Characters/Sonny
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:03:57 TRACE Event Lookup] Loading Portraits/Louie_fall
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Characters/Louie_fall
[19:03:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_fall' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:03:57 TRACE Event Lookup] Loading Maps/winter_outdoorsTileSheet
[19:03:57 TRACE SMAPI] Invalidated 13 asset names (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
Propagated 12 core assets (Characters/Aguar_2, Characters/Ezekiel_fall, Characters/Irene_fall, Characters/Louie_fall, Characters/Sonny, LooseSprites/font_bold, Maps/winter_outdoorsTileSheet, Portraits/Aguar_2, Portraits/Ezekiel_fall, Portraits/Irene_fall, Portraits/Louie_fall, Portraits/Sonny).
[19:03:58 TRACE Farm Type Manager] Spawning objects set to appear at time: 2010...
[19:03:58 TRACE Event Lookup] Loading Characters/Monsters/ESMineBatIridium
[19:03:58 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/ESMineBatIridium' (for the 'East Scarp NPCs' content pack).
[19:03:58 TRACE Farm Type Manager] Spawn process complete. Time: 2010. Total objects spawned: 2.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing Book of id DN.SnS.BookOutside in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing Emeritus of id DN.SnS.Emeritus in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing Alpaca of id LemurKat.EastScarpe.CP_Alpaca in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing Alpaca of id LemurKat.EastScarpe.CP_Alpaca in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing BabyChick of id LemurKat.EastScarpe.CP_BabyChickWhite in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing BabyChick of id LemurKat.EastScarpe.CP_BabyChickWhite in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing Baron_Reginald of id LemurKat.EastScarpe.CP_Reginald in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing BrownChicken of id LemurKat.EastScarpe.CP_BrownChicken in EastScarp_Village.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing FriendGull of id LemurKat.EastScarpe.CP_FriendGull in EastScarp_SeaCave.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing HappySlime of id LemurKat.EastScarpe.CP_HappySlime in EastScarp_ToriSlimeBasement.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing Munchington of id LemurKat.EastScarpe.CP_Munchboi in EastScarp_House1.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing VoidBilly of id LemurKat.EastScarpe.CP_VoidBilly in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing VoidGoat of id LemurKat.EastScarpe.CP_VoidNanny in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing VoidGoat of id LemurKat.EastScarpe.CP_VoidNanny in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing VoidGoat of id LemurKat.EastScarpe.CP_VoidNanny in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing VoidGoat of id LemurKat.EastScarpe.CP_VoidKid in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing VoidGoat of id LemurKat.EastScarpe.CP_VoidKid in EastScarp_DeepMountains.
[19:04:08 TRACE Mapping Extensions and Extra Properties (MEEP)] Removing WhiteChicken of id LemurKat.EastScarpe.CP_WhiteChicken in EastScarp_Village.
[19:04:08 TRACE Farm Type Manager] Day is ending. Processing save data and object expiration settings.
[19:04:08 TRACE Farm Type Manager] Object check complete. Removing 2239 missing/expired objects from save data.
[19:04:08 TRACE Farm Type Manager] Object check complete. Removing 130 missing/expired objects from save data.
[19:04:08 TRACE Farm Type Manager] Object check complete. Removing 63 missing/expired objects from save data.
[19:04:08 TRACE Farm Type Manager] Object check complete. Removing 66 missing/expired objects from save data.
[19:04:08 TRACE Farm Type Manager] Object check complete. Removing 0 missing/expired objects from save data.
[19:04:08 TRACE SMAPI] Synchronizing 'NewDay' task...
[19:04:08 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetHerbsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedCropsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedTreesPackFlags false], [RemoveMail All Cornucopia.MoreCrops_HerbsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled all].
[19:04:08 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RemoveConfigFlags false].
[19:04:08 TRACE Item extensions] Checking spawns made at Blackwood Farm
[19:04:08 TRACE Item extensions] Checking spawns made at Pelican Town
[19:04:08 TRACE Item extensions] Checking spawns made at Pelican Beach
[19:04:08 TRACE Item extensions] Checking spawns made at BeachNightMarket
[19:04:08 TRACE Item extensions] Checking spawns made at Mountains
[19:04:08 TRACE Item extensions] Checking spawns made at Cindersap Forest
[19:04:08 TRACE Item extensions] Checking spawns made at Bus Stop
[19:04:08 TRACE Item extensions] Checking spawns made at Calico Desert
[19:04:08 TRACE Item extensions] Checking spawns made at Secret Woods
[19:04:08 TRACE Item extensions] Checking spawns made at Railroad
[19:04:08 TRACE Item extensions] Checking spawns made at Summit
[19:04:08 TRACE Item extensions] Checking spawns made at Backwoods
[19:04:08 TRACE Item extensions] Checking spawns made at IslandSouth
[19:04:08 TRACE Item extensions] Checking spawns made at IslandSouthEast
[19:04:08 TRACE Item extensions] Checking spawns made at IslandWest
[19:04:08 TRACE Item extensions] Checking spawns made at IslandNorth
[19:04:08 TRACE Item extensions] Checking spawns made at IslandNorthCave1
[19:04:08 TRACE Item extensions] Checking spawns made at IslandShrine
[19:04:08 TRACE Item extensions] Checking spawns made at DesertFestival
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_TownEast
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_FakeEnchantedGrove
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_Countryside_BusStop_Bus
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_Countryside_BusStop_NoBus
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_Countryside_ClaireHouse
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_GrampletonFields_Small
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_BusStop_NoBus
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_ForestWestOld
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_LanceSecretWarp
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_WoodsCompat
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_VictorSummit
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_FerngillRepublicFrontier_HotSpring
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_ArkOrchard
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_GrampletonCoast
[19:04:08 TRACE Item extensions] Checking spawns made at Summit
[19:04:08 TRACE Item extensions] Checking spawns made at Adventurer Summit
[19:04:08 TRACE Item extensions] Checking spawns made at Blue Moon Vineyard
[19:04:08 TRACE Item extensions] Checking spawns made at Custom_DinoIsland_South
[19:04:08 TRACE Item extensions] Checking spawns made at Fable Reef
[19:04:08 TRACE Item extensions] Checking spawns made at Western Cindersap Forest
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Garden)
[19:04:08 TRACE Item extensions] Checking spawns made at Suburbs
[19:04:08 TRACE Item extensions] Checking spawns made at Train Station
[19:04:08 TRACE Item extensions] Checking spawns made at Grampleton Outskirts
[19:04:08 TRACE Item extensions] Checking spawns made at Go Goat Ranch
[19:04:08 TRACE Item extensions] Checking spawns made at Grandpa's Shed Outside
[19:04:08 TRACE Item extensions] Checking spawns made at Highlands
[19:04:08 TRACE Item extensions] Checking spawns made at Junimo Woods
[19:04:08 TRACE Item extensions] Checking spawns made at Morris Property
[19:04:08 TRACE Item extensions] Checking spawns made at Shearwater Bridge
[19:04:08 TRACE Item extensions] Checking spawns made at Sprite Spring
[19:04:08 TRACE Item extensions] Checking spawns made at Deep Mountains
[19:04:08 TRACE Item extensions] Checking spawns made at East Scarp
[19:04:08 TRACE Item extensions] Checking spawns made at Cherry Orchard
[19:04:08 TRACE Item extensions] Checking spawns made at Scarp Crossing
[19:04:08 TRACE Item extensions] Checking spawns made at Abandoned Mine Entrance
[19:04:08 TRACE Item extensions] Checking spawns made at Somewhere Out to Sea
[19:04:08 TRACE Item extensions] Checking spawns made at Cherry Orchard
[19:04:08 TRACE Item extensions] Checking spawns made at Somewhere Out of Town
[19:04:08 TRACE Item extensions] Checking spawns made at Mountain Meadow
[19:04:08 TRACE Item extensions] Checking spawns made at The Druid's Grove
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.ESRiverStage1)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.ESRiverStage2)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.ESRiverStage3)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.ESRiverStage4)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.HectorForest)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.VioletMoonFestivalGrounds)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:miscellaneous.mapname.VioletMoonFestivalGrounds)
[19:04:08 TRACE Item extensions] Checking spawns made at Jessie's Garden
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RSVCliff_AlissaDate.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RSVCliff_FayeDate.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RSVCorineDate.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at Ridgeside Village
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RidgesideVillage_CookOff.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RidgesideVillage_Fashion.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_Ridge_KennethDate_OFF.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at Ridgeside Evacuation Center
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_Ridge_KennethDate_ON.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_JuneNPC_ResortDate.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_PrincessVilleDate.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at Cable Car
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RSVTheRide_static.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at Ridgeside Village
[19:04:08 TRACE Item extensions] Checking spawns made at The Ridge
[19:04:08 TRACE Item extensions] Checking spawns made at Spirit Realm
[19:04:08 TRACE Item extensions] Checking spawns made at Ridge Pond
[19:04:08 TRACE Item extensions] Checking spawns made at The Ridge
[19:04:08 TRACE Item extensions] Checking spawns made at Ridge Falls
[19:04:08 TRACE Item extensions] Checking spawns made at The Ridge Forest
[19:04:08 TRACE Item extensions] Checking spawns made at Ridgeside Village
[19:04:08 TRACE Item extensions] Checking spawns made at Cable Car Station
[19:04:08 TRACE Item extensions] Checking spawns made at Ridgeside Cliff
[19:04:08 TRACE Item extensions] Checking spawns made at Hike Trail
[19:04:08 TRACE Item extensions] Checking spawns made at Summit Farm
[19:04:08 TRACE Item extensions] Checking spawns made at (no translation:Custom_Ridgeside_RSVRoad.Name)
[19:04:08 TRACE Item extensions] Checking spawns made at Ferngill National Library's Park
[19:04:08 TRACE Item extensions] Checking spawns made at DeepWoods
[19:04:09 TRACE Event Lookup] Loading Portraits/Mateo_Seasonal_Fall_2
[19:04:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Mateo_Seasonal_Fall_2' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Portraits/Mateo_Seasonal_Fall_2 (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE Event Lookup] Loading Characters/Mateo_Seasonal_Fall_2
[19:04:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Mateo_Seasonal_Fall_2' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Characters/Mateo_Seasonal_Fall_2 (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE Event Lookup] Loading Characters/schedules/Raccoon
[19:04:09 TRACE Event Lookup] Loading Characters/schedules/MrsRaccoon
[19:04:09 TRACE Event Lookup] Loading Characters/MrsRaccoon
[19:04:09 TRACE Event Lookup] Loading Characters/Dialogue/Hector
[19:04:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Hector.
[19:04:09 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Hector (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE Event Lookup] Loading Portraits/Aguar_3
[19:04:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_3' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:09 TRACE Event Lookup] Loading Characters/Aguar_3
[19:04:09 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_3' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:09 TRACE Event Lookup] Loading Strings/Characters
[19:04:09 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Stardew Valley Expanded' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Sword & Sorcery (CP)' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'NPC Jasper' content pack).
[19:04:09 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[19:04:10 TRACE Event Lookup] Loading Characters/schedules/Howdy
[19:04:10 TRACE SpaceCore] Event: ChooseNightlyFarmEvent
[19:04:10 TRACE SpaceCore] Event: ShowNightEndMenus
[19:04:10 DEBUG SpaceCore] Doing skill menus
[19:04:10 TRACE SMAPI]    task complete.
[19:04:10 TRACE SMAPI] Context: before save.
[19:04:10 TRACE Custom Tokens] Trackers updated for new day
[19:04:10 TRACE Deep Woods] SaveEvents_BeforeSave
[19:04:10 TRACE Deep Woods] WoodsObelisk.RemoveAllFromGame()
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Farm, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Deluxe Barn, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumCoop, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumBarn, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumBarn, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_Winery, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Shed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FarmHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FarmCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Town, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(JoshHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(HaleyHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SamHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Blacksmith, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ManorHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SeedShop, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Saloon, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Trailer, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Hospital, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(HarveyRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Beach, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BeachNightMarket, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ElliottHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Mountain, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ScienceHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SebastianRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Tent, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Forest, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WizardHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AnimalShop, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LeahHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BusStop, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Mine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Sewer, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BugLand, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Desert, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Club, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SandyHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ArchaeologyHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WizardHouseBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AdventureGuild, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Woods, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Railroad, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchSwamp, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchHut, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchWarpCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Summit, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FishShop, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_Entry, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_MensLocker, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_WomensLocker, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_Pool, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(CommunityCenter, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(JojaMart, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Greenhouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SkullCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Backwoods, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Tunnel, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Trailer_Big, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MermaidHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Submarine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AbandonedJojaMart, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MovieTheater, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Sunroom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BoatTunnel, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouth, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouthEast, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouthEastCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandEast, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandWest, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandNorth, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandHut, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandWestCave1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandNorthCave1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFieldOffice, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFarmHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(CaptainRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandShrine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFarmCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Caldera, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LeoTreeHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(QiNutRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MasteryCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DesertFestival, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LewisBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardRefurbished, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardCellarRefurbished, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedRuins, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_TownEast, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FakeEnchantedGrove, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FakeEnchantedGrove2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WillyRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MarnieShed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AndyHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AndyCellar, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SusanHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JenkinsHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_OliviaCellar, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SophiaHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SophiaCellar, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CrimsonBadlandsMap, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MovieTheaterScreen_ClaireEvent, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CastleVillage_DayEnd_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardPictureMap, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_StardustFarmPictureMap, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GaldoranVoid, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Claire_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Martin_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Camilla_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Alesia_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Isaac_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Lance_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Jadu_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Apples_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Peaches_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Charlie_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Morgan_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Scarlett_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Sandy_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ApplesRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GunthersRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_BusStop_Bus, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_BusStop_NoBus, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_ClaireHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ClaireHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JojaEmporium, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GuntherExpedition1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GuntherExpedition2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonFields_Small, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_BusStop_NoBus, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCottageInterior, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Highway, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Sawyer_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Jolyne_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Edmund_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Gale_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Gertrude_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Brock_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Cordelia_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Freya_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Cassandra_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Emin_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Brianna_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Drake_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsDwarf_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MorrisHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForestWestOld, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LanceSecretWarp, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Krobus_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_VoidDen, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ScarlettHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HanksGarage, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WoodsCompat, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_VictorSummit, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FrontierFarm_HiddenCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FrontierFarm_UndergroundTunnel, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier_HotSpring, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier_Cave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ArkOrchard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DayEnd_WarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Atlantis, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DesertRailway, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_EnchantedGrove, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashGuestRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonCoast, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonTrainStation, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrenvilleFalls, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavernPrison, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavernPrisonEvent, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_IridiumQuarry, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JojaPetStore, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCellar, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCottage, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardDiningRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SpriteSpringCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_TreasureCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Void, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Entrance, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_FoodCourt, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_MainHall, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Stage, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_VendorFloor, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZuzuCityStreet, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsOutpost, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CastleVillageOutpost, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashGuild, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashHallway, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WizardBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Courtyard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SVESummit, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AdventurerSummit, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_BlueMoonVineyard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForbiddenMaze, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenchmanBackyard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenchmanHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DinoIsland_South, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DinoIsland_North, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CrimsonBadlands, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FableReef, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedGreenhouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForestWest, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Garden, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbs, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbsTrainStation, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbsOutskirts, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GoGoatRanch, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GoGoatRanch_Interior, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedOutside, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Highlands, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavern, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DiamondCavern, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JunimoWoods, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MorrisProperty, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ShearwaterBridge, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SpriteSpring2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepMountains, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Village, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SeaCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDark, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Orchard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ClearingHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SmugglerDen, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MineEntrance, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_House1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_BirdHide, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VetHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_JacobOffice, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_JacobBarn, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LanternRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Silo, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LumaHut, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_OrchardHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Shack, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VillageInn, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_InnBath, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_UnderwaterLexi, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_EyvinderCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_InnRoomRosa, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ToriSlimeBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RosJulesHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ArkOrchard, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_NTHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenryWarp, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Lighthouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowFarm, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowShed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowShed_Ruins, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ARVHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MateoHome, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_CoastalGuild, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DruidTower, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DruidGrove, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage3, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage4, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DateMine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LavaMine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_IntroMine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_HectorForest, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VanInterior, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LionsMane, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Planetarium, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Underforge, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkEntrance, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv3, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv4, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv5, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DuskspireLair, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SolomonCavern, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VioletMoonFestivalGrounds, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VioletMoonFestivalGroundsBlank, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_PocketDimension, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_ClearingHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_LodgingHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_JojaBreakRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_TheaterBreakroom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_LodgingHouseBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff_AlissaDate, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff_FayeDate, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCorineDate, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_Event, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_CookOff, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_Fashion, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge_KennethDate_OFF, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVEvacuationCenter, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge_KennethDate_ON, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion_Ball, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneCorp, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneJewelry, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneMine, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCave, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EzekielPic, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LolaShed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_TortsRealm, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVAbandonedHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_JuneNPC_ResortDate, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PrincessVilleDate, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVWestCliff, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGreenhouse1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGreenhouse2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheRide, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheRide_static, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_WeddingReception, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_Ballroom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_Birthday, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_NightParty, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EmberNight, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGathering, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarLab, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AlissaHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AlissaShed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BertHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BertHouse2ndFloor, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EzekielHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_FreddieHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_IanHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_JericHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_KennethHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LennyHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotel2ndFloor, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotel3rdFloor, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotelLobby, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MaddieHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PikaHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVNinjaHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_ShiroHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BlairHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_FayeHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion2ndFloor, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_3Bros, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_3Bros2ndFloor, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSewers, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PaulaClinic, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitHouseNew, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitShed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls1, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls3, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSpiritRealm, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgePond, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgeFalls, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgeForest, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCableCar, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheHike, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_SummitFarm, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVRoad, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVHiddenWarp, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVHiddenWarp2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_WeddingReceptionPic, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_KiarraPick, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_OldRSVKids, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSkyGazing, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_ZuzuCableCarView, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCaveFixed, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCaveFixed_alt, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VetAwayWarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_TNPCWaitingWarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_CatWarpRoom, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_AbyssCoop, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VillageInn_SpiritEve, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_Museum2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RodneysHouse, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RodneysBasement, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_FerngillNationalLibrary, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LibraryExterior, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar2, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar3, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar4, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar5, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar6, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar7, Remove)
[19:04:10 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar8, Remove)
[19:04:10 TRACE SpaceCore] Saving custom data
[19:04:18 TRACE game] SaveGame.Save() called.
[19:04:18 TRACE SMAPI] Synchronizing 'Save' task...
[19:04:18 TRACE Event Lookup] Loading Strings/Events
[19:04:18 TRACE SMAPI] Content Patcher edited Strings/Events (for the 'Stardew Valley Expanded' content pack).
[19:04:18 TRACE SMAPI] Content Patcher edited Strings/Events (for the 'Always Raining in the Valley' content pack).
[19:04:18 TRACE SMAPI] Content Patcher edited Strings/Events (for the 'Sword & Sorcery (CP)' content pack).
[19:04:18 TRACE game] Saving without compression...
[19:04:28 TRACE SMAPI]    task complete.
[19:04:28 TRACE game] SaveGame.Save() completed without exceptions.
[19:04:31 TRACE game] Applied trigger action 'SVE_ChallengingBadlands' with actions [AddMail Current SVE_ChallengingBadlands received].
[19:04:31 TRACE game] Applied trigger action 'SVE_ChallengingMarshlands' with actions [AddMail Current SVE_ChallengingMarshlands received].
[19:04:31 TRACE game] Applied trigger action 'SVE_ChallengingHighlandsCavern' with actions [AddMail Current SVE_ChallengingHighlandsCavern received].
[19:04:31 TRACE game] Applied trigger action 'SVE_LowMemoryBadlands' with actions [RemoveMail Current SVE_LowMemoryBadlands received].
[19:04:31 TRACE game] Applied trigger action 'SVE_LowMemoryHighlands' with actions [RemoveMail Current SVE_LowMemoryHighlands received].
[19:04:31 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice].
[19:04:31 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetHerbsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedCropsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedTreesPackFlags false], [RemoveMail All Cornucopia.MoreCrops_HerbsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled all].
[19:04:31 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedCropsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled received].
[19:04:31 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedTreesPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled received].
[19:04:31 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetHerbsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_HerbsPackEnabled received].
[19:04:31 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RemoveConfigFlags false].
[19:04:31 TRACE Event Lookup] Loading Data/Festivals/fall16
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Stardew Valley Expanded' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Always Raining in the Valley' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Sword & Sorcery (CP)' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Juliet, Jessie and Lodging House' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'East Scarp NPCs' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Canon-Friendly Dialogue Expansion' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'NPC Jasper' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the '(NPC) Rodney O'Brien' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[19:04:31 TRACE SMAPI] Content Patcher edited Data/Festivals/fall16 (for the 'Nora The Herpetologist' content pack).
[19:04:31 TRACE SMAPI] Context: after save, starting fall 16 Y4.
[19:04:31 TRACE Deep Woods] SaveEvents_AfterSave
[19:04:31 TRACE Deep Woods] WoodsObelisk.RestoreAllInGame()
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Farm, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Deluxe Barn, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumCoop, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumBarn, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Big Shed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_PremiumBarn, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FlashShifter.StardewValleyExpandedCP_Winery, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Shed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FarmHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FarmCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Town, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(JoshHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(HaleyHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SamHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Blacksmith, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ManorHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SeedShop, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Saloon, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Trailer, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Hospital, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(HarveyRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Beach, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BeachNightMarket, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ElliottHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Mountain, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ScienceHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SebastianRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Tent, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Forest, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WizardHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AnimalShop, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LeahHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BusStop, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Mine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Sewer, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BugLand, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Desert, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Club, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SandyHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(ArchaeologyHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WizardHouseBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AdventureGuild, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Woods, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Railroad, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchSwamp, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchHut, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(WitchWarpCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Summit, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(FishShop, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_Entry, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_MensLocker, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_WomensLocker, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BathHouse_Pool, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(CommunityCenter, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(JojaMart, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Greenhouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SkullCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Backwoods, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Tunnel, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Trailer_Big, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MermaidHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Submarine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(AbandonedJojaMart, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MovieTheater, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Sunroom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(BoatTunnel, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouth, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouthEast, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandSouthEastCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandEast, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandWest, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandNorth, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandHut, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandWestCave1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandNorthCave1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFieldOffice, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFarmHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(CaptainRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandShrine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(IslandFarmCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Caldera, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LeoTreeHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(QiNutRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(MasteryCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DesertFestival, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(LewisBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardRefurbished, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardCellarRefurbished, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedRuins, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_TownEast, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FakeEnchantedGrove, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FakeEnchantedGrove2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WillyRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MarnieShed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AndyHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AndyCellar, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SusanHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JenkinsHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_OliviaCellar, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SophiaHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SophiaCellar, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CrimsonBadlandsMap, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MovieTheaterScreen_ClaireEvent, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CastleVillage_DayEnd_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyardPictureMap, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_StardustFarmPictureMap, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GaldoranVoid, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Claire_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Martin_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Camilla_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Alesia_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Isaac_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Lance_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Jadu_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Apples_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Peaches_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Charlie_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Morgan_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Scarlett_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Sandy_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ApplesRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GunthersRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_BusStop_Bus, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_BusStop_NoBus, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Countryside_ClaireHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ClaireHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JojaEmporium, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GuntherExpedition1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GuntherExpedition2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonFields_Small, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_BusStop_NoBus, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCottageInterior, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Highway, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Sawyer_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Jolyne_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Edmund_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Gale_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Gertrude_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Brock_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Cordelia_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Freya_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Cassandra_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Emin_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Brianna_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Drake_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsDwarf_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MorrisHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForestWestOld, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LanceSecretWarp, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Krobus_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_VoidDen, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ScarlettHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HanksGarage, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WoodsCompat, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_VictorSummit, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AuroraVineyard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FrontierFarm_HiddenCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FrontierFarm_UndergroundTunnel, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier_HotSpring, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier_Cave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ArkOrchard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DayEnd_WarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Atlantis, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DesertRailway, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_EnchantedGrove, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashGuestRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonCoast, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonTrainStation, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrenvilleFalls, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavernPrison, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavernPrisonEvent, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_IridiumQuarry, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JojaPetStore, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCellar, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardCottage, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SakuraVineyardDiningRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SpriteSpringCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_TreasureCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Void, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Entrance, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_FoodCourt, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_MainHall, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Stage, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_VendorFloor, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZuzuCityStreet, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsOutpost, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CastleVillageOutpost, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashGuild, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FirstSlashHallway, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_WizardBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ZCCC_Courtyard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SVESummit, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_AdventurerSummit, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_BlueMoonVineyard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForbiddenMaze, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenchmanBackyard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenchmanHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DinoIsland_South, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DinoIsland_North, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_CrimsonBadlands, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FableReef, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedGreenhouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ForestWest, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Garden, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbs, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbsTrainStation, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrampletonSuburbsOutskirts, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GoGoatRanch, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GoGoatRanch_Interior, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_GrandpasShedOutside, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Highlands, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HighlandsCavern, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_DiamondCavern, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_JunimoWoods, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_MorrisProperty, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ShearwaterBridge, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_SpriteSpring2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepMountains, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Village, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SeaCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDark, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Orchard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ClearingHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SmugglerDen, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MineEntrance, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_House1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_BirdHide, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VetHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_JacobOffice, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_JacobBarn, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LanternRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Silo, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LumaHut, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_OrchardHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Shack, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VillageInn, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_InnBath, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_UnderwaterLexi, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_EyvinderCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_InnRoomRosa, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ToriSlimeBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RosJulesHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_ArkOrchard, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_NTHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_HenryWarp, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Lighthouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowFarm, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowShed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MeadowShed_Ruins, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_ARVHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_MateoHome, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_CoastalGuild, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DruidTower, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DruidGrove, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage3, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RiverStage4, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DateMine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LavaMine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_IntroMine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_HectorForest, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VanInterior, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LionsMane, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Planetarium, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_Underforge, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkEntrance, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv3, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv4, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DeepDarkLv5, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_DuskspireLair, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_SolomonCavern, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VioletMoonFestivalGrounds, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VioletMoonFestivalGroundsBlank, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_PocketDimension, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_ClearingHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_LodgingHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_JojaBreakRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_TheaterBreakroom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_LodgingHouseBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff_AlissaDate, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff_FayeDate, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCorineDate, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_Event, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_CookOff, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage_Fashion, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge_KennethDate_OFF, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVEvacuationCenter, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge_KennethDate_ON, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion_Ball, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneCorp, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneJewelry, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AmethyneMine, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCave, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EzekielPic, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LolaShed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_TortsRealm, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVAbandonedHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_JuneNPC_ResortDate, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PrincessVilleDate, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVWestCliff, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGreenhouse1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGreenhouse2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheRide, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheRide_static, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_WeddingReception, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_Ballroom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_Birthday, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall_NightParty, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EmberNight, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVGathering, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarLab, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AlissaHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AlissaShed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BertHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BertHouse2ndFloor, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_EzekielHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_FreddieHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_IanHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_JericHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_KennethHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LennyHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotel2ndFloor, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotel3rdFloor, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinHotelLobby, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MaddieHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PikaHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVNinjaHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_ShiroHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_LogCabinEventHall, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_BlairHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_FayeHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PurpleMansion2ndFloor, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_3Bros, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_3Bros2ndFloor, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSewers, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_PaulaClinic, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitHouseNew, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSummitShed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls1, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_MysticFalls3, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSpiritRealm, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgePond, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_Ridge, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgeFalls, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgeForest, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RidgesideVillage, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCableCar, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVCliff, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVTheHike, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_SummitFarm, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVRoad, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVHiddenWarp, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVHiddenWarp2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_WeddingReceptionPic, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_KiarraPick, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_OldRSVKids, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_RSVSkyGazing, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_ZuzuCableCarView, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCaveFixed, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_Ridgeside_AguarCaveFixed_alt, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VetAwayWarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_TNPCWaitingWarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_CatWarpRoom, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_AbyssCoop, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_VillageInn_SpiritEve, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_FerngillRepublicFrontier, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Custom_LK_Museum2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RodneysHouse, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_RodneysBasement, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_FerngillNationalLibrary, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(EastScarp_LibraryExterior, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar2, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar3, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar4, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar5, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar6, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar7, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(Cellar8, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DeepWoods, Restore)
[19:04:31 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DeepWoodsMaxHouse, Restore)
[19:04:31 DEBUG Event Repeater] 847, 847
[19:04:31 TRACE Event Repeater] No repeatable events were removed
[19:04:31 TRACE Event Repeater] No repeatable mail found for removal.
[19:04:31 TRACE Event Repeater] No repeatable responses found.
[19:04:32 TRACE Custom Tokens] Trackers set to update
[19:04:32 TRACE Custom Tokens] Daisy has been married for 1 year(s)
[19:04:32 TRACE Custom Tokens] Anniversary is the 16 of Spring
[19:04:32 TRACE Deep Woods] TimeEvents_AfterDayStarted
[19:04:32 TRACE Deep Woods] InitGameIfNecessary(True)
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Book was false. Skipping!
[19:04:32 TRACE Event Lookup] Loading Characters/HectorBook_MEEP
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/HectorBook_MEEP' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal DN.SnS.BookInside spawned in EastScarp_DruidTower.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Book was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emeritus was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal DN.SnS.Emeritus spawned in EastScarp_CoastalGuild.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emeritus was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Alpaca spawned in EastScarp_Village.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Alpaca spawned in EastScarp_Village.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Alpaca was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Alpaca was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_BabyChickWhite spawned in EastScarp_Village.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_BabyChickWhite spawned in EastScarp_Village.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn BabyChick was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn BabyChick was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Reginald spawned in EastScarp_Village.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Baron_Reginald was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_BrownChicken spawned in EastScarp_Village.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn BrownChicken was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emperor_Duckling was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Emperor_Duckling was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Fairy_Penguin was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Fairy_Penguin was false. Skipping!
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Fairy_Penguin_Chick was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_FriendGull spawned in EastScarp_SeaCave.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_HappySlime spawned in EastScarp_ToriSlimeBasement.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Munchboi spawned in EastScarp_House1.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Munchington was false. Skipping!
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidBilly spawned in EastScarp_DeepMountains.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidKid spawned in EastScarp_DeepMountains.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidKid spawned in EastScarp_DeepMountains.
[19:04:32 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_WhiteChicken spawned in EastScarp_Village.
[19:04:32 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn WhiteChicken was false. Skipping!
[19:04:32 TRACE Ridgeside Village (SMAPI component)] Removed all repeatable events
[19:04:32 TRACE Event Lookup] Loading Data/Events/FarmCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/BeachNightMarket
[19:04:32 TRACE Event Lookup] Loading Data/Events/BugLand
[19:04:32 TRACE Event Lookup] Loading Data/Events/Club
[19:04:32 TRACE Event Lookup] Loading Data/Events/WizardHouseBasement
[19:04:32 TRACE Event Lookup] Loading Data/Events/WitchHut
[19:04:32 TRACE Event Lookup] Loading Data/Events/WitchWarpCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/BathHouse_Entry
[19:04:32 TRACE Event Lookup] Loading Data/Events/BathHouse_MensLocker
[19:04:32 TRACE Event Lookup] Loading Data/Events/BathHouse_WomensLocker
[19:04:32 TRACE Event Lookup] Loading Data/Events/Greenhouse
[19:04:32 TRACE Event Lookup] Loading Data/Events/Tunnel
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar
[19:04:32 TRACE Event Lookup] Loading Data/Events/MermaidHouse
[19:04:32 TRACE Event Lookup] Loading Data/Events/Submarine
[19:04:32 TRACE Event Lookup] Loading Data/Events/IslandSouthEastCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/IslandEast
[19:04:32 TRACE Event Lookup] Loading Data/Events/IslandWestCave1
[19:04:32 TRACE Event Lookup] Loading Data/Events/IslandNorthCave1
[19:04:32 TRACE Event Lookup] Loading Data/Events/CaptainRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/IslandShrine
[19:04:32 TRACE Event Lookup] Loading Data/Events/IslandFarmCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/LeoTreeHouse
[19:04:32 TRACE Event Lookup] Loading Data/Events/MasteryCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/LewisBasement
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardCellarRefurbished
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FakeEnchantedGrove
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FakeEnchantedGrove2
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_WillyRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_AndyCellar
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SophiaCellar
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_CrimsonBadlandsMap
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_MovieTheaterScreen_ClaireEvent
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_CastleVillage_DayEnd_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_AuroraVineyardPictureMap
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_StardustFarmPictureMap
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GaldoranVoid
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Claire_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Martin_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Camilla_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Alesia_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Isaac_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Lance_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Jadu_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Apples_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Peaches_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Charlie_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Morgan_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Scarlett_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Sandy_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GunthersRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_BusStop_Bus
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_BusStop_NoBus
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Countryside_ClaireHouse
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GuntherExpedition1
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GuntherExpedition2
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_BusStop_NoBus
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCottageInterior
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Highway
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Sawyer_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Jolyne_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Edmund_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Gale_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Gertrude_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Brock_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Cordelia_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Freya_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Cassandra_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Emin_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Brianna_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Drake_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsDwarf_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ForestWestOld
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_LanceSecretWarp
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Krobus_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_VoidDen
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_HanksGarage
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_VictorSummit
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FrontierFarm_HiddenCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FrontierFarm_UndergroundTunnel
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier_HotSpring
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier_Cave
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ArkOrchard
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_DayEnd_WarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_Atlantis
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonCoast
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonTrainStation
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GrenvilleFalls
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_HighlandsCavernPrisonEvent
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_IridiumQuarry
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_JojaPetStore
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyard
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCellar
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardCottage
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SakuraVineyardDiningRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SpriteSpringCave
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Entrance
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_FoodCourt
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_MainHall
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Stage
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_VendorFloor
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZuzuCityStreet
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FirstSlashHallway
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_ZCCC_Courtyard
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_SVESummit
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_HenchmanBackyard
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_DinoIsland_South
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_DinoIsland_North
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_CrimsonBadlands
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GrandpasShedGreenhouse
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GrampletonSuburbsOutskirts
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GoGoatRanch
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_GoGoatRanch_Interior
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_DiamondCavern
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_JacobOffice
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_JacobBarn
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_LanternRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_LumaHut
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_Shack
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_InnBath
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_UnderwaterLexi
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_InnRoomRosa
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_ToriSlimeBasement
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_RosJulesHouse
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_ArkOrchard
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_HenryWarp
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowShed
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_MeadowShed_Ruins
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DruidGrove
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage1
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage2
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage3
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_RiverStage4
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DateMine
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_LavaMine
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_IntroMine
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_HectorForest
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_Planetarium
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkEntrance
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv1
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv2
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv3
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv4
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_DeepDarkLv5
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_SolomonCavern
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_VioletMoonFestivalGroundsBlank
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_PocketDimension
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_LK_TheaterBreakroom
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_VetAwayWarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_TNPCWaitingWarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_CatWarpRoom
[19:04:32 TRACE Event Lookup] Loading Data/Events/EastScarp_AbyssCoop
[19:04:32 TRACE Event Lookup] Loading Data/Events/Custom_FerngillRepublicFrontier
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar2
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar3
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar4
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar5
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar6
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar7
[19:04:32 TRACE Event Lookup] Loading Data/Events/Cellar8
[19:04:32 TRACE Event Lookup] Loading Data/Events/DeepWoods
[19:04:32 TRACE Event Lookup] Loading Data/Events/DeepWoodsMaxHouse
[19:04:32 TRACE Event Lookup] repopulation took 40ms
[19:04:32 DEBUG Unique Response Core] Checking CORE Dialog
[19:04:32 DEBUG Unique Response Core] Checking 40 dialog entries
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3962!
 Should be: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet]
 Is: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3962 verified! 41 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3963!
 Should be: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet]
 Is: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3963 verified! 42 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3980!
 Should be: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me?
 Is: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3980 verified! 43 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4001!
 Should be: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me?
 Is: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me?
[19:04:32 TRACE Unique Response Core] NPC.cs.4001 verified! 44 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3956!
 Should be: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet]
 Is: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3956 verified! 45 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3957!
 Should be: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet]
 Is: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3957 verified! 46 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3958!
 Should be: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet]
 Is: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3958 verified! 47 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3959!
 Should be: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet]
 Is: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3959 verified! 48 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3960!
 Should be: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet]
 Is: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3960 verified! 49 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3961!
 Should be: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet]
 Is: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet]
[19:04:32 TRACE Unique Response Core] NPC.cs.3961 verified! 50 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3965!
 Should be: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me?
 Is: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3965 verified! 51 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3966!
 Should be: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me?
 Is: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3966 verified! 52 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3967!
 Should be: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me?
 Is: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3967 verified! 53 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3968!
 Should be: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me?
 Is: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3968 verified! 54 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3970!
 Should be: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me?
 Is: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3970 verified! 55 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3971!
 Should be: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me?
 Is: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3971 verified! 56 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3972!
 Should be: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me?
 Is: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3972 verified! 57 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3973!
 Should be: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me?
 Is: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3973 verified! 58 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3974!
 Should be: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me?
 Is: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3974 verified! 59 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3975!
 Should be: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me?
 Is: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me?
[19:04:32 TRACE Unique Response Core] NPC.cs.3975 verified! 60 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4274!
 Should be: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday]
 Is: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4274 verified! 61 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4275!
 Should be: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday]
 Is: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4275 verified! 62 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4276!
 Should be: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday]
 Is: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4276 verified! 63 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4277!
 Should be: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday]
 Is: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4277 verified! 64 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4278!
 Should be: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday]
 Is: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4278 verified! 65 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4279!
 Should be: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday]
 Is: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4279 verified! 66 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4280!
 Should be: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday]
 Is: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4280 verified! 67 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4281!
 Should be: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday]
 Is: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday]
[19:04:32 TRACE Unique Response Core] NPC.cs.4281 verified! 68 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.3985!
 Should be: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie)
 Is: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie)
[19:04:32 TRACE Unique Response Core] NPC.cs.3985 verified! 69 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4439!
 Should be: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear?
 Is: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4439 verified! 70 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4440!
 Should be: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear?
 Is: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4440 verified! 71 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4441!
 Should be: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear?
 Is: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4441 verified! 72 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4442!
 Should be: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear?
 Is: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4442 verified! 73 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4443!
 Should be: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear?
 Is: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4443 verified! 74 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4444!
 Should be: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear?
 Is: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4444 verified! 75 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4445!
 Should be: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear?
 Is: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4445 verified! 76 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4447!
 Should be: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear?
 Is: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4447 verified! 77 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4448!
 Should be: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear?
 Is: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4448 verified! 78 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4449!
 Should be: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear?
 Is: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4449 verified! 79 out of 40 verified!
[19:04:32 TRACE Unique Response Core] Verifying NPC.cs.4452!
 Should be: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear?
 Is: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear?
[19:04:32 TRACE Unique Response Core] NPC.cs.4452 verified! 80 out of 40 verified!
[19:04:32 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest8
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest9
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest10
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest3
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest2
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest5
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest7
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest6
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Howdy
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest4
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.Guest1
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi
[19:04:32 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading Portraits/Eloise
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eloise' (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Portraits/Eloise (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/Eloise
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eloise' (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/Eloise (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE Event Lookup] Loading Portraits/Sterling
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sterling' (for the 'Always Raining in the Valley' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/Sterling
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sterling' (for the 'Always Raining in the Valley' content pack).
[19:04:32 TRACE Event Lookup] Loading Portraits/fall_Hector
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/fall_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Portraits/fall_Hector (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/fall_Hector
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/fall_Hector' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/fall_Hector (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE Event Lookup] Loading Portraits/Daia_ninja
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Daia_ninja' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Portraits/Daia_ninja (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/Daia_ninja
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Daia_ninja' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/Daia_ninja (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:32 TRACE Event Lookup] Loading Data/Characters
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lance Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(NPC) Rodney O'Brien' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Unique Winter Star SVE' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Nora The Herpetologist' content pack).
[19:04:32 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[19:04:32 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[19:04:32 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[19:04:32 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[19:04:32 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[19:04:32 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[19:04:32 TRACE Event Lookup] Loading Strings/StringsFromCSFiles
[19:04:32 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lance Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3962!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3963!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3980!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4001!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3956!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3957!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3958!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3959!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3960!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3961!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3965!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3966!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3967!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3968!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3970!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3971!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3972!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3973!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3974!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3975!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4274!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4275!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4276!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4277!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4278!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4279!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4280!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4281!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.3985!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4439!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4440!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4441!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4442!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4443!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4444!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4445!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4447!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4448!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4449!
[19:04:32 TRACE Unique Response Core] Edited NPC.cs.4452!
[19:04:32 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Gus
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Part of a Saloon Breakfast' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Harvey
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Part of a Saloon Breakfast' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Nora The Herpetologist' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Mateo
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Mateo' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Mateo (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Mateo (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Sophia
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sophia' (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Sophia (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Claire
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Claire' (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Claire (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Eloise
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Eloise' (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Eloise (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Hector
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Hector' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Hector (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Cirrus
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cirrus' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Cirrus (for the 'Sword & Sorcery (CP)' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Jasper
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jasper' (for the 'NPC Jasper' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Jasper (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Jasper (for the 'NPC Jasper' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/RodneyOBrien
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/RodneyOBrien' (for the '(NPC) Rodney O'Brien' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/RodneyOBrien (for the '(NPC) Rodney O'Brien' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/schedules/Bryle
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading Characters/Dialogue/Bryle
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bryle.
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'East Scarp NPCs' content pack).
[19:04:32 TRACE Event Lookup] Loading Maps/Saloon
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Immersive Saloon' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Part of a Saloon Breakfast' content pack).
[19:04:32 TRACE Event Lookup] Loading Maps/Custom_ForestWest
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[19:04:32 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCableCar
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCableCar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:32 TRACE Event Lookup] Loading Maps/Backwoods
[19:04:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE Event Lookup] Loading Maps/Custom_JojaEmporium
[19:04:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE Event Lookup] Loading Maps/Custom_HanksGarage
[19:04:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVTheRide
[19:04:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:33 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RidgesideVillage
[19:04:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:33 TRACE Event Lookup] Loading Maps/Custom_BlueMoonVineyard
[19:04:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE SMAPI] Content Patcher edited Maps/Custom_BlueMoonVineyard (for the 'Stardew Valley Expanded' content pack).
[19:04:33 TRACE Event Lookup] Loading Maps/Forest
[19:04:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[19:04:34 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[19:04:34 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Frontier Farm' content pack).
[19:04:34 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_RSVCliff
[19:04:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:34 TRACE Event Lookup] Loading Maps/Custom_Highlands
[19:04:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[19:04:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[19:04:34 TRACE Event Lookup] Loading Maps/EastScarp_Village
[19:04:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Village' (for the '(CP) East Scarp' content pack).
[19:04:34 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(CP) East Scarp' content pack).
[19:04:34 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Always Raining in the Valley' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/spring_LionsMane
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_LionsMane' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Sword & Sorcery (CP)' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'East Scarp NPCs' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(NPC) Rodney O'Brien' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Sword & Sorcery (CP)' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/fall_LionsMane
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_LionsMane' (for the 'Sword & Sorcery (CP)' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_ARVHouse
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ARVHouse' (for the 'Always Raining in the Valley' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_ARVHouse (for the 'Always Raining in the Valley' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_GrampletonSuburbs
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinHotel2ndFloor
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_Ridgeside_LogCabinHotelLobby
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotelLobby' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotelLobby (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_CastleVillageOutpost
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_HighlandsOutpost
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Custom_FerngillRepublicFrontier
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FerngillRepublicFrontier' (for the 'Frontier Farm' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Custom_FerngillRepublicFrontier (for the 'Frontier Farm' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/EastScarp_RodneysHouse
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RodneysHouse' (for the '(NPC) Rodney O'Brien' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/EastScarp_RodneysHouse (for the '(NPC) Rodney O'Brien' content pack).
[19:04:38 TRACE Event Lookup] Loading Maps/Town
[19:04:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack).
[19:04:38 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack).
[19:04:39 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Juliet, Jessie and Lodging House' content pack).
[19:04:39 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'NPC Jasper' content pack).
[19:04:39 TRACE Event Lookup] Loading Maps/Town-TheaterCC
[19:04:39 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town-TheaterCC' (for the 'Stardew Valley Expanded' content pack).
[19:04:39 TRACE SMAPI] Content Patcher edited Maps/Town-TheaterCC (for the 'Stardew Valley Expanded' content pack).
[19:04:39 TRACE SMAPI] Content Patcher edited Maps/Town-TheaterCC (for the 'Juliet, Jessie and Lodging House' content pack).
[19:04:39 TRACE SMAPI] Invalidated 121 asset names (Characters/Daia_ninja, Characters/Dialogue/Acorn, Characters/Dialogue/Alesia, Characters/Dialogue/Anton, Characters/Dialogue/Belinda, Characters/Dialogue/Blair, Characters/Dialogue/Bliss, Characters/Dialogue/Bryle, Characters/Dialogue/Cirrus, Characters/Dialogue/Clint, Characters/Dialogue/Corine, Characters/Dialogue/Daia, Characters/Dialogue/Dandelion, Characters/Dialogue/Eloise, Characters/Dialogue/Emily, Characters/Dialogue/Ezekiel, Characters/Dialogue/Faye, Characters/Dialogue/Flor, Characters/Dialogue/Gus, Characters/Dialogue/Hector, Characters/Dialogue/Helen, Characters/Dialogue/Irene, Characters/Dialogue/Jio, Characters/Dialogue/June, Characters/Dialogue/Kent, Characters/Dialogue/Lance, Characters/Dialogue/Leah, Characters/Dialogue/Lewis, Characters/Dialogue/Marnie, Characters/Dialogue/MarriageDialogue, Characters/Dialogue/MarriageDialogueLance, Characters/Dialogue/Mateo, Characters/Dialogue/Pam, Characters/Dialogue/Paula, Characters/Dialogue/Pipo, Characters/Dialogue/Raeriyala, Characters/Dialogue/RodneyOBrien, Characters/Dialogue/Roslin, Characters/Dialogue/Sam, Characters/Dialogue/Sari, Characters/Dialogue/Sean, Characters/Dialogue/Solomon, Characters/Dialogue/Sterling, Characters/Dialogue/Torts, Characters/Dialogue/VivienneLK, Characters/Dialogue/Zayne, Characters/Eloise, Characters/fall_Hector, Characters/schedules/Bryle, Characters/schedules/Cirrus, Characters/schedules/Claire, Characters/schedules/Eloise, Characters/schedules/Gus, Characters/schedules/Harvey, Characters/schedules/Hector, Characters/schedules/Jasper, Characters/schedules/Mateo, Characters/schedules/RodneyOBrien, Characters/schedules/Sophia, Characters/Sterling, CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken, CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow, CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken, CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow, Data/Characters, Data/Events/Beach, Data/Events/Custom_AdventurerSummit, Data/Events/Custom_Ridgeside_RidgeFalls, Data/Events/EastScarp_CoastalGuild, Data/Events/EastScarp_DruidTower, Data/Events/EastScarp_VetHouse, Data/Events/EastScarp_Village, Data/Events/Farm, Data/Events/Forest, Data/Events/JojaMart, Data/Festivals/fall16, Data/Shops, Data/SpecialOrders, Data/TriggerActions, Maps/Backwoods, Maps/Custom_ARVHouse, Maps/Custom_BlueMoonVineyard, Maps/Custom_CastleVillageOutpost, Maps/Custom_FerngillRepublicFrontier, Maps/Custom_ForestWest, Maps/Custom_GrampletonSuburbs, Maps/Custom_HanksGarage, Maps/Custom_Highlands, Maps/Custom_HighlandsOutpost, Maps/Custom_JojaEmporium, Maps/Custom_Ridgeside_LogCabinHotel2ndFloor, Maps/Custom_Ridgeside_LogCabinHotelLobby, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCableCar, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide, Maps/EastScarp_RodneysHouse, Maps/EastScarp_Village, Maps/Forest, Maps/Saloon, Maps/Town, Maps/Town-TheaterCC, MEEP/FarmAnimals/SpawnData, Portraits/Daia_ninja, Portraits/Eloise, Portraits/fall_Hector, Portraits/Sterling, Strings/StringsFromCSFiles).
Propagated 87 core assets (Characters/Daia_ninja, Characters/Dialogue/Acorn, Characters/Dialogue/Alesia, Characters/Dialogue/Anton, Characters/Dialogue/Belinda, Characters/Dialogue/Blair, Characters/Dialogue/Bliss, Characters/Dialogue/Bryle, Characters/Dialogue/Cirrus, Characters/Dialogue/Clint, Characters/Dialogue/Corine, Characters/Dialogue/Daia, Characters/Dialogue/Dandelion, Characters/Dialogue/Eloise, Characters/Dialogue/Emily, Characters/Dialogue/Ezekiel, Characters/Dialogue/Faye, Characters/Dialogue/Flor, Characters/Dialogue/Gus, Characters/Dialogue/Hector, Characters/Dialogue/Helen, Characters/Dialogue/Irene, Characters/Dialogue/Jio, Characters/Dialogue/June, Characters/Dialogue/Kent, Characters/Dialogue/Lance, Characters/Dialogue/Leah, Characters/Dialogue/Lewis, Characters/Dialogue/Marnie, Characters/Dialogue/Mateo, Characters/Dialogue/Pam, Characters/Dialogue/Paula, Characters/Dialogue/Pipo, Characters/Dialogue/Raeriyala, Characters/Dialogue/RodneyOBrien, Characters/Dialogue/Roslin, Characters/Dialogue/Sam, Characters/Dialogue/Sari, Characters/Dialogue/Sean, Characters/Dialogue/Solomon, Characters/Dialogue/Sterling, Characters/Dialogue/Torts, Characters/Dialogue/VivienneLK, Characters/Dialogue/Zayne, Characters/Eloise, Characters/fall_Hector, Characters/schedules/Bryle, Characters/schedules/Cirrus, Characters/schedules/Claire, Characters/schedules/Eloise, Characters/schedules/Gus, Characters/schedules/Harvey, Characters/schedules/Hector, Characters/schedules/Jasper, Characters/schedules/Mateo, Characters/schedules/RodneyOBrien, Characters/schedules/Sophia, Characters/Sterling, Data/Characters, Data/TriggerActions, Maps/Backwoods, Maps/Custom_ARVHouse, Maps/Custom_BlueMoonVineyard, Maps/Custom_CastleVillageOutpost, Maps/Custom_FerngillRepublicFrontier, Maps/Custom_ForestWest, Maps/Custom_GrampletonSuburbs, Maps/Custom_HanksGarage, Maps/Custom_Highlands, Maps/Custom_HighlandsOutpost, Maps/Custom_JojaEmporium, Maps/Custom_Ridgeside_LogCabinHotel2ndFloor, Maps/Custom_Ridgeside_LogCabinHotelLobby, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCableCar, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide, Maps/EastScarp_RodneysHouse, Maps/EastScarp_Village, Maps/Forest, Maps/Saloon, Maps/Town, Portraits/Daia_ninja, Portraits/Eloise, Portraits/fall_Hector, Portraits/Sterling, Strings/StringsFromCSFiles).
Updated NPC warp route cache.
[19:04:39 TRACE Event Lookup] Loading Data/TV/CookingChannel
[19:04:39 TRACE Farm Type Manager] Day is starting. Loading config data.
[19:04:39 TRACE Farm Type Manager] Beginning file loading process...
[19:04:39 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:04:39 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:04:39 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Checking file conditions...
[19:04:39 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[19:04:39 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[19:04:39 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[19:04:39 TRACE Farm Type Manager] Content pack loaded successfully.
[19:04:39 TRACE Farm Type Manager] Loading files from content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Validating data from content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:04:39 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:04:39 TRACE Farm Type Manager] Validation complete for content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Checking file conditions...
[19:04:39 TRACE Farm Type Manager] Content pack loaded successfully.
[19:04:39 TRACE Farm Type Manager] Loading files from content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Validating data from content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:04:39 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:04:39 TRACE Farm Type Manager] Validation complete for content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Checking file conditions...
[19:04:39 TRACE Farm Type Manager] Content pack loaded successfully.
[19:04:39 TRACE Farm Type Manager] Loading files from content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Validating data from content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:04:39 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:04:39 TRACE Farm Type Manager] Validation complete for content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Checking file conditions...
[19:04:39 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[19:04:39 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[19:04:39 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[19:04:39 TRACE Farm Type Manager] Mod check successful: "flashshifter.FrontierFarm" does exist.
[19:04:39 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[19:04:39 TRACE Farm Type Manager] Content pack loaded successfully.
[19:04:39 TRACE Farm Type Manager] All available content packs checked.
[19:04:39 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[19:04:39 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[19:04:39 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:04:39 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:04:39 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[19:04:39 TRACE Farm Type Manager] Checking file conditions...
[19:04:39 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[19:04:39 TRACE Farm Type Manager] Checking for saved objects that went missing overnight.
[19:04:39 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[19:04:39 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[19:04:39 TRACE Farm Type Manager] Missing objects: 15. Respawned: 15. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[19:04:39 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[19:04:39 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[19:04:39 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Wand Chest" (Custom_HighlandsOutpost)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=67363138". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Monster Splitter Chest" (Custom_CastleVillageOutpost)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=67363139". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Heavy Shield Chest" (Custom_CastleVillageOutpost)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=67363139". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=9514263". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave SVE fruit spawns" (FarmCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: FarmCave". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 1" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 2" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 3" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Pelican Town" (Town)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Town: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Bus Stop" (BusStop)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at BusStop: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Bus Stop" (BusStop)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Backwoods" (Backwoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Forest" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Forest" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Mountain" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Mountain" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Tide Pool Spawns" (Custom_FableReef)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 4
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Tide Pool Spawns" (Custom_FableReef)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 4
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Beach Spawns" (Custom_FableReef)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 16
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Beach Spawns" (Custom_FableReef)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Dried Sand Dollar spawns" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Big Conch spawns" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Beach: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Big Conch spawns" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Beach: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Desert forage spawns" (Desert)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Desert: 5
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Desert forage spawns" (Desert)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at BackWoods: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "SVESummit forage area 1" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "SVESummit forage area 1" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 5
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 4
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Winter Star Rose SVEsummit spawns" (Custom_SVESummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Summit: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 2" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 3" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Summit: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 3" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 4" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Summit: 4
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 4" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 5" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 6" (Summit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Mountain: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Mountain: 0
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at RailRoad: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_BlueMoonVineyard: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Garden forage area 1" (Custom_Garden)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 0
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Garden forage area 1" (Custom_Garden)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 24
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 14
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 11
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 4
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Extra forage in expanded secret woods" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Woods: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Extra forage in expanded secret woods" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Bearberrys Spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 1" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 2" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ancient Ferns Spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Salal Berry Spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Smelly Rafflesia spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Poison berry spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "poison mushroom spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Woods: 0
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "poison mushroom spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "mushroom colony spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Woods: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "mushroom colony spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 0
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 4
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods sweet gem berry seed" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=7134028". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 33
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 17
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn - double chance to spawn with challenging config" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Fern and mushroom spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 14
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Fern and mushroom spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 9. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 53
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 106
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 32
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 57
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 24
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 15
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360186". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 7
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 15
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 9
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 27
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Sword Spawn" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Rapier Spawn" (Railroad)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 14
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 60
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 60
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[19:04:39 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Starting forage generation for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Hike Forage" (Custom_Ridgeside_RSVTheHike)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVTheHike: 11
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Hike Forage" (Custom_Ridgeside_RSVTheHike)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Village Forage" (Custom_Ridgeside_RidgesideVillage)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgesideVillage: 5
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Village Forage" (Custom_Ridgeside_RidgesideVillage)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forage" (Custom_Ridgeside_Ridge)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_Ridge: 6
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forage" (Custom_Ridgeside_Ridge)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Falls Forage" (Custom_Ridgeside_RidgeFalls)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeFalls: 8
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Falls Forage" (Custom_Ridgeside_RidgeFalls)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Forage" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 17
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Forage" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest Mid-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV RidgeForest Mid-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest Good-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest God-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 13. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 0
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV RidgeForest God-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Mistbloom" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Yellow Wood Sculpture" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Silver Fish Bones" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Silver Fish Bones" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Inked Fossil" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Inked Fossil" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Nightblack Diamond" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Nightblack Diamond" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Shell Bracelet" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Aguar Fruit Cave" (Custom_Ridgeside_AguarCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasDialogueAnswer, HasDialogueAnswer:|contains=751600641". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Aguar Flower Cave" (Custom_Ridgeside_AguarCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 14. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_AguarCave: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Aguar Flower Cave" (Custom_Ridgeside_AguarCave)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm Forage" (Custom_Ridgeside_SummitFarm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_SummitFarm: 15
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Summit Farm Forage" (Custom_Ridgeside_SummitFarm)
[19:04:39 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Starting forage generation for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeLand" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 3
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarpeLand" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeBeach" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarpeBeach" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpe (summer extras)" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "DeepDark Foraging Area 1" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 0
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "DeepDark Foraging Area 1" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Underground1 forage area 1" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 2
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Underground1 forage area 1" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "JacobBarn" (EastScarp_JacobBarn)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_JacobBarn: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "JacobBarn" (EastScarp_JacobBarn)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "ESOrchard Beach" (EastScarp_Orchard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "ESOrchard Beach" (EastScarp_Orchard)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "SmugglerDen" (EastScarp_SmugglerDen)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarp_SmugglerDen forage area 1" (EastScarp_SmugglerDen)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Starting forage generation for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Forage" (Farm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Farm: 5
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Forage" (Farm)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Frontier Farm Sapling Spawns 1" (Farm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Frontier Farm Sapling Spawns 2" (Farm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Diggable Sapling Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Diggable Sapling Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Tree Coin Spots" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 1
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Tree Coin Spots" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Tide Pool Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 10
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Tide Pool Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Forage" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the fallIndexList contains no valid items. Skipping to the next forage area...
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Fall Mushrooms" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:04:39 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 20
[19:04:39 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Republic Frontier Fall Mushrooms" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Republic Frontier Spring, Summer, Winter forest spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[19:04:39 TRACE Farm Type Manager] Forage generation is disabled for this file.
[19:04:39 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[19:04:39 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Day conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=611439". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 7.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Log Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360185". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Stump Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360185". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Woods Stump Spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Woods: 9.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Woods Stump Spawns" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Forest West Log" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=7134028". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=65360185". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Starting large object generation for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "RSV Ridge Log" (Custom_Ridgeside_Ridge)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Starting large object generation for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "ESOrchard" (EastScarp_Orchard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: -2.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "ESOrchard" (EastScarp_Orchard)
[19:04:39 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Starting large object generation for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Log Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Boulder Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Stump Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Ferngill Republic Frontier Recurring Stump Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:04:39 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:04:39 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:04:39 TRACE Farm Type Manager] Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 20.
[19:04:39 TRACE Farm Type Manager] Large object generation complete for this area: "Ferngill Republic Frontier Recurring Stump Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Farm Meteorite" (Farm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Year conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Cauliflower Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Giant Melon Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Giant Pumpkin Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking large object settings for this area: "Secondary Meteorite Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[19:04:39 TRACE Farm Type Manager] Large object generation is disabled for this file.
[19:04:39 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[19:04:39 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 66.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 77.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 88.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 330.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns - Low Memory" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_HighlandsCavern). Next area...
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 9.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 9.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 52.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Starting ore generation for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "RSV Ridge Forest Ore" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 31.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "RSV Ridge Forest Ore" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "RSV Summit Farm Ore Area" (Custom_Ridgeside_SummitFarm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_Ridgeside_SummitFarm). Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Starting ore generation for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "DeepDark Ore Area 1" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 14.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "DeepDark Ore Area 1" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "EastScarp_SmugglerDen ore area 1" (EastScarp_SmugglerDen)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_SmugglerDen: 2.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "EastScarp_SmugglerDen ore area 1" (EastScarp_SmugglerDen)
[19:04:39 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Starting ore generation for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Hidden Cave ore spawns" (Custom_FrontierFarm_HiddenCave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FrontierFarm_HiddenCave: 2.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Hidden Cave ore spawns" (Custom_FrontierFarm_HiddenCave)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Underground Tunnel Omnio Geode Spawns" (Custom_FrontierFarm_UndergroundTunnel)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FrontierFarm_UndergroundTunnel: 4.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Underground Tunnel Omnio Geode Spawns" (Custom_FrontierFarm_UndergroundTunnel)
[19:04:39 TRACE Farm Type Manager] Checking ore settings for this area: "Ferngill Republic Frontier Cave Ore and Mineral Spawns" (Custom_FerngillRepublicFrontier_Cave)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[19:04:39 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier_Cave: 10.
[19:04:39 TRACE Farm Type Manager] Ore generation process complete for this area: "Ferngill Republic Frontier Cave Ore and Mineral Spawns" (Custom_FerngillRepublicFrontier_Cave)
[19:04:39 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[19:04:39 TRACE Farm Type Manager] Ore generation is disabled for this file.
[19:04:39 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[19:04:39 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 1" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 2" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 3" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "green slime" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Woods: 15.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Secret Wood slime spawns 3" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 4" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 7.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 3.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Wilderness Golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 104.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 37.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Wilderness Golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 49.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Ghost" is 0. Setting it to 1.
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/ToxicBubble
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 102.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - after crimson badlands treasure cave event" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/SwampPutridGhost
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 4.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - more spawn after treasure cave event" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Haunted Skull" is 0. Setting it to 1.
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/ToxicBubble_Variant
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 45.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (1)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (2)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (3)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Haunted Skull" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 17.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (5)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (6)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (7)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (8)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (9)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (10)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (11)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (12)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (13)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (14)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (15)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Haunted Skull" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 18.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (17)" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Rare Swarm" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 23.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 15.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CastleVillageOutpost: 35.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 22.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 38.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 18.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory - Void Salmon Sushi" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Red Slime Aggro Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns Starting Area - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards - Low Memory" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands, HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 100.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 86.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 120.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RoyalBadlandsSerpent
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 12.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 70.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 35.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 21.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 25.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging - Void Salmon Sushi" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 5.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 50.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 16.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - low memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed - low memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 120.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter - Low Memory" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Spring" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Summer" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Fall" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Winter" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 3.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 5" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom green mushrooms - rain drop" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 5.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SPRING]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SUMMER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [WINTER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SPRING]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [WINTER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SPRING]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [WINTER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - betrayed" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_HighlandsCavern monster area 1" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Aggros - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 35.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 270.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 50.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/DangerousBat
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 55.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 1" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 2" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 6" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 7" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 8" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 9" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 10" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 14" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 116.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 400.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 800.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds - betrayed" (Custom_HighlandsCavern)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 14.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Fungus Seed - winter" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 22.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Boss" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134259". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster - Rare Boss Rush Event where players are not meant to survive" (Custom_CrimsonBadlands)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Town" (Town)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Town" (Town)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town" (Town)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town - betrayed" (Town)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Backwoods" (Backwoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Backwoods" (Backwoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods" (Backwoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods - betrayed" (Backwoods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Mountain" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Mountain" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain - betrayed" (Mountain)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Railroad" (Railroad)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Railroad" (Railroad)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad" (Railroad)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad - betrayed" (Railroad)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit - betrayed" (Custom_AdventurerSummit)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest - betrayed" (Forest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Beach" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Beach" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach - betrayed" (Beach)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Bus Stop" (BusStop)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Bus Stop" (BusStop)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop" (BusStop)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop - betrayed" (BusStop)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Squid Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard - betrayed" (Custom_BlueMoonVineyard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest West" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest West" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West - betrayed" (Custom_ForestWest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Woods" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Woods" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods - betrayed" (Woods)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[19:04:39 TRACE Farm Type Manager] Starting monster generation for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Corrupted Spirit" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVCorruptSpirit
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 48.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Corrupted Spirit" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV RidgeForest Wraith" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVWraith
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 23.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV RidgeForest Wraith" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Viperial" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "pepper rex" is 0. Setting it to 1.
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVViperial
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Viperial" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV RidgeForest Extra Viperials" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] CP conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "pepper rex" is 0. Setting it to 1.
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 10.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV RidgeForest Extra Viperials" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Serpentine Beasts" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVBeast3
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVBeast2
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVBeast1
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 50.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Serpentine Beasts" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Serperial" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "royal serpent" is 0. Setting it to 1.
[19:04:39 TRACE Event Lookup] Loading Characters/Monsters/RSVSerperial
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 6.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Serperial" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Vanilla Ghosts" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 22.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Vanilla Ghosts" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Vanilla Grounded Monsters" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 95.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Vanilla Grounded Monsters" (Custom_Ridgeside_RidgeForest)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Corrupted Spirit" (Custom_Ridgeside_RSVSpiritRealm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Wraith" (Custom_Ridgeside_RSVSpiritRealm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Viperial" (Custom_Ridgeside_RSVSpiritRealm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Serpentine Beasts" (Custom_Ridgeside_RSVSpiritRealm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Serperial" (Custom_Ridgeside_RSVSpiritRealm)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[19:04:39 TRACE Farm Type Manager] Starting monster generation for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarpe monster area 1" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 14.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarpe monster area 1" (EastScarp_Village)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Underground Monster Area" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 16.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Underground Monster Area" (EastScarp_DeepDark)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Abandoned Mine Monsters" (EastScarp_MineEntrance)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_MineEntrance: 57.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Abandoned Mine Monsters" (EastScarp_MineEntrance)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "ESOrchard monster area 1" (EastScarp_Orchard)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Smugglers Den" (EastScarp_SmugglerDen)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[19:04:39 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[19:04:39 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimeBasement" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 5.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimeBasement" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 1" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 3.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 1" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 2" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 2.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 2" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 3" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 3" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 4" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 4.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 4" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 5" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] GSQ conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimeBasement monster area 6" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 1.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimeBasement monster area 6" (EastScarp_ToriSlimebasement)
[19:04:39 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Forage Settings East Scarp
[19:04:39 TRACE Farm Type Manager] Starting monster generation for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Spring Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Summer Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Fall Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:04:39 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[19:04:39 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[19:04:39 TRACE Farm Type Manager] Potential spawns at Custom_FerngillRepublicFrontier: 12.
[19:04:39 TRACE Farm Type Manager] Monster spawn process complete for this area: "Wilderness Golem Fall Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking monster settings for this area: "Wilderness Golem Winter Spawns" (Custom_FerngillRepublicFrontier)
[19:04:39 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:04:39 TRACE Farm Type Manager] Season conditions found. Checking...
[19:04:39 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[19:04:39 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[19:04:39 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Frontier Farm Forage Locations
[19:04:39 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Blackwood_388388212.json
[19:04:39 TRACE Farm Type Manager] Monster generation is disabled for this file.
[19:04:39 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[19:04:39 TRACE Farm Type Manager] Spawning objects set to appear at time: 600...
[19:04:40 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects spawned: 2429.
[19:04:40 TRACE Lasting Conversation Topics] Requested cache invalidation for 'sophie.ConversationTopics'.
[19:04:40 TRACE SMAPI] Invalidated 1 asset names (sophie.ConversationTopics).
Propagated 0 core assets ().
[19:04:40 TRACE Event Lookup] Loading sophie.ConversationTopics
[19:04:40 TRACE SMAPI] Lasting Conversation Topics loaded asset 'sophie.ConversationTopics'.
[19:04:40 TRACE SMAPI] Content Patcher edited sophie.ConversationTopics (for the 'Lasting CTs Pack' content pack).
[19:04:40 TRACE Ridgeside Village (SMAPI component)] Player has done following quests: 24,6,14,15,16,11,12,100,17,1,101,8,104,105,18,19,,20,107,106,7,108,9,25,102,111,112,110,113,115,116,72860006,72860007,122,123,125,72860001,72860004,72860003,72861006,578743,72861028,72860502,72861019,72860500,72861013
[19:04:40 TRACE Ridgeside Village (SMAPI component)] RSV questfactory rolled 0.25793157623053137
[19:04:40 TRACE Ridgeside Village (SMAPI component)] 30 candidates for daily Quest
[19:04:40 TRACE Ridgeside Village (SMAPI component)] chose 72861014
[19:04:40 TRACE Ridgeside Village (SMAPI component)] Trying to load quest 72861014
[19:04:40 TRACE Event Lookup] Loading Data/Quests
[19:04:40 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'East Scarp NPCs' content pack).
[19:04:40 TRACE Event Lookup] Loading Data/TriggerActions
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Sword & Sorcery (CP)' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Lance Expanded' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Part of a Saloon Breakfast' content pack).
[19:04:40 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(NPC) Rodney O'Brien' content pack).
[19:04:49 TRACE Event Lookup] Loading Mods/FlashShifter.FrontierFarm/WorldMap_fall
[19:04:49 TRACE Event Lookup] Loading TileSheets/SecretNotesImages
[19:04:49 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Stardew Valley Expanded' content pack).
[19:04:49 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Sword & Sorcery (CP)' content pack).
[19:04:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[19:04:51 TRACE game] Disconnected: ClosedGame
[19:04:51 TRACE SMAPI] Disposing...
[19:04:51 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
view parsed log | download